i'm fairly new to Hammer and mapping in general, so sorry if this is a dumb question or anything like that. for some reason, whenever i preview the lighting in Hammer it looks alright, but in-game it looks completely different and honestly way worse. is there any way to fix this?
#map looks way worse in-game than in Hammer
1 messages · Page 1 of 1 (latest)
what does the vmt for that floor look like
did you recompile your map without errors, it looks like one of the lights is missing
there werent any errors whatsoever
for some reason it just doesnt appear ingame
{
"$basetexture" "marble"
"$surfaceprop" "Brick"
"$envmap" "env_cubemap"
"$envmapmask" "marble_env"
}```