I would suggest keeping the shield gambit at 3 simply due to the heal fusion so the card text would need to be updated. Keeping it at three would make it the fact it's fusion more reasonable to do in normal situations. Especially with 6 Pip Taweret being similar in terms of healing and being a clear and one of the fusion components, Regenerate already being quite similar in base healing.
#[Fixed] Helpful Bat Gambits 3 Shields Instead of 2
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question about the spell, is it gambitting shields from target or shields from you?
Gambit refers to giving up a useful hanging effect of the caster. So in this case, it would be shields from you. Clear is giving up hanging effects beneficial to the opponent.
[Pending] Helpful Bat Gambits 3 Shields Instead of 2