#Please rework level scaling

1 messages · Page 1 of 1 (latest)

dim violet
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The current level scaling system does not at all give you representative stats of your target level with optimal gear, and this is only more significant the lower your target level is.
If I scale from 105 down to 90 on my storm wizard, my damage gets capped at 130, despite being able to reach 156 using only gear of level 90 and below.
If I scale all the way down to 30, I'm capped at like 15 accuracy and 50% pip chance, despite being able to get 30% accuracy and 70+ pip chance with level 30 gear.

If the purpose of level scaling is to give an accurate representation of the strength of a wizard at that level, it's failing.
My recommendation would be to keep the current system, but add a second one, which instead of scaling down all stats, only scales down base health, base pip chance, and base pip conversion, while forcing you to use gear of that level.
This still allows people with only high level gear to access level scaled content, but also allows for people who've taken the time to farm for optimized lower level gear to have more optimized stats.

candid quest
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The lowered damage amount is due to Advanced Stat Caps.
A storm at Level 90 (Whether scaled or not) has a maximum damage of 130.
If you were scaled via an elixir for standard content, you would not have this cap applied

dim violet
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I'd also make a point about the advanced stat caps being imo being very silly, but I've asked that before and got shut down
(not their existance, but the set caps themselves, mainly at lower levels)

dense lagoon
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I've been asking for us to be able to use on-level gear and just have our base stats be scaled, for a long time now. I've been met with nothing but ridicule and assertions that I'm the only one who wants this and it's far too complicated for players to understand or far too much work for them to actually do.

dim violet
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I mean maybe it was and it actually was that difficult to implement but surely we'd at least get an answer to whether or not that was the case, but I've asked and didn't get a response

candid quest
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It’s less about implementation and more about the gear itself.
Devs would rather you farm gear at your level instead of gear below it

dim violet