i'm proposing that moving forward, we get no more cheating bosses, in exchange for tougher fights.
cheats... one of the most vital aspects of "difficulty" in fights all across the spiral. even starting from wizard city to present, they've been constantly implemented in bosses and even regular fights to add a gimmick to the battle.
while cheats are good for special gimmicks in most fights, also in most fights, they force the player to play differently in a way they don't like. bosses have cheats that trigger when certain spells are used, cheats that trigger when certain actions are preformed, even cheats that completely change your deck and some that change your character. it's almost like some extra flavor to the fight.
but this flavor is dying. we are so used to cheats now that negative things come from it. its now seeming like artificial difficulty, like the devs are almost completely unable to create a decent fight without shoving cheats into it somewhere. a lot of us are tired of this and want a change of pace, something new, something we feel we have all the creative deckbuilding potential we want that isnt hindered by a silly cheat that makes the fight boring or overly-stressful.
personally i believe its time to do away with cheats and focus more on the roots. i understand that cheats are what make fights "difficult" (in reality, it makes them annoying), but there is another way to accomplish this: stats and decks. take Willie for example. on top of his cheats, he has some DANGEROUS stats. at 50 
and 150 
, he hits SO hard that the cheats are completely unnecessary. this creates enough pressure and even promotes teamwork from all 4 wizards to safely overcome this.
this is the route that should be taken moving forward. bosses and even regular mobs can be just as threatening if they have harder hitting spells and their AI allows them to buff into these spells. this removes the need for silly cheats entirely because the wizard's life is actually in danger, and they need to do what they can to stay alive while preparing to defeat the enemy. again, this promotes TEAMWORK.
" or "need a
for bad juju and weakness spamming" and of course, you cant forget the "need a
hitter with high pierce and damage"


