#Many Visual Bugs in HD Krokotopia

1 messages · Page 1 of 1 (latest)

jagged timber
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There are still quite a few visual bugs and oddities in HD krokotopia that were left unaddressed. Here are a few:

  • Some krok models still aren't HD, even though the base model for every other character of that type has been made HD
  • Missing black ceiling in various areas (Temple of Storms, Hall of Champions) that allow you to see other rooms that you should not be able to
  • Z-fighting on door window lights that causes them to flicker
  • Broken textures on some of the pillars in Temple of Storms
  • Pillars on the krok head on the main island from the tomb of storms island are clipping into the ground
  • The tomb of storms island exterior is using the wrong skybox
  • Enslaved mander interactible quest npcs have not been updated to HD (ice and storm areas)
  • Character model clips into the ferry when travelling to the krokosphinx
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Reagent vendor has both outdated and wrong model quest portrait

plucky ruin
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i also managed to somehow get trapped over here

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seems like im able to walk along the path of the boat?

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but i cant get off of it

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(this did happen when i got interrupted by a "buy the zone" upon riding the boat)

jagged timber
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broken lighting in underground market right near the entrance

dense owl
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Sapoti's Skeleton Key Room still uses old graphics

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A few places in the Oasis still use old crate textures.

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The timer obelisks for the Krokotopia Secret Shop were not updated.

main bramble
dense owl
jagged timber
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the kembaluung teleporter finally has its visual

pallid oyster
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And the kroks that dissolve into sand when they die are now bugged

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so the sand appears and falls down but the krok remains too, and just fades away while sand falls down

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if that makes sense lol

green ravine
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An odd one that was present in classic krok is how after casting, Manders will loop through their cast animation until the end of the round.

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It's also present now

dense owl
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The dirt pile for the Quest "New Digs" is floating.

main bramble
dense owl
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The Flame Gems in the Palace of Fire were untouched. Whether that is intentional, I don't know.

dense owl
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Manu Nirini's name is missing in his dialogue.

green ravine
dense owl
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Probably need to make that thread's name more general

dense owl
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Niles disappears in classic mode.

dense owl
dense owl
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Odji Sokkwi uses the wrong character model (image of old character model attached for comparison)

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The graphics for the Frozen Forge in Odji's Chamber remain unchanged.

dense owl
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The Storm Chamber no longer has Storm architecture.

dense owl
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The locks on the Keeper of the Fang's door are projecting character shadows.

dense owl
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The graphics for the obelisk in the Vault of Ice that's needed for the "Tome of the Fang" Quest remain unchanged.

dense owl
dense owl
dense owl
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The graphics for the frozen lake lever in the Emperor's Retreat remain unchanged.

dense owl
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Shackled Slaves' shadows remain behind after freeing them.

dense owl
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T-posing Minotaur idols in the Entrance Hall

dense owl
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Ahnic Strider did not get updated

dense owl
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Sihathor Djeserit did not get updated

dense owl
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Buikhu Djesert did not get updated.

dense owl
dense owl
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More missing textures in the Djeserit Family Tomb 💀

dense owl
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The Chained Slaves for the Quest "Strike the Chains" did not get updated.

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Karanahn Ravagers did not get updated.

dense owl
dense owl
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Prince Mkhai Karanahn did not get updated.

dense owl
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Prince Ati Karanahn did not get updated.

dense owl
dense owl
dense owl
dense owl
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Baruti did not get updated.

somber sun
# dense owl Baruti did not get updated.

I noticed a bunch of repeats from a list I passed along to the devs during testrealm that didnt get fixed in time for the live build
here it is incase you want to remove duplicates 🙂