#make a way for you to be able to skip quests with crowns
1 messages · Page 1 of 1 (latest)
I think 100 crowns per quest skip is fair like the abyss in Novus, I can't beat it but I want to complete the quest
maybe you can limit it skipping only a certain amount of quest or put some sort of limitations
this seems crazy to me idk
Skip individual quests assuming one wiz on your account has already done them?
Support.
They already have something similar in place with their world skip elixirs. Maybe they could do something like that here too.
They can sell an elixir that lets you skip some N number of quests. And for every quest that you get, you can have an option to sip some of your elixir and skip that quest (then you have N-1 uses remaining).
The price would be a bit tricky. The crowns/quest could be adjusted to be higher than the value that the world skip elixirs provide because with this quest skip elixir you can choose whatever you want to skip whereas the world skip elixir limits how you use it
What’s the point in playing then if you will just skip any minor struggle you encounter?
I think it allows for more options. If people want to just lvl up to do raids only, why waste the time in doing quests? If someone wants to actually play the game and likes a challenge, they can just not buy the elixir
Your argument holds true for the world skip elixirs as well. Yet they are already in game for a lot of worlds.
This may be true for someone who knows how to play this game and knows how to make pets, etc. However, for someone who is a new player, who maxes out with skip quests of the entire game, no gear, no pet, with nothing, and then wants to go on a raid, I don't think they can do anything but take pictures of how beautiful a guild is.
However, this idea may work in some quests, but as long as someone already has a max player on their account. But we shouldn't forget about quests that give out badges and some people collect them or will give out rewards etc. So it's a little difficult to implement.
I agree, but this is where I think someone did mention having a stipulation of having at-least one maxed character to doing this, too. Correct me if I am wrong, but I don't even think the World Elixirs have that kind of stipulation/restriction to them, do they? IDK.
In saying that though, sometimes money is more valuable than their time. That new person may, ultimately, ruin their experience to the game in doing so, but that'd be their call at the end of the day. But, I don't disagree with you as a newer player would, definitely, be missing out on the content that can be enjoyable!
It was mentioned that it would be good to have some restriction. The restriction that there should be at least one max character, I think that was mentioned by me.
In World Celestia Elixir there is a restriction of course that one must have done the final quests of the previous world. Either that or he has gotten the level 50 elixir.
I may be against level elixir or skip elixir worlds or quest elixir in the future. But ultimately it's the player's choice, as you say, and their own capabilities in time and money or to enjoy the game.
However I think if this all continues or I read somewhere about 100 level elixir, it would be nice to have some restriction from a certain point onwards for the new player's enjoyment of the game and experience. So if there are elixirs that skip quest, it would require someone to have already done that quest with other character in the same account.
What I'm getting at is, that of course ΚΙ will be interested in doing the players' favors as they are interested in hearing new ideas or making money from such additions.
But I think we shouldn't forget the impact that this has on the game itself in the long time. Makes the players either lack experience and ask to nerf everything or add something to make it easier or remove it.
The sure thing is that pvp has been ruined through similar changes and surely the next piece will be guilds. Players will surely have to have options, either in time or money.
But let's not forget that the balance for a new player's experience should not be lost. So it all needs attention in how it will be done and under what conditions for new players and new accounts.
Absolutely, I agree, can't really say it any other way.