#Wallaru Difficulty

1 messages · Page 1 of 1 (latest)

sage pelican
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Nope the last world of an arc should be hard, Sorry you cant feint aoe and kill everything

tight palm
sage pelican
sage pelican
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It isnt that difficult at all and honestly probably could’ve solo’d the 2 I did get help on just didnt feel like changing my deck that much. The world is not too difficult, alter your deck to have more then 7 cards and youll do fine.

tight palm
# sage pelican It isnt that difficult at all and honestly probably could’ve solo’d the 2 I did ...

When I soloed through the first iteration in TR it was fine. I went through everything. The second one was fine as well except for Arcane Toad and Kroaker. I am coming at this from a utilitarian perspective because by making standard mode be easier benefits both casual players on both an individual and collective level, and hardcore players can enjoy the story, farm easier, and challenge mode exists too. There is more net satisfaction by making standard mode easier.

sage pelican
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The first version of test realm was far too easy, couldve solo’d that blindfolded and without hands. If you want easy mobs just stay on Unicorn way. We are level 160 going to 170, it should require a little thought instead of the mindless blade into 7 pip aoe everything dies.

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This is fine and hasnt been changed from the second version of test so if it was fine then its fine now. Two bosses that require help if you dont want to think outside the box isnt a big wall - casual players like playing with friends soo play with friends? Lol

tight palm
# sage pelican This is fine and hasnt been changed from the second version of test so if it was...

It's not about making the mobs be an alpha striking fest because it is already one and most people are used to and do prefer alpha striking (Dev twitter poll). That's why the Wallaru spells are AOEs and that alpha striking is still relevant. For the bosses it's not about being thoughtful, it's about the ease of which it is done. the bosses in Novus are more like puzzles whereas once you've "solved" it, you have a good chance of winning regardless of rng. In the long run, it makes farming and questing easier for everyone.

tight palm
sage pelican
# tight palm Casual players encompass a variety of people. There needs to be something that a...

For the 4th time now, and the last time as this is now just going in circles, it is accessible difficulty. EVERYONE asked for the world to be harder because on release in test it was far, far too easy. It is not impossible to do now and Im solo'ing it with ease, you simply need to think differently and change your deck a bit for some fights, which seeing as this is the end of an arc and a lvl 170 world, is FINE. It should be a little difficult.

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Casual players typically play with friends, theres 2 bosses + final probably idk im not there yet that require you to use teamup, and if youre stuck other people prob want help to so use the in game feature to get help, or use the official discord youre talking in maybe.

vale root
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I mean isn't the entire point of the "advanced combat" system so that the casuals can get through the story and the people who are good at the game can farm for BiS gear?

tight palm
tight palm
sage pelican
# tight palm As much as I don't want to provoke anything, the real test to see if the difficu...

Havent seen anyone other then you saying its too difficult so, so far according to your logic its passing the real test as well. Worlds should get progressively harder, not be repeats as youre suggesting.

To go onto the advanced combat thing, this world is nothing like advanced combat its way, way easier. In advanced combat you cant blade against certain schools, or trap, or dot, or hot, or have x amount of pips, and you have to know the roshambo wheel to keep it all memorized.

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Advanced combat is still very very different from standard

vale root
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I'm talking about the challenge mode stuff I guess? it uses advanced combat rules no?

tight palm
vale root
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desperation is pretty annoying

sage pelican
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Agree to disagree ThumbsUp World is fine. Going in circles as I said so going to leave now. Again. If you need help with Desperation just use traps and a 6 pip shad hit. Done, easy, dusted.

vale root
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bit reductive there

tight palm
warm heron
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Personally, i think we need to make it harder.

tight palm
warm heron
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If ppl aren’t rage quitting it’s too easy

tight palm
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soon

rain dagger
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desperation was easy for me

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3 traps and pve scion :P one shot