#New Slot Capacity Number (Either 76 or 148) Based off a Meaningful Unit of Space

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stuck hull
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This number can be represented by a large hexagonal prism of hexels (a 'large' hexel shape comprised of PlanetSmith's tile shape) with hexagon side length 3 or 4 and height 4. Calculating the volume gives 76 for length 3 and 148 for length 4. This corresponds to what we see in Minecraft as a 64 capacity number can be represented by a length-4 cube (a large cube shape comprised of Minecraft's cube tile shape). This idea not only brings a more physically meaningful capacity number (as a compact unit of space), but also sets PlanetSmith apart from Minecraft, and leaves the assumption of having a "power of 2" capacity number.
Although a downside to this is that someone would prefer a 'nicer' number, since powers of 2 are easy to work with since you can split the number all the way down. For these hexel-numbers, you can only split them twice until you find an odd number. The formula for these numbers is the following:
C = (1 + 3l(l - 1))*h
I think the overall representative shape should be close to that of a hexel, dimensions-wise (a width and height proportional to a hexel), and a volume like the representative shape in Minecraft, so a volume close to 64.

wispy forge
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nice

stuck hull
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New Slot Capacity Number (Either 76 or 148)

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New Slot Capacity Number (Either 76 or 148) Based off a Meaningful Unit of Space

finite crypt
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Power of 2 is also good for memory. Currently using 128 for that reason, I'm unsure of where i want to finally go with this but i like this idea. I'm also considering a multiples of 12, to line up with the planets shape and 12 is a great number for splitting as you can do 3rds nicely. So maybe 144.

stuck hull