#raytraced audio

1 messages · Page 1 of 1 (latest)

thorny sable
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  1. Raytraced Audio would be very cool
  2. Should I delete the post ? ( @jaunty raven )
jaunty raven
thorny sable
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oh yeah of course

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redo your message without the link

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and post it in #📸community-media or #🤷🏻random , i'll forward it here if needed

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(the link)

jaunty raven
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I would like an option for realistic raytraced audio.

thorny sable
jaunty raven
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I would work a little differently, because in the videos they use voxel grid for the raytracing

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instead of hexagonal blocks

jaunty raven
smoky wadi
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Don’t use raytraced audio just change sounds by detecting features near by

smoky wadi
# jaunty raven why?

Just very laggy and not necessary for the audio to collide with Evoriment when you can just make it simple and get the same results

jaunty raven
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for example having an echo in a cave

smoky wadi
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also the game is way to laggy for that rn

finite geyser
smoky wadi
finite geyser
smoky wadi
jaunty raven
smoky wadi
finite geyser
smoky wadi
finite geyser
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if modders could always do it is your argument then this entire ideas channel shouldnt be a thing

smoky wadi