#gravity based on planet size
1 messages · Page 1 of 1 (latest)
Yeah I think planned
And probably suggested
Already suggested partially in:
#1227703087645462569 message
Likewise, in no post is there any mention of directly calculating severity based on size, so there is no problem, this is not a repost 👍
And now, my personal opinion xD
I agree that planets should have different gravity based on the size
But it shouldn't be calculated by anything, ken should be the one who chooses the value
Because, if not all the small planets would be unplayable
Same with very big ones
Or there may be denser planets that, despite being small, have more gravity
I don't know, I don't like the idea of limiting something
yeah ken could always choose the density of the planet to fine tune the playability
so yes
Sure, but that would be another idea :v
Likewise, I prefer a gravity completely independent of the planet (obviously a large planet will have more gravity, but not so strict)
yeah
that's what i'm saying lol
that if you want a big planet without big gravity, you can just make it light
Yes, but that would require changing the density of each planet each time you make one, and each time it would be a different value, because of the size
huh
If you simply choose the gravity of each planet individually is easyer
But to make planets quickly your idea is better xD
So nvm lol
density is independent of volume, you're thinking of mass lol
Yeah I know
Gravity depends on mass, and that's it lol
But it doesn't matter, I don't know why I'm arguing hahaha
Your idea makes much more sense than mine xD
and mass is density times volume
GG @hardy idol, you just advanced to level 3!
so changing the density would change the gravity
Yeah