#Balance/Addition suggestions!

1 messages · Page 1 of 1 (latest)

slender mango
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Gonna put any ideas I have for changes or additions to the game here, I'm a big thinker I do a lot of thinking for a lot of games (feel free to add your own ideas or judge mine :pp)

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To start, a joker concept and a balance change to an existing joker I hate using

Fireball [Rare]: Gains 0.1x mult for each time poker hand is played consecutively, resets when playing a new hand.

Bootstraps [Uncommon]: Gains +1 mult for every $2 you have. (currently +2 mult for every $5)

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I'm gonna be thinking up a lot more but that's all me got for the moment

topaz relic
slender mango
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Rainbow Joker [Uncommon]: Gain $1 at End of Round for each Joker or playing card you have with an Edition.

Spellbook [Rare]: The first card that scores each round becomes Polychrome.

Hitman [Uncommon]: Gains +10 mult each time a Boss Blind is defeated.

slender mango
swift trellis
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Its called supernova

slender mango
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A times one* sorry

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Shoulda specified lol

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I don't see supernova enough in my runs I swear

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Oh yeah out of curiosity anyone have any ideas for blue seal changes? It's too strong I'd say but no idea how to nerf it without making it awful like it was before

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Maybe make it unable to make duplicate planets so you can't have more than one (maybe that could add showman synergy too?)

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That'd be interesting

lime halo
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+8 scaling an ante vs +12 (minimum)

slender mango
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The idea behind that is a +mult scaler that works with throwback actually

lime halo
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Mm I see I see

slender mango
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Throwback has not enough synergy with like anything I feel bad for it lmao

lime halo
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Not sure if that’s enough to warrant use though given throwback is in a weird spot rn already

slender mango
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I do get that but with how harmful skipping is I'm not really sure what could even fix that

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Missing a shop and round is such a massive downside and idk if that's fixable

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Puts it in a really funky spot balance wise

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Actually

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What if skipping a blind still gave that blind's reward money every time

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That could help the skip problem a little

weak hemlock
fiery hedge
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Add more money if you go over, I was thinking $([base money you’d get]*log2([end score]/[required score])) or something like that

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It really feels sad to get 3900 on a very early blind and still get not much money

slender mango
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Plasma Joker [Uncommon]: +1 Mult each time Chips are scored, -1 Mult each time Mult is scored. Resets each ante.

Fortifications [Uncommon]: Generate a Planet card for played poker hand if it is not the highest level poker hand.

slender mango
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Fuller House [Uncommon]: Played Two Pairs are instead considered Full Houses.

Oil Painting [Uncommon]: Gains x0.2 Mult each time a consumable is used. This Joker self-destructs after passing x3 Mult.

Clothier [Common]: +1 Mult for each Enhanced Card in your full deck.

Microwave [Rare]: +30 Mult, -1 Hand and Discard per round.

Asteroid [Uncommon]: +10 Chips per Poker Hand level gained this run.

frozen granite
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Reverse tarot cards, similar to The Binding of Isaac. A cool effect would be that instead of increasing a card's level (K -> A), we have the opposite effect (2 -> A). That's the only one I could think of so far

slender mango
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There is a mod for that if you want to try that though! I forget what it's called

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Pentagram [Rare]: If final Discard in round is 1 card, destroy it and generate an Ethereal tag.

Fifty-Two Pickup [Uncommon]: Any playing card added to your deck from the Shop or a Standard pack is duplicated.

Galaxy [Rare]: All Planet cards will also level up your most played poker hand.

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Ooo another buff idea actually

Magic Trick [Voucher 1]: Playing cards with Enhancements, Editions or Seals can be purchased directly from the shop.

Illusion [Voucher 2]: Playing cards in the shop will always have an Enhancement, Edition and Seal.

rancid anvil
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Spellbook isn't actually that useful on second thought. I would never pick it up

rancid anvil
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Bootstrap rework is a little strong

rancid anvil
rancid anvil
rancid anvil
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I don't like fortifications

rancid anvil
slender mango
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I'm trying to balance a bit hard I might be making these a bit weak lol

rancid anvil
slender mango
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Meteor Shower [Rare]: Level up ALL poker hands if first hand of round defeats the Blind.

fickle salmon
slender mango
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I do remember seeing the mod at one point it was funky

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I play on xbox so I can't try myself

slender mango
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Love Letter [Uncommon]: x2 Mult if played hand has a scoring Heart card.

Fancy Ring [Uncommon]: +$3 if played hand has a scoring Diamond card.

Metal Spoon [Uncommon]: +150 chips if played hand has a scoring Spade card.

Shamrock [Uncommon]: +20 Mult if played hand has a scoring Club card.

slender mango
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Lucky Charm [Uncommon]: Each time a Club card is scored, raise all listed probabilities by 1 for the rest of the played hand.

rancid anvil
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love letter is insane

lime halo
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Love letter is just seeing double on steroids