#Football Player - Uncommon

1 messages · Page 1 of 1 (latest)

wanton marlin
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Just so you know, the REAL FOOTBALL

+35 chips for every card or joker destroyed

I know its hard to destroy cards, but trading card, madness, ceremonial dagger, hanged man, i think there is more, if not, we need more

iron echo
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no

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stop thinking that it's easy to destroy cards

stuck cobalt
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but lowk it is tho

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i once had a pareidolia X canio run and i got canio to 23x mult pretty easily

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but to be fair i had that one voucher that made tarot cards more often so getting immolate and hanged man a lot wasnt that hard

sonic mica
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10 chips is crazy low when erosion gives 4 mult per missing card and is still considered hard to scale

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like i love erosion but its not really that good unless youre already thinned down a bit

stuck cobalt
sonic mica
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4 mult

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i forgot a word

stuck cobalt
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oh

sonic mica
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makes sense now?

stuck cobalt
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yeah mb i didnt remember erosion's effect

sonic mica
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its fine

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the 10 chips is really low tho

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for destroying a card and it only being chips honestly 50 per destroyed card seems fine

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if you highroll a billion hanged mans you get an obscene chip count but every joker is good in a perfect scenerio

lilac vessel
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20 - 30 may be fine enough

indigo notch
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erosion's 4 mult implies this should be 30 chips using 7.5 chips = 1 mult

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that said, erosion is retroactive

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so i'd go 40 chips

stuck cobalt
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the 7.5 chip = 1 mult thing

indigo notch
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i heard it from balatro university talking about balatro's balance

lilac vessel
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There’s a whole case for the intentional imbalance of chips to mult which makes the game a bit more fun

indigo notch
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Yeah I think 40 could be better since this isn't retroactive