#Football Player - Uncommon
1 messages · Page 1 of 1 (latest)
but lowk it is tho
i once had a pareidolia X canio run and i got canio to 23x mult pretty easily
but to be fair i had that one voucher that made tarot cards more often so getting immolate and hanged man a lot wasnt that hard
10 chips is crazy low when erosion gives 4 mult per missing card and is still considered hard to scale
like i love erosion but its not really that good unless youre already thinned down a bit
"10 chips is crazy low when erosion gives 4" ???
oh
makes sense now?
yeah mb i didnt remember erosion's effect
its fine
the 10 chips is really low tho
for destroying a card and it only being chips honestly 50 per destroyed card seems fine
if you highroll a billion hanged mans you get an obscene chip count but every joker is good in a perfect scenerio
50 is probably overtuned tbh
20 - 30 may be fine enough
erosion's 4 mult implies this should be 30 chips using 7.5 chips = 1 mult
that said, erosion is retroactive
so i'd go 40 chips
interesting but whats that based off tho?
the 7.5 chip = 1 mult thing
i heard it from balatro university talking about balatro's balance
Sure but I don’t think 1:1 rates is exactly the best game design
There’s a whole case for the intentional imbalance of chips to mult which makes the game a bit more fun
Yeah I think 40 could be better since this isn't retroactive