Requiem adds smart but silly additions to the game
Crossmod content with:
- Entropy
Get it here: https://github.com/LFMoth/Requiem/tree/main
1 messages · Page 1 of 1 (latest)
Requiem adds smart but silly additions to the game
Crossmod content with:
Get it here: https://github.com/LFMoth/Requiem/tree/main
(Unfinished Jokers that dont have an effect yet are open for ideas)
Pop-tart has been added
Two new tarots
gems!
archon shards, actually!
peak
do you take suggestions? I can give art
I take suggestions but I can do the art myself
i mean if I really like it ill take it
exalted card
The Knight is out now
okok
Camo Joker (Uncommon)
Adds 0.2X mult every blind, reset when glass card is played or discarded
Sargent (Common)
Ace of Spades get an edition when scored
Tank (Rare)
Steel cards activating adds 3 MULT
Detonator (Uncommon)
X3 MULT
1/5 chance to destroy itself and adjacent jokers each blind
White Flag (Common)
Sell this joker to end a non boss blind without cashing out
PTSD (Rare)
Retrigger every card played previously this ante
Birdfeeder (Uncommon)
Every 5 blinds, add +40 CHIPS
Pigeon Lady (Common)
Gives 1$ when you discard less than 4 cards
Emperor Penguin (Rare)
If a Hierophant is in your consumable area at the end of a round, destroy it, and add 0.5 MULT
Peace (Tarot)
Select three cards and turn all three into one of the cards selected at random
some joker cards that I made when I was super obsessed with the game
need effect ideas for these two: AWESOME FUCKING SKELETON JOKER and Somebody
AWESOME FUCKING SKELETON JOKER (Uncommon)
I ended up settling up with "When playing your last hand, create a Death card"
New jokers out NOW
more entropious
grats
crossmod badges
cryptid enhancement decks
Requiem - a silly but smart balatro mod
update pushed
THE SAYING GOES BUILT LIKE A BRICK. BUILT. LIKE A BRICK.
3 new jokers
archon shards are broken rn and will be reworked
we got deckss now
Buncha new decks are live now btw
what does dallas do
oh this is cool little mod
Hello. I'm getting this error whenever I start a new run.
Oops! The game crashed:
[SMODS Spectrallib "blind_functions.lua"]:673: attempt to compare table with number
This crash may be caused by continuing a run that was started on a previous version of Steamodded. Try creating a new run.
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1503a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows
Steamodded Mods:
1: Spectrallib by lord.ruby, InvalidOS [ID: Spectrallib, Priority: -10000, Version: 1.0.9, Uses Lovely]
2: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg, lord.ruby [ID: Talisman, Version: 2.7, Uses Lovely]
3: Requiem by LFMoth [ID: Requiem, Priority: 665, Version: 0.3]
4: Handy by SleepyG11 [ID: Handy, Version: 1.5.1o, Uses Lovely]
Lovely Mods:
(3) Lua upvalue 'update_ref' at file 'blind_functions.lua:673' (from mod with id Spectrallib)
Local variables:
self = table: 0x034e1d30 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x045eb428, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x04588ef8 (more...)}
dt = number: 0.00694637
(*temporary) = 0 {sign:1, array:table: 0x035f1480, scale:1.1}
(*temporary) = number: 0
(*temporary) = number: 0.00694637
(*temporary) = boolean: false
(*temporary) = table: 0x034e1d30 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x045eb428, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x04588ef8 (more...)}
(*temporary) = string: "attempt to compare table with number"
(4) Lua method 'update' at file 'Entropy/card_buttons.lua:716' (from mod with id Spectrallib)
Local variables:
self = table: 0x034e1d30 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x045eb428, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x04588ef8 (more...)}
dt = number: 0.00694637
(5) Lua upvalue 'love_update_ref' at file 'main.lua:1021'
Local variables:
dt = number: 0.00694637
(6) Lua upvalue 'oldupd' at file 'modules/controller.lua:1099' (from lovely module handy/controller)
Local variables:
dt = number: 0.00694637
(7) Lua field 'update' at file 'main.lua:2221'
Local variables:
dt = number: 0.00694637
(8) Lua function '?' at file 'main.lua:960' (best guess)
(9) global C function 'xpcall'
(10) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 931 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
so cool!, i love the art
There's no versions for each mod specified that I can see on the repo. Does spectrallib or talisman have to be a specific version or something?