#The Ascent

1 messages · Page 1 of 1 (latest)

trail monolith
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This Joker gains [0.25 mult] each time a hand in ascending value is scored (from high card upwards), resets if failed. Currently [x1 mult]

amber herald
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so like

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hc -> pair -> two pair -> ...

eager sun
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obelisk but bad

white wind
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I recognize that not all jokers are meant to wild guys that lead the game off into the sunset. With this scaling the joker would cap at 4.25 ( 1 + 0.25 for each hand(13) ). Increasing the scaling or adding another mechanic would make this an interesting choice.

echo sail
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it's just really hard to work with in this state

frigid galleon
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I like the concept but tbh it might need to scale faster

hard echo
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What if it didn't reset?

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But was lower, an obelisk side grade.

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It would reward getting difficult hands

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This gives me a new idea actually, what about a joker that gives you 0.15/0.2× mult for every unique hand type played this run?

lyric birch
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might need some adjustments

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maybe something that makes it more rewarding for playing a straight flush or a secret hand for the first time apposed to playing a toak for the first time

stone pulsar
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i mean compair it to drivers liscence

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also first time anyones called a pair a two of a kind

eager sun
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could be 3 lol

lyric birch
lyric birch
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drivers license is a plain x3 mult joker