#RAINBOMIZER / RANDOMIZER

1 messages · Page 1 of 1 (latest)

unborn fog
robust shell
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if i realize that cloning a repo into my mods folder is worth my time then i might make it more game changing than just visuals

unborn fog
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you heard the cat

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i play by the rules

robust shell
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meow

robust shell
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@unborn fog

unborn fog
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i want it

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LMAO

robust shell
unborn fog
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oh god

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also

robust shell
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POLAND

unborn fog
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RAINBOMIZER / RANDOMIZER

unborn fog
robust shell
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perkeo, are you alright?

unborn fog
robust shell
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ugughaghh i want this random sound thing working

unborn fog
unborn fog
robust shell
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@unborn fog sounds pitch/vol are now randomized, cards grow/shrink when scored, and scoring effects are randomized between 0.01x and 100x

unborn fog
robust shell
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im going to lay down

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enjoy the suffering that playing with this causes, it actually felt weird to play it with the modified sounds

odd trench
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wee

odd trench
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it should randomize the instruments in the music /j
btw are the background or shaders also randomizable or is that like master stuff

placid steppe
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Should randomzie the folour of the crasys screen

sand spire
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should randomize the effects of cards so nothing makes sense anymore /hj

placid steppe
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For vanilla cards changing the ability name would probably Lt work (although crasg often)

sand spire
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well the description text is already randomized

placid steppe
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It might be more fun to just randimizd which local string is used for stuff so it's a random game string and not just nonsense

unborn fog
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we'll wait for lily

robust shell
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(modded) card values are now randomized upon starting a run and ive removed the letter randomization cause it sucks

sand spire
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cryptid misprint deck but more fun because its consistent