#Mine sweeper

1 messages · Page 1 of 1 (latest)

formal wedge
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7 playing cards each round will be chosen to be a mine. If a mine is played, chips will be set to 0. Each 5 playing cards added will add one more mine.

(Rethought because people didn't like the original idea. Also this is a CHALLENGE, not a JOKER)

opal yoke
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This should go either in modding or the sheet suggestions

mild eagle
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seems kinda unfair lowkey. Does OA6 affect it?

opal yoke
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And btw this joker gives NO benefits

sinful halo
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it's a challenge, not a joker

opal yoke
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Balatro players don't know how to read

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Still a bad challenge

sinful halo
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yeah the idea is incomplete

sullen storm
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MINESWEEPER MENTION

verbal iris
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if its a challenge just remove the part where you get money and scoring when discarding a mine, and imo i'd consider making the mines scale depending on how many cards you have in deck, like (poorly worded tho) "every 10 cards you have you get a mine, Minimum of 5" tho this last thing might make It too wordy

verbal iris
# formal wedge Better?

yeah better, tho i now realize the idea i proposed of the mines increasing in amount isn't that good of an idea

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idk why randomize the mine count tho

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perhaps i'd make It have like 2 more mines, scrap the incremental mines

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just my opinion tho