#Joker Forge - Create Balatro Mods Visually and Export the Lua Files (WIP)

1 messages · Page 9 of 1

woeful bough
#

bloodstone woke up

sour spear
#

when will last hand of the round trigger will be coming

woeful bough
#

you can already do iut

sour spear
#

ahhh alright

#

the duality

arctic chasm
#

There should be a Boolean Variable imo

#

this should have "not contains"

woeful bough
arctic chasm
#

how so?

woeful bough
arctic chasm
#

Oh wow that ain't really noticeable lol ty

#

It's weird to have a "not equals" then if this exists

woeful bough
#

not not equals, duh

#

common english

#

/j

lapis mauve
#

yeah i do think the invert icon is really unnoticable

#

and even if you do notice it it's understandable people dont know what it does

woeful bough
#

could be why not equals is there

arctic chasm
#

Honestly my first impression was that it deleted the block

lapis mauve
#

yeah

#

what about this

arctic chasm
#

Do message in custom message support colours?

lapis mauve
#

i don't think so

arctic chasm
#

Would be a nice plus

lapis mauve
#

yeah

arctic chasm
#

Variable are ordered alphabetically it seems? It screws up with the loc_vars order I want

neon marten
#

this made 2 of the joker for some reason

arctic chasm
#

For some reason using the negation in Joker Forge adds a double negation?

#

If I disable the negation I have 0 "not"

icy crow
#

uhhh

arctic chasm
#

Despite this double negation and a few manual loc_vars change I had to make, it sure is a nice tool to make somewhat simple jokers (this one is kinda slightly more difficult due to the active system). I know I don't have to expect the moon from this project.

woeful bough
sour spear
#

the create joker thing didnt work

heady frost
#

im gonna be refining code gen today quite a bit

icy crow
#

Please 🥺

heady frost
#

all ui related bugs will be solved when i create and deploy the ui so dont worry about those just yet

sour spear
#

ngl im trying to make the first card fake out and turn into the 2nd card but the create thing didnt work

arctic chasm
heady frost
heady frost
heady frost
#

set variable 1, if variable 1

#

but i probably will add it when i redo the ui

arctic chasm
#

Say my joker is common, I play beige deck now my 1 is a 4

heady frost
sour spear
heady frost
#

actually, i might aswell wait until i do all the new ui stuff to do the codegen because the codegen will be influenced by how i set up the ui

woeful bough
#

kinda bad

#

it looks like an alternate

#

but its bad

heady frost
#

like if i change the way that variables are created, i might aswell wait until thats done before changing the code gen stuff

#

but i have a lot of web design to do, if anyones wondering, this was the evolution of the rule builder lol

sour spear
woeful bough
#

thats sick

woeful bough
sour spear
#

sure

woeful bough
#

thx!

woeful bough
sour spear
heady dock
woeful bough
#

sorry

#

i meant rightmost

heady dock
#

And if you wanted rightmost you would put joker count into the position parameter

woeful bough
# sour spear

make it free and give you plus onme joker slot so buying it doesnt change it

#

so he can just chill

#

and people wouldnt mind having it

low jasper
woeful bough
sour spear
woeful bough
#

bro my friend is going crazy rn

sour spear
#

should i release the mod tommorow

woeful bough
#

BET

heady frost
uneven hedge
#

is there a way to loop or trigger something twice? since adding 2 of the same effect like this doesn't work for me (it only generates 1 tag)

arctic chasm
heady frost
# woeful bough estimate?

designing the ui now, probably will take a few days to overhaul it all and make it nice, then a few more days of bugfixing and updating the code gen, then i can start looking at consumables

#

i want to get the ui right this time so lots of my future time isnt wasted trying to sort it

#

what would people say to changing the jokers to be just the image, then on hover you get information like this. instead of it all just being there

#

or do you guys prefer it when its all just there as it is

woeful bough
#

i prefer how it is now

sour spear
woeful bough
#

also how in the world is seeing double uncommon and photgraph is common 😭

#

i just realized

#

how bad of logic that is

lapis mauve
#

What if you make it look kinda like the ingame collection?

heady dock
heady dock
sour spear
#

would be nice to seperate lines to make it more cleaner like:

'+4 mult',
' ',
'(must have room)'

also to add empty lines to the joker description

woeful bough
lapis mauve
#

What the

sour spear
#

erm

#

gyulp

lapis mauve
#

Sus

#

Amogus

woeful bough
#

its just a joker, nothing familiar. its deja vu.

lapis mauve
#

Yeah, sure..

arctic chasm
#

Oh nvm seesm like it's trying to add into extra

heady frost
sour spear
#

would be cool to edit joker properties effect like change its sticker, or add it polychrome

heady dock
#

the issue is only one tag spawning when there should be 2

heady dock
arctic chasm
#

Yea I saw, separate similar cond have 2 returns

uneven hedge
heady dock
#

thats odd

#

shouldnt do that

uneven hedge
heady frost
#

this is the general idea for the new jokerspage

sour spear
#

wowwie

lapis mauve
#

Looks super clean

lapis mauve
#

Would like the delete icon to be inside the box too

heady frost
lapis mauve
#

Yeah

#

That’s what i was thinking

#

[s] adds a line break

heady dock
sour spear
#

i know

heady dock
#

and if you want an empty line just put 2??

sour spear
#

😋😋😋😋😋😋😋😋😋😋😋😋😋😋😋😋😋😋😋😋😋

heady dock
#

what

heady frost
#

it should do

heady dock
#

and if it doesnt put a space between the line breaks so the game thinks theres text on the empty line

sour spear
#

it didnt

#

i tried both and no success

heady frost
#

i will look into this

#

ill add it as an issue to the github

sour spear
#

also shift enter on description can break the game cause of no [s]

woeful bough
#

*not through the entire site, but specifically in previews like that menu show

heady frost
#

but this was before i refined the edit joker info modal to have a nicer preview

crude trail
#

one more joker and the help for the Ace's ends

#

I have 3 other ace jokers but they are missing touch ups.

sour spear
#

weird

woeful bough
#

no?

elfin nest
woeful bough
# sour spear weird

the games code uses [s] as line seperators but using shift+enter means you entered a new line without using [s] which breaks the code

sour spear
#

now that kinda make sense

crude trail
heady frost
#

@elder carbon pretty please pin the message below, it is the url for joker forge

pearl path
heady dock
#

and if it gets negative its +1 joker slot

elder carbon
pearl path
elder carbon
woeful bough
#

a dance of fire and ice

crude trail
icy crow
woeful bough
#

just beat the game recently

#

and the DLC

#

super fun

#

and i tried making one!

woeful bough
#

i have made balancing chips/mult but not ig

#

deltarune next!

heady frost
#

are you guys fucking with this version or nah

woeful bough
#

CLEEEEANNNNNN

heady frost
#

i take that as a yes 💯

nimble island
#

Neat

lapis mauve
#

Very nice

nimble island
woeful bough
#

WHAT

nimble island
#

still not a huge deal but it looks nice

uneven hedge
#

uhh
anything that spawns an orbital tag has the orbital tag crash the game when exiting the shop

icy crow
#

i bet it spawn it without data

uneven hedge
#

yea it just says [poker hand]

heady frost
#

i will add it to the github

olive agate
heady frost
#

if not just spawn the black hole planet card instead haha

olive agate
sour spear
#

holy exponents

heady frost
#

i gutted the sidebar

#

i will make one big update when the ui is all done instead of drip feeding changes. will be a few days before this happens though, but i will show previews and stuff

woeful bough
#

not having text that says what it is could be confusing for some people

heady dock
#

that seems like it would make the most sense at least

heady frost
autumn dove
nimble island
woeful bough
#

its him

#

thats the image the placeholder is based off of

autumn dove
#

its how ai imagined me

woeful bough
#

oh

icy crow
#

Nah there are Minecraft planks

#

It has to be real

heady dock
#

the headphones have noclip 💀

woeful bough
#

if there is a space in a joker name, is it one word in the joker key on or two

#

like is it J_modname_word1_word2 or
J_modname_wordall

heady dock
#

its one word

woeful bough
#

ok

icy crow
woeful bough
#

if there are symbols are those there or not>

icy crow
#

New SMODS update just dropped

woeful bough
#

symbols or no?

icy crow
#

Mod prefix not mod name

#

good morning will you update the oops all 6's code gen based on the new context.mod_probability?

#

The notes on the release on GitHub show this implementation of oops all 6's

if context.mod_probability and not context.blueprint then
    return {
        numerator = context.numerator * 2
    }
end
woeful bough
heady dock
#

i assume it doesnt update after you buy it then is my best guess

woeful bough
#

this joker breaks when i play a hand

#

like it crashes the game

icy crow
woeful bough
#

i got it working

icy crow
woeful bough
#

the deltarune ones are finally done

heady frost
#

just woke up, new SMODS is out

#

I will rush through this UI stuff and start overhauling code gen for it

woeful bough
heady frost
woeful bough
#

ok

heady frost
#

look at fortune teller in vanilla reforged

icy crow
#

the new context in the release are fire

gusty vapor
#

Have you implemented chance to not trigger yet :3?

heady frost
icy crow
#

if it uses G.GAME.probabilities.normal then no

#

i mean it should work because of the backwords compat for some time

#

but not long lived

heady frost
#

I'll get to work on changing it then after this UI is done

#

I might quickly finish what I've been doing with the UI and get to work on the code gen

#

I'm awake now I might as well do work

pure ravine
#

Isn’t there a value increasing effect like the oil lamp in crypted?

icy crow
#

that's a cryptid thing iirc

woeful bough
heady dock
#

idk how it actually works but logically it would just modify all the internal variables of jokers

#

which means that all jokers that support it would have to use variables for everything

woeful bough
#

*I mean to adjust too, not to code

#

Like using variables for everything

heady dock
#

modifying variables of other jokers probably could be added, its just that it wont work with most other mods

#

because most mods dont have it in mind at all

woeful bough
#

They dont have ^mult in mind either

icy crow
#

it calls a custom function Cryptid.manipulate which is here

woeful bough
#

Mod specific things dont work but my jokers are already so unbalanced (most of them) fit into cryptid

heady dock
#

^mult doesnt interact with anything else though so thats not an issue at all

#

besides the power creep part

#

but thats not my point

woeful bough
#

I get what your saying

#

If it gets added I'd specify "multiply values of all cokelatro jokers"

heady dock
#

i mean cryptid doesnt specify it either

#

its just that

#

i dont see any reason to add it to joker forge anytime soon

#

because its not really that important +all the other stuff with it

icy crow
woeful bough
heady dock
#

if that gets added we would probably need to get the ability to create boolean variables

#

since currently you would just use 1 and 0 in joker forge which would break if you had stuff changing it

heady frost
#

yeah for sure

#

ui update should be out shortly, im rushing it to get to code gen (what really matters)

woeful bough
#

Idk what a boolean variable is :/

heady frost
#

true or false

#

instead of using 1 and 0 as numbers

woeful bough
#

Oh

#

Aren't those the same thing in practice?

heady frost
#

basically, a lot of programming languages use 0 and 1 under the hood for bools anyways

#

but particularly if we had an effect that changed numbers

#

if it were bools, it wouldnt change

heady dock
woeful bough
#

Ohh

#

So true in false instead of 1 and 0 stops it from breaking?

heady frost
#

yeah because if you had another joker that added +2 to every value, the checks to see if a value is 1 would be wrong because it is now 3

woeful bough
#

Thats what I figured

#

I get it

#

Would it be a hard change?

heady frost
#

not necessarily, probably like a day to add bool variables

#

it would require a new condition "check bool" or whatever, and a new effect "change bool"

crude trail
#

I made 12 jokers related to the Ace

#

Now this is my new fear

woeful bough
crude trail
heady sky
#

Working on a card effect, will this effect look specifically for a Queen of Spades in hand, or will it look for both any Queen and any Spade?

#

So like, hypothetically would it trigger if a Queen of Hearts and 2 of Spades were both held in hand

heady frost
#

if you click the 'and' you can make it an 'or'

#

or if you want it to trigger for every queen but only if they are spades or hearts, you can create a new condition group for the suits

heady sky
#

gotcha gotcha

heady frost
#

ui update is out, let me know what u guys think. didnt change the rulebuilder much outside of the colours because i want to get started on all the code generation fixes. i did add functionality to view and edit the joker key though so thats cool

crude trail
#

I'm still with the old UI

heady frost
crude trail
#

HELL YEAH

olive agate
crude trail
olive agate
#

thats my mom

crude trail
#

🔥

young relic
#

i have so many unbalanced shitpost jokers in my mod holy

#

prime examples being

crude trail
olive agate
olive agate
spark patio
#

is there a way to increase the amount of lines that show up on the jokers descriptions (like, previewing it not like actually making linebreaks)

sour spear
wheat jetty
#

when i do this the xmult and the money appear on the joker instead of the card

heady frost
heady frost
olive agate
crude trail
crude trail
#

My mod is now available on BMM if you want to be always up to date btw

sour spear
#

bro where did my jokers in my collection go

#

😢

elfin nest
elfin nest
woeful bough
icy crow
#

its on the first page

#

if sorted A-Z (aka. default)

heady dock
sour spear
#

why does my jokers not show in my collection 😢😢😢

#

only 1 loaded

woeful bough
sour spear
#

yeah

woeful bough
#

my jokers broke once

#

just delete and redownload

sour spear
#

i tried

#

still same problem

wheat jetty
lapis mauve
#

Looked at it and it looks good

wheat jetty
#

its meant to appear above the card

heady dock
#

ohhh the message

#

yeah idk then

sour spear
#

huh why is almost every joker this??

#

unkown_joker????

#

no wonder they arent showing

woeful bough
lapis mauve
#

yeah

#

that could be it

woeful bough
#

might work

sour spear
#

ok opening every joker worked

#

any joker that hasnt been looked with edit info since joker key update doesnt show in the collection

#

also wish (date created least to greatest or vise versa) can be added to filter

lapis mauve
#

by the way, how hard is it to make custom rarities?

#

that would be a nice feature to have

icy crow
#
SMODS.Rarity {
    key = "plant",
    loc_txt = { name = "Plant" },
    badge_colour = HEX("199e19")
}
lapis mauve
#

i mean yeah but like

#

for the code gen

icy crow
#

i imagine the hardest part would be either weights that it appears in the shop or displaying the rarities in other places of the site

lapis mauve
#

probably yeah

icy crow
#

the 2nd one i see a solution that there is a place in the json rarities are stored and the site reads that part each time it needs to display a rarity

sour spear
heady frost
#

are all your jokers named new joker

#

I'm awake now, give like an hour or so to get out of bed then it's time for bug fixing

sour spear
#

i fixed it by just opening the info of the jokers

#

another bug

lapis mauve
#

it should also remember if autoformatting is turned on or off

#

for whenever you open a card again

icy crow
sour spear
#

i have cryptid mod on

heady dock
#

yeah but talisman is the issue here

sour spear
#

weird

heady dock
#

bignum and omeganum do wierd stuff with tables to make bigger numbers afaik

#

and apparently that breaks here

heady frost
heady frost
#

i will see if I have time today to try and make more shit talisman compat

peak yew
#

hi, I'm making a joker that subtracts $20 but it won't do that even with a custom negative variable. Did something changed with the latest update? (also if I add a money condition the game crashes)

heady dock
#

yeah money doesnt support negative currently

#

also do you have talisman installed?

sour spear
#

closest thing is rental

#

im craving for custom rarities

left galleon
#

Four Chad: retrigger first played card four additional times

heady dock
#

Hanging Fingers: all straights and flushes can be made with 2 cards

sour spear
#

baron triboulet: all kings held in hand and kings played give 3x mult

peak yew
heady dock
#

yeah that explains the crash, not everything works with talisman properly right now

peak yew
heady dock
#

the money condition crashes

#

not the subtracting

heady dock
heady frost
#

working on fixes now, by the end of today hopefully the code generation will be much more robust and easier to implement on. if i have time at the end of the day i will look at adding custom rarities. i also want to change the code gen up so that each joker gets its own file

sour spear
#

wowwie

#

cursed rarity is real

woeful bough
wild pier
#

spontaneous combustion

sour spear
#

i wish the misprint text can be added to joker description

#

and also fix the numerator and denominator variable being nil

sour spear
#

dang really

#

alrighty then 😋

heady frost
#

some things may be a bit broken throughout today, doing some major changes to the code quality and code generation in preparation for more features lol

woeful bough
#

ok

heady frost
#

and i will try and make it all talisman compatible while im at it

#

also is everyone fucking with the new ui

woeful bough
#

i think having 3 or 4 jokers visible would be nice

#

probably 3 to fit descriptions

sour spear
#

yeah that would be cool

#

also i wish the game over trigger will have more effects other than saving from death

#

since i wanna pair saving from death with effects like destroy itself to be either one use or limited number of uses

#

and editing variable

woeful bough
#

i want a feature that "if final played hand of round is straight flush and you lose, it revives you

#

like it registers what your previous hand was

#

basically the "if played hand has already been played" but for game overs

heady dock
#

could you set a poker hand variable to the played hand in a hand played trigger maybe?

crude trail
heady frost
low jasper
#

do you know when your gonna add deck making support?

woeful bough
#

Custom rarities are gonna be so hype

#

Because some of mine are planned to become "trancendant'

#

But that will probably be after consumables are added cuz in order to make a new joker come from a spectral card it has to, you know, have a spectral card

heady frost
#

just got finished cleaning up the code ready for rapid fire bug fixing

#

refactoring the way locvars work as we speak so hopefully the code generated will be much, much cleaner

woeful bough
#

*if they aren't tarot, planet, or spectral I mean

icy crow
#

Better question
Does the consumable creation include custom consumable types or just consumables assignable to the default types

woeful bough
#

That's the same question just worded better

icy crow
#

Ehh

#

You asked about booster packs

woeful bough
#

Under it

heady frost
#

that is the plan

lapis mauve
#

We should have a seperate option for booster packs

heady frost
#

this is what im currently working on

here is the current system in pseudocode
get all effects/conditions for rules (extracteffectsconfig function in index).
go through a manually edited list of valid effects, adding them to config extra if present
generate locvars function generates its loc vars based on those effects, as well as other things like probability
generate actual effect code

new system
generate calculate function stuff first, going through each effect/condition
each individual effect/condition file returns a ConfigExtraVariable with a string and a value (chips = 10, mult = 4, etc.)
once calculate function is done, get all of these and put them in config extra and put them also in loc vars.

lapis mauve
#

What program do you use for the concept ui?

#

Might make some myself

heady frost
icy crow
#

You're too fast

#

I wanted to say paint ofc

crude trail
#

I am having a problem, the balatro does not recognize more than half of the jokers, I have already rebooted and extracted and still only about 10 or a little more of the 57 jokers that I have are loaded

heady frost
#

figma balls in your mouth

neon marten
#

I use canva these balls fit in your mouth

heady frost
woeful bough
#

Yea

#

Same thing broke for me

heady frost
#

its because the code generation no longer generates keys for you, the frontend does that now and sends it off to backend to use. so when you import something from the old ui, the jokers dont have keys associated with them because they never had the chance to generate it in the frontend and now the backend doesnt do it automatically, so they default to 'uknown_joker' or whatever

#

this is my big joker forge figma file

icy crow
#

porting to new system with no backwards compat

#

smh my head

heady frost
lapis mauve
#

sorry

#

may i please borrow it

woeful bough
crude trail
heady dock
lapis mauve
heady frost
#

you can copy things into your own project

lapis mauve
#

thank you

#

ooh this is live

heady frost
#

yeah its pretty cool, i think figma is industry standard for ui design

#

idk im not a designer lol

lapis mauve
#

well it looks very cool

icy crow
heady frost
# icy crow 🔥

the original idea was for it to be styled like the shop from balatro lol

woeful bough
heady frost
#

but i couldnt think of a good way to do it

heady dock
#

wee

lapis mauve
#

also reminder again that the rarity buttons in the text styling arent neccesary

icy crow
heady frost
# icy crow

lmao this was so i can get the specific hex colours that balatro uses

icy crow
#

isn't it in the code 😭

lapis mauve
#

i think so

heady dock
#

i mean it has to be but you also have to know where in the code

lapis mauve
#

goodmorning can you point me to where the newest version is

icy crow
lapis mauve
#

i mean yeah but they're the same color as red, blue, green and purple

woeful bough
#

Oh

#

I thought you meant the background

#

Like legendary bg

lapis mauve
#

i'm assuming this "desktop 10" is the latest version

#

looks about the same

icy crow
#

G.C has a rarity section

lapis mauve
#

desktop 9 i mean

#

i don't recognise desktop 10

icy crow
#

looks nice tho

lapis mauve
#

true

#

i do think i prefer the current one

icy crow
#

for you goodmorning i can say that the G.C color definitions are in globals.lua starting at line 353
and the colors in the loc_txt are in misc_functions.lua starting at line 1494

lapis mauve
#

actually wait i'm confused

icy crow
#

?

lapis mauve
#

which one is the latest version @heady frost

icy crow
#

you don't have to know

lapis mauve
#

i want to

#

so i can make a concept for a deck tab

hidden oriole
crude trail
heady frost
woeful bough
neon marten
heady dock
#

i mean a more scratch like system is probably going to be added at some point

neon marten
#

wee

#

Yeah

heady dock
#

i just dont know when

woeful bough
neon marten
#

Basically

#

But scratch is

woeful bough
#

I use scratch

neon marten
#

And they’re still different

#

Same

woeful bough
#

I like joker forges system better

crude trail
#

Correction creates a negative copy of itself

olive agate
#

is there a way to may all probobilities scale?

woeful bough
heady dock
olive agate
heady dock
#

well make a variable

#

and then

#

put that into a chance effect

#

just like you would make any other scaling effects

olive agate
#

i mean like an effect similar to oops all 6s but scales

heady dock
#

uhhhhhhh

#

i dont think joker forge has switched to the new probabilities system yet so you cant do additive probabilities

#

but when that gets added you will probably be able to do what you want

#

just not yet though

olive agate
#

ok

icy crow
#

if the new context will be added as triggers then it would be possible i think

heady dock
#

new context?

icy crow
#

context.pseudorandom_result

heady dock
#

ohhh okay

icy crow
heady dock
#

oh that

#

i was talking about like

#

additive probability stuff

#

and just modifiying probabilities in a way that isnt just the oops effect

#

which isnt possible in joker forge yet either

icy crow
#

"Gains 0.2 probability per money hit on lucky cards"
i thought of the context because of this example they gave

crude trail
heady dock
#

this later turned out to be a hoax

crude trail
#

I missed this joker for the Ace

heady frost
#

code gen refactor is doing well

#

will be out in maybe a couple of hours (hopefully)

icy crow
#

gl !

heady frost
#

i am also changing it so now jokers get their own file per joker in a /jokers folder

#

in preparation for more custom stuff

#

and also removing the useless config file

icy crow
#

organisation!

crude trail
heady dock
#

acrobat if it was even worse

crude trail
#

I don't know what I am doing wrong but it crashes all the time.

lapis mauve
#

why are there brackets there yeah

icy crow
#

j_<mod prefix>_<joker name without any spaces and all small letters>

crude trail
woeful bough
#

50released

icy crow
crude trail
heady frost
#

code generation overhaul is out, you probably wont notice too much of a difference because its a lot of backend stuff now but trust me its better lol

#

let me know if anyone finds any bugs, im gonna go and squash a couple from the github now but a lot of them might already be fixed with the new system + maybe more bugs come up

woeful bough
#

possible when?

heady frost
#

but my sights are more set on custom rarities after bugfixes

woeful bough
#

nice

heady frost
#

so to do that joker you might just need to edit the code yourself

#

but i think it will be an easy edit

woeful bough
#

9 new jokers added in v2.8!

#

ik it says 35 but theres 50 :/

icy crow
woeful bough
woeful bough
#

if i can

umbral stag
#

@heady frost might be a fluke (i hope it’s a fluke), but my computer all out blue-screened when reloading joker forge to see the new ui

#

didn’t catch the error message; if it happens again, i’ll show you it

#

okay it was a fluke 😭

#

still no idea why that happened though

icy crow
#

not enough ram

#

goodmorning be crypto mining in the background

heady dock
crude trail
umbral stag
#

oh also i will say that clicking on the mod metatext tab still makes the screen go blank

heady frost
umbral stag
#

yes

heady frost
#

show pls

#

it shouldnt do that

icy crow
#

the site looks fire

umbral stag
#

also i find it quite a bit odd that every time i reload the page in any way, it says that it found an "auto-saved project"
like, this is a good feature, but it doesn't have to come up every time i load anything

heady frost
heady frost
# umbral stag

what does the console say when this happens because i cant reproduce this

#

like if you f12 there should be errors in the console

heady frost
umbral stag
#

one sec

#

oh wait hold on...

#

is it my adblocker?

#

nope!

#

yeah i have no clue

heady frost
#

it shouldnt be but it might be an extension or something you have maybe. i will look into it

#

that vercel analytics message does show up if you have privacy trackers blocked tho, i wrote that message lol

umbral stag
#

this additionally pops up when i have my adblocker disabled

heady frost
#

(im not tracking your personal data, its just so i can see page views)

umbral stag
#

yea lol

umbral stag
#

track me more

#

i am hampter

heady frost
umbral stag
#

damn

woeful bough
heady frost
#

it costs to use more tracking things

umbral stag
heady frost
#

if i had it i would track the amount of jokers total exported

umbral stag
#

tru...

heady frost
#

cos i think that would be a cool stat

umbral stag
#

also this appears on any reload

heady frost
#

i am looking into both of these now

umbral stag
#

warning probably isn't important but error may be

heady frost
woeful bough
#

does anyone know how to change the image you set on BMM?

umbral stag
#

yeah you just pr it, no?

umbral stag
#

did that with cryptposting

icy crow
#

the same thing you did last time

#

but instead of adding new

#

you replace

woeful bough
#

ok

woeful bough
icy crow
#

yes

umbral stag
#

wait what cryptposting is DEAD

#

what did they do to my boy

crude trail
#

HELL YEAH

icy crow
umbral stag
#

what the freak

#

i cannot find it yo

#

cryptposting on the bmm found shot dead in the bronx

heady dock
#

maybe not on mod manager anymore? idk

icy crow
#

it should be there

#

it's in the repo

heady dock
#

try to validate mod database in settings

icy crow
heady dock
#

waow

#

bulgoe

umbral stag
#

oh this is probably old, isn't it

icy crow
#

yes

umbral stag
#

there he is

heady frost
#

i need to make a balatro mod lol

umbral stag
#

true

heady frost
#

ive literally never made one, i started learning smods and lua just for this

heady dock
#

great opportunity to advertise joker forge /j

umbral stag
#

make a shitposting mod it'll be peak

icy crow
#

dont forget to name your mod with ! at the begining so it shows up first

woeful bough
#

morningforged

heady frost
#

i will just take every other balatro mod with an MIT license and repackage them into the same mod but with the names changed

umbral stag
heady dock
#

are there any characters that are considered before exclamation mark?

icy crow
#

!Use Joker Forge!

umbral stag
#

tru...

woeful bough
#

!not an ad!

heady dock
#

cinema

#

just dont give it a name at all

heady frost
#

i wonder how robust bmm is with that kinda stuff

umbral stag
heady frost
#

just name your mod

#

umbral stag
heady dock
#

you could probably just put name = ""

#

though they probably thought of that

icy crow
#

they have a validation on the repo tho

heady frost
#

but did they think of the blank character

heady dock
#

what about a space?

heady frost
icy crow
#

although the schema just says string

heady frost
heady dock
#

okay so alphabetical order for special characters depends on what character set is being ued

icy crow
#

the workflow

heady dock
#

so just find out what the mod manager used

umbral stag
heady dock
#

though it probably ignores control and formatting characters

woeful bough
#

yay my 50 joker mods thumbnail wont say 35

icy crow
#

probably not

heady dock
#

making the first character a space if it uses ASCII

heady frost
#

do i really have to clone the entire repo just to make an edit

heady dock
#

so start with a space

heady frost
#

crazy

heady dock
#

im pretty sure a mod upload system is being worked on though

#

iirc

icy crow
#

like 300mb

heady dock
#

just stall making the mod

heady frost
# icy crow yeah

was this the stuff that was discussed here or on their own discord server?

umbral stag
woeful bough
heady frost
icy crow
umbral stag
heady frost
#

hell, i would develop them a nice website if they wanted to, just to serve as a nice frontend for uploading your mod

umbral stag
#

i am such joking

#

jok

woeful bough
#

is your website from scratch or does it use something else?

#

like squarespace or smthn

heady frost
#

completely from scratch

#

it uses the react library

#

and tailwind css

#

but thats about it, doesnt use wix or squarespace or any website builder, i dont think those would even work with what im making

umbral stag
#

actually gemini coded the whole website, obviously

heady frost
umbral stag
#

i'm kidding website is peak

umbral stag
woeful bough
heady dock
#

like no good product would be desperate enough for that

umbral stag
heady frost
#

ai is very proficient in coding websites, but a good developer knows if its bad code or good code that its giving you. i use ai a lot for programming, except for the stuff that is particularly difficult or anything that deals with code generation

umbral stag
woeful bough
woeful bough
umbral stag
woeful bough
#

Zenless Zone Zero is good and i hate that i like the game unironically :/

heady frost
#

my background is in software development but joker forge is probably the most technologically challenging thing that i have done

woeful bough
heady frost
#

i have written entire dissertations on things less complex than joker forge

umbral stag
woeful bough
#

i saw someone spend like 2 grand on it

woeful bough
heady frost
#

proof to my claim too

woeful bough
#

thats why their so popular

heady frost
umbral stag
#

where tl;dr i can't read

woeful bough
umbral stag
heady frost
umbral stag
heady frost
#

i cant wait until im done with my masters and i NEVER have to write about programming again

umbral stag
#

what is a shuv 😭

heady frost
#

14 PAGES

heady frost
woeful bough
umbral stag
heady frost
heady frost
woeful bough
#

hold on ill try again

heady frost
#

i love skateboarding language

umbral stag
#

fire emoji speaks for itself 😭

heady frost
#

crazy

heady dock
#

unsuprising but funny

heady frost
#

Ready to learn how to blunt to fakie on a quarterpipe? In this blunt fakie tutorial, I break down every step of what it takes to blunt to fakie (or blunt stall) on a skateboard.

Filmed by: My wife, Jacintia

Buy the Lakai 'Essex' shoe here! https://www.lakai.com/products/essex-black-suede-ms2220263a00

Follow Tom's Tutorials on Instagram: https...

▶ Play video

This is my best trick so far on transitions :) more clips will follow if you enjoy this :)

▶ Play video
#

mod team

#

this is real

heady dock
#

🔥

umbral stag
#

i guess "tr*nny" is fairly derogatory out of context lol

umbral stag
heady frost
#

it is short for transition skating

#

meaning like ramps and pipes and stuff

umbral stag
#

right

nimble island
#

too late

umbral stag
#

person who made that name definitely had some other intentions

heady frost
#

skateboarding is split up into three subsections, transition, street, and freestyle

nimble island
#

im kidding

#

its fine

heady frost
heady frost
#

but nowadays people dont say it as much because others that dont know skateboarding have commented on it

#

which is fair

umbral stag
#

i remember seeing a video pop up on my fyp from like 14 years ago called "gooning it" where it was just like guys riding on motorcycles, and apparently that used to be a motorcycle term for... something idk

heady dock
heady frost
heady dock
#

it used to be used a lot lmao

woeful bough
heady dock
#

what

umbral stag
#

god i love ts

woeful bough
umbral stag
heady frost
woeful bough
heady dock
#

thats so far apart how even 😭

umbral stag
#

oh yippee i can click on metadata now

heady frost
#

i made it so if you go onto that page with nothing in your metadata, it just enters default values in

umbral stag
#

who else pronounces ".json" as "dot jason"

heady frost
umbral stag
#

yes

heady dock
umbral stag
#

without a dot and it sounds weird

heady dock
#

saying any file extension without the dot is insane

woeful bough
#

Every new reference in the update. who can name them all? person who gets the most gets virtually nothing

icy crow
heady frost
#

peak

#

new update comes out soon

heady dock
umbral stag
#

oops i got blasted by images there goes the chat

heady frost
#

that exact image used to be my profile picture on facebook in like 2007

umbral stag
heady dock
#

coming straight from your house

woeful bough
umbral stag
#

john delayed gratification (ew thumbs down this)

#

delayed gratification is the bane of my existence

heady dock
#

no discard gameplay 👎

#

same reason ramen and green joker and banner and the water SUCK

umbral stag
#

i put it in d on my tier list next to the only other two jokers there, 8 ball and hit the road

heady dock
#

eibaul naur

#

nauurrrrrrr eibaul naurr

umbral stag
#

proposed buff for 8 ball: "if played hand contains an 8, create a tarot card"

heady dock
umbral stag
# woeful bough flower pot

flower pot's c honestly it's pretty good xmult and can be used well with straights, full houses, a lot of stuff

umbral stag
woeful bough
#

matador isnt good

#

thats common knowledge i thought?

umbral stag
#

uh, kind of?
it's definitely c, but i think you severly underestimate how much 8 * 4 dollars is if you pick it up early

heady dock
#

its just less consistent to do list

umbral stag
#

like best strat for matador is getting lucky enough to have the next boss blind to be compatible with it, spamming the hell out of its ability, then selling it

heady dock
#

well yeah but that needs to actually happen

umbral stag
#

that is the only way but it does give a LOT of money

heady dock
#

which doesnt happen a lot

umbral stag
#

which is why it isn't d

#

here i should send my full tier list

icy crow
#

you know what, im going to use joker forge to create a joker named joker forge eith a description made in joker forge and then export it and paste the code into my mod

#

#joker forge

heady dock
umbral stag
#

and? it's still money

#

🤑

heady dock
#

eibaul shot dead 🥀

umbral stag
#

yeah we all rarely get matador but i think it's a bit overhated, is all

umbral stag
#

no more

heady dock
#

old square joker texture 🥀

umbral stag
heady dock
#

yes but its not square..

umbral stag
#

tru...

#

what's the worst ranking here

#

like the opinion you absolutely disagree with

#

mind you this is not sorted in-rank

woeful bough
#

Wee in s

umbral stag
#

wee is easily the best chip joker

#

you can crank your wee to the maximum and get it as big as 3500 (my biggest) if you're skilled

heady dock
#

you arent getting it to 3500 before chips stop being relevant....

umbral stag
#

it's fun though

heady dock
#

that is true!

#

well its fun if you get 2s

umbral stag
#

also it's just generally great mid-game to late-game

heady dock
#

which i generally dont if i get wee

umbral stag
#

3s, 4s, and 7s are the things to kill

icy crow
#

just use strength on aces

umbral stag
#

i mean yeah you can do that too

#

then you can use death

#

maybe get some magicians on those 2s

#

five of a kind lucky 2s with wee and hack goes crasy hard

#

then just get the blueprint and brainstorm from your stat menu

#

and you're set

woeful bough
umbral stag
#

i saw that 😭

#

"hey, their*[sic]* good now!"

woeful bough
#

Is the description messed up?

heady dock
umbral stag
heady dock
#

thats 4 more at most

umbral stag
#

then death and cryptid and all the duplication your world has seen

heady dock
#

and still i manage to never draw them

heady dock
#

nothing ever wees

umbral stag
#

then you can get that deck modification and then use like a wheel of fortune 4 times and nope on all of them idk

woeful bough
umbral stag
#

insane

woeful bough
#

Plasma deck too

umbral stag
#

that would be like 2,000 retriggers in total

#

on ante 13?

woeful bough
#

Ye

#

Ante 1 wee

umbral stag
#

this is a load of barnacles

woeful bough
#

Hanging Chad, blueprint, brainstorm, both hand vouchers, hack, dusk

#

Not the craziest thing I've done

woeful bough
pure ravine
woeful bough
pure ravine
#

Castle Crashers

woeful bough
#

Ah

#

I'll ask my friend

dapper skiff
#

No

woeful bough
#

Oh okay

#

The founding fathers

icy crow
#

@heady frost do i have permission to include this in my mod?

heady dock
#

the adveritsements need to be bigger

#

imo

#

especially the link

woeful bough
heady dock
#

🔥

#

also add more effects

#

add the float effect to the joker forge text

#

and make it use dark_edition

icy crow
heady dock
#

i meant like

#

in the text

icy crow
icy crow
heady dock
#

no like

#

text formatting

#

effects

icy crow
#

ik

heady dock
#

Is there a limit on the text scale effect?

woeful bough
# icy crow ik

You did say "this JOKER was made in joker forge" not this description

icy crow
woeful bough
#

Oh

#

Rip

icy crow
#

imagine getting this in the middle of the run

#

which is almost guaranteed because its common

heady frost
icy crow
#

#sponsored

#

👀

heady frost
#

#paidforbyjokerforge

woeful bough
#

When rarities?

icy crow
icy crow
woeful bough
#

I was scrolling up cuz I thought he said his plans a while ago but I scrolled for like 3 minutes to no avail

icy crow
#

made it a lil bigger

dapper skiff
#

Would y’all think this would make a good joker?

woeful bough
#

When copying more than one joker ability gets added yea

heady frost
#

when i wittle down the github issues to like 10

#

currently its like 60

#

ill get back to work on them now

woeful bough
#

What was it when you started?

heady frost
#

like 70 maybe

#

but i started like 2 hours ago

woeful bough
#

Not a bad rate

heady frost
#

the rest of today was refining code gen

#

yeah a lot of them are quick

woeful bough
#

Especially for new features in the future I assume

heady frost
#

and some of them were already solved by the ui and code gen overhauls

heady frost
woeful bough
#

Like new Smods probability stuff

heady frost
#

yeah exactly

woeful bough
#

Scaling probability scares me

icy crow
#

new probability stuff is fun

pure ravine
heady dock
#

its an advertisement

#

AND +1 mult

#

crazy stuff

heady frost
icy crow