The game crashes whenever I have the latest version of the mod installed and will only run if I dont have it installed, any ideas on what to do? I've tried deleting and redownloading the mod to see if that fixed it but nothing. Any ideas help
Heres the Crash report
Oops! The game crashed:
[SMODS Yahimod "items/jokers.lua"]:5520: attempt to compare number with table
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0530b-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows
Steamodded Mods:
1: Yahimod by Yahiamice [ID: Yahimod, Version: 2.1, Uses Lovely]
2: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg-223 [ID: Talisman, Version: 2.2.0c, Uses Lovely]
Break Infinity: omeganum
3: Card Sleeves by Larswijn [ID: CardSleeves, Priority: -10, Version: 1.7.8, Uses Lovely]
4: Cryptid by MathIsFun_, Cryptid and Balatro Discords [ID: Cryptid, Priority: 114, Version: 0.5.9-dev2, Uses Lovely]
Lovely Mods:
Stack Traceback
(3) Lua upvalue 'gu' at file 'items/jokers.lua:5520' (from mod with id Yahimod)
Local variables:
self = table: 0x214ae7e0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, effectmanager:table: 0x2152e470, beemoviescript:table: 0x21950850 (more...)}
dt = number: 0.00751302
(*temporary) = 0 {array:table: 0x220a9788, sign:1}
(*temporary) = number: 9e+307
(*temporary) = number: 0.00751302
(*temporary) = boolean: false
(*temporary) = table: 0x214ae7e0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, effectmanager:table: 0x2152e470, beemoviescript:table: 0x21950850 (more...)}
(*temporary) = number: 0.00751302
(*temporary) = number: 2.66065e-147
(*temporary) = table: 0x214ae7e0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, effectmanager:table: 0x2152e470, beemoviescript:table: 0x21950850 (more...)}
(*temporary) = number: 0.00751302
(*temporary) = number: 0.00828702
(*temporary) = number: -4.9842
(*temporary) = number: 5
(*temporary) = string: "attempt to compare number with table"
(4) Lua upvalue 'upd' at file 'lib/gameset.lua:27' (from mod with id Cryptid)
Local variables:
self = table: 0x214ae7e0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, effectmanager:table: 0x2152e470, beemoviescript:table: 0x21950850 (more...)}
dt = number: 0.00751302
(5) Lua method 'update' at file 'lib/overrides.lua:319' (from mod with id Cryptid)
Local variables:
self = table: 0x214ae7e0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, effectmanager:table: 0x2152e470, beemoviescript:table: 0x21950850 (more...)}
dt = number: 0.00751302
(6) Lua upvalue 'oldupd' at file 'main.lua:1009'
Local variables:
dt = number: 0.00751302
(7) Lua field 'update' at file 'main.lua:1933'
Local variables:
dt = number: 0.00751302
(8) Lua function '?' at file 'main.lua:934' (best guess)
(9) global C function 'xpcall'
(10) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 905 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])