#New Joker Idea

1 messages · Page 1 of 1 (latest)

abstract hawk
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If anyone has any sort of questions or suggestions or really anything to say about this idea, please do tell.

reef jetty
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this literally does nothing

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35x4=4x 35

pseudo hound
# reef jetty this literally does nothing

not exactly, if it is applied before other jokers on an upgraded planet card it could have great use-> giving you a really high base mult before other X multipliers are added

sacred wharf
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Me placing the snag at the end of the joker slots

ruby oasis
abstract hawk
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this is a snag if anyone doesn't know. hotdog but in bread instead of a bun

abstract hawk
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i'm not experienced at all in balatro so i don't rly know what's strong

ruby oasis
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I can't really think of a way to make this reliably not a wash though.

abstract hawk
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well it doesn't have to be about swapping mult and chips, it could just be something weird

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i had this other idea about it giving you a special card in your deck that acts sorta like a stone card but it multiplies your mult by a lot but gets removed from your deck when scored and only comes back after defeating the blind

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still weird, but more practically strong i'd say, what do you think?

sacred wharf
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I was gonna suggest that it could split the scores 50/50 but then I remembered thats just plasma deck

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Maybe it splits the chips with mult like 50x3 but becomes 35x18 or something

abstract hawk
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interesting

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i feel like a common thing with balatro jokers is that the reward is somewhat simple to understand and the complexity is in getting it to activate in the most optimal way possible, although i could be wrong since again, i don't have the most knowledge on balatro

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like, take the raised fist. The raised fist adds double the value of the lowest card still in your hand when you score to your mult. Most people would normally go for scoring the higher value cards, but with raised fist, you're encouraged to score the lower value cards in order to get the biggest payout from raised fist, or just remove the low value cards from your deck entirely

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let's say you choose to focus on using the lower value cards instead of just removing them, then you're joker build might focus on getting the biggest reward out of those low value cards, like getting fibonacci so that twos, threes, and fives add to your mult as well

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actually, that gives me an idea

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also sorry if i'm yapping a lot, i tend to do that when i think game design

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what if snag swapped the value of playing cards

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2 = ace
3 = king
4 = queen
5 = jack
6 = 10
7 = 9
8 = 8
9 = 7
10 = 6
jack = 5
queen = 4
king = 3
ace = 2

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but the way they interact with other jokers stays the same

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so take fibonacci for example. It adds +8 mult everytime you score an ace,2,3,5, or 8

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so now scoring a 2 with give you +11 chips and if you have fibonacci then it'd still give you the +8 mult

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and there are other jokers that do similar stuff where it activates depending on the number on the card you played

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it'd prob be a common/uncommon joker since it definetly isn't the strongest, but it'd have its moments

sacred wharf
abstract hawk
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no?

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please elaborate

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@sacred wharf

sacred wharf
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I dont like it

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Thats it