#some kind of time joker
1 messages · Page 1 of 1 (latest)
is hard to put in words
this sounds way too complicated for a joker
play a good hand, sell this card, play the exact same good hand again
So, when you sell this joker, redraw most recently played hand and gain +1 hand
This is a one time use repeat one hand, feels kinda weak because it’s one time
But too good if it’s unlimited
I’m torn
it seems pretty good depending on when you get it
If you can't explain what a joker does in 2-3 lines of text, your joker is too specific and doesn't synergize with others.
I disagree with the last bit
but I agree that something that complicated doesn't deserve to be in the game
It's not my words. It's LocalThunk's own words.
proof?
Thanks to Factor75 for sponsoring today's video. Use my link to get 50% off and free shipping on your first Factor box! https://strms.net/factor75_thatguyglen
Get 90% off your own .fun domain for your first year by using my code: TheGuyGlen at https://get.fun/
Support me on Patreon â–º https://www.patreon.com/thatguyglen
This Balatro documentar...
I sent the specific timestamp in the link
Starts at around the 8:30 something mark anyway
thats just discord embeds being broken then. apologies
'no more than 4 lines of text', 'joker cards need to synergise with a broad range of game elements'
Idk if the last hand is even saved in memory. The joker might not be possible, regardless of whether or not it's poor design
that doesnt really matter
Feels very complicated, and a bit too meta for balatro. Feels like a rare item from something like inscryption
Ok, regardless of how I feel about the actual idea, that’s a bad reason to not add something to a game. If you need the data but aren’t storing it, you make a new variable. This isn’t MIPS, you’re not gonna run out of variables.