Personally I think sticker is a really good mechanism of the game when it annoys you a lot. But what happens if you also have more good and bad stickers? Bad stickers appear at higher stakes than gold stake and good stickers just appear at stakes higher than black stake. These are a couple of sticker ideas of mine and how to take them
Bad stickers:
• Positive: -1 joker slot (must have at least 2 empty slots to perchase)
• Violet: +0.1x for base chip muit of blinds (eg: 1x -> 1.1x)
• Dice: Remove this sticker and randomly give a bad sticker after 1 round
• Inflationary: decrease the cap on interest earn each round by 1.
• Weakened: Debuff joker. Disappeared in 2 rounds (can only taken from using neutralization)
Good stickers:
• Luxury: sell value is set at 100$
• Loop: Always trigger after 5 hands. If the joker already trigger, retrigger the ability. (5 remaining)
• Prophecy: Give you two random negative tarot cards after defeating the boss blind
• Bone: Prevent death if chips scored are at least 75% of required chips. Self destruct after.
Note: Mr.bone always triggers first, then the joker with this sticker at the left most will active and self destrust.
New spectral cards:
• Neutralization: Remove bad stickers from one joker, give weakened sticker after that.
• Mind: 1 in 6 chance give one random joker Luxury, Prophecy, Bone, Loop and 1 in 10 chance remove bad sticker of that joker