#doing something similar

1 messages · Page 1 of 1 (latest)

night cape
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I made a card similar to Castle with its own global variable

I initally patched it in with lovely but I thought I might try the way you're doing it, but it crashes

how did you define yours?

queen hamlet
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Here's what I ended up with. Not sure if it works yet though

night cape
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Maximus is the id you put in the json right?

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and also in the link jack smods sent, the function is called

mod.reset_game_globals(run_start)

not

mod.reset_game_variables(run_start)

or probably Im missing something

queen hamlet
night cape
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understood, Im also checking how cryptid uses it and its entirely different

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lovely patches made it seem so easy fool

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it keeps crashing for me

queen hamlet
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It does for me too

night cape
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did you define G.GAME.impractical_hand anywhere else

queen hamlet
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nope. Jack said first definition at the bottom is apparently fine