#list of all jokers of balatro as SMODS jokers
1 messages · Page 1 of 1 (latest)
i would like this to be a comunity thing, so everybody can help with this if they feel like it
i will (TRY to) setup a public github and we'll work further from there :D
also i'll try and make this text easier to understand later xD
Isn't it just all the stuff under game with the jokers section and just tweaking the values there? I suppose there needs to be some code injection for it but yeah.
all jokers in base game but as SMODS 🤷♂️
imo it's a bad idea to have this for all jokers because
- it has way too much overlap with actual base game code, thus flying too close to breaking modding rules
- code for all jokers can be accessed easily if you own the game anyway
- this exists as a steamodded example mod for a few select jokers already, I feel like it's enough to get you started. You don't know what you're doing if you're just copying and pasting things, learn to code if you want to make mods
- there's enough modded jokers out there to take inspiration from as well, so it seems like a huge waste of time on top of that
hmm alr fine
Yeah, my thoughts are shared. The examples I made, I believe do a thorough job of explaining all the basics and SMODS specific stuff for people just starting out. But it's not meant to be a dictionary or template or whatever to copy lines of code from - for the basic table, makes complete sense, but you really need to construct calculate functions and such on your own, because jokers are unique, and every joker has their own code to define what they do.
I could see consumables, I don't think there's an example mod for those yet, but I do think there's a deck example.