#make loyalty card less polarising

1 messages · Page 1 of 1 (latest)

somber blaze
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Making the loyalty card more consistent for less xmult is probably the way to make it an actually viable way of scoring.
My suggestion is x3 mult every 3 played, please discuss this and your ideas for a buff/rework here

north valve
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what about if it gets tripled down on- every 10th hand gets 10x mult

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or literally tripled down- every 18th hand gets 12x mult

somber blaze
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I just find a joker that is useless most of the time kinda... meh game design

north valve
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yeah, its a bit niche, really is only consistent with burglar

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but as is, it may exist with those numbers to be seperate from Acrobat

somber blaze
north valve
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as 3x per 3 played is acrobat but better outside of the needle

somber blaze
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I feel like making it a side grade would be fine

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They still have a distinct use case

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Acrobat is consistent and great with scaling jokers, but doesn't really synergize with more hands

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Loyalty card would be more flexible with the drawback of not being as good with scaling

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I really does feel like there's no great way to to fix it besides completely reworking the joker

north valve
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you can also trigger it once per blind with Grabber + Nacho Tongs if you arent playing the worst deck (or just Grabber on blue)

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but with its mechanic i dont think the numbers can be changed to keep its identity without stepping on another joker

north valve
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indeed, its a bit hand costly

somber blaze
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It was something along the lines of "each 6 hands played, gain a free shop tag"

foggy jolt
foggy jolt
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if it triggers on the first hand

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then youd also trigger it on the last