#Would love seeing the dice roll for probability for cards

1 messages · Page 1 of 1 (latest)

finite jungle
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you mean for like, Lucky Card triggers and stuff?

cedar sun
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That could be very annoying for lucky card builds.

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Imagine you play 5 lucky cards with each being retriggered 2 times

subtle thorn
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yeah. and it wouldnt slow anything down man, but you see the rng at least

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you see the dice roll/pin spin whatever it is. but overall not seeing it just feels weird when all other games of luck include them. you know

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Would love seeing the dice roll for probability for cards

fading compass
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this would make the animations take much longer and would just be annoying in general

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like i dont care how close i got to getting X1.5 mult from bloodstone i just want my cards to give xmult

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or i dont want to see every number except for the one i need for space joker

subtle thorn
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some people do. if you dont cool. being an option would be fine

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it's a game about probability idk how else to say. i do understand the time thing but barely .5 or even 1sec/60f longer would not take away from anything

flint mango
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I don't understand what this entails

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why would you have something happen (visually) when something doesn't happen

finite jungle
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They're saying like

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Actually

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The perfect example of this already being somewhat of a thing in vanilla already

finite jungle
glad pagoda
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i can understand the frustration but with pseudorandom number generators i don't think the concept of 'close' really exists

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if you have to roll a 6 on a die and you roll a 5, were you close?

finite jungle
flint mango
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because you're not using multiple wheel of fortune cards every single hand

subtle thorn
rocky jewel
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this woud disrupt the flow of the game imo

knotty helm
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wouldn't this be kinda uhhhh

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weird?

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it's an all six sided die

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there'd be no visible rng

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OH WAIT YOU AREN'T TALKING ABOUT OOPS ALL SIXES

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ok damn

subtle nebula
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oops all 6's is a dice

knotty helm
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yeah i said that?

subtle nebula
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like 4x speed

dull parcel
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Also, there's no "being close" here. If I for example had space joker and played a hand, it doesn't matter if I roll a 1, 2 or 3 (assuming it triggers on a 4) in a pure roll like this one

glad pagoda
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but yeah i kinda keep things in perspective

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just like casino websites the game could easily rig the probababilities if they wanted to, including the failure popups, so i think we just have to trust lol

dull parcel
glad pagoda