#Dimserene's Modpacks Manager v1.13.2

1 messages · Page 4 of 1

subtle bane
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Stack overflow my beloved balatrojoker

silver oriole
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It's just some bugs, move on

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Not crash? No worries

viral sentinel
silver oriole
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Not enough

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I demand more

viral sentinel
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uite frankly i dont even understand whats happening on a turn enough to fine tune my score at all

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all i know is yorick triggers like 4 times at x29 and so does the astral card

quartz shard
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so i updated my install of the pack (cleaned out the mods folder) and...crash on load?

Error

Syntax error: card.lua:5119: 'end' expected (to close 'if' at line 5112) near 'else'

Traceback:
[love "callbacks.lua"]:228: in function 'handler'
[C]: at 0x7ffe4bdf2fa0
[C]: in function 'require'
main.lua:27: in main chunk
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
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the dumped card.lua is really chaotic and hard to read, but a search inside the mods folder returns Bunco as the culprit

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looks like this was also reported above, mb

viral sentinel
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jesus h christ

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in one hand

silver oriole
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Guys

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How do I add an image to an message?

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I would like to add an image to the pinned message of this post

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Doesn't seem like alttext works

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I want it to look like this

hexed summit
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u cant

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discord is stupid

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that's only when you first create the thread

viral sentinel
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things are going well

silver oriole
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Ok I found a workaround

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Hope you like my new logo

viral sentinel
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im going to throw up i think this mod might be hazardous to your health

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the sound of the numbers

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I have it set to 999x speed and it still takes almost a minute

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i literally could not lose, i checked every boss blind and not one could stop me

silver oriole
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You can use talisman's disable scoring animation

viral sentinel
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because even if all my 6s are disabled it still is enough without them

silver oriole
viral sentinel
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i set it to 0.25 and went to bes and ill see where it is in the process in the morning

cyan helm
# silver oriole

How'd you do that? I was trying to do that for my thread and gave up

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Ah, upload to Imgur. Smart

silver oriole
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@opal trout

opal trout
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I already got pinged, no need to do it twice

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.

silver oriole
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Sorry I thought you didn't see that

opal trout
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and also I fixed it 30 minutes ago

silver oriole
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Then now it's my work

jolly shadow
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i'm back from short nap

silver oriole
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I updated the pack, you can try it out

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Bunco should be fixed now

jolly shadow
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will do

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i'm unsure how mod update command works

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hmm

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i don't see bunco in the pack, should i pull one from github and test?

cedar cosmos
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bunco got readded just now

jolly shadow
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oh, gonna add it now

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i don't see it in github page

cedar cosmos
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i mean got fixed just now

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idk if its actually readded lol

jolly shadow
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yeah

silver oriole
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If you are using Fine-tuned, It's readded in the pack just now

jolly shadow
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yeah i can see it, thanks

silver oriole
jolly shadow
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i came back from dinner

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crash happened while in middle of round, crashed after playing card

silver oriole
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Is it really kcvanilla

jolly shadow
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No idea, but it happened while i was playing build with kcvanilla added

silver oriole
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Oh u added kcvanilla yourself

jolly shadow
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no, i didn't added that

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it was in the modpack

silver oriole
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You're using full?

jolly shadow
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no

cedar cosmos
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KCVanilla depends on Easier Scoring

silver oriole
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Ah

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And ES is in full not in Fine-tuned

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What a mess

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I'll remove it from Fine-tuned

jolly shadow
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lost a run but no crash for now

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hmm

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i might give full modpack try after i do few more runs

silver oriole
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How can you guys have these no crash runs

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I just crashed again

wind haven
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Finishing a run without the game crashing (impossible) balatrojoker

silver oriole
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No, there are more than two instances already today

wind haven
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while I still gets an error on launch

silver oriole
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What error

wind haven
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Syntax error: card.lua:5103: 'end' expected (to close 'if' at line 5096) near 'else'

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this thing

cedar cosmos
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update bunco

silver oriole
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Please y'all update the pack

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It's fixed

wind haven
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I just ran the update.bat

silver oriole
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Then do a clean setup

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Delete whole Dimserenes-Modpack folder

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It's in C:/Users/<your user name>

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And then run setup again

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Also I think my setup.bat and update.bat can have some improvement

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And I still didn't get to different platforms yet...

silver oriole
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At this point I will remove RO-Balatro temporarily to prevent it crash again

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(56 mods) Dimserene's Modpacks (SMODS 1.0.0)

vague kettle
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NOO ROBALATRO REMOVED

silver oriole
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It's causing (or at least being called for the cause) at least 3 crashes in merely 2 days

vague kettle
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i understand😔

tidal perch
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no?

silver oriole
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And the author is nowhere near computer

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No! Math moment

tidal perch
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ty

silver oriole
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I think I accidentally moved Mathisfun from below and replaced mathguy

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Because cryptid is directly below it

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Stupid errors like this please report to me I can fix them

tidal perch
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also why is Cruel Blinds Extreme, do i need to fix bugs in it?

silver oriole
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Um I think it's a bit extreme? Maybe I'm just too noob

tidal perch
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oh just for the diffiiculty, that's fair

silver oriole
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Also the sink is not working iirc

tidal perch
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i can check that out, but it's probably a mod incompatibility

silver oriole
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Ok, is there a way to engage a blind at will?

tidal perch
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The Sink can appear on ante 1 so just reset a bunch of times

silver oriole
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I guess that's the best we can get

tidal perch
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yeah The Sink works on my end so it's def a mod incompatibility

silver oriole
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I'll try to see if any mod is interfering it

tidal perch
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ty

silver oriole
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It's not working on my end even after I removed every other mods

tidal perch
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Mhmmmm

silver oriole
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I even removed brainstorm (for fast reroll) & Debug Plus

tidal perch
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I can send you my version if the code incase the release is somehow not up to date

silver oriole
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I'll try it out if you wish

tidal perch
viral sentinel
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update

silver oriole
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_MASCOX folder, is it important

tidal perch
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no

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ignore it

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it's a silly thing MacOS does when compressing files

silver oriole
tidal perch
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hmmmm

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k ill make a release with it then

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well a commit anyway

silver oriole
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I'll put it in my modpack and make sure again

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Yeah it worked fine

high hound
main arch
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it was there but had too much instability

vagrant musk
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The Sink (at least in the version I'm using) is still a softlock. The flush discard doesn't registser.

viral sentinel
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H2TCJEBZ

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take of my blood

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for i have reached ante 52 and hit the fruit

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also maybe make it so you caNT HIT THE FFRUIT ON THE DECK OF 6S

unkempt elm
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Just checking if the modpack is stable rn to update or if I should wait a bit

jolly shadow
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i'm pretty sure fine-tuned pack is stable enough to play

silver oriole
vagrant musk
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Okay.

jolly phoenix
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explosionboom The Sink is still an automatic loss because discarding a flush doesn't allow you to play hands...

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some esoteric mod incompat probably

tidal perch
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The Sink has accidentally become the cruelest blind

subtle bane
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Oh, looks like the logic for it is within a pattern patch that it doesn't look like it patched.

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🤔

jolly phoenix
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i just debug mode'd chicot into my jonkler slots for that blind and then sold it immediately

tidal perch
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I’d recommend removing The Sink from the mod pack until you can fix it since this bug is an insta-kill

subtle bane
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oh

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I don't think anything from Cruel Blinds is patching

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At all

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Most of the blinds will not function as intended

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The Jaw, Obscure Overshoot, The Steal, Daring Group, The Mist, and The Puzzle have patches in here that are not showing up in the lovely dump

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This mod needs removed for more reasons than an unwinnable blind

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All of blinds mentioned here can still be beaten but will have no mechanics to them.

tidal perch
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That’s super weird

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I might check it out

subtle bane
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Yeah it makes no sense why they wouldn't patch

tidal perch
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Is the file in the right location?

subtle bane
subtle bane
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💀

tidal perch
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explains a lot

subtle bane
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Ok they all patch now

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None of the blinds should be broken unless one of them is still a whiff

sonic harbor
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gimme like

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2 seconds

sonic harbor
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Lemme know if this is all good or not or if I fucked up 😭

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@silver oriole sorry for ping but if you need me to edit code as well i have a full PC suite for it if it helps

silver oriole
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Sure if you have time to do all that

silver oriole
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Is that the fix?

silver oriole
# tidal perch here

I added this version as temporary fix, it depends on when the official repo gets new commit and I'll change it back

jolly shadow
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uh huh

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i tried to update via git command

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then this happened

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i redacted part of it since it showed my pc name

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dunno if it was necessary but just in case

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currently trying to do full mod

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@silver oriole

silver oriole
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Um?

jolly shadow
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look above

silver oriole
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You never encountered this right

jolly shadow
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yeah

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this only happened today, i don't think it happened yesterday when i downloaded full pack via git

silver oriole
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Then can you run the two commands it gave you

jolly shadow
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ok then

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should i do both?

silver oriole
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Yes

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I don't know why it suddenly asked about it but it just need to identify you

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After those commands you run the update commands again

jolly shadow
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it still show the error

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wait a sec

silver oriole
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I'll recommend delete and reclone

jolly shadow
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ok

silver oriole
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Git is very sensitive about file modification

jolly shadow
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ok, that solved the problem. thanks you

silver oriole
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It's like brute forcing through the problem, but it solves then who cares

jolly shadow
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yeah

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lost the run, game doesn't crash and no problem showed up yet, dunno about blind though

jolly shadow
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i think one of lobotomy corp joker just disappeared

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it's a plague doctor, dunno why that just went away

cedar cosmos
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:3

jolly shadow
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damn, lost run to white night

silver oriole
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:3

jolly shadow
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full modpack seems stable enough for playing

silver oriole
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It's such a rare sight, there's not even an error report in game

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Today

jolly shadow
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yeah

silver oriole
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Well at least enjoy your crashless runs, they might not last long

cedar cosmos
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quick add every 0.9.8 mod

silver oriole
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It's time to refer your index

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I do want tag review, CA & fusion joker back in the list

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Do you... recommend having a traditional PC setup while learning lua (or any coding) language?

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I felt like just asked a stupid question

jolly shadow
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i got the sink

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discarding flush works

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i was so close...

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i should've expected discard costing money but i forgot that was a thing

jolly phoenix
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last time i checked, it didn't stop you discarding if you didn't have enough money

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it just went into the negatives

jolly shadow
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when i was fighting with the boss i actually managed to go 0$ and that disabled the discard button

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i had 1 discard left but couldn't use it

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its the tip blind if you want to test it

silver oriole
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Oh god my native language is not English and I struggle a lot to read that lua schoolbook

oblique vigil
silver oriole
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I feel like I am an infant that's fumbling through the world

oblique vigil
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I mean that basically starting coding in a nutshell

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Is there anything you need clarified

silver oriole
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I can bear with it I think, for now

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I imagine my questions will get answers down the line somewhere

oblique vigil
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K

wind haven
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and I met a boss where you can see only 1 card

silver oriole
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Do you need to learn another coding language as a prerequisite of lua

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I think the schoolbook is not written for dummies but for ppl who has some coding experience

oblique vigil
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But yeah it kinda is

silver oriole
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I need other resources to kick start this, maybe yt if I may

oblique vigil
silver oriole
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Don't worry I'll survive this I am sure

oblique vigil
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I think there are Roblox studio scripting tutorials tho, even if the lua is a little bit different

silver oriole
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What do you mean *different*

oblique vigil
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It uses a specialized form of lua called luau

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With some changed and added stuff

urban wharf
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Do you have any experience with coding at all?

tidal perch
silver oriole
marble pilot
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@silver oriole sorry to bother very new to modding balatro is there something I have to do to be able to update? it just shows this every time

silver oriole
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Did you download the pack from git or GitHub

marble pilot
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i downloaded through the pinned

silver oriole
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I believe you downloaded it by CODE button?

marble pilot
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yes

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not supposed to?

silver oriole
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You NEED git to setup

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It will fetch every mods for you

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Isn't there a setup.bat in release

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Just run that and a Dimserenes-Modpack folder will appear in C:/user/<your user name>/

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Put Mods folder inside it into %AppData%/Balatro/

marble pilot
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I have mods folder alr set up in balatro it starts fine just crashes alot so I assume I need to update

silver oriole
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You did have my pack in the first place?

marble pilot
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I had my own mod folder before downloading the pack and they went in there should I have replaced it?

silver oriole
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Uh you sure you want to put my pack over your selection of mods

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If you want to use my modpack and add stuff into it, you might want to remove yours first, install my modpack and then add them back

marble pilot
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Yep that worked ty sorry about that

silver oriole
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If you encounter any other problem you can let us know

marble pilot
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appreciate it ❤️

silver oriole
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I need to sleep, see you tomorrow

silver oriole
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Just remembered I didn't update the packs

viral sentinel
#

something is up with bootstraps

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I have no idea what but it isnt caulculating right

sonic harbor
dense wharf
viral sentinel
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Whats the talisman bug

sonic harbor
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Bootstraps I assume

brittle spade
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just pushed a fix

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2.0.0-alpha3 should fix it

viral sentinel
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thats odd

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game just randomly crashed trying to score a hand

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oh come on

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i just tried updating the pack and now its crashing on load

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i think its a me fuckup though

jolly shadow
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Man

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I nodded off a bit

fast mural
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I have same problem as guy above (Olimar)

subtle bane
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Something to do with either incompat issues with Talisman and some mod or there’s a bug with Talisman itself.

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Looks like to_big might be getting called in a function it’s not supposed to called in?

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I don’t see a correlation between modulating sound and scoring.

viral sentinel
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I think I gotta start from scratch and do a reinstall

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I gotta do some reshuffled art too so I'll just get back to it

jolly phoenix
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Mine Game...

subtle bane
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LobCorp error?

sonic harbor
#

@silver oriole sorry for second ping but Cruel Blinds only works if you have it in the root of your fork, i.e not in a second folder. You wanna just have the Cruel Blinds files (i.e lovely.toml and the assets) like this because the lovely patch won't load otherwise

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it's why I made the OG fork

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unless that second part just didn't go through

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I might have forgor to add a folder when I did the push but yeah that's why It looks like the submodule got deleted

subtle bane
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I thought that this was fixed 🤔

sonic harbor
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I fixed it

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and then dim unfixed it I think

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Lemme make sure it's ACTUALLY fixed this time

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Okay it should be all good now 👍

sonic harbor
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Anyways Talisman needs to be repulled again @silver oriole

silver oriole
sonic harbor
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Yeye

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It crashes the current pack on load because of the new OmegaNum / BigNum changes

silver oriole
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Ok I updated it

brittle spade
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Ye theres a version where it didn’t work unless you had big numbers active

silver oriole
sonic harbor
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I did

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I re-fixed it again if you check the repo

jolly shadow
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I'll do some run after rest

silver oriole
sonic harbor
#

rn there is a crash but that's more of a talisman issue then us when scoring cards

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from what I know

sonic harbor
jolly shadow
#

oh boy

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crash on startup

brittle spade
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why did y’all pull an alpha of Talisman 😭

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anyway if the crash still happens on alpha3 lmk, I can fix rn

sonic harbor
#

Does stable work with current cryptid?

(I don't host the forked packs 95% of the time)

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or well

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release

jolly shadow
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i'm gonna try with update that just popped up

sonic harbor
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like we keep everything to git releases

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or well

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pushes

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because it's just easier to maintain 95% of the time then having to keep manual versions of stuff floating around

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TBH I can make a quick test swap and see if it works fine

brittle spade
#

Yeah, git versions are usually stable

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Latest git version of Cryptid is stable

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Just because I was making big changes to Talisman it got pretty broken

sonic harbor
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ahhhh yeah fair

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lemme swap it out and make a push

brittle spade
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Although to be fair I should have also made a new branch for that

jolly shadow
#

it still crashes huh

jolly shadow
sonic harbor
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sorry for ping btw

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jump the gun on accident sometimes

brittle spade
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It’s ok

sonic harbor
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Okay stable Talisman I think works

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gonna make a push to the git

silver oriole
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That's unfortunate

sonic harbor
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it's really just our fault

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lmaooo

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we pulled an alpha version that wasn't fully implemented

brittle spade
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lol

silver oriole
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Hmm but we can't really prevent it from happening, I can't tell git to not pull from certain repo

brittle spade
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When it works with this modpack I’ll switch to beta so hopefully you should then know the issue

silver oriole
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So we can only remove tal & cry for now?

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Or do you have a stable ver of it to replace

sonic harbor
#

check commits out

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I just used 1.1.2 and everything's working fine so far

brittle spade
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1.2.2 is stable

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I'll get 2.0.0 stable today as well hopefully

silver oriole
silver oriole
brittle spade
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btw I still haven't fixed anything on the github issues page lol

tidal perch
#

is talisman 2.0.0 OmegaNum fully implemented?

brittle spade
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yes but it's still buggy

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for example someone just found a bug where I didn't actually use large numbers for the blind reqs

tidal perch
#

gl with making it stable

brittle spade
#

ty

cyan helm
#

Looks like Brainstorm's latest update fixes compatibility with DebugPlus. In case you didn't already know

brittle spade
#

trying this with alpha talisman, let's see if it works

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can't even survive a single hand before crash with the number go bigger

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ok I think it's NotJustYet

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the current compat patch works with 1.x but not 2.0

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anyway once my notjustyet PR is merged (or used for this pack) it should be okay
that is what was causing all the issues I believe

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why are none of my cards scoring

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like ever

tidal perch
#

The Night:

brittle spade
sonic harbor
#

Alright

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@silver oriole I tested out card sleeves and it seems to work flawlessly beyond ingame unless it isn't implemented sleeve wise yet

brittle spade
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glitched flush house spawned from blank planet and gave me 2 level ups and X9 mult/chips

sonic harbor
#

Card Sleeves is an additional modifier you can apply onto decks it's a mod on Github

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basically it has all vanilla decks as sleeves

silver oriole
#

So you mean the mod is good to be added

brittle spade
#

btw Talisman right now is working smoothly (with OmegaNum active)

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just need a PR from NotJustYet to be merged

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the issue I'm getting now, which I don't think Talisman is causing, is none of my played cards are scored

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and also none of the status texts are working

tidal perch
#

best card ever

brittle spade
#

steel cards are useless too

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I think only jokers are triggering in the main scoring loop

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(it's actually X2.5)

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balatro beaten but without cards being able to score

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literally just carried by glitched ceres

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I also wanted to do this once, just for fun

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all with Talisman omeganum too

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so I'd say it's working good now

silver oriole
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But cards don't score?

brittle spade
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yeah

silver oriole
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Also what is this symbol coming from I never saw that b4

brittle spade
#

🤷

silver oriole
#

It seems to give *2 mult when scored

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Card sleeves seems good to me too

brittle spade
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No it’s not

silver oriole
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But it's completely new run, nothing happened before the symbol pop up

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Ok my to-do list right now:

  • test new brainstorm with debug plus
  • test new talisman and what may be the cause of game malfunctioning
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  • continue learning lua
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New brainstorm looks good with debug plus, I'll change it later

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Also card sleeves seems very wip

near ruin
#

I could have sworn that when I pushed the update to TWEWJ I intentionally left out that part

silver oriole
near ruin
#

Were you at least playing the Lapin Angelique deck when that symbol appeared?

silver oriole
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No it was red deck + nebula sleeve I believe

near ruin
#

Oh uugh I think you got the older version before I added the deck check there

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One sec updating 0.6.1.1 that removes that

silver oriole
#

Ok I'll pull after that

cedar cosmos
silver oriole
#

Another little problem I saw: fold button is below exit button in esc menu which is confusing

cyan helm
#

You could probably fix that by simply setting EscapeExitButtons priority to something along the lines of 10000000 so that it loads last

near ruin
silver oriole
cyan helm
#

yeah

silver oriole
#

Just add ---PRIORITY: 1000000000000000 or something in the HEADER right

cyan helm
#

yup. I do mine after the description, but I don't think it matters

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make sure space after the dashes like --- PRIORITY:

silver oriole
#

Thanks I'll do that right now

sonic harbor
#

first crash with higher then gold Stake

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(pink stake)

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crashes seems to point at this function in blind.lua at first

get_blind_amount(G.GAME.round_resets.ante)*self.mult*G.GAME.starting_params.ante_scaling
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might be the sleeves mod as an incompat? lemme try removing it

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nah it's not card sleeves idk what's causing this

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Pink stake immediate crash 😭

brittle spade
#

faster ante scaling moment

sonic harbor
#

it's ante scaling?

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😭

silver oriole
#

Isn't it slower

jolly shadow
#

i'm back from nap

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is something need a testing?

silver oriole
#

The pack should be stable for now, maybe just take a closer look at things that might be out of place

jolly shadow
#

ok, i'll just give it a few run

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no crash on startup

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i just had saturn card not playing hand upgrade animation

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no idea why

silver oriole
#

Speed setting?

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Or talisman setting

jolly shadow
#

oh

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talisman had disable scoring animation setting on

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i guess this was happening

brittle spade
cedar cosmos
#

no way pack without crashes??

silver oriole
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It's been two days

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Well if you disregard Omeganum x Not just yet, Cryptid stakes x ante scaling slower crashes

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Oh and also Betmma x Omeganum

jolly shadow
#

crashless run successful

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without tiny joker i wouldn't made it tho

subtle bane
#

...Negative blind score?

jolly shadow
#

yeah, that's bit strange

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it turned to negative blind score right before the end

tidal perch
#

Actually it’s probably just NotJustYet being weird with activation and deactivation of Violet Vessel

cyan helm
silver oriole
cyan helm
#

Uh, I'm not sure. I'm on the Extreme Pack, so probably

silver oriole
#

If you are not sure, probably not

cyan helm
#

I was waiting for stability, so I just now downloaded the pack for the first time

silver oriole
#

If you are waiting for stability, probably don't 🤣

jolly shadow
#

yeah, i got crash too on starting new game

#

i was resting a bit

#

surprisingly, game didn't crash after that, i tried folding then restart, just restart and restart after loss

silver oriole
#

But it still crashes after every new run?

cedar vortex
#

yes

#

kind of

wind haven
#

I think I got a weird bug, I opened a jumbo celestial pack but it shows "voucher pack" at the bottom

cedar vortex
#

so, you need to use one of the voucher packs from betmma, and it changes the background

#

and the background stays changed permanantly, and crashes upon a new game

wind haven
#

when I go to main menu are resume it crashed

#

yep that's probably what I encountered as well

silver oriole
#

And the error code?

#

All said betmma voucher pack in it?

wind haven
#

yes

silver oriole
#

Can you remove betmma voucher pack mod and try if it's fixed

wind haven
#

pretty sure removing the mod would just remove the pack therefore remove the trigger for the bug?

silver oriole
#

Maybe do a fresh new run

wind haven
#

the game is normal after the crash and resume

silver oriole
#

Just updated:

  • Not just yet (try it with Omeganum on)
  • TWEWJ
  • Bonus Blinds
  • Betmma mods (see if the game still crashes)
#

Oh wait I need to change Talisman repo

#

Ok fixed

#

You can test new updates

jolly shadow
#

huh

#

i tried to test but got startup crash

silver oriole
#

Ruh oh

#

I think I've seen that before

#

It's reported by chromapie but I can't seem to find it

signal orchid
#

its bc i was manually applying the patches and missed something

#

so i deleted those messages

#

but if ur running the game on pc and lovely is working fine i dont think it should happen

#

maybe try deleting config.lua

jolly shadow
#

ok

silver oriole
signal orchid
#

no that sounds too 💣 to me

jolly shadow
#

which config.lua should delete?

signal orchid
#

Talisman/config.lua

silver oriole
#

Wait a sec

#

Let me check something

jolly shadow
silver oriole
#

Yeah I forgor to put talisman back I am stupid again

#

I reuploaded config.lua, it should fix future crashes

jolly shadow
#

it works

silver oriole
#

Now our main mission moves to try out what mod is incompatible with Omeganum

jolly phoenix
#

I mean I wouldn't think that set would be too much bigger than "the mods already incompatible with BigNum", right

signal orchid
#

not that harsh actually. nothing fatal got introduced by omeganum. its simply about adding more to_bigs, which i believe is already ongoing here for bignum compat

fast mural
#

Hi, how to fix this:

#

This is right after clicking "Play"

silver oriole
#

Update pack

#

I think It'll fix

fast mural
#

Removed all mods, reseted profile, reuploaded mods. Now game start, but after first round I got this:

#

I'm not sure how to properly reset to "clean state" however.

silver oriole
#

Hmm, can you go to settings > spectral pack > talisman and set the second option to disable > restart?

#

And see if the problem goes away

fast mural
#

Sure, give me sec.

#

with this setting

#

from save = same error

#

now trying from new game

silver oriole
#

Wait, set the score limit to disable?

#

Just not Omeganum or bignum

fast mural
#

Same

#

Ah, second option

#

Ok

#

Sorry I'm kinda dizzy lol

brittle spade
fast mural
#

same error after making new game

#

red deck first stake reseted profile

#

new game -> finish first round -> press that button to finish

jolly shadow
#

i was at almost end of run but crash happened

#

happened while i was playing straight hand

#

i can provide a save this is happening if thats necessary

fast mural
#

Same error no matter what I try. Does anyone else have it?

silver oriole
#

Uhh *panic*

silver oriole
jolly shadow
#

Ok, just a moment

silver oriole
fast mural
silver oriole
#

I mean you are using full modpack?

jolly shadow
#

huh, error again

#

wrong one

silver oriole
#

I am convinced the crashes in these two days all batched up and decided today is the day to ddos

#

I lack the knowledge to actually troubleshooting these, I am afraid

jolly shadow
#

i tried to play double pair instead and still game crashes

silver oriole
silver oriole
jolly shadow
#

Yeah, guess i'll wait for now

fast mural
silver oriole
#

So it's a redownload + a recopy-paste

fast mural
#

Yes

silver oriole
#

Then I don't know why it won't work, it looks like you and space man encountered completely different situations

silver oriole
#

Well the blade killed me with a crash again

#

What mod added it? It needs to be repaired

#

Also both Lom and Space man I didn't encounter any of the above-mentioned crashes...

#

Apart from the blade crash (I used debug tool to bypass it) I had a semi-crashless run

#

I think space man your crash has been fixed, but Lom on the other hand

#

Is this your first modpack download or did you ever use my pack before?

fast mural
#

Now I cannot even do one. Can you tell me how I can start from clean? remove whole Balatro folder in the Roaming?

silver oriole
#

No, remove Mods

#

Ah, maybe even remove save.jkr in 1

#

Others should be fine

silver oriole
#

Just killed by the pure, so brutal

jolly shadow
#

I just nodded off for a moment

#

Want me to test if update works now?

#

Phone texting is pain

silver oriole
#

If you need some rest you should rest

#

But yeah apart from the blade killing ppl I think it's fine

jolly shadow
#

i'm about to go sleep but i can do one quick test before that so

#

don't worry about it

fast mural
silver oriole
#

Hope it will work now

jolly shadow
#

@silver oriole it works

silver oriole
#

Ok. Guys if you want to PLAY, you need to NOT constantly update the pack, you'll want to wait for packs being reported "stable"

#

But if you want to participate in PLAY TESTING, feel free to update and follow up

#

That's my advice today 🤣

jolly shadow
#

i'll be off to sleep then

silver oriole
#

Gn

jolly shadow
#

👋

fast mural
#

Well, all was going fine, and than:

brittle spade
fast mural
#

Even crash looks weird.

brittle spade
#

This is likely a Talisman incompat, now you just need to check line 1172 of every file

silver oriole
#

EVERY?

fast mural
#

It is points to Aura I think

brittle spade
#

Aura doesn’t have that many lines

fast mural
#

But maybe I'm wrong

silver oriole
#

What was happening before crash

fast mural
#

End some round

#

All my crushes today on round end I think

brittle spade
signal orchid
fast mural
#

How to get full?

#

It is saved somewhere?

signal orchid
#

ctrl c

fast mural
signal orchid
#

check source/curse.lua in dx-tarots' folder

#

get the line 1172

fast mural
#

Yep

#

I had curse that lifted with overkill

#

This is the place!

#

(I'm not familiar with lua, probably need to spend some time learning it).

silver oriole
#

Well you aren't alone

#

But I assume you have coding experience by "not familiar"

signal orchid
#

to_big() the overkill can fix this i guess?

fast mural
#

Yeah, about 27 years, C, C#, Python - primary languages.

signal orchid
#

bruh

fast mural
#

Also lazy.

signal orchid
#

isnt it just like a native french speaker learning english letters bruh

fast mural
#

Yeah, I can read it no prob

#

But for example had to spend some time to find inequality symbol ~= really?

#

This reads in my mind as 'almost equal'.

silver oriole
#

Lua moment

signal orchid
#

lmao

brittle spade
#

.. for concatenation too

fast mural
#
                        v.lifts = v.lifts + ((overkill > (G.GAME.blind.chips / 2)) and 1 or 0)```
#

this not fixingi the bug

#

I need to_big inside comparsion?

#

Lua does not have overloads? Or why not overload number / big number comparison?

mild kite
#

for the deck creator mod, the custom decks all have a weird interaction where they jiggle at the end of the round. that mod has pretty much been abandoned by the creator at this point so I was wondering if anyone here knew how to stop this

fast mural
#

Well, this fixed

                        local overkill = to_big(G.GAME.chips) - to_big(G.GAME.blind.chips)
                        v.lifts = v.lifts + ((to_big(overkill) > (to_big(G.GAME.blind.chips) / 2)) and 1 or 0)
                    end
#

I call this "to_big overkill"

brittle spade
fast mural
#

And of cause this is funny fix, I just sprinkled to_big()

#

And why people tend to overcomplicate stuff?

if to_big(overkill) > to_big(G.GAME.blind.chips) / 2 then v.lifts += 1 end

Why not something like this?

cedar vortex
#

game crashed when i tried to apply deja vu to a mult card

subtle bane
#

“MANUAL REPLACE” ouch

cedar vortex
#

idek what that means

subtle bane
#

The game sets any Object to that string when a run is saved as to avoid possible errors (probably recursion).

sonic harbor
#

i'm still sobbing about post Gold stake just cashing

silver oriole
#

Remove ante scaling slower?

sonic harbor
#

i haven't tried that yet 🤔

#

I wonder if there's a way to fix it to be compatible

brittle spade
#

it's probably a lol talisman bug

#

yeah endless will just crash even with cryptid/talisman past gold stake

#

so I'll fix it

silver oriole
brittle spade
#

should be fixed btw in latest

silver oriole
#

Thx, I'll push that right now

tidal perch
#

Bonus blinds got a new release

silver oriole
#

Ok

#

I just found that submodule of Bonus Blinds in Fine-tuned was wrong... should be fixed

brittle spade
silver oriole
#

No worries

#

Oh it's cryptid

brittle spade
#

yeah it was cryptid

#

also talisman alpha should be stable enough now if it's already added, I've been testing it the entire time with cryptid and didn't notice much

#

there's only one bug I know of

#

but it does cause a crash so it's quite bad

silver oriole
#

Yes it's talisman alpha since yesterday

brittle spade
#

just don't have a hand selected when you start a new run

silver oriole
#

That sounds fun 🤣

#

What a weird crash cause

tidal perch
brittle spade
#

afaik

#

after I fix it will probably push to beta

#

actually lemme do that now before I bundle it with cryptid

silver oriole
#

Sure thing 😊

brittle spade
#

just fixed it and bumped up to beta

silver oriole
#

Oh I didn't see that, will do another push right now

glass cipher
#

Yeah I managed to run into a bug just minutes ago as well, will let you know after the next push what happens.

silver oriole
#

Please do let us know 😊

#

Also the update is pushed

glass cipher
#

However just for recordkeeping, this is the only line that failed the last time around. Am I on an incorrect version of any of the context points, especially lovely?

cedar cosmos
#

inject sprites nil?

glass cipher
#

Yeah, but let me try the new update

#

Hmm, let me run a game file verification and delete and reinstall the Fine-Tuned Pack

#

(Same error on boot)

#

Alright got a boot on verifying file integrity and re-installing Lovely

silver oriole
#

Let us know if there are other problems

#

What do you guys think about these?

#

I don't wanna put too much time into these but I do want them some proper... Look?

cyan helm
#

I love the vanilla+ one. Right isn't really my style, but it looks good!

glass cipher
#

Could lower saturation on the one on the right I think; It's a bit too "bright"

#

Vanilla one looks lovely

silver oriole
#

I'll tone it down a bit

#

I am not sure about the look and theme of Fine-tuned, actually

#

Suggestions are welcomed

glass cipher
#

Though I suppose I have to ask the dumb question Dimserene, as a new user of the pack:
This is just a compatibility modlist correct? if I don't want to use a certain mod I can always turn them off by moving them out of the mod folder and nothing should break; Is that correct?

silver oriole
#

Is this one better or it looks even brighter

silver oriole
glass cipher
#

Of which I assume I can find in the dcumentation spreadsheet, got it. kyouko_thumbs_up

silver oriole
#

Actually I forgot to put prerequisites and dependencies into the sheet. 😭

#

I'm adding them right now

cyan helm
silver oriole
#

I'll try to tweak a bit more

#

Maybe this one is better?

cyan helm
#

that one looks too blue. I prefer the last one personally

silver oriole
cyan helm
#

ye

silver oriole
#

I guess I can change it anytime if there's better ideas

silver oriole
#

Looks a bit off

#

But it'll do for now

jolly shadow
#

i'll do the mod testing tomorrow

#

i've been sick for 2 days and i recovered bit from it but i still need some rest

silver oriole
#

Please rest!

silver oriole
#

Today is art day

tidal perch
#

did you draw that?

silver oriole
#

Uh it's AI

#

That's only thing I can control right now, kinda 😂

jolly phoenix
#

🥴

silver oriole
#

Also what's that white square ⬜ in the emoji reaction

#

Is that really just white square? Or my phone is fucked up

#

It looks like it is indeed, a :white_large_square:

#

Some thoughts today:

  • Should we include Challenges & Decks mods? If so, maybe they get to be excluded when we count the mods? Or we can make those into "expansions" (by all means, they should not occupy those 60 mod slots)
  • Since we have a 60 limit (even if not strictly,) should mods be rotated and let new mods in? If so, what should be the rule behind rotations?
vague kettle
#

rule on rotations should be no crashesbalatrojoker (only make big rotations, and every rotation call it a sequel)

silver oriole
#

Or just ignore the vague limit and keep adding until explode

vague kettle
#

was joking but yes, there should be a rotation, if the new mods exceeds a certain number(like 15 or something) rotate and do votes on which mod should be removed

silver oriole
#

Sorry I tend to take things too seriously 💀

#

I thought about this because of someone mentioned Deck Creator is outdated and deprecated by the author

#

But if a mod is working *fine*, shouldn't it be welcomed by the Extreme Modsoup?

#

Okay, I think the main(full)(extreme) modpack should be welcoming and include as many mods as possible (but still remain a reasonable amount, by now it's 60)

#

And Fine-tuned, it can have a rotation rule to rotate out old and welcome new (which needs a vote on what to rotate)

#

Vanilla plus is Vanilla plus.

silver oriole
#

And if possible I will do challenge and deck expansions but these aren't my priorities

sonic harbor
#

Tbh I'd love to code some custom stuff once I learn more Steamodded

#

And well LUA in general

silver oriole
#

Me too

#

But I'm a slow learner and busy working

#

Ok I will set my goal on this.

  1. Make a mod simply expand consumable slot and shop size; next stage: set a check on current mod count (or total joker count or something) to prevent 🧀
  2. Display my modpack's name on main menu, presumably under smods' version; next stage: also display the "version" (just like smods that use dates) of the pack
sonic harbor
#

Tbh if you can at some point invest in like a 50 dollar laptop with Linux on it for dev stuff is my advice

silver oriole
#

My work actually PREVENTS any of this.

#

Most of the time my best friend is one android phone and that's it

sonic harbor
#

Damn you can't have a laptop at home?

#

That sucks man I'm sorry

silver oriole
#

I live in dorm

#

And it's illegal for unapproved devices

#

Even my phone is strictly under supervision

sonic harbor
#

Sounds like you're in prison LMAO that is really unfortunate

silver oriole
#

Best I can do is weekends

#

Well it doesn't really prevent me from learning

#

If I can manage to squish some time for it

silver oriole
sonic harbor
#

Wait are you actually in jail?

silver oriole
#

Nah

#

As if I am

vague kettle
#

couldnt run update.bat

silver oriole
#

Ayy

#

Delete and reclone, it's a git hiccup

vague kettle
#

now what is this

signal orchid
#

lovely moment (i guess)

vague kettle
#

fixed it by redownloading th mods folder

silver oriole
#

I don't know what causes these random crashes when reinstalling, I think it's very annoying

vague kettle
#

this modpack is a minefieldbalatrojoker
-# got into the shop and it crashed

silver oriole
#

Wait UI definition?

vague kettle
#

is it betmma

silver oriole
#

You mean first shop in a run or nah

vague kettle
#

no, i continued a run from before update

silver oriole
#

Probably not a good idea

#

Anyway I'm adding it to my crashs & bugs collection

silver oriole
#

Also note to self: test what causes the blade (boss blind from Bunco) to crash on playing hands

short cape
#

how stable are these mods?

vague kettle
#

not very

silver oriole
#

You can say it depends on your definition of "stable"

#

Also they might be stable individually, but not so much if mashed together

#

So the real question should be "how stable are this pack"

oblique vigil
silver oriole
#

NO

oblique vigil
#

What

silver oriole
#

You should ask the AIs

oblique vigil
#

LOL

vague kettle
#

i dont like ai can you recreate it in paint

silver oriole
#

-# 🧀

#

It'll probably look like "I can't stop winning"

vague kettle
#

you never know until you try

silver oriole
#

Really tried

jolly phoenix
#

Yeha honestly that's still better than the AI generated stuff

#

it shows actual charm and isn't just a middle finger to the artists in the chat

silver oriole
#

I'll take that as a yes

#

Well fuxk AI then

amber matrix
silver oriole
#

If the artists really get pissed off by these then I am really sorry

#

This is now our official logo

#

Well criticisms are still welcomed

tidal perch
#

i hate colors, please remove them /j

jolly phoenix
#

honestly this logo is actually quite charming

silver oriole
#

Also it's kinda sad to say goodbye to vanilla+ and Fine-tuned "logos" but fuxk them I guess

#

They didn't even last a day

silver oriole
winged coral
#

Now change your pfp as well Pepe_gun ||/jk||

silver oriole
#

Sure will do😂

#

Just reverted back to three tiny purple flowers

#

Simple is more

winged coral
#

Wanted to say thanks by the way, this mod pack existing made it way easier for me to switch from my old 0.9.8 setup. Admittedly I ended up stripping out a lot of stuff though (I wanted to have about a 50/50 split of new modded stuff to vanilla content)

silver oriole
#

The pack in it's heart is meant to make ppl's like easier. If you want something, you add them (but we don't take the responsibility of things breaking); if you don't want something, just strip them.

winged coral
#

I actually managed to wedge Morefluff in by stripping out it's entire colour system (or at least all the bits that would make them appear in runs, there's still an empty colour UI in the collection)

silver oriole
#

I guess that will do, and there's no other stuff breaking?

winged coral
silver oriole
#

If you wish you could share your fork for the modpack to utilize, up to you

vague kettle
#

that took so long

silver oriole
#

Lol, the texts are still original

vague kettle
#

I traced itbalatrojoker

#

should I change it?

silver oriole
silver oriole
silver oriole
#

Well it's almost 1am and I still don't wanna spend too much time on this

#

But I must say I love this Fine-tuned a lot better

#

I don't even wanna improve it

#

@vague kettle you should remove those AI reaction now

fast mural
#

And now I've encountered something completely different. I crashed without any log. Game just closes. And when select Continue on restart same happens. No logs. Game just closes itself.

silver oriole
#

What about logs

winged coral
# silver oriole Sorry I might have phrased my sentence a bit misunderstanding, what I meant was:...

Oh no I'd be happy to, it's just not on github or anything. I made all the edits in notepad and also trimmed out a bunch of other stuff. I can try and do the same edits so it's available minus the colour packs/cards, but I'd want to check with the actual mod's dev whether they mind a public hosted version that's missing a whole feature they worked hard on. Or if they'd rather provide a version with that cleanly removed by themselves

fast mural
#
INFO - [G] 2024-07-16 20:08:36 :: DEBUG :: DefaultLogger :: remove from deck
INFO - [G] ERROR LOADING GAME: Card area 'shop_jokers' not instantiated before load
INFO - [G] ERROR LOADING GAME: Card area 'shop_vouchers' not instantiated before load
INFO - [G] ERROR LOADING GAME: Card area 'shop_booster' not instantiated before load
subtle bane
#

That's normal

fast mural
#

nothing after those lines

silver oriole
silver oriole
fast mural
#

If I send my save to someone will it help? Or how I can help debug this?

silver oriole
#

You can send, but it might not help a lot since there's no error code to work on

fast mural
#

heh

silver oriole
#

All we can do is test if the save really might be the problem

glass cipher
#

Not sure how or why, but the Fine-Tuned Pack is generating 2 copies of the Orange, Cyan, and Sketched deck

#

Already confirmed I don't have duplicate sets of the files in my Mods folder

silver oriole
#

Those are from Ortalab

silver oriole
#

I guess I can see it by myself

glass cipher
#

I have not installed the full pack yet ThumbsUp

silver oriole
#

There's definitely duplicate copies of the decks

glass cipher
#

Yeah, it's just something I noticed

#

Has no game inpact, just a visual thing/deck clutter

silver oriole
#

Ok I installed only Ortalab and it's still there

#

I'll report it back to it's forum post

urban wharf
#

The ortalab code hasn’t been touched in ages afaik

silver oriole
#

There's test branch

#

And last commit was last week

urban wharf
#

Huh

#

Are you pulling from test branch?

#

Oh it could be some 0.9.8 compat jank

silver oriole
#

I forked both and whenever there's a new commit in test branch I'll make a PR to merge into main

#

Maybe that's why

#

I'll try with pure test branch again

subtle bane
#

This shouldn't be happening at all, it's the same way I load objects for other mods and this doesn't exist there.

silver oriole
#

I tested with a fresh downloaded Ortalab test branch code, there are still duplicates

#

I am testing with no other then smods itself

urban wharf
#

Is it not because it’s calling register on the Back object that’s already registered? The compat looks like it uses SMODS.Deck rather than Back

subtle bane
#

No less the fact that this is only decks when the loading for everything else is also the same

#

More likely that this is a Steamodded issue

silver oriole
#

But other mods like cryptid don't have this issue

subtle bane
#

Oh I see

#

one sec

#

WAIT A MINUTE

#

The issue is double calling register but there's suppose to be a failsafe for this

#

This is another Steamodded oversight isn't it

subtle bane
#

Fix is pushed to main regardless (challenges also had this issue but tripped the warn?)

rotund ruin
jolly shadow
#

deck menu?

rotund ruin
#

the menu that appears when you press play

jolly shadow
#

ah

#

that's weird, i'm using up to date full pack but doesn't get crash on that menu

#

which pack are you running right now?

rotund ruin
#

full

jolly shadow
#

is it updated to lateast?

rotund ruin
#

yeah

jolly shadow
#

hmm

#

guess we'll have to wait for dimserenes

unreal stump
#

i need help for some mods i only get the ".git" file of the folder anyone have an idea how to fix that ??

jolly shadow
#

try deleting modpack folder and then download modpack via git program

unreal stump
#

you mean the "setup.bat" if so thats where i have the problem X_X

#

@jolly shadow ??

jolly shadow
#

i mean the using command prompt

#

not setup.bat

unreal stump
jolly shadow
#

setup.bat does command to download mod then move it to the mod folder location

unreal stump
#

correct and that had a problem for me but after running it the 5. time it worked weird ^^"

jolly shadow
#

but i think you're having problem with later part so i assumed you would have to download it somewhere else and move them in manually

#

which would need a git command for

unreal stump
#

no i had a problem that after the download there where some folder which had only the ".git" file in it and not the mod for some but it worked now

jolly shadow
#

🤔

#

i see

unreal stump
#

might had been an issue with my internet connection ^^"

silver oriole
#

So you Are using your own git commands?

#

What do yhey look like

silver oriole
rotund ruin
#

yeah

#

but game works for me now because I reseted my profile

silver oriole
#

Did you continue run before update?

rotund ruin
#

No

silver oriole
#

Well a fix is a fix

unreal stump
silver oriole
#

Can you do it again? Reclone

unreal stump
#

huh?? but why?? it works now

silver oriole
#

Oh sorry I thought you still had the problem

unreal stump
#

no i dont it worked after doing it 5. times XD but thank you anyways for making sure 😄

silver oriole
#

5? that is uncomfortably high

unreal stump
#

yeah but its not the first time i had issues with github so its nothing new for me ^^" probably something with my internet connection

vague kettle
silver oriole
#

If I discuss lua learning questions here, will that be too annoying?

oblique vigil
#

Nah

#

As long as it isnt as bad as ai gen goku

#

I still get flashbacks

silver oriole
#

Frankly Goku already made a mod, maybe not perfect but still decent
-# (to acertain degree)

#

But I'm still reading the schoolbook and crawling though it

#

Let alone a proper mod

#

Ok I will not ask stupid idiot questions until I am literally coding something, as for now I'll read online resources to understand them first

jolly shadow
#

oh

#

got the crash when i tried to buy voucher that generate joker card

#

i was using misprinted deck

silver oriole
#

D6 joker

subtle bane
#

I thought I had put the SDM0's Stuff compat in main

#

hmm one sec

#

Should be fixed

jolly shadow
#

yeah that fixed crash

silver oriole
#

Some more good news: although my bone marrow haven't finished examination, my health has been greatly improving lately

subtle bane
#

yippee

silver oriole
#

At least I don't need to take acetaminophen every meal to barely manage to live

#

I finally fucking feel like a human being again not some slurpy slime thingy

jolly shadow
#

that's good

#

debt card moment

silver oriole
#

Misprinted moment

jolly shadow
#

yeah

silver oriole
#

I'm already on a 5-day vacation, hopefully I don't have to pick up so many phone calls like today

#

My goal is to at least finish that damn schoolbook

jolly shadow
#

another successful (almost) no crash run

tidal perch
#

wow obscure overshoot with no blind size rising, nice

silver oriole
#

For everyone using full/fine-tuned pack, please do a reclone.

desert rose
#

and how do you have DECIMALS

desert rose
silver oriole
silver oriole
jolly phoenix
#

something seems kinda wonky about the "sort by suit" option with the modpack installed

silver oriole
#

Is it normal with only smods installed?

jolly shadow
#

Yeah, one of boss effect had a no score until flush is discarded but i couldn't discard

#

One of boss blind was you need money for discarding card so i couldn't do it since i had no money on me

jolly shadow
#

Poker hands too

silver oriole
#

Tables are so fucking hard to understand

oblique vigil
#

That marker can be a number or a string

#

You can access the value attatched to a marker by doing table[marker] or table.marker

#

You can initialize marker value combos by doing {marker = value}

#

Technically the marker is actually called the index but thinking of it as a marker is a little easier i think

silver oriole
#

Ayo

#

I think you should write that book

oblique vigil
#

Lol

#

Tables are love, tables are life