#[SMOD 1.0] [75 Jokers] The World Ends With Jimbo

1 messages · Page 2 of 1

vague ferry
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Can it be a function?

cerulean hill
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it's a function that returns a boolean

vague ferry
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hmmm

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yes_pool_flag and no_pool_flag were booleans

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I guess that’s another difference

cerulean hill
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it hasn't replaced those, just an alternative option if you need different logic I guess

vague ferry
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iirc the documentation only mentioned in_pool

cerulean hill
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I think all the others are source code options

stiff hinge
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This is pry my favorite pure joker (plus a few decks) mods out so far, I'm excited to see more

spiral zephyr
vast reef
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Love to see it! Are these changes available yet?

vast reef
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Noticed that natural magnum doesn't seem to activate hologram even though it adds cards. I just added 4 face cards to deck and hologram stays at 1x. just a heads up

vast reef
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Maybe its holo being coded weirdly so it doesn't see cards added "directly to hand" even though they are new permanent cards added to deck total

faint garnet
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Hologram stuff only gets activated if the calculate function has that one other functions that triggers said stuff

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If they forgot said function Hologram wont upgrade

vast reef
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okay, thats a shame

faint garnet
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@broken karma Not sure if you've abandoned this mod, but "Onikiri" seems to crash the game if it's replaced using set_ability, removing the G.E_MANAGER related lines fixes this

vast reef
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Playmate with DNA deck from SDM_0 just copied a diamond from the winning hand (it had enhanced spades scored also but it copied the ace I didnt want). But then the game decided to give the card polychrome when exiting the blind 😄 Only joker I have. So the hand scored, gave me a normal ace and then it got poly when all cards flew back into the deck lol

stuck nexus
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I got a negative of the joker that adds 3 options to boosters, and it softlocked my run

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I can exit to main menu if I push esc but otherwise I can't click on anything

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reloading the game didn't help

silk vessel
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Hi, Love Me Tether will have issues with mod added suits. You can replace "string.sub(_card.base.suit, 1, 1)" with SMODS.Suits[_card.base.suit].card_key" or look into SMODS change_base function.

astral depot
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i like this mod

mental sorrel
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i think it's debuffing wrong things 😅

robust dove
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.

loud goblet
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yoinking this

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ok, new decks, im liking it, im liking it

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i am loving this pixel art.

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ok mus rattus looks great.

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oh boy!

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aaannddd it crashed.

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i think having 5 suits miiiggghhttt be the issue.-

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nope.

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i

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it is not.-

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@broken karma hi lmao; kinda bbbroke.

loud goblet
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ok it was

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my smodded

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OH MY GOD

loud goblet
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this is such a cool mod.

astral depot
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i agree

loud goblet
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SHINY?

loud goblet
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hey is this bettercalc enabled

faint garnet
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It's included in Dim's modpack so it's compatible

loud goblet
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ah

spiral mist
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When this card triggered it crashed the game, something to do with "juiced_up"

drifting jungle
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For me, it happens with Aqua Pawn, it also crashes the game

tribal geode
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Ahem

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This still worked on?

snow ingot
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ughh i just want my wild cards to be polychrome man

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it crashes my game 😢