#Give a better example of what Oops! All 6s does
1 messages · Page 1 of 1 (latest)
2 in 5 -> 4 in 5 perhaps?
I guess that's better, thanks
i mean yeah but
does anything in this game that has a 'X out of Y' stat on it not start at 1?
it does explicitly say it doubles all probabilities, if you can't understand all 6s thats a reading comprehension issue
I mean, the description says "Doubles", who have you seen get confused by this?
yeah but I've seen quite a bunch of people thinking it only adds 1 to the probabilities, mostly on reddit
fair enough
Is there really any harm in misunderstanding something like this? The only time that the +1 vs the ×2 thing matters is when you have 2 sixes since no probabilities differentiate from a 1 in X
that's reddit. people there are notorious for not reading ever
fair enough lol
Y'all are out of your minds in this thread, this is a great suggestion
Accessibility is accesssibility. Making the game easier to learn and understand is a net positive in every way
This is literal gatekeeping
if you don't know what "double" means idk what to tell you
also changing it from 2/5 to 4/5 might add even more confusion because nothing in the game has those probablilities
What is the confusion here? Can you explain the mistake that might happen?
i feel like the example should be a thing thats possible in the game
without an extra copy of oops obviously
We are changing something that only matters for multiple copies of oops. The purpouse of this change is to make extra copy of oops more understandable for new players
It is literally possible in the game. One of the challanges even starts with double oops all sixes
also whats wrong with a little bit of experimentation? "oh i have two copies of oops all 6s and this glass card says 4/4 chance to break, i guess each copy doubles the probabilities
i feel like oops all 6s' description is fine as is
The game wasn't made with that type of ruling experimentation; this isnt Binding of Isaac for example. Every joker outside of Matador explains themselves in clear and easy to understand language; it's one of the game's greatest strenghts how anyone can pick it up and play by just reading what the jokers do.
which you can easily do with oops all 6s
Eliminating potential frustrations is a good thing
it literally says double and gives an example of doubling
Yes but it could give an example that isn't misreadable. People skimming through text and getting a wrong reading is a real problem that exists and that we can write better examples around
well then it's kinda their fault for skimming the text, in the same way that if you play 4 cards against the psychic because you didn't look at the "hand will not score" that's your fault
like you said, one of this game's strengths is its readability which oops already has. changing an example doesn't really need to be done
also this
I used to think that it was a +1 and my experience wasn't unplayable
You can't blame the users for bad UI design. We can write a better flavor text to avoid this
Preventable mistakes are just that: Preventable
It's not the end of the world, but it's something that we can do better and that takes less than 5 minutes to implement
idk, it just doesn't really feel like it would change much
That doesn't mean we shouldn't do it
It's just inconsistent
With what?
with bloodstone change, 1/3 example also doesnt exist
unless the change is gonna be reverted on live patch
i mean fair
Yeah; this is not an argument because it does not work with the experimental build
i've kinda said everything by now, i just don't feel like it would really be meaningful
i'm not opposed to it being added, but it would change basically nothing
it could give two examples? like 1/4 -> 2/4 or 2/4 -> 4/4
using X/4 as the example since it's on glass cards and should be fairly common to see
Hmm. Interesting debate. I would say that adding to the description would be unnecessary clutter, but changing it to an example that actually happens in the game, like 1/4 -> 2/4 would be valuable. The confusion with dual 6s being additive is a fair enough concern, since often games do implement what they call "double" as actually +100%, but those people are only those who mistrust the developer, so they don't deserve clarity anyway 🤣