#Rekoj
1 messages · Page 1 of 1 (latest)
@carmine wharf is there a specific way you'd have to get this joker or would it just be in shop
Seems kind of broken if it's just a regular old joker in the shop (but if that's what your going for that's fine)
B has issues likely with compatability so I think A makes sense
Because it won't have a bunch of issues with probably not working with some jokers or seemingly should and doesnt like A would
got it, I'll use A, but what do you think the unlock condition should be? I think the idea of making it specific to something is very fun
Preferably something to do with backwards thinking though
Just to unlock it to get in a run or unlock to be able to actually use it?
Unlock to be able to use, perhaps, to balance its power
Oh wait, I got a great idea
When bought, adds $10. Can only be bought when in debt
Which is interesting because balatro doesn't really have a lot of run-tied unlocks (pretty sure blank voucher and michel are the only two) so I'm curious on how you'd do it
that's kind of ridiculous
hmm maybe a bit too silly
There's only a few ways to go into debt and without credit card you can't really do it on command
so it'd be kind of lame
yeah consistency is an issue
let me think for a bit
feel free to suggest ideas if you want
Yeah im also just thonking
I'm just gonna spitfire some weird ideas and you tell me if anything is good or not
I assume this is for a mod? If it is maybe relate it to the mod
Unless this is just a bunch of art/concepts you mean by collection
Go for it
Idea 1:
Chance for Joker to appear is inversely porportional to Stake level. The harder the stake, the more likely to find this Joker, the easier, the less so.
Idea 2:
Only appears in shop if you have six negative Jokers
The issue is that this joker is basically good at any time because you can get jokers like stuntman or the one that gives chips corresponding to cards in deck at any time
Idea 3:
Only appears in shop after using Hanged Man Tarot 6 times
So the length doesn't really matter
hmm
Six is pretty ridiculous but this is actually a good idea
I just don't know the exact number
Alternatively
One of each edition?
That being foil polychrome holo and negative
That isn't as thematic. My other idea is to change the ability itself to be less overpowered
lol fair enough
How about this:
Retriggers the first Joker after all other Jokers have been played
Retriggers the last Joker before all other Jokers are played
I feel like being functionally a blueprint should only let it have one of these but I like the idea
The text should probably read
"Retriggers the (first or last whatever we decide on) joker after all other jokers have triggered when you play a hand"
Or something along those lines
"When jokers are played" is a bit vague
Hmm, but that isn't as thematic again. Plus, it seems like people really like the idea of switching Chips and Mult. Let me see if I can do that idea in a more balanced way.
true
You know
How stupid would it be if it was planets?
lmao wait
because while yes it would on higher planets give like, 200x mult
Then your only getting like
20 chips
Idea 3:
Whenever a poker hand is upgraded, swap Chips added and Mult added
I was more thinking
How is that then? I think that's very funny, and ties into this thing being like an alien creature
Assume you have a like lvl 5 flush
When you play your hand, before any scoring, the chip/mult is swapped
That would read like
"Swap chips and multiplier values of hand when hand is played"
so "Swap base Chips and Mult of current poker hand?"
Yeah I could dig it. Absolutely go ham on Mult but devastate your Chips. Interesting
it's absolutely strong and can be broken but you would kind of have to build aroundnit and I think it's fine
No need for a wacky mid-run unlock condition
yeah I like this idea. Thank you!
Yeah its a rare for sure. Have a great day!