#Rekoj

1 messages · Page 1 of 1 (latest)

glad palm
#

@carmine wharf is there a specific way you'd have to get this joker or would it just be in shop

#

Seems kind of broken if it's just a regular old joker in the shop (but if that's what your going for that's fine)

#

B has issues likely with compatability so I think A makes sense

#

Because it won't have a bunch of issues with probably not working with some jokers or seemingly should and doesnt like A would

carmine wharf
#

got it, I'll use A, but what do you think the unlock condition should be? I think the idea of making it specific to something is very fun

#

Preferably something to do with backwards thinking though

glad palm
carmine wharf
#

Oh wait, I got a great idea

#

When bought, adds $10. Can only be bought when in debt

glad palm
glad palm
carmine wharf
#

hmm maybe a bit too silly

glad palm
#

There's only a few ways to go into debt and without credit card you can't really do it on command

#

so it'd be kind of lame

carmine wharf
#

let me think for a bit

#

feel free to suggest ideas if you want

glad palm
#

Yeah im also just thonking

carmine wharf
#

I'm just gonna spitfire some weird ideas and you tell me if anything is good or not

glad palm
#

I assume this is for a mod? If it is maybe relate it to the mod

#

Unless this is just a bunch of art/concepts you mean by collection

carmine wharf
#

Idea 1:
Chance for Joker to appear is inversely porportional to Stake level. The harder the stake, the more likely to find this Joker, the easier, the less so.

#

Idea 2:
Only appears in shop if you have six negative Jokers

glad palm
carmine wharf
#

Idea 3:
Only appears in shop after using Hanged Man Tarot 6 times

glad palm
#

So the length doesn't really matter

carmine wharf
#

hmm

glad palm
#

I just don't know the exact number

#

Alternatively

#

One of each edition?

glad palm
carmine wharf
#

That isn't as thematic. My other idea is to change the ability itself to be less overpowered

glad palm
#

And when you buy the joker, it destroys all other jokers

#

I like that

carmine wharf
#

How about this:
Retriggers the first Joker after all other Jokers have been played
Retriggers the last Joker before all other Jokers are played

glad palm
#

The text should probably read

#

"Retriggers the (first or last whatever we decide on) joker after all other jokers have triggered when you play a hand"

#

Or something along those lines

#

"When jokers are played" is a bit vague

carmine wharf
#

Hmm, but that isn't as thematic again. Plus, it seems like people really like the idea of switching Chips and Mult. Let me see if I can do that idea in a more balanced way.

glad palm
#

You know

#

How stupid would it be if it was planets?

carmine wharf
glad palm
#

because while yes it would on higher planets give like, 200x mult

#

Then your only getting like

#

20 chips

carmine wharf
#

Idea 3:
Whenever a poker hand is upgraded, swap Chips added and Mult added

carmine wharf
#

How is that then? I think that's very funny, and ties into this thing being like an alien creature

glad palm
#

Assume you have a like lvl 5 flush
When you play your hand, before any scoring, the chip/mult is swapped

#

That would read like

carmine wharf
#

Oh ok

#

yeah that seems pretty cool as well

glad palm
#

"Swap chips and multiplier values of hand when hand is played"

carmine wharf
#

so "Swap base Chips and Mult of current poker hand?"

carmine wharf
#

Yeah I could dig it. Absolutely go ham on Mult but devastate your Chips. Interesting

glad palm
#

it's absolutely strong and can be broken but you would kind of have to build aroundnit and I think it's fine

#

No need for a wacky mid-run unlock condition

carmine wharf
#

yeah I like this idea. Thank you!

glad palm
#

Definitely rare though

#

NP

carmine wharf
#

Yeah its a rare for sure. Have a great day!