#Panasco (Legendary)

1 messages · Page 1 of 1 (latest)

modest path
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Adds +3 Mult per joker to the left of this joker.
Adds +3 Chips per joker to the left this joker.
When triggering, square chips and mult this joker receives.

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The reason this is legendary is because of how effective it can become with the addition of a few other jokers.

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Panasco (Legendary)

lucid escarp
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sounds like a +144 mult without much effort

modest path
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144?

lucid escarp
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ok i guess now +64 🙂

modest path
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Yeah, did quick math

lucid escarp
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I liked the previous idea of a miniature plasma deck joker

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that sounds legendary worthy

modest path
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Ehh.. it kinda dawned on me that I'm basically squaring the results

lucid escarp
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yeah but the general idea is cool

modest path
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The idea is also for you to place this joker in the middle

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"Balance" Seems a little too complex

lucid escarp
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so do you mean chips added per joker to the right?

modest path
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And also, this let's you pick and choose if you want more chips or more mult, compared to balance always resulting even chips and mult given.

modest path
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But I saw a problem

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1 joker on the left and 3 jokers on the right would mean 2 mult + 9 chips

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Which means there's no point in having it be anywhere besides the left

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But then it being +3 Mult and +3 chips meant it was going to get squared anyways

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Because no matter where you put it amongst 5 jokers it would've been the same

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So instead I went with a joker that simply squares the values it receives

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Letting you pick and choose.

wispy sail
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this seems cool but unless you have a bunch of negatives it doesnt seems like its good enough for a legendary

modest path
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It's legendary because of its potential

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Adding it to the far right gives you +64 mult

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I couldn't have made it +3 mult because then it would scale out of control with 3 jokers to the left and 1 to the right

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So yes, it does require you to receive negatives

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But having at least one negative makes it powerful

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In it's current state.. if you had.. let's say, 3 jokers to the left and 2 to the right

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It'd give you 36 mult

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But if it had all 5 of them to the left

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It would give 100 mult

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Adding even one more joker..

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It'd give 144 mult

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So this joker let's you have access to exponentially scaling chips or mult

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Making it +3 for chips and mult would only require 3 jokers to achieve 9² (81)

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Yeah, making +3 makes it more legendary.

wispy sail
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with 6 (11 jokers) negatives if played on the far right it gives 900 mult if its +3 and it gets squared

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900 is ok but it nowhere near trib/perkeo but ig its as ok as good as the other 3 weirdos

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but 900 isnt enough for 6 negatives and a legendary thats based off of getting negatives

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ig its good with anaglyph deck if you get a triboulet and get 21 negatives on ante 19 or 20 or whatever

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then its 5625 mult

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This is only good early if you get like 4 cheap jokers and a negative then it gives 125

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But it falls off hard or endless

modest path
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I really can't make it much stronger or else it'll be way too crazy

wispy sail
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yeah ig itd be ok for mid-high scores

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but insane scores are entirely hand based (baron, triboulet

modest path
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Yeah, this is joker based

wispy sail
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maybe if it was +0.25x mult per joker on the right?

modest path
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And then squaring that?

wispy sail
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uhh no ig that is an entire new joker

modest path
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That's pretty weak

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Anyways, I was thinking about completing a run when creating this joker

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Not so much for endless

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As endless basically relies on glass cards and red seals

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Can't really skew this joker's abilities for endless when a player really would want to complete runs

wispy sail
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what if it did the +2 on the ones to the left then +.25x then for ones on the right then it multiplies its mult (not the total) and squares that?

modest path
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But it's still compatible with enough negatives for the elite players

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So squaring the base mult it receives and leaving the xMult?

wispy sail
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like 2 to the right 5 to the left is (10x2)^2=400

modest path
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You want to square both of them?

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That could work

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Though it's chip factor would leave

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Or just the mult?

wispy sail
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i was thinking the xmult would only (e)(a)ffect what it got from the left and nothing else

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the take what it would get from the and square it

modest path
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Seems a bit complicated for a player to understand

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I also feel like having a joker that simply squares your mult would be OP

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Like a class of its own