#Codex Arcanum - Alchemical Cards and abilities

1 messages · Page 4 of 1

oblique heart
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Mb it didn't fit?

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like there is not enough space

fossil grail
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2 vouchers, joker rebalancing, a new API, a new tag

oblique heart
fossil grail
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there might be more, the version is not fully sealed

oblique heart
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I see what did there

fossil grail
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wait i didn't mean that like that XD

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or did i?

oblique heart
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ok ok

halcyon cobalt
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and that fit

sterile patrol
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what's magnet's effect?

fossil grail
halcyon cobalt
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ooh

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i like it

sterile patrol
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ooh!

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seems pretty useful

oblique heart
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look how some letters were changed

halcyon cobalt
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yeah

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but that happens with the tarots too

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and lodestone has less letters than manganese

oblique heart
oblique heart
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Im just assuming

halcyon cobalt
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it'd probably work

oblique heart
# fossil grail

seems very reasonable
while aero draws you twice as many cards, those cards are completely random
but magnet gives less cards in exchange for a targeted draw

fossil grail
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exactly

sterile patrol
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does it draw them from your deck, or does it create 2 new ones?

sterile patrol
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oh that's INSANE actually

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i could see some really cool plays with this one

oblique heart
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with all cards revealed I think Soap by far has the most questionable effect

halcyon cobalt
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what's soap's effect again

oblique heart
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^

halcyon cobalt
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yeah

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it seems like a pretty bad effect

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aero is better in every way since you get 4 new cards and you keep the cards you had in your hand in the first place

oblique heart
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and even if u implement this change, it would overlap with Magnet

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which is quite bad

halcyon cobalt
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yeah

oblique heart
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Remember the effect Clay suggested for Lead?

halcyon cobalt
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no

oblique heart
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I think it would fit soap

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• Your cards can't be destroyed or debuffed and always score for one blind.

halcyon cobalt
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ooh yeah

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like it scrubs the debuff

oblique heart
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Purification

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yeah

halcyon cobalt
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that seems like a great idea

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does the always score thing mean like splash

oblique heart
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yes

halcyon cobalt
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oh uh

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i think that is a bit powerful

oblique heart
halcyon cobalt
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probably the can't be debuffed thing would be best

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and lead could get the cards can't be destroyed thing

oblique heart
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No debuffs is niche
No destruction is niche
And splash effect is the only consistent thing

halcyon cobalt
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eh

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i think that there could be some better secondary effects than the splash and destruction prevention

oblique heart
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I'm listeninghoojSusgeNoted

halcyon cobalt
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oh uh

verbal quiver
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Alchemy card idea: Acid: Pick 3 cards, the right two will have the same rank as the leftmost for a blind

oblique heart
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@verbal quiver

verbal quiver
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Acid: x2 mult for next hand (3 uses left)

oblique heart
oblique ether
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idk if you're also trying to make this mod compatible with 1.0.1c, but i found a bug on that if ur interested in fixing it
the perishable and rental info tabs don't appear on alchemy jokers when they have any of those stickers

viral herald
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cant wait for cement

sterile patrol
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ohhhh cement could possibly be sick

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for the rest of the blind, all hands played that don't have 5 cards have the rest of their slots filled with stone cards

viral herald
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rubber,,,

hollow nimbus
# viral herald rubber,,,

'The first and last card scored in the next Poker hand are retriggered', maybe, referencing how rubber tends to bounce?

oblique heart
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idk man I overcooked again

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I have no idea but I feel like something is off

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mb it's the colors

oblique heart
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ahaha

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I love that

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but I feel like it's quite op

viral herald
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glue ?

oblique heart
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oh yeah, my favorite source of inspiration

golden sparrow
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You don't say

oblique heart
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for free wins

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I don't like that personally

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but the concept is funny

oblique heart
# viral herald

• When your next poker hand scores, all held in hand cards also score.

golden sparrow
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It's fine. Remember, these are single use cards that don't provide permanent scaling or deck manipulation

oblique heart
halcyon cobalt
halcyon cobalt
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or only give 2 stone cards max

oblique heart
oblique heart
oblique heart
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Rubber
• After your next poker hand scores, return all scored cards back to your hand.

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Glue
• When your next poker hand scores, all held in hand cards also score.

halcyon cobalt
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for soap

oblique heart
halcyon cobalt
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whatever

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just go with the lead thing

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and maybe add the flipping prevention too

oblique heart
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Also, did you suggest a single effect or they are two separate ones?

halcyon cobalt
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uh

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it was meant to be one effect but idk anymore

oblique heart
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it's very convoluted
It sounds like: «Make your cards immune to these 4 specific effects that you barely come across during your run».

halcyon cobalt
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yeah

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what was the lead effect again

halcyon cobalt
viral herald
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but also i think itay and lyman are making their own

halcyon cobalt
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oh cool

viral herald
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like bismuth (as far i could tell) is just neptune

halcyon cobalt
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i mean

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pretty sure that in alchemy the symbols referred to planets and materials

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like with mercury

viral herald
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yeah but not in this case unless i didnt do enough research

halcyon cobalt
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i mean

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hmm

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wait yeah

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when i look it up it says bismuth is like OC but rotated 90 degrees counterclockwise

obtuse rune
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i dont remember where i got bismuth from

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ah now i remember

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yeah no its a real symbol

viral herald
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whered you find it

obtuse rune
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wikipedia LMAO

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its the Torbern Bergman symbol for it

viral herald
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thats colbalt ?

halcyon cobalt
viral herald
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yeah so

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bismuth is the symbol for neptune

oblique heart
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Is there a better way to do it?

obtuse rune
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thats just how tarots do it

oblique heart
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understood

spice yacht
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between soap, lead, and tin, there's been several different suggestions of elements to be 'prevent debuffs'

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i still lean towards tin

oblique heart
oblique ether
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another good one could be "make X amount of cards Wild suit (for X time?)"

oblique ether
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Gotcha

nova whale
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oh yeah that's crazy with seance

oblique ether
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Idk thought it'd make wild useful lol

oblique heart
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seance??

nova whale
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draw a straight, you get a straight flush

oblique heart
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i see i see

verbal quiver
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Acid (3rd rework): Rettrigger all cards for the next hand

golden sparrow
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already a card coming out

fossil grail
cyan magnet
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what are the alchemical cards in rn

oblique heart
fossil grail
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  • Soap, Manganese, Wax, Borax, Glass, Magnet
fossil grail
agile tulip
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cool

nova whale
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how did you do this

fossil grail
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using @outer pike's awesome help

outer pike
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by cheating

nova whale
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oh i see

outer pike
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(buttons aren't all that complicated to mess with, as it happens)

fossil grail
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true

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just never thought about using them XD

outer pike
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(basically just override the function call the button uses with a different, similar function)

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shoutouts to Usable Jokers for being the progenitor of the code at work here tbh

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(fusion jokers did it first but i made usable jokers before fusions came out :))) )

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(one day usable jokers will be usable, trust)

fossil grail
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XD

outer pike
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it literally needs like two more things ok

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i just do not have the thinking stick

nova whale
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ok but can i get a quick easy and free way of doing this please and thank you i cannot read

outer pike
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the functions

  • G.UIDEF.use_and_sell_buttons
  • G.FUNCS.can_select_oddity
  • G.FUNCS.select_oddity
    in oddityapi
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the first one has some stuff for non-consumable oddities as well, so you'll probably want to skip over the first code block therein

nova whale
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oh wait i can see

outer pike
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yea

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please steal my code

nova whale
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what is going on

outer pike
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mood

nova whale
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oh well i will do this tomorrow

nova whale
outer pike
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it's the same probably

fossil grail
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it is

nova whale
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but it'd probably be simpler

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oh

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um can you see what print(not not MoreFluff.Booster) returns in your init function

outer pike
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seeing as i dont have MoreFluff installed, it will probably return a stacktrace

nova whale
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oh maybe

spiral tendon
outer pike
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🫡

spiral tendon
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Also, alternate idea for Soap, since I've seen discussion about it being a "cleansing" effect but that preventing debuffs might be too niche/better suited for a different element:

Soap: reshuffle all discarded cards and redraw your entire hand. The idea being that rather than just increasing hand size or giving you extra hand size, it completely wipes your current situation for effectively a fresh start

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So the tradeoff is less control/consistency, but more escaping a completely fucked situation, especially synergizing with bigger hand size

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but also, if you have either played/discarded good cards already (like purple seals!), you have the chance to see them again

fossil grail
spiral tendon
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remind me what phosphorous does

fossil grail
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Return 4 discarded cards to the deck

outer pike
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i think the fact it can drop steel cards from your hand (and also just give you a dud hand) makes it more of a sidegrade

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the simplicity of phosphorus being in its favor here

spiral tendon
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oh right, well in fairness I think phosphor needs a rework anyway imo

outer pike
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though i do have to say, phosphorus feels INCREDIBLY weak, but maybe i just dont play the game in a way that it works well

spiral tendon
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And actually it would synergize quite well with the suggested soap change because you'd effectively be cleansing your discards to have a second fresh draw, and thus be able to control your phosphorous topdecking even more

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Still not that strong, but serviceable and niche enough to matter

nova whale
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phosphorus is probably good if you get a good hand immediately

spiral tendon
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Another thing worth exploring might be building phosphorous to do something for straights specifically. There's a lot of things that reward rank/suit homogeneity but straights are antithetical to that

spiral tendon
nova whale
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if it were say
put the 4 most recent discards on top of your deck
we'd be talking

fossil grail
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I can make it like that

spiral tendon
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Mmm, I understand that change making it more usable more of the time but also now it's starting to feel like Aero

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since if you discard 4, then redraw the same 4

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or if you know they're coming after 4 new cards, you basically just drew 4 new cards

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which is what using a discard already does lol

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The main difference would be getting to play the same cards and then draw those played cards again

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So what if it just returned the next played hand back to your hand?

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cut out all the deck manip shenanigans

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The cost would be you can't draw new cards because they'd fill up your hand all over again

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but you'd effectively get to play any hand you draw 2 times

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which actually feels way simpler and like the design idea I've been zeroing in on

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Phosphorous: Return next played poker hand back to your hand

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Relevant interactions include gold seals, glass cards potentially breaking, extra rolls for lucky cards, and also potentially letting it still discard non-scored cards, so if you play a high card you can score your high card but still get a 4 card discard at the same time

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I don't think that's necessary though since that's basically how high card works anyway

nova whale
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the main issue with phosphorus right now is 4 cards is practically nothing in a 52 card deck

spiral tendon
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I'd say that there's no situation where it's worth the consumable slot it occupies, because the benefit of reshuffling a bunch of discards into your deck, which you won't draw most of the time, is virtually nonexistant. The cards selected are random, the place in the deck is random, and so even if you do draw them, it's not notably beneficial, short of some incredibly meticulous probability manipulation to try to optimize your chance of drawing some hand by like 0.1%

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So yeah 4 cards being so small compared to a 52 card deck just means the already random cards are very often never even drawn again

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but I'd say the problem is more than just that

fossil grail
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We will see how we can rebalance the cards

golden sparrow
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I made Phosphorus return the four most recently discarded cards back to your hand and I've found much more use for it.

oblique heart
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I've already suggested a phos. QoL buff in an easy and reasonable manner: return 5 cards (prioritizing modified cards)

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So, you won't get random junk that you've discarded during this round

oblique heart
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No?

oblique heart
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it's an indirect, slow effect that requires additional setup

golden sparrow
oblique heart
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Oh, sry. Missed that part.
But this kind of effect is as niche as the current one

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That's only useful for abusing Purple seals and mb burned joker ig?

golden sparrow
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Played cards are considered discarded after scoring.

oblique heart
golden sparrow
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You can score a hand and return the four rightmost cards back to your hand

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but it doesn't have to be four

oblique heart
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You score 4 powerful cards, use phos. and get that same 4 powerful cards back to build the same poker hand with those 4 cards

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that's gotta be better than Aero

oblique heart
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pretty much the same thing value-wise

spiral tendon
oblique heart
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yes

golden sparrow
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Pretty much. I modded this change like a week ago

spiral tendon
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I don't think that's particularly overpowered, and I think the "draw 4 cards" from aero is distinct because of its interactions with hand size effects, held in hand effects

golden sparrow
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The effect is fine. Don't get hung up on the value of four. it can be two

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or three, or one.

oblique heart
spiral tendon
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Wax is like 1 blind Cryptid no?

oblique heart
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Wax would be just almost always a straight upgrade

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yes

spiral tendon
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I don't understand how "play the same hand twice" is comparable to "duplicate this card twice"

oblique heart
spiral tendon
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Oh oh I see

oblique heart
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from played hand

spiral tendon
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yeah I think it's fine for it to return 5 frankly

oblique heart
golden sparrow
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I mean I don't want anything. I'm just saying what I do to my game and what I feel is balenced from how I play. My Alch packs all cost a dollar more.

spiral tendon
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even if it makes phosphorous very meta, I don't think it's bad for it to be good

oblique heart
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???

spiral tendon
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Mmmmm

oblique heart
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what am I missing here

nova whale
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do you have the jumbos and megas costing more? because i'm pretty sure them all having the same price is a bug

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should be 4/6/8 to match the others

oblique heart
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there's currently a bug

golden sparrow
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They are powerful effects but I don't think they're better than being able to upgrade hands with Planet or change your deck with Tarots.

oblique heart
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so packs cost would be the same

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which I personally don't agree with

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but we'll have to wait and see how's the new patch will go

obtuse rune
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i cant speak for feder but im pretty sure the pack cost thing is just a bug

golden sparrow
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I already have a list of changes I want to make

oblique heart
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it gotta be since mega and regular cost the same

golden sparrow
oblique heart
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It's open for everyone

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just type in your stuff and sing it with your name

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it's not necessary but still will be better if we all could organize our thoughts

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messages could get missed in the chat

viral herald
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what the lithium

spiral tendon
# oblique heart I told devs the same but they answered me that they value Alc. cards just as muc...

one way of framing the two is a bit like card reward screens vs potions in slay the spire, obviously they can both sort of be potions (like using The World to make a spade flush in a pinch or smth), but if the idea is that alc cards are meant to hold you over through a tough threshold but without leaving you in better shape afterwards, i could see the value of alc cards being more variable than the reliable value of tarots that set your deck or your econ up for longer term, but with less reliable short term benefit

spiral tendon
# oblique heart It's like Aero but you get 5 cards that you always need

I was doing some thinking about this point and I think the approach to a lot of these cards is sort of "what would be an interesting effect" and maybe not quite as much "what role does this card play in the broader ecosystem of the game". Maybe the role that phosphorous plays can overlap somewhat with aero, in a way like how temperance serves a comparable purpose to the hermit, but the two are distinct so that their desired effect is produced under potentially different circumstances

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That's not to say phosphorous should just be "better aero" but idk, I think there are reasons to draw for more cards that aren't simply to play the strongest possible hand right now. Quicksilver (I think) expanding your hand size by 2 could produce more potential value than aero but there's a distinguishing identity to each, and I think getting to play a hand twice doesn't have as much versatility as aero's drawing 4 cards, even if it may be more valuable more of the time. It can play your gold seals more, but it stops you from digging for your gold cards or steel cards etc.

oblique heart
spiral tendon
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absolutely true

oblique heart
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if not that, I'd have no problems with packs cost

half gate
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Comparing back to Temperance and Hermit - Hermit may be more reliably useful, but Temperance has a higher potential payout depending on your jokers, and will get you out of a bad economic spot where Hermit won't

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They're both "money on sale", as the Egg puts it, but in different ways that produce different use cases

spiral tendon
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Right

oblique heart
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it's more like that we compare bursty powerful temporary effects and less powerful but more permanent effects

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that's how i see it

spiral tendon
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And I think that as a guiding philosophy would serve the mod well to abide by

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I think it's not clear to me actually, do you feel alc packs should be more or less expensive than they are (not counting the price bug)?

oblique heart
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should be less expensive due to the current state of power of most alc. cards

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even ignis and aqua need buffs

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+1 hand/discard are quite negligible most of the time, their only saving grace is that they provide flexible consistent value

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but still that's not enough imo

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Some of the other elements that have more "unique" effects suffer from not providing enough base value and are very niche and specific (and even when you meet all conditions they still don't pop off quite as expected)

spiral tendon
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Mhm

oblique heart
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While I understand the urge to create fun and unique effects, without proper balance, it would be a lackluster to play with these cards

spiral tendon
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I can definitely cite experiences where I found I was holding onto an alc card because I was hoping it would come in handy, and then never feeling like I was in a situation where it felt worth it to use because I was either fine without it or dead even with it

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and some other times where, with the mod's jokers, I was generating so many that I had an infinite

oblique heart
# viral herald what the lithium

my personal nitpick - I think that the main vertical stick should be shorter abd the ")" shaped line should be moved down as well

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other than that great art🔥

spiral tendon
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oh yeah loving that lithium

oblique heart
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very relatable

viral herald
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its a “custom” symbol from one of the dwarf planets i forget which

viral herald
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pluto is like P and L mixed

spiral tendon
oblique heart
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while atm it's like 25%

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mb even less actually

spiral tendon
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I think... I kinda think maybe alc cards just shouldn't produce money wholesale at all, if I'm being honest

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cuz it feels like it throws the point of them out the window if you're both trying to design something that's like "be really strong, for now" and also something that says "you might be able to get some value, later"

oblique heart
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the only 3 permanent effects - the most valuable

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obviously

oblique heart
spiral tendon
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Yeah

oblique heart
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I can pretty much predict that if Salt just stays the same (+1 tag) it would be the most used card by far

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free tags are no joke

spiral tendon
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mhm for sure

golden sparrow
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Did you see what I put in your docs?

oblique heart
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Let me check

spiral tendon
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It makes sense from the perspective of hearing neat ideas and just wanting to implement them, but yeah when you take a step back and look at the design it's clear how stepping out of the realm of "large, short term benefit" sort of makes a restricted meta

oblique heart
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I actually have no idea what that means:

Studious Joker, The Seeker, & Salt
Change giving their respective card(s) or tag to give the same amount of
Alchemy Tags.

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Can you rephrase that?

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So, you like get a pack instead of a alc. card?

golden sparrow
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Studious gives one Alchemy Tag when you sell him. The Seeker gives you two Alchemy Tags. Salt gives you an Alchemy Tag.

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Yes.

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You get a choice. so it's slightly better.

oblique heart
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Not a bad idea actually, give player more choice since quite a lot of alc. cards are niche in their use

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and they are temporary by nature

golden sparrow
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Exactly. If one really fits your deck you'll have a higher chance to grab them.

oblique heart
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but you better rephrase what you typed cuz it pretty confusing at first glance

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or mb it's just me

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idk xd

oblique heart
spiral tendon
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Salt giving an Alc tag feels like Emperor in exactly the right way

oblique heart
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You ment Starseeker?

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alc. tag gives you one regular acl. pack

spiral tendon
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I was referring to their suggested change to make Salt give you 1 alc tag, i.e. generate a different alc card you can choose from

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Though maybe worth considering having Salt be literally just emperor for alcs

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instead of a choice thing

fossil grail
spiral tendon
#

oh have I not seen that

fossil grail
golden sparrow
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Shouldn't you be asleep

fossil grail
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8 pm

spiral tendon
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lol

oblique heart
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lmao even

spiral tendon
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Okay I see everything in context now

fossil grail
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Also it’s a holiday, so we had a fancy dinner

spiral tendon
#

One thing to keep in mind if you'd replace card gen with tag gen is that double tags are already kinda fragile so it might not be preferred to pop them the first time you see a Salt

oblique heart
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so this all is unnecessary if most balance issues would be resolved i think

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a lot of alc. cards have quite specific effects, so at least giving player more choice would change the situation slightly

spiral tendon
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I think it would be better to address the more foundational balance issues since imo it shouldn't be necessary to generate tags in those ways

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i.e. target a different problem

oblique heart
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sure thing

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I'm just saying this could be a temporary bandaid fix

spiral tendon
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oh for sure

oblique heart
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until things would be figured out

golden sparrow
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Hot peppers!!

fossil grail
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We are still looking into balancing the alchs (primarily doing some stuff for soap and sulfur), so be on the lookout for that

golden sparrow
fossil grail
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Both

golden sparrow
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I have an idea. You get $1-2 for every card played and scored during this blind

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I'll think of a Breaking Bozo rewording/effect because I feel like that may be needed sooner than later

oblique heart
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hope everything will work out well

oblique heart
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just direct econ value is a no-brainer

fervent shuttle
# fossil grail

That looks really fun!!! Imagine the strategies with using and preserving to use this card!

oblique heart
#

indeed

fervent shuttle
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Is there an available update by the way? No pressure to the dev

fossil grail
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Not yet, this update has a lot of things going on within it, and we are doing a round of testing and balancing before we release it

obtuse rune
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Basically: garfSwole

cyan magnet
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idk if im the only one but salt and sulphur def feel like 'use now' consumables

oblique heart
#

I can do ~10 runs for stats and looking for bugs

verbal quiver
#

Can we add uranium for funnies? /hj

tiny marten
fossil grail
fossil grail
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so, you remember how we said that we will only add six alchemicals to 1.1?

#

well...

oblique heart
tiny marten
#

What did you do, other than coke

fossil grail
halcyon cobalt
viral herald
#

lithium confirmed fr

halcyon cobalt
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i hope we get phlogiston

oblique heart
halcyon cobalt
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there've?

fossil grail
fossil grail
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Lyman is the artist

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the amazing one

halcyon cobalt
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yeah

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agreed

viral herald
fossil grail
halcyon cobalt
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are there going to be more alchemicals in the update

fossil grail
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3 of them to be exact

halcyon cobalt
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which ones

fossil grail
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You’ll see…

oblique heart
#

Luna, Sol and Lead mb? (my guess)

viral herald
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saw one being tested earlier

halcyon cobalt
#

i just hope one of them is phlogiston

halcyon cobalt
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what

obtuse rune
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itay took my lithium pills

halcyon cobalt
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oh

outer pike
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lyman busy being the awesome artist

floral tulip
#

have we got thy update yet :D

cyan magnet
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no

golden sparrow
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Still some balancing for the Jokers I believe and some talk about adding a few more cards.

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I believe, don't quote me.

fossil grail
agile tulip
#

pls update link, look cool

fossil grail
fossil grail
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And silver!

oblique heart
#

Speaking of Uranium - it could be a secret element that is unlocked via certain specific actions

fossil grail
#

oh that would be fun

oblique heart
#

you can make a separate 5th page appear in the collection with Uranium in the center or something like that

fossil grail
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that might be fun

solar delta
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kinda making it a clear slate in a way after use of gold

solar delta
#

that is so cool

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youre a genius

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(i love gassing up local modders in balatro)

outer pike
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local modders love gaslighting you too

smoky vigil
#

is there any chance of making these cards give permanent run buffs

obtuse rune
#

probably not

oblique heart
#

it works in the current version

#

I abused Bismuth via DNA

obtuse rune
#

In that sense sure

oblique heart
#

I think i misunderstood the question

#

By design Alc. shouldn't give direct permanent benefits

#

correct me if I'm wrong

golden sparrow
#

Yeah you got it the second time around. He mentioned yesterday his thoughts that Alch cards are underpowered.

spice yacht
fossil grail
#

BTW the tabs are bigger now!

nova whale
#

awesome

#

are you going to 24?

fossil grail
#

yes

outer pike
#

ill keep tabs on your tabs

tiny marten
outer pike
#

unlock api....

tiny marten
# fossil grail huh that's fun

If you do make it a card

It definitely deserves to have its symbol be that of Uranus

I mean it’s named after the damn backwards planet

#

Also imma suggest orange and green for the energy spark things around it because classic green radiation and uranium ceramics being orange

oblique heart
#

Wait, what does Luna?

fossil grail
#

Silver?

oblique heart
#

yeah

fossil grail
#

what about it?

outer pike
#

once you make update with Silver in it i'll make my Moon planet able to spawn alchemical card

oblique heart
#

Oh, I mean what effect does it have? Since you showed off Gold, I thought I've missed what silver does

fossil grail
#

converts 4 cards to lucky cards for one blind

oblique heart
#

thanks for clarifying

fossil grail
#

it is just a pun, but i like it

oblique heart
#

one fun synergy I am thinking about is if, let's say, Silver were also granting you a Opps all 6s effect for one blind, it could synergize with glass

#

Do you think that's would be op?

fossil grail
#

hmm... i like that

oblique heart
#

I feel like a temporary Opps all 6s effect could be a fun thing to play with

#

since you can potentially stack the effect

#

if you have multiple copies

#

that'd require some extra text unfortunately, so the only way it could be shortened is something like: «Bla-bla and doubles all probabilities for one blind.»

#

just without expanding on the effect like the og Joker

#

Can't really tell how much space that will take

fossil grail
oblique heart
#

could work as well

#

technically the same thing

golden sparrow
golden sparrow
#

Don't listen to me I'm being stupid n nick picky

outer pike
#

that would be if each page was like 6 cards wide

golden sparrow
nova whale
#

it's normally all on one page in vanilla

golden sparrow
#

...is it supposed to be?

outer pike
#

spectral is the oddball in vanilla

golden sparrow
#

Hold up

outer pike
#

planets only on two pages in SMODS because the API was set up to allow pages

#

and i think the 3-wide display was to set that up better?

golden sparrow
#

Huh didn't know that

fossil grail
#

I made the planet API XD

outer pike
#

im sorry

verbal quiver
#

Anyways my idea for Osmium: For the next hand, played cards return to your hand

oblique heart
#

@fossil grail how do you like the idea of incorporating diff Jokers' effects for Alc. cards (as their «temporary» versions)?

#

Like what I suggested for Silver

#

Same could be done for Gold: give it Midas Mask effect for example

fossil grail
#

That could be fun, I’ll see about it

oblique ether
#

Any plans to release an update soon? Dying to play all the new alchemy cards

fossil grail
outer pike
#

thats another 6 hours

oblique heart
#

Any chance you run a beta test?

nova whale
#

they said they would

oblique heart
#

understood

#

missed that part apparently

fossil grail
#

Wait I did?

oblique heart
#

that's why I'm asking!

#

I don't remember that you did

fossil grail
#

We may do a beta test

#

Right now we are doing a private test

#

But we might send it to more people to review

nova whale
#

if you do, can you send it to me so i can get alchemical compat

oblique heart
fervent shuttle
tiny marten
#

Uranium

normal estuary
#

Hi, I getting the error "attempt to index field Voucher [a nil value]" when I'm trying to play with this mod... Does someone know why this is happening and how to fix it?

carmine pond
cyan magnet
#

what does that do

fossil grail
gleaming mural
#

is it gonna be more common then soul/black hole then?

stuck geyser
#

@fossil grail do you think you could add your cards to the table
G.P_CENTER_POOLS.Consumeable after registering them? This doesn't seem to happen by itself when setting consumable = true

fossil grail
stuck geyser
#

not in the base game, but mods could rely on all consumables being in this table. I have a voucher that combines all consumables into one pool, for example. And it uses that table

#

you don't have to do this, obviously. Just would be nice to also have your mod working with it

fossil grail
#

(description subject to change)

golden sparrow
#

Rebuff is pretty nice for some blinds. Good card if you can't reroll boss blinds

outer pike
fossil grail
#

One more...

oblique heart
fossil grail
oblique heart
#

they are all the same

tiny marten
#

So it just counters debuffing blinds?

fossil grail
tiny marten
#

Did Uranium get an effect yet? Or just the art

fossil grail
golden sparrow
#

I want to wait to see what Uranium does

oblique heart
#

very unwise decision (imo)

We've discussed multiple times that this is a very niche effect especially compared to some other elements in terms of power level. It comes into play only during boss blinds and does nothing otherwise. Not to mention that you might not even come across a single boss blind that counters your build during the whole run to get a use of this card. Also tape voucher exists which is another thing that makes Oil even more useless :(
idk what else to add to this topic

#

(I'm talking about oil)

#

sry, forgot to make it a reply

golden sparrow
#

Then you don't pick the card. Skip the pack, buff Red Card, pass go, collect 200.

oblique heart
#

Then I have 1 less option in my pack

golden sparrow
#

happens

oblique heart
#

ok, let's add a card that gives you 20$ under a full moon only
«if you don't need it atm, don't pick it»

#

that's a wrong logic

#

i mean it's not fundamentally wrong

#

it's just the card we are talking about is not an option 90% of the time and even when its useful, its still pales in comparison to other elements

#

It's the definition of bloating the pool

#

I understand that this is just a fan project and all and doesn't need to be serious

#

I'm here just sharing my point of view

#

that's all

oblique heart
#

For context: there's only 6 out of 28 bosses that can debuff cards in your hand.

tiny marten
#

That’s why lead was at least somewhat better

#

Conceptually

golden sparrow
#

I'm content with anything we get because we already got more than nothing 🙂

oblique heart
#

I'm more of «quality over quantity» kind of guy, so not very excited with this kind of stuff. There's no deadlines, no rushing, just take your time, flesh things out and we chilling

#

I'm happy that we gonna play test this build first

#

Then at least we will have a real picture of what works and what's not

oblique heart
#

Will we get Rock 🤘 as well?

golden sparrow
#

Ore of a kind jumpscare.

oblique heart
#

ore of a kind sounds like it's 4oak

#

but it's 5 cards for some reason

#

iirc

halcyon cobalt
# fossil grail Oil!

it should clean and prevent debuffs and unflip and prevent flipped cards for the rest of the blind including joker cards

tiny marten
#

Works on more bosses then

#

Still only bosses but it’s better at least

halcyon cobalt
#

yeah

#

like lord of the deep dawn said it was very weak as it was

tiny marten
#

If you want to add in a specific effect of Lead, prevent destruction too

halcyon cobalt
#

ooh wait

#

it should cause all cards to score

#

since oil floats on water and that kind of thing and the cards float when they score

spice yacht
#

Once again suggesting tin because tin cans/Jupiter being good fortune/flushes often being at risk due to boss blinds

Tin could prevent or reverse any kind of flip, debuff or destroy

spice yacht
#

Anyway I think things mostly only working on bosses is fine
We have several jokers whose only purpose is to interact with bosses, and taking those is a way bigger opportunity cost

If you were to expand the functionality of a debuff or destroy preventing alchemical card, it could potentially let you get the benefits of certain Jokers like trading card or sixth sense for a round without actually destroying the card that you play

#

And preventing cards from being destroyed by another joker's trigger would have increasingly more cross mod interaction as more jokers have functions that destroy played cards

spice yacht
#

that being said, re: an entire hand cleanse it would be hilarious to just "SHUT UP [LEAF]: OIL BLAST" Verdant Leaf and not sell any Jokers before killing it in one turn

halcyon cobalt
#

yeah

#

oil does seem underpowered but it would be insane on the final bosses

spice yacht
#

yeah, that's the idea

halcyon cobalt
#

it would literally prevent every final boss from working except for cerulean bell and violet vessel

spice yacht
#

idk about it being the rest of the blind, but that's why i think cloning/extras would help there

halcyon cobalt
#

yeah

#

rest of the blind is probably too op

spice yacht
#

oil/'oil-2' the hypothetical are situational, but situational doesnt mean BAD in this game

carmine pond
spice yacht
#

if you have debuffing/destroying jokers, you know that
if a debuffing/destroying blind is coming up, you know that

halcyon cobalt
#

but i do think it should affect joker cards as well

spice yacht
#

with this mod installed you have not one but two level 1 vouchers that add consumable slots ingame (crystal ball and mortar and pestle), minimum, so hogging a slot is less of a fear

#

but yeah i think washing off your hand and jokers for a hand would be great

#

and just
use copies if you need multiple hands to beat the blind even with all your stuff intact

carmine pond
spice yacht
#

balatro is a game of skill and luck so like, sometimes you will JUST get hit with stuff that is useless at the time

#

but not useless all the time

#

and i like that about it

halcyon cobalt
spice yacht
#

mhm

oblique heart
# spice yacht Anyway I think things mostly only working on bosses is fine We have several jok...

Both Luchador and Matador are quite bad Jokers: one is supposed to be held as a last resort (and basically is weaker version of mr. bones at this point) and the other doesn't interact with most bosses for some reason???
Chicot is arguably the weakest out of all Legendaries (I've seen a lot of discussiobs about that).
In any case, these Jokers are a clear example of why Oil will be on weaker side of power level.

Expanding on it's functionality is the only option if you want to keeps it's og idea as is (card protection).

All interactions you've just mentioned is a good thing and an indicator that it will buff Oil and make it more synergistic and fun.

spice yacht
#

I will say, on a similar note to your argument, if Oil in its current state was to be the only card in the 'debuff prevention/removal' design space without changes, I'd be disappointed somewhat myself

#

but it has room to be either complemented or expanded, both conceptually and, I think, in the design ethos of the mod

oblique heart
#

indeed

#

totally agree

spice yacht
#

I definitely don't mean to say your points are invalid but I'm periodically taken aback by the way you present or defend them
not most of the time, by any means, only rarely

#

but I do see the rationale either way

nova whale
#

what if salt was "debuff selected card and gain $ equal to its value"?

oblique heart
#

+1 tag

spice yacht
#

hmmm
👁️ allow me to put on my non-game design, insane occultist hat
salt in alchemical symbolism: passivity, inertia, foundational, i can see the idea of it giving potential for the future at the expense of present
salt in general symbolism: 'salt the earth' -> render infertile; 'salary' -> money; i see some real cookage happening here

nova whale
#

salt just giving $10 doesn't fit alchemicals either tbh

oblique heart
#

it's sulfur

#

xd

#

but yeah, you are not wrong

#

we've recently got a Gold alc card

#

as a replacement ig

nova whale
#

oh, right

#

mb

#

i mean sulfur also fits debuffing tbh

spice yacht
#

i was going to say, sulfur -> $10 and then gold->don't play -> like, $12 is

#

a weird combo of overlapping design space

#

although it does work with retriggers/etc like mime, or gold ticket

oblique heart
#

I think sulfur is getting changed

spice yacht
#

i think sulfur should just be changed

#

yeah

#

cause sulfur is like
flame, heat, activity, dynamism

#

i think it shouldn't just be "hnrghl, jollars", but i dont think it will remain that way lmao

#

btw who does the art primarily for the cards i forgort

oblique heart
#

Lyman!

#

the goat

outer pike
#

lyman the literal god amongst us

spice yacht
#

@obtuse rune i just wanted to say
i really like how, while keeping a distinct and consistent overall palette, you manage to make each alchemical card visually unique with how the background reflects the element and function

#

i think your work here is a great example of the ways in which limitation, not only to a resolution, but also to a palette breeds creativity

#

thats all

spiral tendon
# spice yacht I definitely don't mean to say your points are invalid but I'm periodically take...

I think it's easy, especially with fan projects like this, for the provision of feedback to feel like an investment of "ownership" of a project in some small way, such that the way a person thinks about or suggests changes to something may be different when they see it in its construction than when it's presented to them as "finished" already. I've observed this myself, and being on both sides of it as the creator and the critic, I know I can sometimes get carried away in pursuing my vision of something even when that thing isn't mine. I think the mod has a lot of effects which have still yet to be tested at scale, and so in its infancy (not unlike the game itself frankly), lots of ideas for what should or shouldn't be changed may get more fervor then is warranted.

At the end of the day, time will tell us all and patience will be the key to learning what feels right or wrong about the mod. And on top of all of that, we still have the wonderful creators here to thank for such an inspired concept, both visually and mechanically, and it will ultimately be up to their judgement what is worth tweaking and what is good, fine, or accepted.

last snow
gleaming mural
#

too niche, i think

fossil grail
fossil grail
#

BTW new Sulfur effect!

tiny marten
solar delta
fossil grail
#

and also new phosphorus, since the last one was too weak

oblique heart
#

you can only effectively use it if you get all your important cards in the starting hand

#

otherwise you discard useless cards which start clogging Phosphorous' pool

#

anyways, that's still better than the previous version

oblique heart
#

high risk high reward

#

(unless your build is busted af EZ )

tiny marten
#

Add The Needle to current blind for extra $$$

oblique heart
#

basically yeah

royal delta
royal delta
oblique heart
#

and quite rng as well

oblique heart
#

with/without spikes at the top?

#

@obtuse rune

verbal quiver
oblique heart
#

smol

verbal quiver
#

open in browser

oblique heart
#

sure sure

verbal quiver
#

i draw in ibis paint so i can't really upscale

obtuse rune
#

i think it looks nicer without the spikes (but i like the rounded dithering of the first one

verbal quiver
oblique heart
#

yeah, rounded dithering looks neato

obtuse rune
#

brain lag

oblique heart
#

xd

#

all good

oblique heart
#

it's really good for spriting

tiny marten
spiral tendon
# fossil grail BTW new Sulfur effect!

I like this idea a lot, I like the idea of there being some alc cards which, if they're gonna give you positive permanent effects, they give you negative current blind effects. Feels like a clever reversal of the initial premise of the mod while still maintaining its spirit

undone summit
verbal quiver
oblique heart
#

I've mirrored them to make them less janky and chaotic

undone summit
#

Ooooo nice

spiral tendon
#

that's objectively the best one

#

I think the mirrored dithering was the right call

oblique heart
halcyon cobalt
oblique heart
halcyon cobalt
#

also do you have the link to the doc

fossil grail
#

just for clarifications, the changes in this page are not the changes that will happen in version 1.1

#

some of them may, but it is not a changelog

oblique heart
#

yes, that's not official

halcyon cobalt
#

yeah

#

it does say "suggestions" in the name

verbal quiver
halcyon cobalt
#

hmm

#

what could it do

#

also what about the osmium one

#

too

verbal quiver
#

Osmium: Played cards return to hand for one hand

#

Oganeson: Create a random negative perishable spectral card (Disappears after 1 round) and a random alchemical card (exept oganeson)

halcyon cobalt
#

oganeson seems pretty bad but

#

i like the osmium one

#

would definitely be better than just having the return cards to hand thing as a seal

#

so you could just play your best hand twice in a row

verbal quiver
#

maybe i could rework it

#

hmm

#

Now i made it "Decay" into a spectral and an alchemical card

cyan magnet
#

old sulphur was definitely a 'use now' consumable

fossil grail
#

I am sad to say that Stone will not be a part of version 1.1 of Codex

#

we have a different "_stone" that comes though

oblique heart
#

the art was so good tho

#

sad to hear that

fossil grail
#

don't worry, it will be in the future

fossil grail
#

Lowered the amount of sprites in the mod from 53 files to 8 XD

#

(no tetxtures were lost, just compiled them into atlases)

oblique heart
oblique ether
#

downdate

obtuse rune
#

good news folks

#

we solved alchemy

fossil grail
#

New joker alert!

undone summit
#

bro looks like he wants to die

#

looks great lol

solar delta
oblique ether
#

art caught me off guard a bit lol, good work

oblique heart
#

can't wait to grow a few limbs

#

Btw, will we get a Witcher Joker?

#

iirc creation process of Witchers involves alchemy

#

it would be fun reference

oblique heart
#

Radioactive Joker
• X2 Mult and Chips, your other Jokers are perishable.

Note: that means that your current Jokers get Perishable sticker as well as all future Jokers you will get instantly become perishable (as long as you have Radioactive Joker).

#

Unlocked by beating Orange stake with Alchemic Deck.

royal delta
#

I just had a Joker idea which I felt would fit this mod. I might implement it on a mod of my own, but in any case I wanted to share the idea in case others like it:

x2 Mult if you’ve used a Consumable this round

oblique heart
#

• Gains X1 Mult for each consumable used this blind (starts at X1).

#

So, you temporarily buff Catalyst by using consumables

golden sparrow
golden sparrow
#

A joker that gives held Alchemical cards 1.5 X mult would be interesting. Observatory at home.

royal delta
royal delta
#

I guess it already exists XD

tepid tinsel
oblique ether
#

Excited to try both mods at once, they look like a fun way to break the game

verbal quiver
spiral tendon
#

methamphetamine card when? blueprint

oblique heart
#

looks very nice

verbal quiver
oblique heart
#

Disciple
• Once per round, after you use your 2 consumable cards, create an Alchemical card.

#

@fossil grail what do you think?

#

(sry for ping)

oblique heart
#

(added whit boarder)

gleaming mural
#

huh, reminds me of occultist

#

but like, better

carmine pond
oblique heart
cyan magnet
oblique heart
#

My bad :P

vague cradle
#

is there a .io page for this like fusion jokers?

verbal quiver
fossil grail
halcyon cobalt
vague cradle
vague cradle
fossil grail
halcyon cobalt
#

cool

#

oil should unflip cards too

fossil grail
halcyon cobalt
#

oh

#

the description makes it seem like it only removes the debuffed effect

oblique heart
#

or it's in the works for now?

fossil grail
oblique heart
#

cool

spice yacht
#

Ooooh I love these new ones

fossil grail
#

@here
I am so so so happy to announce that Version 1.1 of Codex Arcanum is out!!!
This update bumps up the total of alchemical cards to a whopping 24, while also balancing a few of the early alchemicals.
It also adds a new joker, new tarot, new spectral, and does a lot of changes relating to performance and bugs.

And, there's a new wiki page! You can find it here: https://itayfeder.github.io/Codex-Arcanum/
You can download version 1.1 from here: https://github.com/itayfeder/Codex-Arcanum/releases/tag/Release_1.1

GitHub

Added 12 new alchemical cards: Soap, Manganese, Wax, Borax, Glass, Magnet, Gold, Silver, Oil, Acid, Brimstone, Uranium.
Added 1 new joker: Mutated Joker
Added 1 new tarot: The Seeker
Added 1 new sp...

frank knoll
#

hmm there's a problem

plush heart
#

Temporary fix for that, drop it in 1x

fossil grail
#

Wait what

#

I removed the sprite???

plush heart
#

Yeeeeep, seems so

agile tulip
#

png name

plush heart
fossil grail
#

When did I manage to do that??

agile tulip
#

not have ca_

fossil grail
#

yeah no that’s not an issue on my end

#

Yes it is

frank knoll
#

the sprite was in 1x but not with the right name

fossil grail
#

Yup

dim mist
#

elemental tag seems to have the uncommon tag sprite

#

at least in collection

vagrant birch
#

I get this error when ı open the game with this mod how can ı solve this problem

obtuse rune
#

did you download the 1.1 version or 1.1.1 version

obtuse rune
#

... do you have the file it's mentioning?

#

it should be in \CodexArcanum\assets\2x

vagrant birch
#

I only have mods file, doesnt have assest file

obtuse rune
#

you must have extracted the mod wrong then

#

you need the assets file

#

you should be extracting the full CodexArcanum folder in the .zip to your mods folder

vagrant birch
#

thank you for helping ♥️

obtuse rune
#

🫡

#

all bug reports are welcome

hollow nimbus
#

Ok, found out something kind of interesting that might not have been planed- The game crashes (AKA gets an Error) after resolving a hand/blind where I used Glass on four of my cards, then used Uranium to make three of my other cards glass as well

fossil grail
hollow nimbus
#

Lemme just do it again so that I can get the screenshot

#

Pardon the quality of it- Still haven't figured out how to properly screenshot with this computer

hollow nimbus
#

What is it, Alchemy person? (Don't know pronouns and didn't want to assume)

fossil grail
#

i am currently uploading a patch to fix that

hollow nimbus
#

Ah, ok. I was about to say either Alchemy Man or Alchemy Lady, since those roll off the tongue better, but that works, too. XD

viral herald
#

Alchemy Gremlin

frank knoll
#

i don't know why but i think it's not gonna be the last 1.1.x

frank knoll
#

downloaded the new patch and will test it later

hollow nimbus
#

Time to test out the Glass-Uranium combo to see if it still breaks or not

#

It works again! The patch worked!

oblique heart
#

I can use Aqua during pack opening?

fossil grail
#

it will return to your hand

oblique heart
#

Ah

#

i see

#

First stake, first W with lvl 45 Flush

#

(just got Alc. Merchant in the next shop)

#

Description is incorrect

#

"this run"

#

should not be there

#

(or is it a bug?)

forest quest
#

That's how Satellite's text is though

spark portal
#

it lasts between runs?

oblique heart
#

If the descp is correct than it should be +200 by now

#

I used a ton of Alc cards this run

#

It's either a bug or a descp error

forest quest
#

Yea it's not retroactive

#

wait

#

hold on

#

It is?

#

Maybe the test just doesn't update until you use a alchemical card

oblique heart
#

A bug? If you use terra and score gets reduced lower than required, you don't win

undone summit
#

I wonder if that would work if terra gave you a percentage of the blind’s chips rather than lowering the blind by a percentage

Probably not but I’m just throwing it out there in case it helps

halcyon cobalt
#

ehh

#

not sure if that would work

tiny marten
#

Functionally the same right?

X% less of the chips you need to get

halcyon cobalt
#

yeah

#

but there were some jokers in mika's mod collection that gave chips equal to a certain percentage of the blind and you could very easily go infinite with it on plasma deck

fossil grail
#

interesting

#

i will fix that for the next patch

verbal quiver
#

happened on Plasma deck

fossil grail
lapis patio
#

magnet drew my jacks instead of king?

golden sparrow
#

hmmmmm

glacial blaze
#

maybe its detecting default chips instead of rank? so KQJ10 would all have +10 default chips and thus be considered the same rank?

tepid tinsel
#

oh yeah it's based on base.original_value

lapis patio
#

that sucks, i look forward to it being patched

#

was trying to draw my gold king :|

golden sparrow
#

Okay I just used it on an ace and it drew two queens. I don't know what it's doing.

glacial blaze
#

nevermind ace is 11 unless base.original.value still considers aces as +10 since thats what it used to be

golden sparrow
#

haha wait

#

it grabbed a queen and a nine off of my ace lmao

glacial blaze
#

okay its just drawing two random cards then

lapis patio
#

lmao

glacial blaze
#

might even just be drawing them from the top of the deck normally tbh

golden sparrow
#

Well good thing I'm just bug testing everything

glacial blaze
#

yeah zero days are cool

golden sparrow
#

It's gucci. Things are to be expected.

glacial blaze
#

rule � about programming: there will always be zero days

golden sparrow
#

Found a bug. Used Uranium on my Queen, Blueprint says it's compatible with Chain Reaction and I only received one negative copy.

#

(I just notice Blueprint, Chain Reaction and Catalyst Joker is like Observatory/Perkeo at home)

#

Jumbo and Mega packs cost 4 again

lapis patio
#

i'd suggest changing the 2 alchemicals that the deck starts with, iirc it was gonna be used to showcase new ones but it looks like its still the same 2 in the code

#

personally i'd find 2 random ones most fun

golden sparrow
#

Or, what if you start with the tag and get a free mega pack?

lapis patio
#

but why

golden sparrow
#

Options are fun. So you don't start each run with the same cards, it could give some seeds a chance for a unique interaction in the first or second shop or something. It gives an aspect to the deck that's not in the base game, a choice before the game technically even starts. It's a different dynamic. There's possibly a handful of some implications that can come from it.

#

It's something outside of the box shrugfrog

lapis patio
#

fair enough, it does give more choices instead of just resetting more often if they were randomized

solar delta
#

NVM downloaded patch , all good!

glossy perch
#

when u have an nagetive consumble card,try to sell Catalyst reduce extra slots...

oblique heart
#

A thing about acid I find wierd:
usually when you add cards to your deck, you try to add copies of the same card if possible for potential 5oak/flush five or for different Joker synergies but what's the point of adding let's say 10 Kings to your deck and then thinning it with acid?

golden sparrow
#

Acid isn't meant for decks that are already refined.

#

Also, Acid doesn't work with Canio or Hologram.

lapis patio
#

:(

golden sparrow
#

GIVE US THE SYNERGIES WE DEMAND THUNK FEDER!!

oblique heart
#

You can thin your deck by 3 cards at max

#

if you have no dupes

#

that makes almost no difference in your odds to find a good hand

golden sparrow
#

Don't get nick picky

lapis patio
#

i don't really understand it either if it doesn't have synergies

oblique heart
#

It would be much more synergistic if it destroyed cards for one blind

#

that's something at least

#

but even then very specific

lapis patio
#

if i'm not actually destroying or readding cards then why not just use aero/quicksilver/magnet or oil

golden sparrow
#

it's supposed to.

oblique heart
#

wait

#

it's says destroys

#

huh

#

it didn't work for me

#

I had glass Joker

#

but it didn't proc off of acid

golden sparrow
#

Right, it says destroy on the tooltip. In the code Feder used the Dissolve function and not Destroy, or Shattered incase it was a glass card. Like I have mentioned it's supposed to work with Glass Joker, Canio and Hologram and provide some advantage.

oblique heart
#

Oh, sorry, I didn't see

golden sparrow
#

It's a bug or oversight.

oblique heart
#

Let's get back to square zero

#

What are the use cases for acid?

golden sparrow
#

To destroy cards from the deck to not draw them during the blind after discarding or playing a hand, overall improving deck consistency. Along with the combos from Jokers that care about destroying or adding cards.

lapis patio
oblique heart
#

???

golden sparrow
oblique heart
#

with only 2 Jokers (if we don't count mods)

lapis patio
#

hologram and sorta erosion

outer pike
#

canio

oblique heart
lapis patio
#

3 xMult jokers are enough for me ngl

golden sparrow
#

What!?

oblique heart
#

Why spend money on alc. cards in general if you put it like that?

#

Also, why you ppl mention hologram

golden sparrow
#

I mean...

#

hey

lapis patio
# oblique heart Holo?

depending on how its made it either
a. doesn't actually get rid of the cards in the first place
or
b. destroys them and then adds them back to your deck, making each count as an added card for hologram

#

so if you destroy 10 and they all upgrade hologram when they come back its insane

oblique heart
#

Have you tested that interaction?

golden sparrow
#

Yes and it doesn't work like it's supposed to.

lapis patio
#

currently it does just suck

oblique heart
#

I see

golden sparrow
#

Understanding

oblique heart
#

So we are left with 3 Jokers: Erosion, Holo and Glass Joker (Canio is a legendary, I won't count it).

#

Is that enough synergies?

lapis patio
#

i think it is if you just add the tinieat benefit for each card destroyed so you're incentivized to use it

golden sparrow
#

I'm sure other mods can work off it given the design space if there's not going to be another joker in this mod that will.

oblique heart
#

Like cloud 9 that benefits for each copy?

lapis patio
#

reduce blind requirement by 1% for each card destroyed could work for example

oblique heart
#

interesting idea

lapis patio
#

still not overly good but it'd be usable without the synergies

oblique heart
#

mb +2?

lapis patio
#

maybe yeah

#

you do have to get rid of the cards you likely want to play for high value from it

oblique heart
#

cuz u invested in copying them yeah

golden sparrow
#

You know. I think the idea of using the Alchemical cards in specific instances to gain long term or permeant advantage is the coolest way to view cards that give you temp effects

#

Like Bismuth and Dna. It gives the feeling of alchemy, you're using ingredients to get a powerful reward.

half gate
#

a bit of bleedover is fine - tarot cards go the other way, after all

#

usually give permanent bonuses, but you can also use them to get out of a tricky blind

#

alchemical cards giving perma bonuses, but only if you're smart about it, is very thematic

golden sparrow
golden sparrow
#

Yes.

half gate
#

four? no, five of a kind

oblique heart
#

(from alc cards)