#Codex Arcanum - Alchemical Cards and abilities

1 messages · Page 2 of 1

oblique heart
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Gain +1 Discard/hand literally the same text as vouchers, no?

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that's confusing

carmine pond
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yeah true

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i think they should get for this blind but i kinda get why they didnt

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if you wanna keep the planet thing,it could be that "current poker hand" (as in,the one youre currently selecting to play" gets upgraded for 3 levels this blind

oblique heart
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oh yeah, that's a real outlier

oblique heart
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it's like that one tag

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but temporary

carmine pond
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yup!

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and also a backup plan like "oh damn i didnt get my main hand time to upgrade something shitty for now"

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oh while im speaking, i should also comment i ran into a glitch regarding negative alchemic cards - if you have full consumbale slots and try to get a negative alchemy card...it fails.like the pack closes,but you dont get the consumable

oblique heart
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I also would like to suggest a change to Arsenic/an effect for new card potentially?
• Set the number of your hands and discards to the higher of the two.

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but it's kinda busted I think

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I just feel like Arsenic is weaker than Ignis and Aqua

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in terms of raw value

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mb I'm overthinking it

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Oh and one last thing:
• It would be nice if Bottled Buffoon would count used discards as well (to synergize with both Ignis and Aqua).

carmine pond
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why does it look like it has big meaty lips

oblique heart
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i knew i wasn't the only one

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looks like Homer Simpson's mouthKEKW

carmine pond
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also ive come to a stunning realization

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studious joker is strictly better jimbo

oblique heart
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it is :/

lapis patio
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what is the price?

oblique heart
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wiki doesn't state that iirc

fossil grail
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i like your Salt and Chain Reaction changes

sudden kiln
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The Weaver too! sources online say it means "recognition of destiny/required life lessons" but also, ur weaving, creation go crazy

stiff sapphire
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was salt already planned to be nerfed after the tag buffs?

oblique heart
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That would require increasing the number of cards drawn to generate an alc. card ofc

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~25 or so

fossil grail
stiff sapphire
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that's a sick effect

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and really good too honestly if its a low level hand

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just select it upgrade it and go crazy

fossil grail
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another change!
alchemical cards have a small pop-up that says you can only use it mid-blind!

molten salmon
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do i have to download the assets folder to download the mod?

fossil grail
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yes, the assets folder contains all of the art for the mod

molten salmon
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so i have to download both assets and CodexArcanum.lua right?

fossil grail
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yes

stiff sapphire
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will the thing ever be fixed where taking an alchemical card from a booster pack while your consumables are full eats it

lapis patio
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does that matter? i think it could probably be changed to make it disable the use button in packs if slots are full but then you'd just have to skip anyway

stiff sapphire
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yeah that's what i was thinking

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it'd mostly be good because people who are new to the mod are probably used to not having to worry about consumable slots when opening boosters

lapis patio
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true

oblique heart
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Tho, does it imply that effects last for the current blind only?

lapis patio
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not really

stiff sapphire
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i mean some effects don't technically last for the current blind like the levels, tags, money, etc

oblique heart
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but that's kinda the problem, no? These effects supposed to be temporary

fossil grail
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the effects are supposed to be "consumable" one time bonuses

oblique heart
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you just described tarots and planets (consumable one time bonuses)

fossil grail
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wait yeah XD

oblique heart
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The fact that you can use them only during a blind is ok? But that doesn't make them fundamentally different from already existing consumables

lapis patio
oblique heart
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permanent yes, the consumable card itself is one time use

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That's the difference I was expecting Alc. cards to have - their effects are not permanent.

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unlike tarots and planets

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in exchange their effects more powerful short term

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Currently for example sulfur is straight up just gain +10$ upon use. Why it has to be restricted for combat only? Why its effect doesn't affect combat in literally any way?

oblique heart
# fossil grail

now it makes sense that it can be used during blind only but it's still a permanent bonus, right?

oblique heart
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then I don't understand what is the actual philosophy for these cards iskasa_confused

half gate
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Tarot cards have no overarching theme whatsoever

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There are enchancements, transformation, removal, and two money makers

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Not to mention Emperor, High Priestess, and particularly Fool

spiral tendon
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I think it's true there's a bit of breadth to the effects Tarots have, probably because they're kind of the generic "consumable card" aside from planets and spectrals, where their effect is not massive, but generally fine. Planets do a very specific thing, and spectrals are like more extreme tarots with notable downsides.

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Spectrals may be a better point of comparison in terms of "themed consumables", as the weaker ones have little to no downside, or the downside is built in like the inability to select which joker/suit/cards will be effected, but you still get to make the call

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As such, I think when possible, Alc cards should attempt to maintain consistency to the theme of "temporary, explosive results", so as I've seen suggested before for example, making Sulfur do something like convert cards to gold for 1 blind so it still has the long term effect of producing wealth, but is tied in thematically by making it do something that only makes sense to do during a blind

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Salt is an exception to this trend, but I think it has a justification, which is to play with the Tag mechanic in a way that doesn't require skipping blinds, and if you think about it a bit more abstractly, building in the tradeoff of boosting the blind requirement kind of does tie in thematically, since it requires you to use it during a blind because you couldn't normally get a tag without skipping a blind otherwise

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Idk about anyone else but I kinda feel like both Terra and Salt should have their numbers boosted, since a 10% change of blind requirement doesn't feel that impactful in either direction. I think it could reasonably be as much as +-50%, considering that's roughly the difference between the small and big blinds, so using Salt is essentially saying "my build is strong enough I could skip a blind for a tag, but I want full blind value so I'll pay the price another way", and Terra actually feels like it can accomplish the opposite by giving you the moment to catch your breath and recoup your build in the next shop when the round will be probably more or less the same score requirement

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Maybe 50 is a bit extreme considering 1) it's a random tag not one you can see and choose to skip for or not, and 2) you might want to use more than one Salt card per round

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but I think even two 10%s is negligible most of the time

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maybe 20% is good

last snow
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@fossil grail I had an idea for Sulfur to make it more combat based, and not just straight moo-lah, kinda like the nerf suggested for Salt.

Sulfur: Convert ALL of your currently earned Chips into Money, gaining 1$ for every (100*blind) Chips you have. Leftover Chips are discarded. Turns to (100^blind) once you go into Endless.

oblique heart
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I thought alc. cards are supposed to provide combat only temporary benefits (affecting combat in one way or another as well)

oblique heart
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10% doesn't feel influencial enough

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buffing it would break much balance since consecutive uses of Terra doesn't detract from the max required score but from the current one instead

spiral tendon
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yeah hence returns diminish

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Which is weirdly also true of Salt because you'd be getting "less tag per score increase" if that makes sense

oblique heart
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99,9% effects in Balatro are simple and straight forward

spiral tendon
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I do feel there is an important level of simplicity to maintain at the first-principles layer yeah

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the game gets complicated enough on its own just by mixing up all the moving parts together

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each part should be simple in isolation

oblique heart
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simple effects create uniqe and complex situations

spice yacht
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Because the cards do this weird thing where you use them just to spawn them in your consumable slot

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Instead of just pulling them into your consumables

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Even though other mods have shown that it's entirely possible to direct a card from a booster pack into the consumable slots, without proccing it as a use, and presumably stopping you if you're full on slots

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Whereas the current implementation allows you to just outright make a mistake and waste a card or pack entirely

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Plus I think the use implementation in booster packs and the burn animation contributes to the feeling that you should be able to use these outside of blinds which you aren't

spiral tendon
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Yeah I think overall it was an interesting design choice to try, and I can appreciate the hacky cleverness associated with it, but it does ultimately feel like a little less clear and polished design for it in the end

spiral tendon
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the one in this video (this mod, Codex Arcanum)

lapis patio
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...

spiral tendon
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lmao im dumb

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completely ignore me

lapis patio
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lmao

oblique heart
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all good

lapis patio
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it will probably be changed soonish a cool person (autumnmood) is trying to figure out how to do that moving consumable into slots thing properly so i'd be surprised if feder just ignored that for no reason

spice yacht
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It even adds an alternative button to do so

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And it works really naturally

fossil grail
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I have been lurking around here for the entire discussion, it really has been interesting

last snow
oblique heart
golden sparrow
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Found a minor bug. Brainstorm didn't copy the effect of Chain-Reaction when I had used Salt.

tiny marten
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Still made salt, just not in game

golden sparrow
last snow
radiant compass
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with the capital D

golden sparrow
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I wonder how much of a possibility it is to be able to view your discards and be able to select which ones are returned to the deck.

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For the context of phosphorus

radiant compass
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he's done it again fellas

solar saddle
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can't wait till that's me🥹

outer pike
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can wait til thats me

lapis patio
lapis patio
outer pike
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lmaooo

solar saddle
lapis patio
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huh

solar saddle
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similar to codex

solar saddle
golden sparrow
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Souls should have a chance to be found in Alchemy packs sipp

dim mist
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wasnt there plans for there to be its own thing like that for alchemy

lapis patio
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yeah

halcyon cobalt
glacial blaze
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aether/quintessence?

oblique heart
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that's why catalyst is quite busted

fossil grail
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someone asked for a tarot?

ember crag
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Ooooooo!!!

crude tusk
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awesome!

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One of the best mods just keeps getting better

oblique heart
last snow
fossil grail
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Now, what other alchemical cards should we add…

lapis patio
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the spectral one is in high demand methinks

fossil grail
lapis patio
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😨 what do you mean which one? the spoiler one that i've commented on like 3 times

fossil grail
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Ohhhh yeah

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Other than that one

obtuse rune
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huh

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whar

fossil grail
obtuse rune
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the spectral one?

lapis patio
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is the one card not a spectral?

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(purposefully being vague because i find it funny)

obtuse rune
oblique heart
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Black Sulfur aka Brimstone (Spectral card)
• Add Negative edition to all cards in your consumable slots.

fossil grail
# oblique heart

Interesting. We might use brimstone for something else, but I like that

fossil grail
oblique heart
oblique heart
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Mb something like:

• +1 Consumable slot. -1 Hand size.

fossil grail
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When you say a “spectral card” you mean something like “soul” or “black hole”?

oblique heart
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Ectoplasm, Cryptid

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Familiar, Emmolate

ember crag
oblique heart
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you gain consumable slot

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and losing hand size

ember crag
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Yeah

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That’s what I’m saying?

formal swift
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Yeah that's weak

oblique heart
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Whatever downside feels fair

ember crag
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You’re trading a hand size for to get a consumable slot instead of the vouchers that just give you a consumable slot instead

oblique heart
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I'm here for +1 consumable slot

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It could be
+1 con. slot
-1 discard/hand

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anything really

formal swift
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With this mod there are three (i think, haven't checked egg ) vouchers that give consumable slots, and ngl i don't think we need more things that reduce hand size without any way of increasing it

oblique heart
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Only mortar voucher gives +1 slot

formal swift
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Oh, what does the second one do?

oblique heart
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the other one is Catalyst

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Joker

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+2 consumable slots, gives x mult for each consumable you are holding

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(quite busted if you ask me)

formal swift
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Wow that's- yeah

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2 con slots is powerful enough ngl

oblique heart
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I agree

tiny marten
oblique heart
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If you have card generating build, you take catalyst

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Blue seals, tarot gens

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whichever

tiny marten
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I suppose

oblique heart
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Like imagine 3-4 planet cards for your specific poker hand (in 1.0.1c patch) at the end of each blind

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Or purple seal build

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discard 4 purple seal cards - 4 free tarots

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For only 1 discard!

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also don't forget about new 8 ball

oblique heart
tiny marten
ember crag
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Maybe

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Again, it’s a hard thing to balance due to the existence of things like the Crystal Ball (and the Mortar and Pestle that this mod itself adds)

outer pike
ember crag
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I’d almost argue losing a Hand might be equivalent to gaining two consumable slots

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because hands are pretty valuable

fossil grail
outer pike
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what lol

fossil grail
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I have more consumables loaded all of the time

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So I checked out how you added logic to your tarots

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And saw that there are hooks

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So I used them

outer pike
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oooo

oblique heart
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so here we could have an equivalent exchange

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+1 cons slot for -1 discard

last snow
oblique heart
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Powder
• Retrigger all played cards in the next hand of the round.
or
• Add Red Seal to all cards held in hand for one blind.

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I'd personally would make it like «give all cards held in hand Red Seal for this blind only» (for more synergies) but I'm afraid that might cause technical difficulties

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@fossil grail what can you say about that? Doable?

fossil grail
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We are saving that idea for another card…

oblique heart
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ok then

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You can also copy paste this effect but now with Blue Seal

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with other seals such «hand-wide» effect would be broken imo

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Red and Blue Seals are the most reasonable ones

oblique heart
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Sorry for the ping (if that bothers you)

oblique heart
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In that case i can suggest:

Wax
• Add Purple Seal to all cards held in hand for one blind.

(reference to Medium spectral card which has candle on its art which also adds purple seal to a card as its effect)

glacial blaze
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are the main metals meant to be added later or something?

oblique heart
golden sparrow
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One word. Chrysopoeia.

oblique heart
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it's a process

golden sparrow
spice yacht
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planets are just for hands and those don't really reflect the metals/alchemy, and i believe an interest has been expressed in adding the metals

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and i can think of several associations for them that deal with alchemy/the occult
like Jupiter -> Tin -> preserving/protecting cards that would be destroyed/debuffed, which also serves the 'good fortune' aspect of jupiter

oblique heart
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In that case Sulfur should give its money-related effect to «Gold» alc. card

outer pike
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or þe planetary metals are hand-specific megabuffs

oblique heart
outer pike
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planet metals buff planet's hand

glacial blaze
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that would imply that there are planet metals for each of the planets, but the main 7 only cover mercury (quicksilver), venus (copper), mars (iron), jupiter (tin), and saturn (lead), the sun (gold, could technically count as black hole), and the moon (silver, could technically count as earth)
that would leave uranus, neptune, pluto, planet x, ceres, and eris (however it would definitely be possible to align other alchemy metals with these hands, just not cleanly)

obtuse rune
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i will simply make my own alchemical symbol for the other 2

glacial blaze
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you could hypothetically do that

vague sandal
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if i may add my own two cents

obtuse rune
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im 2 cents richer

vague sandal
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The planets and dwarf planets (barring planet x) already technically have symbols assigned to them

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Uranus uses ⛢, Neptune uses ♆

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Pluto has ♇ if its an astronomical symbol and an astrological symbol which apparently is not supported by the font but is

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Ceres has ⚳

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and eres has these two

glacial blaze
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i was going to suggest something but i just realized that planet x should instead have no symbol and no element but still have a card

vague sandal
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ehhh

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you could make it quasicrystal or something

outer pike
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if planet x's symbol isnt just an x i will riot

vague sandal
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uranium, neptunium, and plutonium feel like obvious choices to link to those planets

outer pike
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þose work well yeah i þink

vague sandal
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nice thorns

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potassium could potentially be for ceres since it's a very important element in agriculture and ceres was the goddess of agriculture

half gate
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Iron for Mars?

vague sandal
half gate
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oh ye

vague sandal
oblique heart
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same

glacial blaze
vague sandal
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yeah im struggling with that one a little

viral herald
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plastic

half gate
glacial blaze
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antimony feels important but im not entirely sure why

vague sandal
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hmmm

glacial blaze
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technetium also feels important and im entirely sure why but it might not be the best option

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both of those could hypothetically be planet x

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technetium because its the first(?) synthetic element and antimony because(?) its weird

outer pike
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þe obvious answer is unobtainium for planet x

glacial blaze
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that too

vague sandal
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oooooh good point

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yeahhh im all out of ideas

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are there plans for the four stages of the magnum opus?

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(nigredo, albedo, citrinitas, rubedo)

glacial blaze
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hypothetically could be 4 vouchers in a sequence

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if that is impossible then they could be merged 2 per voucher 2 vouchers

vague sandal
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plumbago(graphite) could possibly be ceres? since they're both dark and stuff

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idk got nothing lmao

oblique heart
outer pike
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technically vouchers only need to be in pairs for visual ui reasons

oblique heart
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Planet X element is the element of surprise

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smh

oblique heart
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Can you give an example

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?

glacial blaze
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lead is saturns metal
if you use lead, then straights would be buffed for that blind since saturn buffs straights

oblique heart
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Isn't my suggestion for cobalt just simply better? No need in 10+ new cards (with pretty much similar effect), just one

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Cobalt
• Upgrade selected poker hand by 3 levels for one blind.

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Selected means the phase when you pick cards from your hand to build a poker combination

outer pike
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þe specific ones could be stronger or function fundamentally differently in some way

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maybe doubling its stats directly instead of increasing level

oblique heart
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Stronger sure but fundamentally different? How exactly?

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Isn't that a bit boring?

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just straight up increasing the numbers of the score

oblique heart
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even if done in somewhat unique ways

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however, I can't imagine in how many unique ways you can put this number increasing

glacial blaze
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"all hands count as <the hand>"?

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for the blind

oblique heart
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Set the level of all poker hands to the level of your highest poker hand for one blind

oblique heart
glacial blaze
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in what way?

oblique heart
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«count as» might mean that respective jokers would synergize with everything you play

glacial blaze
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yes

oblique heart
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oh, if that's the intention then sure

glacial blaze
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just having it match score is too weak, especially if you get metals like plutonium or quicksilver

oblique heart
nova whale
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the planetary ones?

glacial blaze
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all of them if its implemented that way? if its just one then straight flush since people regularly claim that its "the hardest" to obtain

oblique heart
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that's a way better effect than just +mult/chips for a certain hand for one blind

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imo

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@glacial blaze kinda cooked with this one ngl

glacial blaze
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thanks

oblique heart
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also, imagine getting planet x alc. card in early game

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that's some crazy score gen

glacial blaze
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the secret metals would require their secret planets to have been found first in order to be available

oblique heart
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oh yeah, makes sense

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my bad

glacial blaze
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no youre absolutely right straight flush is great early

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perkeo seance neptunium would be awesome to get early and it is definitely possible

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granted perkeos involved but still

tiny marten
outer pike
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and þen plutonium is þat one img of patrick wiþ a board nailed to his head

oblique heart
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I'm not familiar with your game

vague sandal
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its
literally right under the message

oblique heart
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I mean what is the mechanic/effect

vague sandal
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they're the four theorized stages that a material or something would take until they reach the magnus opus

vague sandal
glacial blaze
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maybe like blank but 4 vouchers instead of 2?

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and the last one is stronger

vague sandal
#

that sounds
Bad

glacial blaze
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then it isnt that

vague sandal
#

but fine if you had to make me make something up right now

oblique heart
vague sandal
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yeah maybe like that then i guess

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a joker that slowly grows or something

glacial blaze
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second idea: four vouchers in a sequence, they make alchemical cards better/more common/whatever, and they build on each other in some way

oblique heart
glacial blaze
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third idea: the first idea but instead of vouchers its jokers (so basically just exodia for alchemical cards)

oblique heart
#

Play 4 different elements to get X

glacial blaze
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if exodia is too weak then they could be like "alchemical cards can appear in other booster packs" "alchemical cards can appear in the single consumable slots of the shop because i have never seen that so im assuming its not there" etc

tiny marten
glacial blaze
#

or, alternatively, each one corresponds to a single suit, but instead of mult and stuff its alchemical card related

vague sandal
# vague sandal a joker that slowly grows or something

Nigredo - Common
+30 Chips. After 10 cards are destroyed, becomes Albedo

Albedo - Uncommon
+20 Mult. After 5 cards are added to your deck, becomes Citrinitas

Citrinitas - Uncommon
2 xMult. After using 30 consumable cards, becomes Rubedo

Rubedo - Rare
Each scoring card provides 1.25 xMult. After 5 rounds, becomes Magnum Opus

Magnum Opus - Legendary
Retriggers all scoring cards. Each scoring card provides 1.25 xMult.

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idk

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numbers could use some work but maybe

glacial blaze
#

hmm

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that seems interesting

vague sandal
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Nigredo is about destroying cards cause that's what nigredo is. decomposition, cleansing

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Albedo is adding cards because that's like, bringing light and new ideas into the thing

oblique heart
vague sandal
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eh

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not really i feel

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the point of the stages is that you have to go through them in order

oblique heart
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putting all of this into one joker is a bad decision since most jokers have one lined simple effects

vague sandal
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well they are all still one lined simple effects

oblique heart
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they're 5 effects in one

vague sandal
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no,,,??

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citrinitas only has the 2 xmult and the consumable cards thing

oblique heart
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I mean all of that is coming from one card

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it is complex

vague sandal
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well i guess thats Fair

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but its not very complex looking at the beginning

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like you look at the Nigredo and say
"ooh, what's it gonna be when it becomes albedo?"

glacial blaze
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i guess cavendish is also like this? technically

oblique heart
#

this is not hearthstone brotherKEKW

vague sandal
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well Yeah

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i Guess

oblique heart
outer pike
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i will make þis into yugioh i stg

oblique heart
#

and banana is one among 150

outer pike
#

2*

vague sandal
#

monstrosity????

outer pike
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banana also doesn't tell you everything

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which i þink is þe implication here too

glacial blaze
#

run info also doesnt tell you everything

vague sandal
#

i feel like its a lot better than
you Know
making 4 vouchers in sequence of each other, which is a lot less mechanically interesting

oblique heart
vague sandal
vague sandal
outer pike
#

its actually quite small
have you seen þe cosmic jokers?

oblique heart
#

also I should say that bananas have the most basic effects unlike the stages of the Magnum

vague sandal
#

the

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Stages

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what so like +20 mult and also counting how many cards you add is complex???

outer pike
#

im gonna stage a magnum watch þis

vague sandal
#

you dont compound the effects they're just changed into the next one 😭

glacial blaze
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also i will mention that it could result in the yorick problem

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but only if the requirement numbers are too big

vague sandal
#

oh fair point

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hmmm

glacial blaze
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like 10 cards destroyed seems a little too difficult to me

vague sandal
#

maybe 5 cards, then?

glacial blaze
#

6 is the number that my instincts are telling me

vague sandal
#

fair

glacial blaze
#

immolate is 5 so thats probably why

vague sandal
#

actually im gonna see if theres any relations between the stages and numbers

oblique heart
#

guys hold on

glacial blaze
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i dont think there are other than stage 1 stage 2 but i could be wrong

oblique heart
#

let me spit smth

oblique heart
#

instead of all these wacky effects

vague sandal
#

oooh
ehh

glacial blaze
#

could be interesting i guess?

vague sandal
#

no, i dont think that would really work

glacial blaze
#

yeah

vague sandal
oblique heart
glacial blaze
vague sandal
#

the only thing thats super weird is like
rubedo and magnum opus i guess

glacial blaze
#

either it stays like that until it "upgrades" or it upgrades automatically

oblique heart
#

replacing it

vague sandal
#

that would also make the upgrading or whatever a lot less Worth it i feel

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like

oblique heart
vague sandal
#

what

#

????

oblique heart
#

it could have a unique effect + edition staging side effect

vague sandal
#

,,,,,,,,,,,,,,,,,,,,,,,,

#

so

#

like

#

what i just suggested???

oblique heart
#

sry my cat is biting

#

i can't properly type

vague sandal
#

you Are

#

huH?

#

in fact i feel like this is an inherently More complicated idea

#

so the card upgrades, gains a unique effect, and also changes editions

#

instead of just

oblique heart
vague sandal
#

having a basic enough effect and then changing after a certain condition

vague sandal
#

or +20 mult????

oblique heart
#

alright listen

#

let me type it out

vague sandal
#

scoring cards give x1.25 mult is like just a different version of bloodstone

#

and magnum opus is that + sock and buskin for every card

#

okay sure go ahead

oblique heart
#

Jonkler
x2 Mult. After doing X, add Foil to this Joker (next edition: Holographic).

vague sandal
#

thats

#

it?

#

i mean i guess that works

oblique heart
#

doing X always stays the same

#

not changing

oblique heart
vague sandal
#

but its disingenuous to the concept of the 4 stages

oblique heart
#

How so?

vague sandal
#

like the stages arent just variants of each other, they're entirely different things and parts of a process to reach something higher

#

this joker changes but it remains the same at its core, is what id say

#

i think we just have different visions for what we want sdjhsd

oblique heart
#

technically

vague sandal
#

i mean
Yeah

#

and thats the point im trying to make????

#

hold on okay lemme try and

#

recuperate our statements here

oblique heart
#

the thing that changes is the material joker made of

#

now does that make sense to you?

vague sandal
#

yes yes I get it

#

but Im also saying

#

thats not the Point

#

gimme one sec

oblique heart
#

Listen, I don't want to be a nerd and hate fun, complicated effects but Balatro isn't about these super complex effects

#

that's all I'm saying

vague sandal
#

thats Fair

#

but i dont think this is a very complex effect

nova whale
#

what's the effect?

vague sandal
#

so this is a great joker idea

#

but

nova whale
#

yeah that's not that complex

vague sandal
#

it is not the same as the 4 stages

nova whale
#

kinda lke alpha / beta / omega from sts

oblique heart
#

that's all

nova whale
#

it fits with the alchemical theme nicely though

#

can you get the non-base form in shop?

vague sandal
#

nope

oblique heart
vague sandal
#

im open for changes but like the ones you want are taking away from the core concept and point of the stages

glacial blaze
#
  • 5 jokers
  • condition to upgrade changes depending on process
  • effect also changes
  • maybe the effects could be related but not equal?
vague sandal
glacial blaze
#

okay what if

#

its an effect that relates to seals, but the seal changes and there are 5 seals now

#

the fifth one relates to alchemical cards

vague sandal
#

oh?

#

maybe

#

actually yeah maybe that can work

glacial blaze
#

and the color of the first four seals is close to the color of the material

#

could also apply to the magnum opus but idk if its actually specified what color it is

vague sandal
#

maybeeee

glacial blaze
#

probably rainbow though

#

just a hunch

vague sandal
#

one sec

#

Nigredo seal - discard to become albedo
Albedo seal - play to become citrinitas
Citrinitas seal - keep in hand to become rubedo
Rubedo seal - destroy to create joker, maybe?

glacial blaze
#

9 seals?

vague sandal
#

four seals-

glacial blaze
#

no 9 seals is great

vague sandal
#

Oh

#

wait huh

#

explain-

glacial blaze
#

theyre seals

#

they have the same problem as tags and adding 5 more seals helps that a lot

vague sandal
#

ohhhhh like 9 seals overall

glacial blaze
#

theres just the magnum opus joker and standard packs can now have nigredo seal cards

vague sandal
#

ooooh

glacial blaze
#

potentially also a nigredo spectral

vague sandal
#

that can work yeah

glacial blaze
#

also illusion

#

would "alchemical cards and packs can appear anywhere in the shop" now be a reasonable effect for the joker or is that too strong now?

vague sandal
#

hm

#

that Feels
Weak, actually

glacial blaze
#

really?

vague sandal
#

then again i also dont really know the impact of that

glacial blaze
#

that feels extremely good to me

vague sandal
#

despite interacting with the modding channels and making mods i, personally, do not mod the game

glacial blaze
#

based

#

shouldnt be too hard to implement though

#

could be tested

#

actually i could probably test it myself

vague sandal
#

radical

oblique heart
glacial blaze
#

its not complicated

vague sandal
#

i

#

dont see how that

#

has to do with anything anyways

#

or like the current discussion

glacial blaze
#

its slightly more complex than omen globe and slightly less complex than showman

vague sandal
#

being complicated has nothing to do with game balance

oblique heart
#

the more complex something is - the harder it is to track an outcome

oblique heart
vague sandal
#

no it
isnt

outer pike
#

þis chat is unusable, þ takeover

vague sandal
#

Okay

#

even if that Is true

#

that has nothing to do with this?

oblique heart
#

9 seals huh

#

fr

vague sandal
#

its

#

yeah 4 seal stages when you exclude the base game

glacial blaze
#

whats the probability of omen globe?

#

i need a probability to make the test work properly

oblique heart
#

I'm not gonna interfere anymore

vague sandal
#

again lord of the deep dawn i feel like you're focused on the fact that there are several individual things that start from one thing to the next
and this seal stuff is literally the most simplified i feel like it could get while still maintaining the original concept and being interesting

glacial blaze
#

yeah ill do that

vague sandal
formal swift
#

Making every hand count as the same would be mechanically more interesting imo

oblique heart
#

yeah, that's what I'm saying

formal swift
#

It isn't immediately op either, like, imagine you use it against the eye

#

(no repeat hands)

half gate
#

@oblique heart The thing to avoid is not complexity, but rather frontloaded complexity. If a card has fifteen lines of text all at once, the average player is going to take one look at it and - quite rightly - walk away. The proposed Magnum Opus joker is complex, yes, but there's an important difference: that complexity is shown to the player in bite-sized chunks, which can each be digested and understood before the next part is revealed.

fossil grail
last snow
#

Can you send some screenshots, those statements are EXTREMELY vague.

untold depot
#

Alchemical Card idea: Disable the effects of the boss blind for the next hand you play.

untold depot
#

Maybe also make it raise the required blind chips to balance it if its too busted

kindred zodiac
#

one hand isn't bad

untold depot
#

Like another mentioned idea here

fossil grail
#

I actually really like this idea

mystic bronze
#

i had a few on theme ideas if anything strikes your interest

#

and some outside the box effects if youre feeling wacky

lapis patio
#

do you have the assets folder inside your codex arcanum folder?

#

👍

#

then unzip it in your mods folder

oblique heart
untold depot
#

Does that even matter?

oblique heart
#

Yes???

#

Since all other alc cards are useful on any blind

#

Alc. cards are already limited to combat only + temporary effects (mostly)

untold depot
#

It is not like this is the only alchemical card that does not have a direct benefit against current blind. The one that adds money, for example, does not directly help you defeat the blind.

oblique heart
#

We already discussed Sulfur

#

and Cobalt

#

you can scroll up

untold depot
#

Wasn't your idea to rework Sulfur was to make every card have gold enchantment temporarily or did you make another suggestion?

oblique heart
#

I tried to preserve the og idea of generating money

untold depot
#

That still does not directly benefit you against the blind. Moreover, that would still make Sulfur less of a temporary benefit and more of a long term benefit, even if it is only a temporary effect.

#

I liked that idea very much btw

oblique heart
#

Since the og idea was to generate money, then there's no way that gonna help in beating the blind, however, this effect now makes sense to be used in combat only and it's temporary

#

I did what I could

spice yacht
#

Sulfur should make the next hand or cards trigger the beneficial effects of your Jokers and disable the detrimental effects of the blind
Like, make a hand or card count as what would be valuable even if it's not

untold depot
#

There is only so many effects/alchemical cards you can add if the gold standard is that they have to directly help defeating blinds. The gold standard should be that they have to be only usable while playing against a blind and have a temporary effect. (IMO)

oblique heart
#

That's their limitation

spice yacht
#

Sulfur represents the active principle in alchemy as opposed to the passive in salt

#

So I like the idea personally of sulfur acting as a catalyst for other conditionals

untold depot
#

I will not give opinions on the theming

oblique heart
spice yacht
#

I will Clueless

#

I like the anti boss blind concept

oblique heart
#

Honestly? You can slap that effect on Terra

spice yacht
#

Especially since if it benefits you for exactly one hand, seizing that perfect moment to your benefit is very appropriate thematically

oblique heart
#

Wouldn't really hurt

spice yacht
#

Eh I dunno
I think Terra should remain something that's universally useful

#

Just because the classical elements are so ubiquitous

#

I'm not exactly sure what to replace its current effect with but still

oblique heart
#

blind reduction for any blind

spice yacht
#

mm

oblique heart
#

just a neat side effect

#

it's pretty negligible

#

I'll add this to my doc if you don't mind

willow dove
#

Making them just. Good

fossil grail
ember crag
#

wh-

#

what is going on

#

why is the background a rave

#

i’m scared

molten salmon
#

what is a ten of moons

fossil grail
golden sparrow
#

That's a good one

hollow nimbus
#

Yeah, I have no idea how that happened, nor why the background is currently watching Madagascar 3 with the rainbow afro. XD

solar saddle
fossil grail
#

umm...

hollow nimbus
#

It's angry!

molten salmon
#

btw I've been enjoying your mod , but i think that maybe "Salt" could be tweaked to be a little bit weaker since it often happens to get very strong thingies together , like negative and rare jolly or holo and rare jolly , if that's the intended functioning then no problem

molten salmon
#

did i miss an update or was it stronger than 2 thingies before

fossil grail
last snow
fossil grail
last snow
fossil grail
#

yes

#

1 tag

solar saddle
#

no more blindss

fossil grail
#

sorry

molten salmon
#

imagine if it gave one blind after you defeated the current one, could be an opportunity for resources

solar saddle
#

or death

molten salmon
#

maybe like a lower blind

solar saddle
#

x 20 blind requirement

ember crag
tiny marten
ember crag
#

Makes every playing card appear as a different playing card from your deck

fervent shuttle
#

At first I was scared that this mod was gonna just bloat the game with boring content but I'm severely wrong! This mod has blown me away with the fun, create yet simple things it adds to the game!

I have some silly suggestions I think are fun :)
Alchemical card ideas I have are,
for the blind all playing cards act like they have every suit.
Another silly one could be, use two random alchemical cards.

Some fun rework ideas for existing content is making it so with the philosopher's deck, instead of starting with alchemical cards a alchemical pack is guaranteed every shop.

Mortar and pastle should add a booster pack to every shop instead of another consumable slot.

willow dove
#

Like all the bosses at once

fossil grail
outer pike
#

balatro story mode final boss

obtuse rune
#

true! this is the part where you fight jimbo's brother timmy, the alchemist

tiny marten
#

I did like the idea of a Nicholas Flamel Legendary Joker somebody suggested (probably call it Flamel if you were to make it a card)

oblique heart
#

it's just Salt doesn't affect combat in any (even slightest) way at all atm

fossil grail
oblique heart
#

ok

#

Btw, would you mind sharing what is the actual design philosophy is for alc. cards right now?

#

Mb you changed direction or smth smth

obtuse rune
#

focus is on mid-blind usage and manipulating other elements of the game like hand sizes and such

tiny marten
oblique heart
#

Also, thanks for sharing your vision

obtuse rune
#

salts a little bit in the odd zone, as is sulfur, we've got stuff in the works for sulfur at least

#

salt has also been tweaked but maybe we'll tweak it more

oblique heart
#

I also had an idea for an Alchemic card that increases blind by 100% (x2 basically) which is supposed to be a big downside, however, it could be used for stalling to gain extra scaling

#

Sounds pretty niche and that's why I was thinking about the reward for increasing the max required score by x2

#

Not sure what that reward could be (thematically) since i don't really know which alc. element this effect could fit

molten salmon
#

that's basically my idea of challenging the same blind twice to gain twice the rewards and shops , but put from a theme perspective it could fit better to just make the blind harder to get maybe a tag (possible salt re-work), i don't even know if my first suggestion would be possible

oblique heart
#

Needs testing for sure

#

But I can see this work

molten salmon
#

or instead double the difficulty by either increasing the stake of the blind (150%-175% of the original) and giving you additional hands and discards , or by straight up making you play a blind twice (not sure if it's possible) to gain increased rewards be it more cash or maybe consumables

oblique heart
#

it will be up to devs how they would implement that (if they will at all)

last snow
oblique heart
#

no reward money for small blind

last snow
oblique heart
vague sandal
#

so like
The Fool but slightly better and for alchemical cards

oblique heart
#

Basically yes

fossil grail
#

I like that idea, but I’m not sure we will give it to sulfur specifically

#

Since we already have sulfur in the mod

oblique heart
#

it's not actually a sulfur at all

fossil grail
sterile patrol
#

this effect idea is a bit risk-reward, which i know doesn't really mesh with the "instant benefit" design of the other alchemy cards, but i thought it sounded fun:

Pyrite
For the rest of the blind:

All cards gain chips and mult equal to half of your $
Grants an effect similar to The Tooth's boss blind effect (lose a $ for every card played)

spiral tendon
#

And then making it full on +100% the required score for the blind seems like it makes the card niche enough so you could take advantage of it for scaling but it would be inaccessible if you can't make it through. I wonder if that makes it too much of a "win more" card however, like if you don't have the scaling for it you can't really take advantage of the valuable aspect, and if you do have the scaling for it then the tag is hardly the major reward

#

something like "double required blind score. gain skip tag on blind completion" so you'd still get the scaling aspect on bosses but that's still probably often a bad idea because the boss effect makes it less convenient to scale how you like

#

I'd be interested in testing a version of salt that worked like that since it's not really intuitive whether that'd be a good change or not

ionic maple
halcyon cobalt
halcyon cobalt
#

i had a feeling

fossil grail
#

worked on a little something...

#

version 1.1 of Codex is coming along pretty nicely
there are some really fun things planned

ember crag
#

the Stone™ had arrived!!!

halcyon cobalt
#

also it would be cool if the symbol floated like the soul did but that might be hard to do

tiny marten
#

Just yoink it off the bg

halcyon cobalt
#

yeah

#

actually what is that symbol from

oblique heart
#

from Alchemy!

halcyon cobalt
#

well yeah

oblique heart
#

not the actual symbol itself

oblique heart
halcyon cobalt
#

what?

#

but what does the stone do

oblique heart
halcyon cobalt
#

oh

oblique heart
#

idk what exactly it is

#

plasma?

#

heat?

halcyon cobalt
#

eh i think it looks fine on the card like that

oblique heart
#

steam?

halcyon cobalt
#

it looks kinda liquidy to me

#

like the circles are droplets

oblique heart
#

that'd be a nice touch

halcyon cobalt
#

maybe

#

no idea how you would do that though

oblique heart
#

me neither!

fossil grail
#

remember the weird background and stuff? Well, guess what card does it!

halcyon cobalt
#

ah

ember crag
#

OHHHH

#

of course

halcyon cobalt
#

maybe tune it down a bit

#

it seemed a bit too fast and too bright in those videos

#

but what else does it do

oblique heart
fossil grail
fossil grail
halcyon cobalt
#

hm

oblique heart
#

ohhh, so that's why you didn't want to use red seal hand buff effect

halcyon cobalt
#

i like the effect

oblique heart
#

the effect is worth legendary

#

yeah

halcyon cobalt
#

seems on par with black hole

oblique heart
#

and it still works with Red Seals!

halcyon cobalt
#

cool

oblique heart
#

x4 retriggers

fossil grail
#

It also works with Sock and Buskin

oblique heart
#

Bustin deez nuts

#

got em

fossil grail
#

XD

#

And seltzer

oblique heart
#

and dusk

#

right?

viral herald
#

hanging chad

oblique heart
#

can't wait to see the full patch

halcyon cobalt
#

any other regular alchemy cards getting added

oblique heart
#

Thanks for your work guysrwPeeposLove

oblique heart
#

idk about alchemy cards

halcyon cobalt
#

yeah

#

i know about the tarot

#

would be cool if they did add some other alchemy cards or whatever

#

like phlogiston or oxygen

fossil grail
#

Oh there will be more alchemicals added

viral herald
#

theres an unused one in release one but theres no gurantee itll be added next update

viral herald
#

yeah

halcyon cobalt
viral herald
#

also what one is on this pack? i dont recognize it

oblique heart
fossil grail
#

We actually accidentally gave its ability to Antimony

frigid jackal
#

im trying to install the codex arcanum mod, but when i go to extract it into my mods folder it says it cant open file as archive does anyone know how to fix that?

oblique heart
#

use 7zip

#

tool

#

works for me

frigid jackal
#

yeah thats what im using just says cant open file as archive

oblique heart
viral herald
#

npope

oblique heart
viral herald
#

i dont think its a released one

halcyon cobalt
#

are the new alchemy cards going to be the metals

oblique heart
halcyon cobalt
#

lead to gold or whatever

oblique heart
#

I really wanna see what Powder and Black Sulfur do

viral herald
oblique heart
#

I've never seen such alchemy symbol before

#

I'll tell you that

halcyon cobalt
#

yeah

#

it's not on the wikipedia page

oblique heart
#

oh and btw, will we see this goat?

#

this element is peak

#

Potential new elements might be (imo): og metals, powder, black sulfur, wax, soap and oil.

halcyon cobalt
#

i'm also thinking phlogiston and oxygen could work

oblique heart
#

also lodestone!

halcyon cobalt
#

lodestone?

oblique heart
#

yes

halcyon cobalt
#

hm

oblique heart
#

looks cool

halcyon cobalt
#

does it stand for the magnetic rocks

oblique heart
#

just like my ballsKEKW

oblique heart
ember crag
halcyon cobalt
#

no

fossil grail
#

A lot of materials to work with…

halcyon cobalt
#

it has a weird u thing at the bottom and the arrow without a line through it

oblique heart
halcyon cobalt
#

yeah

viral herald
halcyon cobalt
#

do you guys have any ideas for their abilities

fossil grail
#

maybe

#

Maybe not

#

It’s getting really late

#

But I do have an entire week of vacation ahead of me soon so a lot of work will be done then

oblique heart
#

lamp perhaps?

#

or stove

viral herald
#

i think its an old version of aero actually

oblique heart
#

looks cool regardless

viral herald
halcyon cobalt
#

i was saying guys meaning everyone in this thread

halcyon cobalt
#

curious

viral herald
#

more of a harp

#

but its slightly different

ember crag
#

Okay I thought I was crazy for a moment

oblique heart
#

more content for us*

halcyon cobalt
#

anyone have ideas for the other alchemy symbols

oblique heart
#

yeah, I've shared mines in the doc

#

I can send a link if you want

halcyon cobalt
#

sure

oblique heart
#

they are in the very end

#

There's not much yet but I'll add more if I come up with something interesting

halcyon cobalt
#

hmm

#

the blue seal one seems eh since you can only get 4 consumable slots max (without catalyst joker) and you'll probably be holding some alchemy cards too

oblique heart
halcyon cobalt
#

true

#

i think it would be better to seperate the extra consumable slot effect from catalyst joker

oblique heart
#

also hand-wide effect is to insure that you have enough flexibility in building your hand

halcyon cobalt
#

yeah

oblique heart
halcyon cobalt
#

actually

oblique heart
#

extra slots could give a whole new joker

halcyon cobalt
#

it would be cool to have a sigmar's garden joker

#

in reference to opus magnum

oblique heart
#

who?

halcyon cobalt
#

it's a minigame in opus magnum

#

which is an alchemy game

oblique heart
#

personally, not familiar with that

halcyon cobalt
#

mk

#

would be cool though

obtuse rune
ember crag
#

i fuckin knew it lol

oblique heart
#

ahaha

viral herald
halcyon cobalt
#

i think its cause it looks more like a triangle in a weird bowl shape instead of a large triangle with a line through it

#

also it looks like two seperate pieces

tiny marten
obtuse rune
#

probably because the dark shade on the right side matches with the shade for underneath the symbol so it looks rounder

#

and because its obscured by stuff

oblique heart
#

Horse Dung
• Does nothing?

(Every 3rd use of Horse Dung card creates a Philosopher's Stone card)

fossil grail
#

Working on a new voucher...

oblique heart
#

Hell yeah

#

more ways to get Alchemical cards!

glacial blaze
#

yay

glass patrol
# fossil grail Working on a new voucher...

Are you adding a second set of vouchers aside from Mortal and Pestle? I saw that the biggest complaint was there were no "+1 card packs" vouchers which made it a bit hard to get Arcana cards

#

Also your art is incredible

fossil grail
fossil grail
glass patrol
#

Ah I see thanks. His art is excellent. Also my friend just played your mod for the first time and loved it, so cheers for such an awesome creation!

solar saddle
#

lymans good at art, heres one he made for my mod.

tiny marten
solar saddle
#

it multiplies your total chip value by 85% of its current amount to 135% of its current amount

tiny marten
#

I meant like, subatomic cards in general, if they are getting more

solar saddle
#

i hadn't thought of an overarching theme, but they do get consumed. the 2nd card will fuse two selected metal cards increasing their effect.

spice yacht
#

finally

shit card

glacial blaze
#

isnt that lodestone?

spice yacht
spice yacht
oblique heart
glacial blaze
#

literally

oblique heart
#

I made a wrong symbol

#

lol

oblique heart
half gate
glacial blaze
#

still reeling that its on some list of alchemy somewhere, and it looks like wikipedia from the colors and the font

vague sandal
#

they're surprised that horse dung is an actual alchemy symbol

#

and it seems like it comes from a wikipedia page

#

speaking of- where ARE you getting this list

glacial blaze
oblique heart
#

smth like that

#

(I'm bad at background art)

vague sandal
#

is that like

#

a website

oblique heart
#

wiki

vague sandal
#

oh

#

radical

tiny marten
oblique heart
#

it definitely looks like something of all time

#

Suggestion for Phosphorus buff:

• Return 5 discarded cards back to your deck (Prioritizing modified cards).

#

Seals, editions, enhancements all count as modifiers

#

Currently Phosphorus requires a lot of things to happen to get value from it (and even then it's not something crazy powerful), so increasing the number of returned cards + prioritizing modified cards (which really helps in early game when you have very little modified cards) would put Phosphorus in line with other elements in terms of value

#

The number of returning cards could even be buffed up to 5-10

#

4 is quite negligible

#

@fossil grail (sry for the pingrSadHam )

#

I heavily insist on this QoL buff

fossil grail
#

I’ll see what I can do about this, but sorting the deck is not an issue IIRC

spiral tendon
#

I think there was some discussion about making it return cards into the hand, was that formally decided against or is that still open for consideration?

#

Or maybe even "return cards to the top of the deck" so it's almost the same thing

#

that would effectively let you play the same identical hand twice in a given round

#

actually I think the top of the deck thing was what I thought it did originally

#

OH YEAH I had another idea on the drive to work today, I thought that maybe Cobalt should upgrade the next hand by like 5 or 10 levels or something, but only the next time you play it, so it's not a permanent effect but has the advantage of giving you a bunch of root Chips/Mult, becoming better if your build is leaning on planet stats a lot, but also not being terrible if you aren't because +20 mult is +20 mult

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And of course again playing into the theme of "a lot of power now, but only right now"

oblique heart
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and it makes sense

oblique heart
obtuse rune
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so originally when i pitched the design for phosphorus it was going to be to hand

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feder made it to deck, and at first i wasnt the biggest fan of it, as i felt like it was weak

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but i have seen videos and runs of it myself that i think the use case for it is rather niche, but unique

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and also im a little fond of having a little bit of a power variance in the packs

oblique heart
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this card asks a lot

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that's more than just niche at this point (imo)

spiral tendon
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I think even considering how niche it is, returning the selected cards to the top of the deck expands its use cases a little bit but not too much, as in order to redraw specific good cards, you essentially need to have topdecked them anyway, or just get lucky deeper into the round

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And it doesn't feel any more complicated than shuffling them into the deck randomly, but it makes the fact that you used an alchemical card feel more immediately impactful or like you did something

oblique heart
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It makes Phosphorus feel
consistent in terms of value it generates

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that's what you are saying?

spiral tendon
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I think maybe I am saying that ultimately, but rather than the consistency of "these cards are now in your hand, you have ultimate power over them" it's more like "regardless of what it picks, you will see them immediately and will be able to go from there"

oblique heart
tiny marten
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Oreo

spiral tendon
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yeah lol I think that's what I remembered about that concept

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but yeah ultimately you would have more influence over your next draws

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and then maybe phosphor + aero synergy could combine to form that idea

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instead of one just being better version of the other

spiral tendon
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Cause there's the one that's increased hand size by what 2 for the blind?

spiral tendon
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yeah that

oblique heart
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I think prioritizing modified cards would still be a great QoL change regardless

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since you don't have many in early game

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Now that I think about it, top of the deck idea makes the card way too consistent, just like you described "replay the same hand"

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not a fan of it

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hmmm

nova whale
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oh yeah do you mind if i use your code for consumables that go to the consumable area?

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mine will be more based around not using them

spiral tendon
oblique heart
spiral tendon
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might just need to be tested frankly

oblique heart
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indeed

oblique heart
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I just made a couple full runs on white stake with Alc deck and I can say for sure Phosphorous feels atrocious lol