#[Mod] Increase "The Soul" and "Black Hole" Consumable Chance

1 messages · Page 1 of 1 (latest)

wise widget
woeful pelican
#

can you make it for ankh too? Or all etherials with percentage chance if it isn't too much?

wise widget
wise widget
woeful pelican
#

that would be the idea, my fav spectral card is Ankh, and it would be super cool if there was like a "Spectral Card Odds" mod that would let us adjust the frequency/chance of getting each one

wise widget
woeful pelican
#

Yea, ideally it would be like

Chances of item

Soul : 5%
Immolate: 5%
Ankh: 5%

Or whatever, the percentage used in the function can be defined as a variable at the top of the page for each card this way editing the percentages in the mod file manually would be easy

wise widget
#

Yeah I can do that. I just got it to show up 100% of the time.

wise widget
woeful pelican
#

just spectral please!

#

if you're really looking to do the extra it would be fucking amazing if the params of each spectral card were also configurable.
Ie letting you change the amount of money and the amount of cards destroyed by immolate or the amount of copes created with ankh

wise widget
#

So the reality is that I can make anything show up in place of anything. I just had a tarot pack full of vouchers.

#

Weird one with that though, because despite being able to take multiple of the same voucher, and it being inside of the pack, it still removed money from you even though it was in the pack. Removed money you don't have. Going into negative. Which is really funny.,

woeful pelican
#

Truly makes you think 🤔

barren sedge
#

I been trying to modify this mod for the last days but since i failed i wanted to ask for help, i been trying to remove the legendary change but keeping the black hole at 100% , like, i just want an increased black hole chance and not the soul chance skljdlksdj BlobDogSad

wise widget
#

@woeful pelican I updated it so that you can change what card is produced on chance. It is set to c_soul by default. You can look in the game.lua for all the cards. You can set this to vouchers or whatever. I'll work on another update to change it for multiple later.

#

@barren sedge You can now set the card and the chance. It can even be vouchers. It's pretty flexible.

#

Updated version is on Github. You can still access the old version if you want by looking in commit history.

#

I'm open to additional changes, but the next piece I'll work on is the multiple card probability changes.

barren sedge
wise widget
#

So you should change 2 things. One being the probuppedcard to c_black_hole and probUppedCardPacks (which is incorrectly named, it will replace any chance that a planet card would be spawned) with Planet

#

If you want it to show up in Spectral and Planet, you would do {"Spectral", "Planet"}

barren sedge
# wise widget

This worked nice! thank you! as a small suggestion, for the next people that aren't familiar with the names, you could include in the -- some names, i was going crazy trying to find the way the cards were named

wise widget
#

But now you can do crazy things like this

barren sedge
barren sedge
# wise widget

this is funny, but i guess isn't a problem that it is shown that way since i will always be picking the same card xD

wise widget
#

I see, it's in the game.lua file if you're interested to see the full list. It's kind of a lot.

barren sedge
wise widget
#

You can lower the probability so it isn't 100%

#

Ah yeah, sorry, expecting more modding side people. You would need to extract the balatro.exe in order to see the game.lua.

barren sedge
#

I see, yeah i am not really a modder, i didn't even knew you could extract .exe , thank you again for making this way easier!

wise widget
#

No problem.

woeful pelican
#

Thanks king

topaz imp
#

do I just put the mod into the extracted balatro.exe?

topaz imp
#

ah, thx

worldly gate
#

hey just wondering what would i need to change to give me an increased chance to get something else while keeping the soul chance high

wise widget
wise widget
south cedar
#

cheat a balatro speedrun with this balatrojoker

paper atlas
#

this mod isn't working for me rn. does it not work with steammodded 1.0, or did I do something wrong? (other mods i have installed are cryptid and talisman)

neon wing
#

Pretty sure it's obsolete now

paper atlas
#

I think the problem was cryptid, which seemed to override this mod. I just copy pasted the code into the cryptid lua file and it seems to be working now XD hope I didn't break anything

neon wing
#

Ok that's a wild solve

quasi orbit
#

doesn't work, any fix to this?

native escarp
#

Holy revive

karmic elk
#

Is this mod still good?

wise widget
#

FYI, I haven't touched Balatro on PC in over a year. Looks like things have changed since I was modding, and I really don't have an interest in getting back into it.

wise widget