#Cryptid - An unbalanced Balatro mod (1) [Old]
1 messages · Page 45 of 1
can you send your mods folder over?
same reason why ankh and invis turn their joers into red deck
Ascendant Stake if that matters
how do i add new ideas to the spread sheet?
the version that crashes the game correct?
Cant use it
yeah
this should be 2?
doesn't a stake lower it
oh okay
maybe my misprinting thingamajigs screwed it up
visually
It should display 2.4 but it might've been rounded incorrectly
It was also flippeed when I bought it
no like that one stake that reduces the amount of cards a tarot can target
yeah I guess the display code got screwed up for that
if you beat the joke as the boss blind of ante 7, and get > 2x, the run never seems to end. you just to ante 16, but completing that ante (or 18, since i'm on sapphire stake) never pops the ending
discord isnt letting me send it, uploading it somewhere real quick
how to download and install it?
Holy heck I never understood that boss blind, I was wondering why I was jumping at Ante 8
it should if you put it in a zip file
it's intended to send you to ante 8

here's what i assume happens
first, you go to ante 8, then the joke happens
bro ur brain big as hell
it's entirely possible i am misthinking, and fought the joke as the boss of ante 8. how far do you need to go in that case? to 24?
if you overshoot then youir screwed
you've gotta restart the run 😔
bummer
how to download and install the cryptid mod?
Cryptid and Talisman both need to be named "Cryptid" and "Talisman"
i think
math please fix the release
I'm tired of this
yeah, it's the folder names
but that's the second issue
first is you have steamodded 0.9.8 installed
1.0.0 alpha is needed
oh yeah how'd i miss that lol
has anyone broken the scoring limit on this mod yet?
should I put them each in their own zip?
if you defeat The Physic and then the Sapphire Stamp it becomes impossible to beat Obsidian Orb
Idk if anyone has broken the omeganum one
omeganum limit is statistically impossible
okay
https://github.com/Steamopollys/Steamodded/archive/refs/heads/main.zip download this and replace Steamodded-0.9.8 with Steamodded-main
wait fr?
wr is about eee6
idc if it's bundled, but please make sure there's no Talisman - Copy bs
10{1000}10 is an unfathomably large number
omeganums should ostensibly be able to use all system memory if necessary
it bugged and didn't score
there isn't in the Cryptid release
okay I'm only at e1528
wrong
No
it's 1000 arrows
Oh damn
I uncapped it btw
Yeah that's stupid large
but trying to calculate 10{1000}10 takes several seconds so you really shouldn't go above that
it works! ty, sorry for smooth brain
then why does it keep appearing that way
it's in the Talisman release
Like for scale, 10{3}10 is 10^10^10... 1e10,000,000 times
No price vouchers
this doens't score properly for some reason btw
let alone {4} or {5} or {1000}
if I could get 2 more oops all 6s I think I might bust this run wide open
still bad
as a guide of reference
wait I'm dumb
jen's almanac, an unrelated addon to cryptid
yeah I'll fix
I don't have showman
adds tetration (^^) and pentation (^^^) jokers
and they still don't punt a dent to omeganum's limit
I mean ppl really shouldn't even be using talisman release
Here's how you outscale
Tree joker, gives TREE(1) chips per round, increases by 1 for full sapling sold
The only way you'd ever even approach omeganum "limit" is by specifically making a joker to do so (something scaling that has {Mult})
hopefully this is enough to ward people off
and also... i should make a video install guide
and share the discord soon
Going back to the ante point, I think cryptid probably needs to patch the victory check from "clear a boss blind on exactly the finishing ante" to "clear the 3rd (2nd on platinum stake+) blind on the finishing ante or higher"
I think the main issue with a guide would be the whole alloing lovely through the anti-virus thing.
Cause it will be different depending on everyone's firewalls and programs and browsers and all that
since it's also a problem with glitched vouchers or misprint/antimatter deckallowing you to get fractional antes / required antes
the first part was patched for that murph stream with rush hour
second part is good to patch
maybe I should also make a video install guide for steamodded, but I don't really do these sorts of things
ia there any yt vids explaining how to get the injector cuz im dumb as shit
i plan on making one for a cryptid install guide from scratch
Idk in higher stakes the joke should have the place it sends you to changed so it can't skip past
If it isn't
Like it just makes logical sense that you shouldn't win if you beat ante 8/8.6 but should if you beat ante 9/8.6
agreed
Oh yeah decimal antes,,
for now ig I'll just help with whatever installation troubles there are, idc
also The Joke should be changed to set you to a multiple of the win ante
i have no idea what to do now that i have the injector file i put it in balatro but thats it
I don't know if it actually is as simple as I think but in theory it should just be swapping a == with a >=
it's as simple as you think, I think
might be faster to hop on a call rq if you want
your my goat
ive never modded before where should i start
thank you
What values are tracked by bignum/omeganum in talisman as of now?
blind requirements/scores, base hand scores
adding any more is a recipe for disaster tbh
It’s nowhere near ready lmao
What do you mean I can't have 10{5}10 jolly jokers,,, :(
probably in a few days soon, not a few minutes soon
is there a fix to it crashing before winning an ante
Incantation doesn't work for jokers so your game would die long before even reaching e308 jokers from rendering them all
you are only at the start of the chaos friend
Congratulations you found the joke(er)
support on cryptid recently has been insane by the way, thank you everyone
:D
this is the balatro mod ever
this is the goku of balatro mods
and ortalab is vegeta

Yo that’s the joker from the hit game balatro
Any volunteers to make Ditpyrc?
OH NO
that would be
the gogeta of mods
that'd be super cool actually
all the M jokers become W jokers
What would ortalab sob be
jarvis, find out what that guy's favourite common joker is
ultraviolence jokers turn into In the Wake of Poseidon, Waves of the Starless Sea, Ship of Fools, and Leviathan and benefit 5s because 5s have so much synergy already 
ngl this graph looks the same as that joker
oh god what would ortalab code cards be
...note cards??
or maybe they'd be spell cards
tech vs magic
how good is this?
oh, so that's what double Es are?
I think I’m the only one who has gotten triple E yet
wait thats what e3e6 means, i feel dumb for not thinking of that
i never understood how you do 2 different e's in a number
now i do
Yeah e3e6=e(3e6)
Before my game crashes yet again... Think I've done pretty well here
when you start having to use # then you've lost me tbh
Think of # as the number of es
e10#10 = eeeeeeeeee10
fair
then you've got numbers with 2 #
this essentially
e10#10#2 = e10#(e10#10)
real
At this point you can basically think of it as adding one hyperoperation, then ## tells you the hyperoperation number
this is where the fear happens
can't you just use a var in text? set ante to win ante is really confusing
Yeah that’s how I would do it
It would say 10 instead of 8 past platinum stake for example
👍
so... since hyperoperation is something I'm not familiar with... can someone tell me how far away I am to omeganum?
oh yeah while youre here, primus not work, how fix
Stupidly far
you're 0% there
and thats on a log scale
how many googols does it take to reach Omeganum?
I think something is wrong with my To The Moon
omeganum googols
Unless someone made a joker that scaled by like 10{n}10 or TREE(n) or something stupid you're not gonna hit omega num
literally impossible to ever represent the number in reality, even at planck scale
electrons are too large
i mean
how are you doing this at ante 6???
good luck representing tetration numbers in reality

I mean you can go back as much as you want with redeo
if the values are all zeroes... 
OH
0{1000}10 is still 0 
yo yall cryptid people, what are the mods ill need to update since my last modified date
Cryptid talisman steamodded
Is it though, cause the underlying operation 0^0 is typically 1
ah true
looking at the code i have no idea why full_hand is nil for primus and not dropshot or whip
floating point moment
can someone explain me, what i´m doing wrong?
Update lovely
@clear hare if I restart to change scoring to omeganum does it reset my current run?
because I think I may be able to hit the new high score
thx
yes
FUCK
you have to do a new run
NOOOOOO
is there seriously no way to save the data of this run?
I think I'd be able to get a new high score with this one
how many people have broken ee308?
@clear hare what do you think
speculo moment
makes me want a rock band consumable that makes the crowd of joker dance (i.e. trigger) randomly
progress on the exotic theme
it isnt done yet but i only have like 2-3 sections left
by the way did error get a new effect as well? because after I bought it like every card in shop got glitched
I think this build could break omeganum
its an addition to its previous effect
so it should go back to normal once I sell it?
yes
btw what do you guys think of this
it plays if you have an exotic joker
Source
Both are fine tbh as long as you don’t mix between the two
It’s more than epic, it’s exotic (literally)
seems overall good but the start isn't the best
Actually I think this build could theoretically be the first omeganum run
i love having the ability to program*
that first instrument is a little.. grating?
ik the start is kinda always meh in a balatro theme cover
its just 1 chord and thats literally it
i think its more the instrument itself thats the problem
ohhhhh wait are you talking about the lead?
how might i make it better?
I have over 4000 jokers
or are you talking about the drone?
i have no clue what either of those terms mean
Whatever instrument is playing at 0:00
the chords
yeah that
idk what you mean by grating tho
i'm not quite sure either
i cant hear anything wrong tho
it sounds not ideal but i'm not sure how to propery describe it
no clipping whatsoever
since when could we have seals on jokers
well chances are ur not gonna hear it much because its like 10 seconds of what will become a 4 minute song
btw is my mixing ok?
im kinda terrible at mixing
Maybe what Flare means is that the sustain is too long? So the eighth note chords blend in
Or just the instrument sounds bad in isolation I guess
yeah it sounds bad in isolation
its completely fine later on but the start is meh
cant exactly do that much about it
math I think I may have a build capable of breaking omeganum but I'm not sure
as the entire start of the song is just CHORD
mm yeah
does it scale hyperoperationally?
is that even possible??
idk
the most scaling planned is scaling tetration
wasnt there that idea for mechancal dagger?
+3, when selling a joker with sell value 2, increment opereration and increase needed sell value by 1
something like that
yeah but ain't no way I'm adding something that OP
no way that gets added
i mean you kinda run out of sell values around tetration
gift card:
the only way you could get more is egg and gift card
egg:
download link?
and even then you constantly have to sell the ones scaled by gift card at the perfect time
check pinned messages
you know the song you made is good when you cant stop listening to it lol
??
how many jokers of 5 sell value can you find
that arent legendary
only way to really bypass it is egg and gift card
over 5k jokers
including hundreds of retrigger all other jokers jokers
and googol cards
as well as exponentiation
but like even in its current state this is def an exotic
legendaries aren't that hard to find with like DoE i dont think
plus canvas will redo the process to an even greater extent
I think hypothetically this would beat omeganum
will it beat omeganum or your computer first
i added cryptid.lua into my mod folder idk why it isn't working
that's why I say hypothetically
Actually don't know why canvas is an epic and not exotic
tfw universum + white hole
wait would double scale apply to it?
oh god
yeah oh god indeed
it cannot otherwise its jens almanac material
if double scale doesnt apply then it could be a really good exotic
omnia quartera level
I mean with my understanding of what it would do that wouldn't be close to omeganum
if double scale doesn't apply to it you can still get it to pentation fairly easily and last i checked we stopped at tetration for a reason
here's the thing
after like 3-4 rounds it'll be adding at an incredibly conservative estimate hundreds of millions of jokers to my hand every round
anyone know of a mod that lets you sell and/or use all consumables?
incantation
Also you can only scale sell values like linearly or quadraticly at best
oh wait you weren't talking to me
Awa
doesn't the omeganum limit have like way more 0s than the number of atoms in the universe^10
I think way more is an understatement but yes
incantation doesn't allow batch using consumables
probably more than the atoms in the universe tetrated
unless it is implemented by a mod
The omegaNum limit doesn’t exist for all balatro purposes
thanks, hopefully that will get me out from under this mountain
the omeganum limit is 10^(1000)10
thats 1000 arrows
figured, but man is it easy to end up in these situations with Cryptid
tetration is 2 arrows
ik
I've been waiting 30 minutes for this to let me play again
Where do I get steamodded 1.0 from?
G(64) is unimaginably big compared to it tho
I can only find 0.9.8 on the page.
You directly download the repository.
Or at least i did something similar i can't remember exactly
Idk if it's bundled in cryptd tho it might be
it is but I think latest release was a bit broken, no?
same file but smoler xd
some people had issues Idk
also i tried getting triple e but my balatro just crashes
you need to download from the green code button for steamodded 1.0 alpha, its not in the releases tab
you'd have to merge them manually one by one sadly
so i give up on it
because incantation only takes care of new consumables I think
but....... its compressed....
using a near x100 iterum along with multiple canvases can just rip balatro
Steamodded is included in the folder, but how do I compile it into the loader? Balatro doesn't seem to do anything with it.
yet 99% of people here wont be able to tell a difference
ok
ogg 128 is a top codec at that bitrate
gotcha, that makes sense, doesn't take long to end up in this kind of situation with cryptid though, seem to end up with thousands of dupes by ante3 every time...or ante-50
ill make the next draft an ogg
you make the draft on wav
so you have a lossless file
then send an ogg to discord
so you still have a master file
so you can export it as ogg and wav i assume
k ig
do you guys think my lucky cards will proc
like trust me i did research about lossless vs lossy i know a thing or two
also the sound manager only accepts ogg
while yes ogg 128 isnt fully transparent its damn near close
what about love 11.3 supporting flac?
mmy game isn't fast enough
should prob get to drawing superstition sometime
oh i have a good run going
"16/-2 jokers"
not love, balatro's
oh god
OH that's stupid.
you can't even get negatives
Mika's Mods' Dagonet "doubles all base values on other jokers"
it doesn't double negative joker's ADDED joker slots on purchase, but it doubles negative joker's REMOVED joker slots on sell
because Mika's mod can't read new stats from cryptid
there'd probably need to be some sort of compatibility hack for it
well it's clearly half-working otherwise it wouldn't affect negative joker at all
why would you sell negative joker?
perishable
Update lovely
my game is just not loading ;-;
got too silly
I think it's trying to add like a thousand discards
and it's struggling
windows likes to turn it back on
Isn't G2 3{3{6}3}3, which is much more than 10{1000}10?
ok maybe not
woopsies
G is just insane (please don't add a G joker to cryptid)
dw nobody will
this is hell
I almost just wanna quit out but I know it'll load me into the previous shop
I've unlocked the secret balatro ending
explosion computer
in steamodded there's a fix in set_edition function that updates joker slots, they just need to copy that for when doubling negative slots
or at least that's what I think the fix is, Idk what actually causing that behaviour
I think I might be dead before this finishes
I think I have too many retriggers
Honestly this game is kinda like btd6
especially this modpack
okay I've been waiting for over an hour
I think the run's dead
Does anyone know why I cant use death?
oh i think i noticed that too
did you play misprint deck before?
yeah, internally its probably "you can only select 0.59 cards" or whatever
restarting the game should fix it
Cheers, ty
👍
@clear hare @teal plover it doesnt look like code cards can Incantation properly
pinging both because this feels like a problem for both of you to solve together lol
don't they have different values?
because math has not made them to be stackable
i wonder how math will implement bulk use for ://CRASH 🤔
Bonus Blinds bulk use:
oopsie daisies, looks like something's trying to still play the old sound definition
Why is cry_^Mult still existing
it should be talisman_emult
i'll see where the problem is
OH
It's the crit sound
Crit is still cry_^Mult in the code
fixed it on my end
did i not update the github to fix that?
for some reason cryptid isn't working for me
i guess not? but i also guess i did not fix it after all bc its still trying to play the sound
you could try using a program like grepWin to search for any occurrences of cry_^Mult in cryptid's folder
nnnooo... i've definitely updated the github way before you had this issue
Is this what purgatory is like?
i know what happened here, i had two sync catalysts
so apparently having more than one sync catalyst just breaks the scoring entirely
@clear hare 
simply have duplicate sync catalysts slide out of your jokers, mad dummy style
Infinity on ante 11 less go
it's alr fixed on latest huh
they're probably on release, before you fixed this
I feel like Speculo giving you Glitched cards instead of Negative cards if you're carrying Error is something that should probably be fixed?
make it give you glitched negative cards
nah I like the chaos of it
having an issue where I can boot up the mod but when I try to play a hand or discard (and I am sure lots of other interactions) the game just instantly crashes
delete your lovely folder
like just delete everything thats in there and that seemed to work
make sure your cryptid and talisman folders aren't nested and named exactly Cryptid and Talisman
i.e. Mods/Cryptid/<files here>, not Mods/Cryptid/Cryptid
nah that sounds more like talisman not being properly loaded
yeah that wasn't it sadly
😔
everything seems to look right
Is Talisman also not nested?
indeed
I find it interesting how some jokers or consumables are actually balanced alongside the pure broken chaos
maybe delete lovely then verify game files?
just to confirm you didn't delete any files inside cryptid or talisman?

in that case maybe just try deleting and redownloading all the mod files
attempting to use the main branch of cryptid, and every time i boot up balatro, i get this crash. This only happened after i updated.
I see a lot of warnings in my lovely log but if I know anything about coding thats probably normal lol
get_current_pool(): in_pool() may not work correctly on a card of _type=Tag is one I get a lot
yeah that's normal
that steamodded is looking slightly outdated, try updating
ah
hi, i am trying to install the mod, but don't see any new options in-game
lovely log is
INFO - [♥] Game directory is at "C:\\Program Files (x86)\\Steam\\steamapps\\common\\Balatro"
INFO - [♥] Writing logs to "C:\\Users\\pokie\\AppData\\Roaming\\Balatro\\Mods\\lovely\\log"
INFO - [♥] Using mod directory at "C:\\Users\\pokie\\AppData\\Roaming\\Balatro\\Mods"
INFO - [♥] Initialization complete in 5ms
it seems like it's using the roaming dir instead of game dir
yeah that's where your mods are meant to go
i just softlocked. i grabbed the card that gives you x tags for every skip, skipped a blind and ended up overlapping two booster packs, skipped every booster pack, game crashed on the final pack skip, i reload my save…and nothing
just move them there from wherever else they are
antimatter deck is crazy lol
ah, i must have misread the instructions
maybe im not on latest then idk lol
clicking anywhere just boots me back to the main menu
awesome, seems to work fine now
so i think it’s safe to say that i just borked that save file
rip
new antimatter run time
need a balance of both
I updated, and it still doesn't work
e1.396e6 in ante 2, incredible
Softlocked my save accidentally by taking a 'trade' voucher which got rid of my seed money voucher in exchange for a heiroglyph voucher. When I completed a blind game crashed because something about arithmatic error with interest
no ante decreases, i have no idea how it happened but i’m on antimatter and started with exponentia so maybe that’s how lol
record for fastest ee score i guess lol
dang
reporting a similar issue with getting the mod to load. Have the files in the correct spot but for some reason Talisman is the only mod that loaded
just delete the cryptic file and re copy and paste inside again
happened to me too, you just have to try till it works
oh and make sure you're on Sm1.0 as well as mentioned above
For some reason all the links I'm finding for 1.0.0 just redirect to the 0.9.8 version
Download the source code for 1.0.0
Not the releases
I tried and it is still only the 0.9.8 version
You probably need to verify the integrity of your game files on steam to wipe any traces of a 0.9.8 release
and make sure you installed 1.0.0 with lovely
Tried a fresh download using the 1.0.0 link on github, and the lua in the core folder reads as 0.9.8, is that correct?
that doesn't make sense
you need to verify files on steam to get rid of 0.9.8
then it should show up properly
Verified files on steam, tried the download again. Still 0.9.8
try this
make sure you have lovely too that's also required for steamodded 1.0.0
That one actually is 1.0.0
if anyone can help ive tried to uninstall and reinstall cryptid and it still fails to launch
Now I have a new problem. Got 1.0.0 to install, and opened Balatro to confirm that it installed correctly. Closed Balatro to add Talisman and Cryptid. Reopened Balatro and their is no modloader. Check the local files, lovely is gone. Try to copy the lovely files in again, it fails
you need Talisman as well, it's a dependency for Cryptid
it's crashing before talisman gets a chance to load
i don't think that's the issue but you can try
if the lovely dll is being removed, it may be antivirus / windows defender / etc.
you need it anyway lol
not the issue lol but hey it was worth a try, do yall think i should reinstall both cryptid and tailsman and try again?
can confirm they are named correctly
i tried launching with just tailsman and it launches fine
I just got a reverse canvas idea:
Retriggers every joker to the right of this joker for every common joker to the left of this joker
savnac
update, i guess i had an outdated version of cryptid
this was it. Added the exception and everything clicked into place. Thanks everyone for the help
🪲
I was thinking I might program a code card
mostly cause I was bored
hmm how would you implement this?
Set blind requirement and reward to 0, call the end_round function?
you'd probably reuse saved my mr bones mechanic
ah thats a good point
probably just force that part to happen
I forget what the check is
if its diffuclut, I'll probably just do what I was doing before
I added incantation compat for code cards now (I hope - haven't checked)
Probably the same as the debug "win blind" button, but a flag is set for the duration of end_round to disable reward money.
looks like it loops over the jokers and sees if it returns saved, so that won't just work
yeah the debug win blind button just sets your score to the required score and then calls end_round
you could probably reuse some of what it does
Okay finally got my laptop set up time to download the main branch fro cryptid cause I'm down to do some bug testing
maybe I should worry about actually getting the card into the game first
maybe set a flag, run end_round, and patch end_round to check for that flag and run mr bones stuff
it might be more code cardy to just set the required score to 0 as then its kinda some silly behaviour
I'll see
Lovely that as I sat there i saw an untested commit I'm sure it will go well
want me to fix the 1x sprites?
I could do that and also make something green like with ://PAYOUT\
alr did
ok then
Btw does "0 reward money" mean that you get 0$ from the payout screen or that the money you get from the blind is 0$?
working on adding an indicator cryptid is installed visually
blind I assume
I want to make the playing card in the center editioned so I now have to patch the bugs from that
hmm, so buying a mega celestrial pack crashes my game. Deck of Equilibrium if that matters
Okay so my antivrius killed lovely.dll so give me a few minutes
After installing the latest update (not release) for this mod, every time i boot up balatro I crash with this message
mods tab
doesn't account for lovely patches loading properly
make a cryptid module, call it in the crypitd SMODS part, crash with a helpful error if it doesn't exist
yeah but this also looks cooler
exotic theme is done
will probably update the release to have this too, since I want to include it in my upcoming video installation guide
i've been noticing a lot of crash reports here recently, is the newest version that buggy or is it just user error
I love how long the game takes to load with cryptid installed
mainly lack of a good installation guide and influx of users
rather than the newer version being especially buggy
hmm thats not good
i also think a good song to make is actual breakcore with tons of choir noises for breaking naninf
also DefaultLogger
or ee308, not sure which
heres the message crash when buying a celestrial pack
I screwed up the atlas 👍
can you double check it lines up fully? the program pack cover is 5 seconds longer and the length is important for how it loops other tracks
shoot
ok
it also needs to be sped up since all the files for the game tracks are sped up
and i dont know by what number
how long is the theme normally
Okay had to download the main for talisman but i finally have the current main for cryptid running
oh yeah its supposed to be a tiny bit longer
ok fk this Im going to dedicate the next hour or two writing the ideas google doc
Time to test
Speaking of what areas need testing rn?
the sped up ones are 2:53
good news, I can reload the atalas on the fly by toggling the pixel art smoothing option twice
note to self: add option to reload atlases in debug plus
and hexa's cover was 4:08 before speedup
i might have gotten the bpm wrong?
ye that would do it
i think i'll get this soundtrack in there and then start working on the installation video
also fixed a bug nobody noticed where the tracks looped too early because of jimball's filename starting with music
the tax doesnt seem to be working anymore
Speaking of, playing on the main and got a crash from using the 2 plant tarot
i am so reusing this project file for every remix i do because i do NOT want to reprogram in those mallet arpeggios
those things were hell on earth
I'm so confused rn
I added a test print and somehow it became this
I didn't write this
Sorry for the irl screenshot it's more convenient
lol i thought you were confused about what the mallet arpeggios were and literally started screenshotting them
://CRASH irl
planet pool issues
because you never returned true in the event manager
that will cause the function to loop
oh
also what should the exotic music override
I copied it from revert
i assume it shouldn't override pack music and should in blinds but what about shop?
idk what specific parts of the theme the shop music uses
if its just delete an intrument it should be pretty easy tho
Okay new new issue in main branch.
so if you were in a shop it would still play exotic music, but not a pack
override is a bad word to use, my bad
Joke didn't work, beat the 600 one with 1.3k and i didn't get sent to ante 10
Nowhere
Just went to ante 2
did I break the joke lol
because I was poking around in that section when testing ://REVERT
looks like a massive blind failure
ig its fine if it plays in the shop too
bc the tax doesnt work too
alright question - for my talisman file does it need to be named Talisman -> Talisman-main -> everything else? Or just Talisman -> everything else
now for the real question
Woo no more boss blinds!
funkytown over everything
tmrw i might work on cover #2, this time its real breakcore
i could def name it balAAAAAAAAAtro
im thinking itll be the theme of breaking either the base or bignum infinity barrier
will this work?
I'm playing doe and the pack jokers are all scaled up. But if this is a new screenshot guess it was fixed
End current non-Boss Blind
Blind gives no reward money
yeah I think your lovely patches aren't working or somthing
becuase I definitely got joked
¯_(ツ)_/¯
lmao the pack songs are so quieter
I'm on the higher stakes where there are 10 antes
ante 8
round 3
?
Let me check if it works on 8 ante stakes for me
The Joke sets your ante to the next multiple of 8... and I got it ante 1
i mean basically every intrument in this is super bombastic and i started running out of frequencies adding in the mallet
so of course its loud
i like
^Mult only build
can we have an exotic music toggle then
;
yeah I can probably add a custom music toggle for all the other added songs lumped together
maybe a menu because i'd like to keep certain other songs lol
alr
I'm playing misprint deck, seeing weird inconsistencies with booster pack numbers
maybe but i think it's too easy to warrant it
almost works
yeah for some reason they're not updating for you
in the description
infinite obs window of doom

where can i get this mod?
shoot was that rude?
Okay yeah my lovely os fucked up,,
i made it in 2017 when i made my third (and current) roblox account
Sadge
happening with updated packs as well
lemme investigate
Do I need to reinstall or just reboot to fix lovely bein odd
it was originally alexthegreat1093 (because alexander the great, i was unoriginal) and its eventually turned into alexzgreat
my username has... Lore
works fine for me in latest on github, i changed some things around since 0.4.3a so updating probably will fix
wdym?
like in the cash out
thanks, I'll update after this run and let you know
change this to ";" and make it green (random image I found online)
Don’t think second line is needed
Boss blind doesn’t give money if it’s not defeated already (Mr.Bones)
put semicolons at the end of each line in the description?
:o
are we all cool with the glitched card acting as a check for cryptid being active
i like it
gold seal is
m
m
Okay well that's about it for testing today.
I do actually want to help out by beta testing this project (though im on vacation so it will be intermittent)
Ive gotta fix my lovely injector, idk I'll have to ask about that.
Let me know if you need anything tested going going forwards while I'm online though
how do I make a new number that pleases tailsman?
Big L on my part cryptid was nested
to_big()
okay
I'm suprised it didn't break a stupid amount actually
I need to figure out how the game determins smth
Well ima get going. Cya
@clear hare hand value did not randomize, crash when entering the first shop
I will say i probably need to tweak pack rarities at some point as, exotic joker pack, bottom text
but hey it's cryptid, what's balance
that's what the plasma deck does
true
why is the title screen ace glitched now 😭
wait does disabling planets cause crashes? lemme check
i have planets disabled
can I queue an event for as soon as the tarot use animation is done?
so do you win when you crash after playing a card (in endless mode)? 
(crash card go brrrr)
ok yeah it's not that
what is winning?
the game counts the win on the winscreen though, so, statistically it's a yes
i think i had like 200 Polychrome lucky aces with a red seal when I crashed 
KEK
rush hour 3 my ass
looks like I can set a conditon
what kind of server is watercooling enthusiasts and why is that emoji in it
Why not?
Ive done it
should've recorded
hacker /j
like every server im in has their own version of
, and its for watercooling computers
what is that joker to the right tho, I dont think Ive seen it
you would've been able to get 1 year of vip in murph's chat
oh shit?
real
okay hear me out
hurry make Rush Hour IV
looks like condition is like only if I don't have a function. Otherwise I just return false
doable
also is this happening because you disabled stakes or something?
Thunder Pawn from TWEWY [Earn $2 each round, +1 card slot in shop]
ooh cool
is 8x speed considered cheating
No m jokers 😔
fuck it I'm making a lovely patch
ok it still works for me 
it's ante 4 and i have 4/5 common jokers
i'd say yes
I mean talisman anim skip
but also i'm not the one doing the reward so 🤷♂️
yeah this is allowed
doing it at 0.5x 
It’s already doing all the heavy lifting
(i'm doing something more lame than anim skip)
ikr
nooo I got to do a regex patch cause of repeated code
like honestly
Can someone drop the exact hex codes for the Chips and Mult colors I want them for art reasons
just get googol play card and seed first shop
i turned off epic jokers
in the trance thread
try again
so true
and pareidolia
maximised 5oak build
MULT = HEX('FE5F55'),
CHIPS = HEX("009dff"),
Nice
ty
yw
okay do you mess with the score when the round ends in tailisman?
Cause I get this when forcing the round to end
which is this line
and I don't touch either value
No
my function is pretty much identical to debugplus's end round but crashes and it doesn't
ok it doesn't crash if I play a card first
I feel like this might be a bug then
in tailsman
also my regex isn't matching
???
oh
I see
okay it works™️
idk how the text is determined yet
maybe change the text
probably should find a way to skip the money from remaining hands
and discards if green/antimatter
bitch
ante 6 round 18
i accidentally picked up fidget spinner so i tried scaling it
don't play trash hands
alr I finished recording the install video, now I have to edit it
it's only like 3 mins lol
does G.GAME.blind not get reset when a new blind is selected?
idk
doesn't seem so
is there somewhere good I can save that would be reset when the next blind is set?
yeah cause rn once I use a card, I win all future rounds
seems balanced
but I need it to exist longer than the one check i have to make sure the text works
oh also what should this text be?
;
or like saved by ;
; in green
in green
; in green ye
btw are we still rolling with ://LETS_BREAK_THE_GAME as the name for the program pack track @soft night? crediting it in the install guide video
alr
Just out of curiosity for those who have played this pack for a while, if I score infinity x infinity does the game ever get out of the hand or am I stuck? lol
ok I need to revise my hook
should i disable planets? my game keeps crashing whenever i try to open a planet pack
hook is the most important part of an essay
They’re all bad in rush hour
what
oh
i disabled m jokers
diluting the pool with bad nonsynergy jokers is awful
the m jokers are like a midcard wrestling family
your loss ig
i can't dilute my pool for one decently good joker that lasts 2 rounds
fym my loss
all stutters during the run are intentional.
mods: talisman, cryptid, trance, spectralbian
settings:
no animation skip
4x speed
disabled m jokers, code cards, epic jokers, exotic jokers, planets
m
I was thinking about this and my first thought was ; --End blind or something like that
end_round()
anyone know where the rush hours bans all the other blinds, i cannot find it
holy hell man, that challenge sounds awful
~line 140, cryptid's lovely.toml
[[patches]]
[patches.pattern]
target = "game.lua"
pattern = "set_profile_progress()"
position = "before"
payload = '''
if self.ASSET_ATLAS['cry_sticker'] then
self.shared_sticker_perishable = Sprite(0, 0, self.CARD_W, self.CARD_H, self.ASSET_ATLAS["cry_sticker"], {x = 4,y = 4})
self.shared_stickers['pinned'] = Sprite(0, 0, self.CARD_W, self.CARD_H, self.ASSET_ATLAS['cry_sticker'], {x=5, y=0})
end
for i = 1, #G.CHALLENGES do
if (G.CHALLENGES[i].id == 'c_cry_rush_hour' or G.CHALLENGES[i].id == 'c_cry_rush_hour_ii' or G.CHALLENGES[i].id == 'c_cry_rush_hour_iii') and #G.CHALLENGES[i].restrictions.banned_other == 0 then
for k, v in pairs(G.P_BLINDS) do
if k ~= "bl_cry_clock" and k ~= "bl_cry_lavender_loop" and v.boss then
G.CHALLENGES[i].restrictions.banned_other[#G.CHALLENGES[i].restrictions.banned_other+1] = {id = k, type = 'blind'}
end
end
end
end
'''
match_indent = true
just turn speed to ×1 tho
ty
it's based on real time
i tried a full house build after replicating lucky ace of hearts but i didn't have mult
Rush Hour IV concept
rush hour IV doesn't need to exist
lmao I love this
the rate of time rises by 0.03 in-game seconds/ real second
yay it finally works
the tags are showing up and idk why (Rush Hour II))
Nice
if this mod is taking any further suggestions at all, they should add grilled stake
have you looked at all the other stakes
yes i have
they're insane
i just want one where the chip is literally just a piece of steak
literally first rush hour III run lmfao
183 castle and 10x whip with diet cola swag
first try too lmfao
pr'ed
if we add more stakes this is a must
semicolon is basically just skiping a blind, but you get a shop
oh for anyone providing support here, if you see this error when semicolon, tell them to update talisman https://cdn.discordapp.com/attachments/1219749193204371456/1264788229119541348/image.png?ex=669f2554&is=669dd3d4&hm=1bb3b96793cfd8932fa4b3cbd9c61bf4d506e0c8269cf3df5ce09cd196fe4ccb&
cards in your deck have a chance to have the grilled enhancement
i dont know what it would do but
funny
am i only struggling because of scoring anims
mondrian gaming