#Cryptid - An unbalanced Balatro mod (1) [Old]
1 messages · Page 43 of 1
so revert is a permanant buff if you take it to the next ante
but what if you get revert and use it in the same ante
second variant
also not owning revert could change code card rng
we'll figure it out
this mod is pretty cool
real
👍 cryptid support
oh no
and the rare pack is spawning epics. oops.
is 0.9999 not far enough away from 1 for you game
don't all packs sue the same jumbo text
they color it differently
but this is the same shape
just as a cutout insted :)
tho i could fix this if needed
just completed Sticker Sheet, and the challenge didn't unapply afterward. Starting a new game on any stake would continue to apply the Sticker Sheet restrictions. Exiting and restarting Balatro resolved it
Mega
Program packs have the same spawnrate as Buffoon Packs
weights of 1.2, 0.6, and 0.15 for N/J/M
oh people were making custom crashes
now i gotta one up yall for Don't Touch Me grrr
im trying to beat an antimatter deck run
but every single time I keep taking so many jokers it lags the game out
Its become an issue of self restraint
finally finished revert
it was weird because it won't work right during the use animation
h m m
retriggering a card 40 billion times sure is very cool
also I "found" a way to balance it
(meaning that it's a bug but it works)
you can't revert more than once in a single ante
I've been unable to install cryptid at all is it possible to get some help with that here or am i in the wrong place?
"it's not a bug, it's a feature"
"bugs are just unintended features"
Litmus test:
Do you have talisman, steammodded and lovely installed
Ahh, not lovely, where can I install that?
I couldnt find anywhere on the github for it
I mean this solves the "BoI glowing hourglass problem" of the fact that reverting to the beginning of the ante would also restore the revert card meaning it's infinite use
You beat me to it
Thank youuuu
I have talisman, steammodded and lovely, and im getting
Oops! The game crashed:
main.lua:7961: attempt to call a nil value
Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-0720c-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6
Stack Traceback
(3) main chunk of file 'main.lua' at line 7961
(4) global C function 'require'
(5) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x1764e1a0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x1764e1c8 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(6) global C function 'xpcall'
(7) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
Not a programming person, im code illiterate
However if you got the steammodded and talisman files from within the cryptid.zip file, those dont work (theyre outdated)
you must get them via the source github page
Yeah I got all files from the original sources and the same era pops up
@clear hare
Im gunna uninstall everything and try again
For me the game boots but stays on the black screen and is unresponsive
Talisman must be in Mods/Talisman
Ok found the Issue, for some reason the talisman download folder is called "Talisman - Copy", i renamed it to "Talisman" and it worked
roffles cryptid vid dropped a little bit ago btw
Finally got it to work tysm!!
Thats why im here lol
yay
👀
code?
scroll up
what are those
they're like tarot/spectral cards but they affect the game itself
theyre fun
this a good BG color?
we have mult, and we have powered numbers
But what about nested powers (aka tetration)
oooh i love it
thats been suggested and is planned to be implemented already
Im sorry what
alr now I'll try to get the music working
yes
Im late to the party
damn it
I was writing up a google document of my (many) ideas
:(
yeah just recently code for literally any-ation was merged with talisman
can we make it "select" instead of "use" since they go right to your inventory
so now I can do {1000}Mult
Man dang it
lemme see how betmma does that
you already said that
as long as you have any idea that hasnt been done here before we can probably add it because this is the "fuck it we ball" mod
code cards didnt even exist as a concept until like last week
and then within the span of a few days i made literally all the art, a whole new music track, and we came together to make 32 unique ones lol
what about a code card that resets your deck back to default starting deck and decreases an ante
scroll up
we already have enough
there are many more
what is that last one
spectral
fun fact: when i first wrote the code card effects in the doc it was on tablet
Ah
thank got betmma already figured out how to do that
reboot is gonna be the new best save consumable
it is
ooh, so ones that can be used immediately will give you the option
like crash
smart
tho i'd put use to the side and have reserve be the main button below it when it comes to packs
Hey I can't get the Cryptid mod to show up in Balatro, I have the Talisman mod working but that's it
oh boy
Math if youre reading this i HIGHLY suggest saving ://FUNCTION for later because WOW it's probably gonna be a nightmare to get working
also I need to make a Sequence sticker for that
Don't forget to make a coding skip tag too smh my head
Something that needs to be added before ADHD Joker
i did
Good
Console Tag for a jumbo pack
Can't wait to play it
Use steamodded 1.0.0
Also, Sequence Sticker, which is put on the consumables created by ://FUNCTION to show that something will be spawned when it's used
Sequence
This item is part of a sequence. It will create [///] when used.
been trying to troubleshoot this for a hot minute after grabbing talisman and updating to the steamoddded alpha 1.0 not sure whats casuing this crash does anyone know if im making a mistake?
Turring complete joker interactions when???
Where is Talisman
its in my folder with the other mods im running it crashes trying to load cryptid. is it load order causing the issue then?
HAha fair yeah the only thigns i can think is it doesnt play well with other mods besides the ones its supposed to work with
Lemme try sending my cryptid folder
Sure i can replace it with yours
see if this one crashes
with yours im running into the same crash i think ill shall try and run it with just the three mods it suggests first without my other mods getting in the way and see if that is for some reason causing the crash xD
Do you have the link? I can only find 0.9.8
if you updated talisman recently you might need to go there and delete config.lua since i know that one is incompatible with the new talisman
Yeap was the issue it seems to not like the other mods i had installed xD
oh nvm looks like it worked
Yeah haha im silly i forgot to try that before coming here xD
same place as 0.9.8, but dowload the source code instead
how do i download and play balatro mods?
not the chat for this i think
try #⚙・modding-general ^^
this is a more specialized channel
I decided to turn off scoring animations so rounds don't take an hour
let's go I finally got custom music working
lmao crashed the game, i had like 7 repeats fpr Burning Joker (Discard levels hand), then I picked up the x2 when levelling hands and it crashed
now just have to increase the pitch
:O
how do you install this mod
Deleted and reinstalled Steammodded and it's still running 0.9.8 :/
Crashed ante 16 💔
you need to get rid of old 0.9.8 by verifying integrity on steam i think
then install lovely and steamodded 1.0.0
i wonder how the streamers are gonna react to the program pack music
Now steam modder isn't working after reinstalling lololol
what's the program pack music?
^
here's the sped up version if you're curious lol
omg I think it works
it syncs perfectly lmao
alr I'm gonna go add the rest of the packs and then record when I find one naturally
fuck yes
imagine speeding your music files to save space
get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert
imo this sounds as good as if not better than the actual one
you cant revert an ante more than once
I'm really excited to try this out well done!!!! This is by far my favorite Balatro mod ever it continues to surprise me too amazing implementation!!!!!! :DDD
please make this message smaller
i feel like code cards should be their own mod atp lmao
my hypothesis is that those were the originals and localthunk slowed them down because he liked that better in-game
but any music files play at 70% speed so I had to speed it up by 10/7
yeah a lot of things in cryptid prob could be
how many code cards are implemented rn
4
They remind me of another game I played a few years ago with how they look the design is super nice on a Balatro pack as well!!!! :P
:D
:)
"choose 1" -the game me: well duh.
can i suggest ones i wanna see added next
lobcorp music files don't
for. some. reason
what
get revert > use revert > get revert > use revert > get revert > use revert
all packs in-game
no i meant edit the old one
I did edit the old one
wait does smods music work properly
like with sync and easing in/out
because the way I got that working with jimball doesn't
you sure?
yeah it says (edited)
yeah they don't ease in/out
its still huge
ones that may be super easy to add and are still interesting:
- patch
- spaghetti
- refactor
- exploit
- seed
- ;//
- malware
- oboe
ye so I had to instead override the sound manager and stuff
-# get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert
it just jumps to the start of the music]
ok and? it's edited
i'd suggest getting these ones next
wow that's pretty smoll
djynasty already figured it out tho so I just borrowed their code
oo
please make your message smaller also
that's how they got don palombi's music in-game
get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert > get revert > use revert
it happens when steamodded loads its patches before cryptid
honestly i just need the part that pitches and slows down on game over
STOP
argh i wanted to build my own modpack with less mods
How do i fix this
Outstanding!!!! I'm not sure how a blue colored one would work given these already being used however I believe it'd look really nice WAIT what if there was a yellow one too I wonder what that may look like it's just an idea though!!! X)
this isn't funny
what's your mods folder
idk I find it funny
Syntax error: functions/common_events.lua:1144: '}' expected (to close '{' at line 1126) near 'play_sound'
Traceback
[love "callbacks.lua"]:228: in function 'handler'
[C]: at 0x7ffff82d2fa0
[C]: in function 'require'
main.lua:23: in main chunk
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'```
the steamodded folder has to be later alphabetically
now i have to figure out what this error is
update steamodded
you update steammodded in current release then
because i figured you'd have the latest there too
wait whoops thought this would attach as a reply
what?
this is on 0.4.2a?
.3
but with a?
I think this version fixes it with the embedded Steamodded
but idk because I never had this bug happen to me
alr
is there a way to use this mod in tandem with other mods? if so how? when I load it with deluxe consumables it crashes
idk what causig this error
I feel like this should be a little airier
i tried but it didnt sound that good
try with my dev folder
So they're each a black background with a green hue for the text and details on them however what if on each of the 4 packs it was a varying color but still had the same design? I'm thinking of an Inscryption mod that did something very similar called P03 Kaycee's Mod where the theming was the same just with varying color depending on the card's specific status or attributes!!! :D
ohhhh
well
code cards are ALL green
the only reason why the mega is red is because it's corrupted looking
only the code spectral uses different colors
DXTarots? i think you need some modifications for it to work?
ok that worked
mostly that and sound files
idk why that would be different
same error
for sound manager to work I had to copy over all of balatro's sounds
I still don't get the issue with that
54mb of lovely logs
like it's weird
that's odd tho
what the fuck
does it work with just cryptid and dependencies?
one sec
a lot of ppl reported it, but I thought it was fixed with a steamodded update
Ohhh I see Hexa I wasn't aware of that thank you for telling me though I appreciate it!!! If they already have a color coordination than there's no need to change it lol!!! I still really like the red nonetheless and I still really look forward to using these regardless they're an interesting concept for sure!!! :)
what did you make the track in?
i'm gonna do a reinstall
yeah. as in i would have to modify the code or i need other mods?
no cryptid and it's dependencies don't wor
die
let me try to reinstall lovely
what DAW do you use?
FL studio
I should try FL Studio
I tried Reason and kinda got used to it but I don't like it that much tbh
okay yeah no it's not working
@clear hare new reverbier version
sorry
lol
reinstalled balatro, reinstalled cryptid, reinstalled lovely..
O @soft night I just accepted your friend request too I just saw it a moment ago tysm I'm glad to be your friend!!!!!! I was talking to some of my other ones too earlier today I haven't been in the server where they usually chat though but it's alright I'll go there again in just a bit also O I may have a cool ss to share from the Cryptid mod I'll see if I can find it!!! :DDD
whoa ok didnt have to be that crazy abt it lol
I think it's something on our end but idk why it's so inconsistent
could you send me lovely/dump/functions/common_events.lua
[patches.pattern]
target = "functions/common_events.lua"
pattern = "play_sound('coin3', 0.9+0.2*math.random(), 0.7)"
position = "before"
payload = '''
--asdf
end'''
match_indent = true```
find this in `Mods/Steamodded/lovely/dollar_row.toml` and remove `end`
I found it after a bit od searching!!! After I lost earlier today I was gone from my computer for a few hours but I never closed the game though during that absence so I came back to this as the ante 7 boss lol!!! XD
casual e925
winnable
so are exotic cards going to have their own pack like code cards?
Exactly LOL!!!!! I thought it was pretty funny although I do still think it's really difficult especially compared to Violet Vessel because it was around 1.5 billion iirc when I initially lost but that's alright though what if after you get really far like after ante 20 there were special even more difficult bosses kinda like Obsidian Orb in a way where if you don't have Chicot you're almost screwed actually Chicot could be debuffed too if one disabled legendary jokers or other tiers like exotic!!!! X)
Is there a recorded high score for this mod?
The best I've gotten is 1.439e163
i've been over e13k
rookie numbers
i haven't seen ppl go out of their way yet to post scores above the newly-raised cap (which was ee308 = 10^10^308)
I have managed to reach the infinity score before which is around ee300 I think but following that my game crashes because i spammed negative joker duplication it's too satisfying!!! X)
finally got this naturally
22 billion and 1
I wanted to post my infinity score but I couldn't get a ss unfortunately but there's always next time though I can try again tomorrow!!! :D
I swear every time I use crash I get a boring payload
where was this????
whats a code card
are you planning to add any more card packs?
damn, should be the same rate as a jumbo buffoon
whats the circle
Hey folks! In today’s video we’re back with more modded Balatro. Here, we’re trying out the Cryptid mod created by members of the Balatro Discord. Cryptid is an intentionally unbalanced mod that adds a bunch of new Jokers, enhancements, decks, challenges, and even stakes to Balatro so there’s plenty to explore. For this run, I tried the Deck of ...
Ahh lmfao i'm at ee9 at ante 13 so was wondering what others got
added today
@clear hare just 'end'? or 'end''''
probably not until new custom consumable types are added
Neon m spotted
just 'end'
I think it might work?
can i get the cryptid mod files?
@tranquil tartan
Syntax error: functions/common_events.lua:1196: '}' expected (to close '{' at line 1178) near 'play_sound'
Traceback
[love "callbacks.lua"]:228: in function 'handler'
[C]: at 0x7ffff7fc2fa0
[C]: in function 'require'
main.lua:27: in main chunk
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'```
Multiple Canva's combined with Waluigi and Chad cards is surprisingly broken or using exponential cards when I saw Primus for the first time I knew I was going to the Moon!!! XD
lol @ this channel popping off after the roffle vid
still same error
arigato
true
I should really make a discord for this mod sometime soon
it'd be smart
if someone else sets it up I wouldn't mind making it official
this mod is BIGGER THAN THE BASEGAME
i'll do it
someone said this thread has like 20% of the messages of modding-chat
whats glitched cards
oh lmfao mine is literally just two periko with brianstorm + chad all duping white holes at the start of each round
How are you measuring that
I still don't think it warrants a whole dc server just yet XD
crash is evil
I think it's getting there
wait what are all those other editions?
this chat is getting cluttered and it's a bit easy to lose track
is there a quick way to make mods coded for .98 steammodded compatible with 1?
I'd love to join it if you do!!! If you know how to run a server I'm sure it's a fantastic idea I don't know how yo make one unfortunately but I'm sure lots of your friends would be willing to help you though especially if uou really want to make one that's an awesome goal to have too!!! :DD
Mosaic - X2.5 Chips
Oversaturated - All values are doubled
Astral - ^1.1 Mult
Blurred - Retrigger this card, 1 in 2 chance to retrigger it again
no but fortunately someone already did it
so most 0.9.8 mods run mostly fine on 1.0
do i need to install an extra mod? Im trying to get dxtarots to work with it and it just crashes
O in all honesty the score eventually becomes so big I don't think it's even necessary to level up with planets even White Hple but one thing I love is that instead of pulling the card inward towards a singularly it pushes it away like a theoretical white hole would it's really clever!!! XD
DX Tarots has a 1.0 port, no?
Oh fr?? Thats whats carrying me rn, with no jokers at all I would score ee26
I've noticed other mods crash too for me but MoreFluff did work as long as Cryptid wasn't installed at the same time otherwise the color cards wouldn't fulfill their intended mechanics!!! X)
i cant find talisman
OH LOL wait really maybe I was wrong perhaps I should use it more often the Hammerspave spectral card may be my new favorite and if you can take multiple try getting a spectral card that generates a bunch of enhanced cards first so more cards recieve consumables and you may even find The Soul too!!! :D
what's that website people use for tierlists
idk for me it just crashes so i guess not
might try to get one set up for cryptid later
so..why steammodded dying
I think you just have to Google it
aw dangit
I really don’t get why this specific patch error happens only to some ppl
maybe it's a device issue
Just to check is your Lovely on the latest version? Doubt that’s the problem but…
nah I doubt it
i reinstalled beta6
since some windows users get the bug and some don’t
ye I have that too
A Cryptid tierlist would be pretty interesting there's so many great cards idk which would be the best there is that one that gives infinite rerolls so that's infinite possibilities for your Joker slots as long as your Balatro wallet is full but that's what Compound Interest is for!!! X)
i wasnt getting the error until i deleted all of my mods to reinstall my own modpack
I might do something rly dumb and just completely rewrite that entire section
With a lovely patch
I got too greedy apparently having 200 jokers and 100 negative consumables with 100 hand size is too much for my computer : (
I put the cryptid, tal;isman and steammodded folder in to the app data balatro modded folder and its only loading talsiman
Do I just unzip this into the mod folder?
Yeah
can i unzip multiple folders at once or one at a time?
you probably have 0.9.8 installed
perhaps
ee176 pog
okay, so I don't know what I'm doing wrong but I extracted it to my mods folder, but it's not loading
You need steamodded 1.0.0
I could have went much higher, but I would have crashed my game if I went all out
I had to purposefully hold myself back to prevent that
oooh
yeah, this is my first time trying to mod balatro
so I had a feeling it was something embarrassingly simple lol
Is the process the same as the previous version? Copying the mod files directly to the modded folder then starting your game?
Any advice on how to make a high card not crash my game here
sell all your copies of canvas
Bro I’ll need more information
😭
Lmfao fair
Pretty sure only 1 canvas
and it's not copied
should i just sell a bunch of bad jokers?
yeah probably sell the jokers that are doing the most work then
we need bulk jokers
wait I have a consumable type idea
k
Zodiac cards
ortalab has that
ah
as reverse planets
mb spectrals were something else
i feel like trying to set a benchmark score record
damn it's hard to think of new card type ideas
wait this is a rly good start
enjoy the free $258
*261
is that gd refrencr
right, retrigger, not trigger
bug: echo doesn't retrigger seals
did you mean Insomnia
how does that even happen?
like seals are baked into eval_card
Is the latest version of steam moded here?
TFW you try to play Deck of Equilibrium and the game crashes :(
Are blurred cards compatible with oops all 6s?
yes
or maybe I'm dumb and the echo card descs are lying to me
If we get a Cryptid discord there has to be an m rank
and the only way of getting is m
just thought of a deck that makes common/uncommon jokers REALLY common in exchange for all playing cards to be extremely buffed
i am in the midst of what will quite possibly end up as a 1 hour long hand scoring
i should have turned off scoring animations...
im hitting a wall with trying to install, is there anyone online willing to help? i've just installed steamodded from the injector but am met with a massive error screen upon extracting the cryptid files into the mods folder, just wanted to see if anyone has any tips. sorry if this isn't the right place
I tried installing the mod, but I couldn't get it working either
hey that first part rhymed
lol
update lovely
the best way installed was stealing everyones files
(because my game was beyond fucked for no reason)
hiya, when i install the mods cryptid doesnt load up, it launches with talisman listed on the mods screen in game but without cryptid, anyone know what the fix for this is?
what if there were mind and body spectral cards?
No matter what I do, my PC refuses to download Lovely, I think that's the issue
my mods folder is currently Cryptid, Steammodded-main and Talisman
You need steamodded 1.0.0
when i download 1.0.0 from github where it has download source code for 1.0.0 it downloads steamodded-main
You have lovely right
you probably have 0.9.8 install remaining with injector method
ive got lovely, is removing old 0.9.8 steamodded just verifying game files or?
Yeah should be
jonklers idea
Knock Knock: idk
Who's There: idk^2
(When u obtain one jonkler that odds of finding the other goes up)
wait does the injector not install 1.0.0?
ty that fixed it
do i only need to move version.dll into the game files?
sorry this is really confusing to me, im spoiled by games like factorio
for lovely yes'
got it
so true
where should the rest of the lovely zip go? or does it not matter?
i've never said my display name (mjiojio) in real life so when i tried i struggled like hell
if i could learn i would show what i pronounce it as
jesus christ
should we add that to cryptid
found my econ
@clear hare not sure if this is known or not but labyrinth(?) doesn’t trigger DNA
Whatever the card is that says all hands count as first hand and all discards count as first discards
it's known to be janky with dna
im now struggling to find a way to show the pronunciation of my display name in written form
youre gonna need some jokers that scale off of cash then
cough compound interest cough
it does help though
Bull
Move labyrinth to the left of DNA
It’s jank otherwise
Idk what would fix that
HOW MANY PAYLOADS DID YOU USE
also can we get the vouchers workin
im guess you finally made it stackable?
it already was
okay so i installed steammodded without the .exe this time, and the error screen has shrunk significantly. originally it looks like the exe was installing 0.9.8. that being said i still can't get a launch. i'm assuming i still need to update lovely, but im not sure where to find those files or what to replace on the existing install
update lovely
about 70
Maybe if i put it in an event manager.. but i think DNA uses an event manager too so that might not do anything ugh
bro HOW do i update lovely... thats exactly what im stuck on
they look so good in polychrome
LMAO?
one of the payloads instantly closes the game
alr here's my plan to break the game
expo duping to get to e300
then retrigger it as much as possible
i feel stupid, where the heck is the mod pack to download
One question does crash get discovered properly when used before it crashes or no
Pinned message
ty
sometimes
good progress
what does the error joker do lmao
yes
yippee
lmao i'm playing and watchhing roffle's vod at the same time and the music is in sync
i think i'll switch to trying to max retriggers at around e50
Baron mime still on top
CCD deck ://PAYLOAD goes hard
choose 17 of 40 spectral cards, good lord
bug? is there no failsafe for duplicate code cards?
there is - crash
good progress
...shouldn't revert show up?
for this one
crash may be the fallback but i dont think i should be seeing dupes when theres room for another
this is as high as I'll take it, going to send the savefile in caes someone wants to wait until e308
do you have the commit with revert?
ye
i dont think thats meant to happen, is it?
idk i dont do CCD much
it's probably fine
i think it's CCD being CCD
anyway now I'm getting ee100000
lmao the nostalgic fish nerfed me so hard
so every time i try to do one of the modded challenges, it doesnt use the challenge deck, and instead uses the deck of whatever deck ive played most recently, applying all its modifiers. is there something im doing wrong, or is there a fix to this, or what?
It’s a known issue
ahh, gotcha
For now use blank deck
gotcha, thanks
Gonna work on some more balance changes tomorrow probably
feel free to suggest anything
this might be the last hand I play
for some reason the score isn't even registering but here...
ee1.544e6
anyone have the download link?
pinned
oh yeah can we get console tag to work, same spawn rate as ethereal
it's late here so I'll get it going tmrw
oh i didnt realize this had a pin lol
ight fair
lmao I called this in may
and are both compatible with stammoded?
im really happy code cards are real now
ye
yep
although you can't freely rename the folders, they must be Cryptid and Talisman exactly
yeah i figured that out lmao
://CRASH Payload Idea {Literally just a clip from another game rn}:
which one of these do i download (sorry if being annoying)
0.4.3a.zip
buying an aura card from the booster pack area while using the deck of equilibrium is insta-crashing
Literally first shop and I got a Program Pack
oh the file comes with steammoded?
This is a good idea.
do i just leave it out wwhen i install
ye
cool
if you have steamodded alr
sorry for all the questions
it's ok
You need 1.0.0 steamodded
If you already have it verify integrity on steam to remove 0.9.8
i crashed the game via overprocessing in a meer 12 rounds
will it remove everything else
Something is wrong with Whip I think
I've done nothing but get too silly with antimatter deck
Just played a full house of 2s and 7s and it didn't scale
All Different suits?
i don't wanna deal with removing everything else
No, however I had previously played a Two Pair hand with a repeating suit.
I just played a Two Pair with a 2 of Spades, 7 of Spades, 2 of Clubs, and 7 of Clubs and it scaled
antimatter is too overwhelming for me lmao, i cant keep track
Strange
i verified the files and its still not working
Trying to get something cool simulator
did taking the old steammoded manually ruin sth
Heres what you need to know:
AVOID CANVAS AT ALL COSTS.
this is a lie
i had a canvas run going on equilibrium and quit the game to change score limit and it deleted my run
take every canvas you see
same reason why talisman breaks vanilla saves
I believe a save is marked with what score limit it was started with at the start of the run. If you go to it with a different score limit it will be hidden.
god idk what could be wrong
gaming
7 of Spades, 7 of Clubs, 2 of Spades, 2 of Diamonds Two Pair didn't scale WHIP
All the exotic jokers modify your playstyle in ways too powerful to be resisted. (Except primus, all the homies hate primus.)
WHIP logic might be backwards?
wait a sec, all of those cavases and blueprints are triggering.. NOTHING!
7 and 2 of different suits...
is the 7S and 2S canceling out the 7C and 2D?
thats my only guess
the only scoring joker thats there is the cake I'm pretty sure!
btw if you use all those youll have 5.9387049e+68 big ones
i uh, still dk what to do
whats the link to the cryptid mod?
check pins
thx
just found out how to manipulate it
(with save states lol)
technically you can use revert as well but im lazy
what in god's fucking name
is that E17 dollars?
i've reached a googol money before lol
yes and it's about to be a whole lot more
I CAN TELL
but having revert card means you can revert at any point because it will re-appear after you revert
i think dollars need to use OmegaNum/BigNum
well yes but you can only play a single ante a max of 2 times
OH MY FUCKING GOD
*better
i got all 3 mods and it only says i got talisman and not cyrptid
what is your Mods folder?
GOGGLE
ya i got all 3 in my mods dolder
no post a picture
Can you take a screenshot of the folder?
where lovely
ye u need lovely
oh now I need to test if my patches also apply to interest

i have gotten too silly. i wonder what will happen when i press enter
also i thought about this before but what if Garden of Forking Paths, Light Up the Night, No Sound, No Memory, and ...Like Antennas to Heaven played the songs from their respective ULTRAKILL levels while you have them
We did it folks, we crashed the game on round 5.
G
Now let's try and set up a round 4 crash.
do code cards have an associated deck?
in the case of NSNM it plays danse macabre
not yet
it will
command prompt lets code cards appear in shops directly
uh huh
update Talisman
I did
are you sure
Latest version, source code.
very huh
Odd™️
Even without Exponentia?
i don;'t mean to be annoying but i still have no idea whats wrong
Oh ykw
Its a critical hit i think
it is a crit
Watching the Roffle vod and just saw him redeem a Polychrome Planet Tycoon. It'd be neat if redeemed Edition'd Vouchers kept their Edition and the effects applied to your scoring somehow.
Crit might not be updated
You need latest GitHub commit of both
I do
Then I must’ve forgotten to push the commit fixing that
it worked for me
nonono see i had the same problem
and it worked when i got the latest talisman
so idk what i did... wrong(?)
also math do you support this idea
Yes
bet, i'll get loops prepped for each then
Would be cool
wheres the lovey mod?
so i dunno whats happening but for some reason, chad copying my burnt joker is crashing my game
where can i get the lovey mod?
well damn
lotsamoney
so uhhhh i think im stress testing my pc 
bro why does tax + loop + orb exist
nvm, it's using localize which should already format numbers 
so um yeah, discard to burnt joker being copied by chad and the game just gives out
so i got did what it told me to do on that lovey injector and i still dont got the lovy mod
i'm sorry if im spamming or whatever but i have the right steammoded version installed, i installed talisman too, and it still wont work
done, perfect loops
im playing them all at the same time
from what i recall, this should be noncopyright but might as well add a setting to disable Violence joker music
could also make it so that if multiple are playing at once you can select one to make the others shut up
is that all i need cuz i still only got talisman
help, my run has 6 sock and buskin lmao
alright yeah no to turn those off for a bit
oh and, is the mod supposed to automatically discover everything?
it's possible I may have skipped the round 3 and round 4 crash and went streight to a round 2 crash
i just gotta wait for it to let me play
Right now the game is.. Doing nothing. It isn't frozen, the cards are bobbing back and forth.. But it's just sitting there.
is there a canvas involved?
there's at least 5 involved
it'll finish if you're patient
i don't know how many copies were made by speculo
I cant seem to find the 1.0.0 of the steamodded folder that im needing, all the links im finding is having me download 0.9.8.
you might need to be really patient though
steamodded 1.0 has to be downloaded as source code
i do think automatically discovring everything is kina lame
The programs memory is steady at 632.2 MB, the CPU usage consistantly just below 20%
If so, I may have just encountered one.
What is it even doing? Are the canvases calculating how many triggers are gonna happen now?
i'm not sure. i have had very long evaluation times for hands before, in the several minute range. didn't have 5 canvases though
canvas is always involved, though
If i hit play hand, the game just immediately freezes
well i have no idea what im doing, cool looking mod though, just wish modding this game didnt require a computer science degree.
Let me guess, canvas sitting somewhere in the left hand side?
with 2 blueprints 😄
If it dosen't just outright crash, sit tight and let it cook.
I've had it freeze to the point of not responding before it calculated.
it crashed to desktop, i think shes done lol
yeah that save is fucked than
was that funny
7
9
2
no
Surprisingly fast crash, only 18 rounds.
I'm probably about to set the very limit of crash speed once this finally evaluates, round 2.
i got the exotic that drew your entire deck on first shop off the hand spectral, then went to the races
I see.
I reset antimatter until I got crust, than just rerolled to get everything I need.
crusty clock for ante 1 is what got me through most of the stakes i've done so far with very fair deck
well, haven't played since the empowered tags were fixed to fire immediately
How the hell do you even get past R1 for very fair?
reroll for empowered tag, hope it hits crustulum, then win 1 round. you can reroll all the chips you want in the shop, even if you have no money. or grab flash card
welp... shop 1 crust
drawing your entire deck also works
time for that round 2 crash
when is the funeral for the epic tag being held
long (integer) data type?
but i love consoles
well I don't think so, because that number its displaying is very much not a integer
that is true
How do i download cryptid?
and lua only has doubles
delta time
frames are taking longer than expected until rendered
In short the game is lagging
well i guess that makes sense, it's been trying to shit out a hand for this for like 15 minutes
average antimatter run
i've been sitting here because I want to achive the magnum opus of a round 2 overprocessing crash
below average antimatter run, your dollars aren't in scientific notation
the ante is also too normal
u right
Hmm.. What does the @ #### part mean than?
this makes sense
thats the seconds the game has been running for
these logs are from vanilla
holy shit i just got a .1 long DT from reseting after deciding to try again
i don't think so
It looks like it displays short num infinity as INF, and I saw someone with INF money.
is there a way to undiscover the stuff that shouldn't be discovere?
dawg that was me lmfao
this looks oh so normal
yeah that looks about right for antimatter deck to me
has anyone ever managed to die on antimatter in order to be able to fetch a crust seed?
oh god i accidentally used my main account
rip
u can die on antimatter?
if you REALLY try to
i realize now that disabling scoring animations does not disable the ankh/invis/copy of jokers
pls send help
i see why murphyobv stopped at 1000 jokers
help
this is hand 1 round 1, im trying to crash the game on round 2
my crust is at 90k chips rn
how to load the mod?
oh god
i had marble joker
My deck is at 854 cards
and now certificate is triggering
i am at 1000/10 cards
Bet now on if it crashes or not!
the results are in
so why did the sound manager need a rewrite
we're getting there, slowly but surely
imma be honest here lol, the game is hiccupping hard whenever i activate a black hole
i thought vermillion virus was difficult until i realized that it's based on jonkler position and not the actual jonkler
wait really
yea lol sadly i found out too late on a lucky card deck run
what to do .- .
verify game integrity
im doing what murphyobv couldnt
And everything fell off - .-
please turn off your reply pings
okey
man i just got a start where I had double tag gamblers and neither hit ~_~
aw dangit
buzz aw dang it!
i think shes about ready to send off... something like 6 canvas, 14 blueprints, 10 brainstorms, straight at e1.891e10xw1.891e10
~_~ i just got a run where gamblers actually hit, got crust but couldn't make it through the big blind
yeah you should just give it the mercy of a alt+f4 at that point
alr
didn't reroll enough
oh they didn't make it to the shop, sad
Didn't ever hit a shop.
infinite deck and misprint deck would go well together
GOD ZAMNIT
?
Got another gamblers hit, but it gave me redeo
redeo?
All it does is remove antes after spending a certan amount of money
why do u say that?
You can't score with it.
i mean its good
i feel like all the other ones are way better tho
thats my opinion tho
what deck u using
infinite antes is quite insane if you ask me
Yeah, you sort of need a scoring joker if it's going to be your only joker.
Very Fair deck.
sad
white stake?
YOU COULD BE PLAYING BLUE DECK RIGHT NOW
yeah
HANG ON A SECOND! i just decided to try a ascended very fair run for shits and giggles, I got a gamblers that hit and gave me Effarcire.
very fair
ummm, i crashed in the shop
did you do anything
i hit refresh for like the 10,000th time
do you mean reroll?
yeh
i physically cannot reroll the shop anymore, the game immediatle crashes lmao. guess i need to play a hand nwo
update, i hit next round 3 minutes ago and have created about 2000 jokers and it's continuing to climb
ur done for
i say just alt f4 same thing happened to me
we're still going, i think all my blueprints added up to somewhere around 20 canvas with 40 jokers to the right
o7 to your computer after 15 min
oh the sfx is starting to bug
there was also the 25ish brainstorms on the blueprint that was copying the negative generating joker
yeah no ur done
and 20ish chads
this is SHOP 1
I've played a straight hand... an hour ago?
3300 jokers in
oh my god we did it
4100 jokers
now we wait for the select blind screen
Hey, i knew the 32gb of ram in my pc were gonna be useful... 5 years down the road xD
analog my beloved
oh right the cryptid sound thing breaks lobcorp's music now @clear hare
jolly joker lost battle royale 😔
whenever i try to play my run it instantly crashes
before it started crashing i clicked on my deck
wormhole deck is completely normal
universum for the win
lmao i thought there was a bug in the restart but no i just got universum 6 times in a row
rookie numbers, scientific notation on levels is the real deal