#Cryptid - An unbalanced Balatro mod (1) [Old]
1 messages · Page 41 of 1
it would only unredeem a top tier voucher, but the redeemed vouchers would gain their additional tiers
my game crashes whenever i try to play with cryptid planets enabled, anyone know if theres a way to fix it?
what is the error?
let me quickly load it and ill screenshot :)
burn them /j
i'm trying to install the mod but I don't think i got a copy of steamodded 1.0 with my Cryptid.zip. am i doing something wrong?
no human can code somethinf properly first try
it's so scuffed idk how it works
well I mean besides me forgetting to change one function name
Fun Fact: Obsidian Orb will actually copy the newest cruel blind properly
this is the error ^ it happens whenever shop opens
so is there supposed to be talisman and steamodded in here? the install instructions say to just put this in the mods folder but it's not doing anything
did you download from source code?
if so it's fine you'll just need to download talisman and steamodded yourself
no, this was from the explicit zip file
yeah then it should have all 3
weird. let me try again
what happens in you unredeem a heiroglyph on ante 8
sad
or maybe it checks again on ante 16 idk
so how's mod compat gonna work
check the pins - any modded voucher that uses the redeem function has to make an unredeem function
if they don't then simply nothing will happen when that voucher is unredeemed
maybe make it not choose vouchers with no unredeem effect unless it has too
If you have no vouchers it unredeems the Cryptid mod 
btw here's how it looks like on redeemed deck
rn I just make it so it picks vouchers that others don't depend on
and if you haven't redeemed any vouchers it can't be used
except that doesn't work right now
because it would never pick paintbrush over palette
stardust is still only played cards right
jokers too
It’s all cards
Same with the other 2
so held in hand as well?
^jokers, consumables, and scored cards
Held in hand isn’t a bad idea though, maybe for later
Imagine this with wormhole
yeah that looks like a super awesome one to get early, ankh on steroids
stone
wild ace
i'm hoping for the 10 of spades since it can give me $720 if I win
ALL cards? define card
all cards in hand to a random card in hand
you're all wrong it's the astral card
anyway yeah this is fixed now
with iterum too
e202 lmao
alr time to release this update
murphy's streaming
good timing
truly
and it says Mods
ouija sobbing
lol
i can sell the playing card
maybe betmma shouldn't have made abilities a consumable type then :O
Bonus Blind Playing Cards:
most useful ones
iif only there was some way to have playing cards selectable on blind select screen
lol
it's possible if you perform a glitch
wait what
lmao
guess who got a second natural soul
guess who rolled THE ONLY OTHER LEGENDARY THAT DOESN'T HELP ME
FUCKING CHICOT
MathisFun_?
Mathguy?
oh hey new update
Me?
New math just dropped
redeemed deck released
new cryptid update crashed
Error
Syntax error: functions/common_events.lua:1144: '}' expected (to close '{' at line 1126) near 'play_sound'
Traceback
[love "callbacks.lua"]:228: in function 'handler'
[C]: at 0x7ffb565f2fa0
[C]: in function 'require'
main.lua:23: in main chunk
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
what did you do
Syntax L
loads fine for me 🤷♂️
...Ember looks insanely unfun, for multiple reasons. That's probably intentional, though.
if people get there they already aren't having fun
Do you have Cryptid installed twice?
wait why does the cryptid-only blinds window look so cool
no
Reditus?
it's primus
that was the other option
Fixed lol
can gros michel get the banana sticker
and if so
does dying to the sticker not count
that'd be hilarious
When there’s a middle ground between a few blinds and loads this menu looks really good.
I've got a silly challenge idea:
Only One Round:
All Jokers are Banana (Not including starting Jokers)
Start with 4 Negative Eternal Oops All 6s and a Negative Eternal Reditus
It does not count
Grid michel must die normally for cavendish to appear
when are empowered tags intended to trigger?
hmm
right now they trigger the blind/shop after you get them
So you still need to play through the upcoming round if you get one I believe
ok. right now i'm seeing them trigger immediately if you skip a second round, right after you receive one. if the second skip gives you a pack, the cards from the empowered tag are added to the pack, and you are limited to 2 picks from the 7 cards (or whatever for a non-mega pack)
downloaded 0.4.3 and Error
Syntax error: functions/common_events.lua:1144: '}' expected (to close '{' at line 1126) near 'play_sound'
Traceback
[love "callbacks.lua"]:228: in function 'handler'
[C]: at 0x7ffd5ffa2fa0
[C]: in function 'require'
main.lua:23: in main chunk
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
i also had this issue
wow
the only mods we have in common are betmma's, except i have betmma abilities
which, if it's mod incompat, means it'd have to be one of those
i mean i did remove every mod except cryptid, same issue
Double M react him
#🎥・videos-and-streams message
on launch
update steamodded maybe?
oh yeah
🤔
yeah still crashed
I dunno then
won't matter for a few hours since murphy stream though
good thing it's now rather than later
to use a term 🍋
One if the injects that the SMODS.Dollar_Row API does make an inject for an extra end.
Probably that
Didn't think this pattern patch would bite me later 😭
i actually fixed that by updating steammoded
but then i got this crash instead when trying to play a hand
stolen from G.FUNCS.cryptidMenu with chosen removed (steamodded takes control of it, but leaving it there wouldn't do harm either)
There's more than just the standard 21 Major Arcana. Check Tarot of Marseilles, Minchiate, etc.
I'd have given this answer on Twitch but it won't let me log in.
ok i finally figured out the cause of my issues
turns out talisman requires it be in a nested folder to work
wonder if this can somehow fit into cryptid somewhere
uhhhh now trying to play the game does this
also looking at the blind menu in the collection
talisman might be too nested?
also check the folder name is exactly Talisman
talisman is in another folder called talisman, and both are named exactly Talisman
I think someone already made a Tet Mult sound, so maybe that could be Pent Mult?
Though that operation would probably only exist in Jen's Almanac.
if i dont have it like that the game doesnt even start injecting stuff with steamodded
uh what
if you have it like that, lovely literally won't load it
have you tried beta talisman?
no
ill do that
wait where is it
i dont see a beta branch
is it just the current state of the main branch
yeah
thanks it finally worked
That means turbo beeg. That breaks even the dedicated big number calculator. That is equivelent to E335721.
i made a horrible mistake jumping headfirst into the antimatter deck
So I tried to do antimatter deck max stake.. game crashed. tried to go back in.. crash loop.
main.lua:449: attempt to get length of local 'str' (a nil value)
Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-0718a-STEAMODDED
Love2D Version: 11.5.0
Stack Traceback
===============
(3) Lua upvalue 'towidestring' at file 'main.lua:449'
Local variables:
str = nil
(*temporary) = number: 65001
(*temporary) = number: 0
(*temporary) = nil
(*temporary) = nil
(*temporary) = string: "Loader"
(*temporary) = string: " :: "
(*temporary) = string: "Error loading lovely library!"
(*temporary) = number: 1.43722e+09
(*temporary) = string: "attempt to get length of local 'str' (a nil value)"
(4) Lua upvalue 'chdir' at file 'main.lua:466'
Local variables:
path = nil
(5) Lua function '?' at file 'main.lua:316' (best guess)
Local variables:
path = nil
(6) main chunk of file 'main.lua' at line 7127
(7) global C function 'require'
(8) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x2243d7a8 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x22434d18 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(9) global C function 'xpcall'
(10) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(11) global C function 'xpcall'
(12) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])```
That's what I'm getting on restarts.
Nvm, I just deleted the offending save. It's all good.
yeah talisman is causing this crash ugh
God I love misprint deck. Even with just the vanilla jokers enabled.
After some runs not too sure how I feel about the new bosses
Specifically the no hands containing a pair, and the debuff common jokers being able to show up on like ante 1 and 2
idk if this has been reported yet, but when i move between decks on the new run menu it just shows up as red deck, but if it switch to challenges and back again it shows the deck it should be
ok so restarting fixed it but hmmmm
Nostalgic mark is Ante 4+ but i might move it to ante 5ish if it feels necessary
idk about box though because it doesn't feel frustrating at ante 1 to me
imagine a challenge with only the nostalgic blinds
that's just not fun
Well pairs i don't like because it literally shuts down all but 4 hands, though idk if it's like that cause it was like that in a demo or something.
For the box it's just annoying cause often youre scoring in ange 1/2 hinges on common jokers completely cause of rng
basically any build will be blocked by nostalgic every single run
but if you wan't a challenge with only challenging blinds... Cruel Blinds
yeah it's a demo effect
for box there's things like planets and mult cards but i'll probably move it to ante 2 anyway
Also i had this weird bug where in new runs the first boss would have a score like 70.8
yeah that's caused by the clock acting up for some reason
idk what causes it to act up
Would it be possible to add more illegal hand combinations with the infinite deck such as 3 pair or X of a kind? Maybe have glitched planets to upgrade these extra illegal hands?
it was discussed but no
i doubt mathisfun is doing that
no point in having more hands if only 2 decks can use em
thered need to be a voucher for an extra selection
I guess you would also need to come up with the names for all of those, like for example a four of a kind and a pair, what are you gonna call that?
Fuller house
it's also just not needed
I think it would be nice to touch up how hands like that are scored
(Ie any number of pairs has each pair score in the 2 pair)
But I also get it if that's not a concern cause it's just one deck
*2
Well yeah
same, happened the instant i tried to select the pillar
There’s concepts but yeah it’s probably not worth it
You'll need to delete the save. Go to %appdata%/Balatro
Select the folder numbered with the profile the crashing save is on, and delete the file named save.
math might need to look into these then
i can't troubleshoot these crashes either
well the ones i have
this appears to happen on every run with max stake antimatter deck
Alright, so what it's sounding like to me is that some combination of deck upsides dosen't play well with max stake
I'm gonna investigate the decks one at a time rq
why the hell is a: a card flipped over on a big blind b: the back of the card has the mult card enhancement
are standard packs supposed to be flipped??????
why can i still see the standard pack tho
the antimatter deck is like slightly transparent is why
6.9 discards lol
on other decks you wouldn't be able to see what the flipped stuff is
I wonder if it's even possible to do a Very Fair Deck max stake run.
the scariest earth ever
hmm.. that makes me wonder if perishable overrides eternal.
You'd just be stuck with a disabled card that you can't sell
Or how I see it, all abilities are disabled by perishable. That would include eternal, right?
eternal isn't an ability
I think it doesn't include the stickers, just the literal abilities of the card
Imo perishable should overide eternal. Probably even in vanilla just allow it and force the player to hold onto a perishable eternal for all 5 rounds instead of preventing the combo
Hmm.. It seems no individual deck runs into the issue that antimatter deck runs into.
But as of how it works yeah i think you'd be stuck with a perishable eternal forever/until a lock card
Banana can get rid of an eternal I think
All the self destruction stuff still dies if it's eternal ive noticed
thats a bit of an issue if i say so myself
yeah most self destruct things don't check for eternal
only thing that does is ceremonial dagger and madness
i fixed most of them to be eternal incompat in newest version though
but i'm having issues with it so 😔
I don't complain, means I can use lock and then let the joker die and have a clean set to make my brain happy
Dont play ascendant stake
this crash
Saping never worked for me
Can someone explain
Its been i think 4 times ive found it, and after playing the required amount of enchanted cards
Selling it doesnt create anything
I found the crash - it's with Horizon Stake on Antimatter Deck
trying the latest steamodded, the descriptions of spectrals aren't being randomized but their effects are
actually same for vouchers
I think I have to mess with that because of some updates
has to be specifically enhanced. having just edition and/or seal does not work
ascendant stake isn't even hard fr
just get 10 Oops! All 6s and there you go, easy win
how are you scaling echo like this lmao
I dont know
how long until it gets e levels of retriggers
I've seen some weird stuff similar to that when i was messing with oversaturated steel cards. Are you duping them at all or no
i'm using death to create copies of them to see how ridiculous it can get.
I think I won
Sob
you think?
420,000 retriggers.
how are you doing this so consistently?
jfc
no Idea but its halarious.
I wonder if it’s a bug with glitched
Looks like it’s doubling
Yeah i got similar effects with copying oversaturaed cards
Maybe oversat needs to be looked into
nah it seems random
It'd double over an over as long as it was on a fresh card without an edition
ill have to check
also sob destroys all cards when scored, it's something that happens when you return a value for one of the context types but I don't think is intended by Jevonn
Oh no.
great i got double scale next shop 
deja vu for that one extra retrigger
lol
for the retrigger everything exotic, what id it retriggered boss blinds
Uh which value
Which context type i should say
hold the fuck on
selecting >5 cards?!
destroying_card
and this mod adds like 40 decks
great, it seems unnecessary
i feel like super shops on antimatter would be insane
i should add a way for mods to add their decks to antimatter
i would def make ante and mall work if you did, actually i could probs do mall compat
twitch: https://twitch.tv/autumnchiu
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I'm a nonbinary-ish trans woman with kind of an androgynous voice. I'm not going to waste my precious time tracking down everyo...
streaming cryptid
👀
actual ascendant gameplay
noway
why is that stake not staking
banana is 15 though
could be an old release?
Oh wait
someone should tell them it's outdated
2 cryptid streams in one day is insane
still sat on this crash being jealous of you because i want to do that
I havent the slightest idea what is causing this glitch but my brain wants to make big number bigger
streamer also got it so now I'm going to really try fixing it
yaay
I'm going to try updating lovely since I think that might be why I didn't get it
nope, didn't help
I'm going to look at that line of code
theres a grey number next to it that tracks how many youve played
im just following what the grey number tracker says and sell when the number is equal to or higher than the orange number
why is wormhole deck exponentia start actually kinda tricky
^Mult only is super good when you have a lot of mult
Empowered Tag 📈
Universum 📉
universum worst joker
ok so I think the crash might be an "update steamodded" issue
as in the steamodded version should be updated or should go back to a previous update to fix
it's broken
not for an exotic
ok it does kind of need white hole
but white hole is fairly common with hammerspace
is it better than effarcire or however you spell it
38 million.
some progress with crash hunting
this happens when steamodded loads its patches before cryptid
g
was it just a range of versions
¯_(ツ)_/¯
i haven't updated steamodded since i made the switch to 1.0.0
so that's my fault i guess
she was on 0709c when lovely started crashing
rolling crustulum brainrot style, all editions coming up glitched now
because of ERROR
I tried a few steamodded versions but couldn't trigger the crash
If all else fails, you can run verify integrity of game files, which will remove every mod. Than delete any saves you have, than reinstall the mods.
@upper veldt could you try retriggering the crash and sending the dump file?
i want to fix it
it won't be
could you downgrade and crash and send the dump and upgrade again, if you don't mind
i can't trigger it myself
ii don't
know how to do that
i know roughly where it is but not exactly
i pressed the green code button on steamodded to update
the last release was 0.9.8 i don't know how to go back between those
What was the old ver before you updated
uhh
I can try to do it
i know when i got it
😭
either it was there or it was the 10th of july
probably july 10
hmm.. i don't think i'll have a issue with jokers this run, don't really know why
What deck adds everything being a joker to the shop and how can I erase it from existance?
That's a bug. Trying to take Trade while you have zero vouchers results in a crash.
And it also bricks the save.
First crash
Hang on. It looks like the issue is with restarting from the crash handler instead of a bricked save.
ty for the report
my check for having a voucher must be broken
There should be a 1/10000 chance that when your higher than gold voucher and select a blind your game will be crashed. 
And that's another bug! Taking a voucher (at least seed money) from where regular shop jokers would be while using antimatter deck also results in a crash.
This was done on white stake as well, so no stake tomfoolery here.
It seems to just be seed money, as I was able to take Pallet just fine.
I'm not sure why get_X_same is freaking out...
it must be trying to calculate the poker hand during voucher redeeming
ok I think it's from jokerdisplay
It may be some cobbled together mess within the source code for how it handles raising the interest limit.
It still crashed when I turned it off.
betmma get_x_same issue gaming
Eh? What's betmma?
yeah betmma isn't here (the mod)
Anh doesn't have it installed tho
Ah, so installing it would prevent the seed money crash?
you can also get multiple vouchers on-screen at once with Trade or Redeemed/Antimatter tho, which falls victim to the same issue
I didn't crash while having multiple vouchers on screen when I redeemed crystal ball.
i think uninstalling jokerdisplay would fix it
Hmm I wonder if the cryptid tags are messing with the immediate tags
I saw handy being jank on the stream
Maybe a smod issue?
yeah i was saying it's a similar issue
Oook what if I were to theoreticly get a catastrophic error that completly bypasses the crash handler? How would I get a log of that?
you wouldn't
real
myst my favorite cryptid dev
It looks like things that modify values outside of the shop cause the get_x_same crash, cause I also got it with I think it was tarot merchant.
oh yeah if someone finds that instant crash issue again please send me a dump
it's because you're getting multiple vouchers on-screen at once
Strange, it worked fine with crystal ball.
what do I do with this strangely robloxian-looking power
copy cat tag
roblox shirt template tag
Get a Spectral Tag and watch the chaos unfold.
Does cat tag actually do anything? Or is it just like a blank tag?
meow
oops
uh oh
Alright, the error was with joker display, even with is just installed and not enabled.
this is where i would put my chad
IF STOW WASN'T DEBUFFING THE LEFTMOST JOKER
skill issue
No is sob not just super free money any more :(
was just about to talk about how satisfying it was
to see so many vouchers get redeemed
but they never left my screen
backing out of the game doesn't remove them either
i love redeemed deck but i hate stash
why
Ohh this reminds me of a third super weird thing that happened last run I had.
No clue what caused ot but all of my vouchers and tarot packs would go to the left side of the screen to be used
negative api thingy i think
Probably, also I just realized i haven't been able to install the latest patch
Can't wait to play the new stakes
Rn im on a roadtrip so can't balatro
is it being retriggered by anything
i think some of the descriptions stopped working for things, but the values work
Glitched values display correctly challenge (impossible difficulty)
no it worked, it said i'd go back 2.1 antes.. i just went.. way further back
well, it sorta worked
then there's some mismatch
i know steamodded changed some things that affected that recently so I have to investigate
if it's a joker causing it we're kinda SOL on figureing it out
Redeo retriggering?
Idk if it can actually tho
oh yeah I see you have redeo
Orang
It's got the orange base
Is that waluigi
WAAAA
Lok
Redeo is -1.5 per $69 right now. Also yes.
yeah then it's redeo
Chicot goes hard
So in other words I need to sell it or be sentensed to infinate negative antes.
ye
Or double down and reach the lowest ante possible
Dude i love the new gamble tag though it's like my inverse space joker
I think I'm like 1/3 or 1/2.5 rn on hits
So well above odds
i am hitting e135K rn
also they need to add a option to disable animations on the cashout screen as well fr fr
you'll love it more since I fixed it not redeeming right away
I'll need to set it up on my laptop so I can play tomorrow
I wish payout from the same item were simplified
In fact I managed to crash vanilla balatro with like 5 cloud nines (and 60 nines in deck)
Oh yeah I noticed the money payout screen dies if you get several pay outs
Though if you say that it's probably a vanilla issue
redeemed deck is being strange
i just lost 80% of cards in my deck and viewing my deck hard crashes my game
Balatro has a bad lag problem when it comes to rendering 40+ individual dollar signs
ok I think it might be working now?
It is taking a abnormally long time for the 'play hand' and 'discard' buttons to show up now, like nearly 10 seconds
oh yeah btw
math
dunno if you saw earlier but jevonn did The Magic
i went ahead and put its data into the current cryptid 4.3.0 version on my end, would you like the zip
sure
i think the next release will just be a bugfix update so I'll probably hold off until 0.5.0 (yes that's what I plan the next update to be)
something broke the fool
CODE CARDS 
Sir, This is a replica of Excalibur. It has magical powers.
also I think the steamodded changes made misprint deck in a kinda broken state
with regards to consumables
because now there's some things that use card.ability and others that use center.config
i am now noticing mini lag spikes when i play my cards
i got so many universum
it does nothing?
just naturally
how do you duplicate those?
no tricks
this was with analog
but from the misprint deck effect it duped it like 15 times instead of twice
Yknow with how much chaos this mod has I always expect weird shit to happen with anything
Its probably beating it that unlocks the antimatter deck normally, much like the blank and antimagger voucher.
whats analog
excuse the numbers being screwed up but
i already have the antimatter deck unlocked
a clock type
TODO
yes
numbers are 2 and 1 respectively, normally
what a great deal
:D gave me obelisk then jolly
wait error glitches the cards you get when selling it? didn't intend that but that's SO cool
um actually its a tub 🤓 ☝️
M Tub
ah yes 180 copies of a joker that gives 2400 slots each
fear
what if I actually played baaltro instead of just adding debug tools to it?
actually what if I improved the crash handler
there is a canvas joker somewhere in here. it is safe to say that is sorta a issue.
Also that stack of black on the right is nothing but jolly jokers.
we're so funny
i'm debating making hand level a table too but I also don't want to add more compat issues
you could probably make it at least have the decency to cap it at the integer max
white hole goes kinda crazy
my computer just took a minute to calculate the score of a single card
DoE moment?
that reminds me i gotta fix trade before releasing a bugfix patch
yeah i figured i'd show you that clip
I'm guessing fixing the no voucher crash?
last i checked fucking jolly joker isnt a voucher
oh yeah trade also gave me fucking fridge magnet
i think it ran out of vouchers to give
no, for when I got fridge magnet from trade
be careful
i have the numbers set to omega so i shouldnt hit the cap
your game is prone to becomeing a broken mess
also, is the new version of cryptid on github
id rather install the new version before starting my run
ye
how does white hole work? is it just 3^level of hand?
okay, i already have some ideas for tthe mod in my mind
i started a antimatter run thinking it would be fun
but ill compile them all in one place after ive experienced more of its tomfoolery
i already have several ideas for jokers, tags, bosses and card stamps
i'm currently stuck in ante -3 watching jokers tick like seconds on a clock
turn off animations
itll save you hours
i did
funny animation combo
i love random crits in my luck based game
there's still the part of disabled animations where it makes every joker pulsate once
it isn't perfect since it has to be manually removed step by step
turns out the delay between pulses is based on how many times its triggered
what does jokers can be banana mean
critical deck is really gambling deck
animation combo whuh
new sticker, jokers have a 1 in 10 chance of dying at end of round, even ignoreing eternal
baseball canvas
oh lol
oh
that was the most fear-filled "OH MY GOD" i've ever spoken btw
Update Steamodded
theres a steammodded folder within the cryptid.zip
ik but it’s outdated
I just replaced the existing one with the one in the .zip
Bruh
well shoot
I have to revert that one somehow
Lot of ppl got this so hoping that fixes it
how about not bundling steamodded with cryptid
i want to, to make it easier to install for new users
i had to do way more helping when I didn't bundle it with talisman and steamodded
the save on my busted run is 139KB rn, that's how much bullcrap is in that accursed deck
my unmodded save is a meer 8kb
so I screwed myself over by actually moving the talisman and steamodded folders inside cryptid
fantastic
yeah
lol
oh there we go it works now
nevermind it didnt
the game launched
but cryptid isnt
functioning
Is Steamodded appearing?
i mean this is steammodded right
You need Talisman
the one inside the cryptid.zip isnt it??
ill remember not to drag the talisman and steammodded folders within the .zip from now on
why is it like that
oh my god what now
Lovely
your string is too much of a fatass
oh right, Steamodded independent
did that 3 times already
didnt work
I- a-
wh
Okay so
I just restarted steam
and for some unknown, mysterious reason
it just worked
?????????
I restarted balatro 3 times before trying to restart steam and it gave me the crash message every time
but the moment I restart steam, which normally should have nothing to do with the mods folder
and it just decides to work
I played a high card on the first small blind
One singular card
?????????
welcome to antimatter
you ever just find something funny
Why is this joker smaller than others
https://github.com/MathIsFun0/Cryptid/releases/tag/v0.4.3a
Normally don't upload these minor updates but 0.4.3 was especially buggy so wanted to post a hotfix
What's new in v0.4.3a
Trade now properly checks if a voucher is redeemed before being usable
Fixed a bug where Trade did not work properly on Deck of Equilibrium
:D now works when selling with...
weebonacci
hover over it and youll see
what was fixed?
this is a really funny combo
whats the m bullet point supposed to mean
biggest things were a crash caused by high stakes antimatter runs and a new spectral
m
m
m
I hope Mika's Mod gets updated to steamodded 1.0.0 because then it'd be REALLY funny
your main scorers and commons to the left of it, everything else to the right
yes
as left as possible, with only what you need to retrigger on the left of it
commons don't rly matter
You might as well slap the commons on the left as well, because of stuff like gold joker.
mombney
more retriggers more valuable than triggering more jokers?
depends
im playing antimatter deck, I dont think money is an issue
(that one can't be retriggered)
(cash out screen doesn't work with canvas yet)
Looks like I wont be having any joker slot problems
don't take that
DO NOT TAKE THAT
THE TEMPATION TO RUIN YOUR RUN WITH WAY TOO MANY JOKERS WILL BE TOO STRONG
oh you're going to hate my current run
I have 24 jokers currently
Round 1
25 now
26
27
28
Ruin my runs? No way bro, my 136 joker crash speedruns are the most fun part of this game!
soon, crash speedrun post-5.0:
- misprint deck
- fucking huge Program Pack
- take ://CRASH
- use ://CRASH
29 jokers now
lol
CrashTheGame%
I usually crash as soon as I have 4-5 canvas copying eachother
o k
jesus fucking jesus
Fool, it is too late
I have become too powerful
I am john balatro
I only have 29 jokers sadly
oops all Jolly Jokers
Jokers for the Joker god, M's for the M throne!
have fun watching your computer catch on fire processing the canvases
nah the game'll just crash instantly usually
and if it doesn't when a game crashes it will rarely use more pc power than playing that game would
one time my computer actually straight up crashed
my game was frozen processing a hand for a minute streight
sounds normal ngl
I have become john balatro
or just, yknow, crustulum and patience
why is the cube eternal
this is white stake
I'm doing crustulum rn
because Cube
eh, i got tenebris from gateway, SEND IT!
what reroll number?
Cube bypasses stakes it has eternal anyway
1186
my reroll costs usually get up to around- oh ok
Ok the shop is literally unusable look at the pack slots
like how am I supposed to pick anything from that
it's also mosiac deck so the cube actually gets value
I got astronomer :3
i warned you
you will never leave the negative antes
unusable?? bro clearly has never had over 100 jokers before
and go for negative jokers
take light up the night, trust
full pivot to 7s
also get and copy a boredom and put it on the far left along with the blueprints and brainstorms
The canvas will copy the copying and the copies will copy the boredom, which will retrigger your cards and jokers
heavily doubt ngl but have fun still
my lowest hand level is 40 rn
Ppl are just going to roll for the tag
Hi devs, is this intentional?
Whenever I try to copy cards, the newly created copies always have the glitched edition on them
my run last night that crashed the game had many more than 34 yokers
It is with ERROR
Ive copied cards several times and every time it doesnt copy the polychrome for some reason
and its just
I'm getting more jokers as we speak
what do you mean by that
my lowest hand level at e100e69327
That’s the effect of ERROR
It makes everything Glitched
Oh
shit
ok
I guess I sell that
OH RIGHT
i forgot
it does that when I sell it
That cut off J is supposed to be 'Jokers' I'm assumeing?
it's not cropped your client is probably just acting up
Im
uh
not gonna bother sorting these
I originally tried to put them in a certain order to maximise efficiency
but uh
yeah
I think your client screwed up when uploading, because there is a very much cut off word starting with J.
And I just restarted mine.
maybe it's a desktop vs mobile thing?
well, tilting the phone sideways shows an O and a K, so it must mean jonkler
i tried to warn you..
1605 rerolls
the game cant handle tomfoolery of this size
I have over 700 negative planet cards
or had
until the game broke
Here's a deck idea. "Truly Fair deck?" It's antimatter deck. With very fair deck slapped ontop of it.
I have abt 22b chips with high card
it would barely make any differences
what is the very fair deck
antimatter deck is simply too powerful that a measely -2 hands cant kill it
-2 hands, -2 discards, no interest.
No Vouchers

Not no interest
Right, thank you.
worse or not?
i still dont think that it can possibly kill the antimatter deck
the duplicates are simply glitched
bugged
Wait if Exotic Matter Deck, upsides and downsides of every deck
oh i thought that was a rejected idea
cuz it seems so...natrual that I assumed it was thought of long ago
And than we have Matter Deck. It's the downsides of every deck.
that would be objectively impossible to play
Unreasonable to play
now that's interesting i guess
blue deck cancels out black deck's disadvantage
black deck cancels out painted deck's disadvantage
no interest, -1 consumable slot, -3 hands and -2 discards, -1 jonkler slot, ×2 blind size, no vouchers, cards can't change editions or enhancements, no fun, sounds brutal
Supersymetrical Deck: apply inverted versions of all deck downsides
Don’t forget 2x Blind Size
Oh yep, cant even beat first blind then
since you only have 1 hand
thank you
And cards can’t change editions or enhancements
the 4oak up my ass:
cant beat 2x blind size blinds with only 1 hand
or seals
Hmm.. Let's see.. Double interest, +1 consoom slot, +3 hands, +1jonker, half blind size, +1 voucher slot ig
I have 63 jokers so far
I'm catching up with you
auugh my mosiac deck is gonna smash past this the jole requirement
64 jokers
+2 discards, cards CAN change editions and enhancements
No playing cards are eternal perishable or rental
that's a thing?!
pick card editions and enhancements before selecting them
yeah, eternal deck, perishable deck, and rental deck
I’m assuming banana deck is coming soon
wait no, those are decks, nvm
eh- uh
okay fine
then get an exotic out of your sleeve without letting anyone notice it and win
but you're gonna need turbo luck, especally since you have zero discards
you have no interest exiting 1st blind, and you wont have enough to afford anything in the first shop
and the 2nd blind will be even larger than the first one
the best you can do is maybe afford a common joker or something
and hope for the best
are there more decks that reduce discards apart from the very fair deck?
the only idea I have is buying Googol card and it somehow triggering every hand
steal some money from the guy beside you and get a few Oops! All 6s and Googol Card
funny how the googol card technically can singlehandedly win you the game
hmm.. well that makes sense. Negative deck is like starting out with that one joker that makes you draw the entire deck, and having infinite joker slots.
88 jokers...
Because with the edition decks, the jokers also have said editions
100 jokers
YOU JUST GET A REGULAR ASS JOKER IF EXOTICS ARE DISABLED? Why is Gateway enabled in the first place?!
Gateway should be replaced with Soul if you have exotics off
I have too much money 😭
Non-listed downside: you cannot rearrange jokers at start of round

ig wild should be in the debatable category but whatev's
You forgot the conveyer downside of being unable to manually rearrange.
Inconclusive Deck lol
Indeckcisive
I'm guessing that would be all the detachables?
I think I have more money than when I finished the previous round
a Matter Deck would be absolutely horrible
I have 513 mult with pirate joker
wait (i misread debaitables as detachables)
Miracle Matter Deck: Deck changes every round
inverted antimatter deck - inverted effect of all invertable deck upsides
oh no
Hell Deck
OH NO
please can we add Hell Deck
That would be inverted antimatter + matter, upon which you just instantly lose due to having zero hands.
We would need to make it so you start in the shop instead of in the blind select screen for it to be possible.
And you would need to get uber lucky.
Antimatter Dimensions Deck: Double all upsides of Antimatter Deck
Game sets hands to 1 dw
The next deck will be released in 5 hours.
3 hands, 2 discards, start with $-6, -$2 per hand remaining, -$1 per discard remaining, 4 Joker Slots, -3 Hand Size, x0.05 negative rate, 1 in 4 chance for ^0.5 Mult, no cards with (listed enhanments, editions, or seals)
it might be playable cuz most of these upsides aren't invertable
imagine only scoring 240 smh
the HELL DECK
- -1 hand
- no starting cash
- no interest
- -1 Joker slot
- -3 hand size
- 1x-0.1x misprinting
- /20 negative rate
- 1 in 8 chance for sqrt(Mult)
- cards cant change editions, enhancements, or seals```
the worst part is the misprinting tbh
money should be lost for remaining hands and discards
Hell Deck Ascendant Stake when
also where did no intrest come from?
I love this mod
think you finally got that gold joker and your economy is saved? NUH UH! 40 CENTS!
naaah, im just taking the malus from green deck
it's easier that way
easier as in less complicated
Strange Matter Deck: the whole list
the opposite of [0.1,10]x misprinting would be (-inf, 0.1),(10,inf) misprinting
smh
er
BRO WHY
change 0.1x to 1x

