#Cryptid - An unbalanced Balatro mod (1) [Old]
1 messages · Page 40 of 1
actually I shouldn't because I'm gonna break 20 mods by adding that
should be CRITCAL HIT!!! and be colored green and play the tf2 crit sound for funny
i would also take just the tf2 crit sound
😔
anyway lemme try and beat this deck
oh god
don't tell me all of the old boss blinds are there
So uh duplicating a scaling joker while using double scale will allow you to exponentially increase the scaling
the mark 
the arm 
i forget what was old mark effecr
no hands containing pairs
anything but straights, strushes or hc
or flushes
but there also is a no straights boss, and no flushes too
murderous
it's just high card lobotomy all over again
lobotomy? like the corporation??
no, lobotomy as in FIRE IN THE HOLE
oh yeah there might be a new edition deck better than negative deck
because someone turned echo card into an edition
same effect as echo cards, but it can also work on jokers
idk
i think it's probably better to rework that edition
it's called blurred
oops all 6s op
i think a better idea would be to let it retrigger cards to the left and right
with 3 you always crit and miss
meaning critical deck does... nothing
this might be the most cursed screenshot I've taken of this game
Precision manipulation ftw
i feel like i have motion blur on but that doesn't exist
Aura leak
nsfw playing cards
you got a point its only on the face cards
aura alr exists
Upcoming Aura feature leak
No that’s obelisk
watch sob appear like two shops later
🇲
lol should make primus except it works like obelisk
VFD gold stake gg
gg
is very fair deck on azure stake possible
hello
consume-able econ gaming
critical deck rly doesn't change much it just adds RNG
unless you grab two sixes
beating verdant without selling for style points
gg
mondrian gaming
mondrian is at 4.75, jolly would be feeling jolly rn
yes
anyway we're rly close to starting to make code cards now
the tax is impossible with 2 hands or less
just have a few vouchers and jokers, and a boss
might delay reditus because I think I'd have to patch every money making joker and I don't want to do that right now
i figured out how to do complex blacklisting so I'll probably blacklist it if you have <= 2 hands
i didn't add any yet
reditus (hard, probably gonna push)
chameleon (no art yet)
planetary travel
oh yeah
what's reditus?
then conspiracy/superstition vouchers
the ruins boss and associated curses
each source of money gives $1 after each payout
planetary travel might need a trigger limit 
well it wouldn't be recursive?
opps causes infinites though
yeah
bp and retriggers can cause infinites too
but just cap it so it can't retrigger a planet more than once
so it can't retrigger retriggered planets
with BP it could still do 3x, 4x, etc.
but not recursive
i also thought you planned to make it just give the planet
so yeah bp and retriggers would def cause infinites there lol
guys im about to beat VFD on transcendant stake
joke'd
seems legit
Will a stake that removes Big Blinds come at some point
that makes most decks unwinable
Remove the boss blind too
natural soul lmao
start on ante 8, no small blinds nor big blinds
someone, get to adding motion blur to the game
man got the tax, gotta waste my time rerolling more now 😭
😭
i literally just made a commit that prevents the tax from appearing when it's impossible to beat
got virtue, we good
i think a better idea is to give the player hands if they are below 3
Crimson Dusk gives hands only if you'd win the blind
Here's how to beat any deck on any stake {Requires a bit of luck}
-Hold R until you see a Gambler's Tag or Ethereal Tag
-Pray for Gateway
-Pray for Crustulum
-Pray for an easy Ante 1 Boss Blind
-Reroll a few times
-Pray you never Vermillion Virus or Crimson Heart {Blossom Stake+ for Antes lower than 8/10}
-Profit
LET'S GO GAMBLING!
Also anything above Foil Stake makes this strategy take twice as long
{Your Crustulum is halved}
hold the fuck on
steaks above gold?!
Steak
yeah i call them steaks
mods
medium rare stake when
what made me think actually trying to beat vfd ascendant stake was a good idea
oh well
I had considered most of the suggestion and didn't find any of them interesting enough, and it being an echo card is simply me forgetting echo card existing at the time, though, I think retrigger edition is still a good idea, e.g. Holographic is just a better Mult card. And the fact that it affects jokers has a pretty cool implication
I don't really think this makes much sense because editions usually only affect the card they're applied to
The "initial" idea behind blurred retriggers is that whenever it retriggers you didn't "notice" if it triggered, that's why the message says Again?, but I had to remove that for playing cards, because I didn't want to add like 4 lovely patches just for that
Legit got jumpscared when I picked up noob
that was terrifying
at least he's money positive?
Molly moker
Here's a fun bug: If you view the Editions page in the collection while playing on Oversaturated Deck, all editions you see will have their values doubled until you close the game.
I trust that all who read this will use this knowledge responsibly.
damn
this is cryptid. the only responsibility you need is petting the game when it crashes
Typical modded experience:
Why does the ante 1 boss sometimes jump up to like 1k? lemme skip damnit
the clock?
like exactly 1k or just around 1k
is it always the same number
Haven't kept track
my suspecting the clock has something to do with this. like when you start a new run and the previous run was clock on boss blind
Maybe?
Equilibrium deck go cray
I don't even know what the errors do! I'm just waiting to see because I have four of them
OH GOD I FOUND OUT WHAT THEY DO
AAAAAAAAAAAA
I CAN'T SORT THIS
average error moment
waluigi is about to pop
hol on I gotta record this
my game's frames are CHUGGING.
YEAH
I THOUGHT AS MUCH
note to self, never combine error and speculo
i hope this is the right place and im sorry to be a bother but i cant seem to gtet the cryptid mod to load in balatro any suggestions.
Do you have other mods that load properly?
talisman is loading and steamodded are both working
let me try a different mod to see if i just dont have shit setup properly
do you have gold seal on the ace in main menu?
fun fact: clearance sale does not reduce the prices properly. this is very noticed when you get one that says 230% off
double jimball music
i once got a 500% off
imagine a rock paper scissors jonkler
that you can interact
god I love crustulum
rock: scissors jokers near this joker become rock jokers. +10000 chips
paper: rock jokers near this joker become paper jokers. +300 mult
scissors: paper jokers near this joker become scissors jokers. x20 mult
i just remembered the one thing that everyoine wanted in suggestions a couple months ago
the ability to freeze cards in shop
that'd be a really cool (pun intended) deck to have
god damnit not again
Weak.
curse you, speculo
Jesus just don't put speculo on the left
goddamnit now all the invis jokers are getting copied
100% this crashes the game again but lets see
yep
equilibrium deck has to be my favorite deck
its gonna be hard to top it
lmao best idea i ever made
antimatter deck
sad
nvm fixe
uhhh is oversat deck supposed have EVERYTHING oversaturated
did this king get double oversaturated?
my copy of balatro looks weird
Seems normal to me
What does this notation mean.
It means BEEG
wth even is this 😭
Isn't normal echo 1 in 2 for 2 re triggers?
oversaturated
Ah
what the
joy
i wanted to try cryptid mod but idk if its installed yet do i just put this and the talisman folders into the mod folder?
scuffed doesn't even begin to describe this
i am gonna ignore how i failed a 1 in 0.2 chance
it's 10^(2.215*10^16)
lmao i had 8 jolly jonklers
McJolly
o7 my computer
you installed a wrong version
of steamodded
ah you already got help
thanks, i already fixed it with others help
yea
but ty not many take time to help
only -900?
8.88e-16 discards
e-16? Isn't that less than a femtodiscard?
Still usable
should be called a fraction of a joker XD
so how does 0.45 round up to give me select
lmao also is there any way to stop jimball from playing the tune I wanna listen to the game's beautiful sound design
I think packs always let you at least select something even if it low rolls and hits 0.1
Also you can turn off jimball music in the settings iirc
nope
or idk
arcana packs are broken
I got select 1, 3 to diamonds, tried using it as normal, nothing happened
settings - spectral pack - cryptid
Ah yeah, thanks, found it after chrisbo mentioned it
in packs >0 is rounded to 1, but on consumables it's rounded to 0
yeah that is true
if you lowball on an actual tarot or spectral card then it won't let you select anything to use that card on
but packs will never let you select nothing
so basically I got just the star in my arcana pack
it said I could use "3"
and didn't let me choose any
I mean 0.77 would still round to 1, no?
can't use
hanged man is up to 19
... which is actually 0.25, I guess? If i look at it in the collection
Yeah now that I'm going in and trying yeah its kinda the same on my end
it lets me use tarots that don't affect my hand though when I have an arcana pack that only lets me pick 0.x
Selected card amount Rounds down
well that's sad
Also the cards in collection are different than the ones ingame lol
arcana packs in particular are just broken anyway
and taro cards I guess
sometimes they don't do what they read to do
hermit said up to 4$ once and gave 59$
It seems like when you hit 0.x on arcana pack selection, it doesn't let you use tarot cards that directly modify your hand, but tarots that don't deal with your hand are fine actually nvm I don't think it works that way lol
so like temperance or emperor or whatever can still be picked
Yeah that’s intentional
I think it's a bug with collection, same as with oversaturated deck and viewing editions in collection
@ math congrats on creating the original WW
localthunk will be proud
the ERROR text in the infoqueue for the M jokers is fixed for me now just pulled on both cryptid and steammodded. m1 mac
I assume viewing anything with misprint deck might change prototype values until game restart
Ig that was fixed for mac now
Hype
oh so that card patch did break it
.
collection doesn't pull from prototype, they run set_ability which means they get affected by misprint
Pretty good seed {There was a Natural Gateway ante 3}
Redeemed Deck Yellow Stake {Stake 11}
welp
i also can't see what aure sent because cannot be displayed on this version of the app
this
ooh
still, it's better for prototypes to not get changed
multiple primus are not scaling equally ive noticed
does Chad make them scale faster
bc if so that is weird
this is oversaturated with fun
dunno about chad, but canvas does
wait what's the redeemed deck
I just thought of an idea to make blurred edition a bit different from echo
retrigger card
1 in 2 chance to retrigger 1 additional time
which is similar to how editions compare with vanilla enhancements, like glass is x2 and poly is x1.5
1 in 2 chance to retrigger 1.5 additional times
When a Voucher is Redeemed all Tiers of that Voucher are Redeemed
where's it from though
misprint deck all over again
so it's not in the releases
nope
still in development, stuff gets released in batches,not 1 by 1
yes
since they weren't in the release from 2 days back
or I guess they were just unreleased
they were just added
I did it gamers
I can remove the chance-based part too
Like how glass is chance-based but not poly
yea true
retrigger time
well I made a PR with that change so 
Yeah I have to experiment with that
feel free to change it to no chance
This way I don’t have to do any weirdness
That’s the plan when I get back home
also, ://SPAGHETTI change for yalls consideration:
the created food joker is Glitched rather than Negative
I kinda like it being 1 in 2 chance for extra tho, fits the blur thing I was going for
its more thematic and funnier
this
alr
One idea I had that could involve randomness too is to retrigger either the card to the left or the card to the right
Or 1 in 2 for both
the more I think the less I like the idea of editions not working on the card theyre applied to
it just feels wrong, to do joker type thing on something card specific
Yeah I get that
@clear hare we need a misprint and oversaturated combo deck
So we could have a x100 effect
I should add deck sleeve support for this mod
btw is it planned to add jokers empowering modded editions (like the one that makes poly x2),or are modded editions too niche / rare to have a joker
tbh I'm not the biggest fan unless we have already added ways to make modded editions less rare
Maybe a spectral like aura but for Cryptid editions?
we have ://MALWARE coming which can easily glitch a shitton of cards
so we need something for oversat and astral
and blurred
remove all editions from visible cards
1 in 10 chance to apply modded editon to a random card for every removed edition
i say 1 in 4 to be more fair
might be a bit too complicated, because the idea is to remove editions from jokers and playing cards
same with applying
maybe a spectral that replaces an edition
has to have an edition first before it's capable of being swapped
Maybe
I kinda want to have an option of it applying to a joker as well
or it would need to be a separate consumable
Opportunity
Replace Foil, Holographic, or Polychrome on a selected playing card or Joker with Glitched, Blurred, Oversaturated, or Astral.
gonna try and add the non-implemented higher stakes
Guess switching to immediate context for that tag wasn’t a good idea by me…
math, should banana playing cards be able to be destroyed while in deck/discard?
joker cards?
joker playing cards?
NO the banana sticker on a playing card
why no joker playing cards
what?
i am talking about the banana sticker
it cna go on anything
*can
because of an earlier stake
I think they make sense when played or held in hand
But not in deck
does rental count when played?
No
The way I have them set up are:
perishable - in deck/discard/hand
rental - in hand
decided to update the mod and got an error should I copy paste it here
maybe
`O0ops! The game crashed:
main.lua:7585: attempt to concatenate a boolean value
Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-0712a-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta5
Stack Traceback
(3) main chunk of file 'main.lua' at line 7585
(4) global C function 'require'
(5) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x3369a320 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x3369a370 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(6) global C function 'xpcall'
(7) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])`
is there way to make this take up less screen space lol
delete config file from talisman
I fixed this but it's only on github,there isn't a release for it
weird
?
It's because setting changed
from boolean to string
Because it was just a toggle for big num
now there's omeganum option
and when i try to play any of the new decks they all instantly crash lol
is there no crash log?
go to mods folder
lovely/logs
should be able to grab whatever happened before the crash
i dont know what part I should show
for everything besides mosaic it shows these 3 errors
INFO - [G] ERROR LOADING GAME: Card area 'shop_booster' not instantiated before load
INFO - [G] ERROR LOADING GAME: Card area 'shop_vouchers' not instantiated before load
INFO - [G] ERROR LOADING GAME: Card area 'shop_jokers' not instantiated before load
mosaic gets like an entirely different log for some reason
those are normal logs
that thunk left for whatever reason
what other mods do u have and did you also update steamodded
only talisman and cryptid and I used the steamodded that came with the cryptid 0.4.2 folder
hm then idk
what's the crash on mosaic
log
I can't rly check but maybe math will see
i think for mosaic it was like stack overflow
full error log would be a bit more helpful
se = Card.set_edition
function Card:set_edition(x,y,z)
local was_oversat = self.edition and (self.edition.cry_oversat or self.edition.cry_glitched)
se(self,x,y,z)
if was_oversat then
cry_misprintize(self,nil,true)
end
if self.edition and self.edition.cry_oversat then
cry_misprintize(self, {min=2*(G.GAME.modifiers.cry_misprint_min or 1),max=2*(G.GAME.modifiers.cry_misprint_max or 1)})
end
if self.edition and self.edition.cry_glitched then
cry_misprintize(self, {min=0.1*(G.GAME.modifiers.cry_misprint_min or 1),max=10*(G.GAME.modifiers.cry_misprint_max or 1)})
end
end
This is applying recursively for some reason
Which means the file is loaded twice somehow
you should probably delete all cryptid files and update again
reloading mods is broken (always has been) and reapplies hooks
trying to find a better solution that integrates with lovely
banana


that's bananas
Banana is red?
oh right completely forgot
How does Eternal Banana work?
Banana overrides, or make them incompatible
yeah i’d say have the sticker that comes up on later stakes be the one to override
redeo is fair and balanced lol
i like wormhole deck it's fun
I have 5 vouchers and I havent been past ante 1
well all stickers are compatible when twilight stake is active anyway.
should banana just do nothing if the card is also eternal?
it's funnier if it just destroys itself anyways (like eternal self-destructing jokers)
also maybe change the text color on that badge? it's really low contrast
yeah black text should work
I’d say make it still work but make them incompatible
but a stake exists that makes all stickers compatible
still ante -4...
why is it importing ranks when this mod is loading. what ranks is it loading
oh god the joke
maybe this is a good thing
id be here forever lmao
WAIT IT SENDS YOU TO ANTE 0
LMAO
lmao
Verdant Stake scaling
Impossible Stake: antes scale tetrationally now
ante 1: 1
ante 2: 4
ante 3: 7 trillion
ante 4: e3e153
ante -26
Ember Stake
sell? more like give away for free
so if you get redeo the game just goes forever
i mean if you choose to and have the budget
no, because it takes quadratically more spending and you don't get quadratically more money
you can get money exponentially though
Most scaling money sources give enough to cause infinites
Could you send a screenshot of that line in lovely/dump/game.lua
What if instead of cryptid it was freakryptid and the jokers were freaky
I'll see myself out
Sorry I was. Joking I didn't actually want to suggest anything
Oh that's what that's for I just saw the name and thought it was for actual suggestions, just clicked it
Is Error like TM Trainer?
No, but that would be funny to add along with the current effect
Make all cards spawn Glitched
Ppl wanted more ways to access Cryptid editions so that also helps
dunno if yall saw but idea for that
Opportunity
Replace Foil, Holographic, or Polychrome on a selected playing card or Joker with Glitched, Blurred, Oversaturated, or Astral.
What if the error joker told you it made all cards glitched and then there was a TMTrainer effect joker that looks like a placeholder texture (like a poorly drawn base joker) and it got error's current description
also I feel like oversaturated cards should just have a contrast increase instead of what they currently have now that hurts my eyes
also the blind where getting double its score sets your ante to the next multiple of 8 is just not fun
I think it should be modified to where if you get at least A/2 times the blind requirement it reduces your ante by 1, like hieroglyph
ofc that means that it'd be limited to ante 3 and above to make sense
i think it needs to debut in a higher ante tbh
the effect is fine, it just shows up too early
I think the problem is that it's either too early or too late for its effect to be enjoyable
i love the effect cuz it's like "oh you can kill me twice-over, bitch? here you go then"
i think ante 4 is a good point where it can be fun
4 thru 6 is its ideal range
I also feel like the funny lets go gambling tag should just give you a random tag instead
yea
because I already hate WoF enough
nah I’m keeping gambling tag as it is for the memes
it really shouldn’t even be ante 1 but it’s funny
we love ante 1 let's go gambling memes
honestly there doesn’t need to be a description as well, because once you get it the effect is pretty clear
but it solves the problem of the first effect not being obvious to find
what about 1 in 4 chance for empowered tag, otherwise grant another random tag
That’s fair, but maybe still a 1 in 4 to NOPE! Because it’s funny
That sounds alright, 1 in 4 for empowered, 2 in 4 for a random tag, 1 in 4 for "aw dangit!"
but ngl the empowered tag is so OP the luck kinda already balances itself
But I can roll with this
I haven't won the gamble once, so I wouldn't know lol
although I can guess based on the fact it has Soul
Idk to me there's enough layers of RNG in it that it's not really super game breaking to luck into it on ante 1
ppl are gonna hold R so it is
you need to hit the 1 in 4 then you need to hit the chance that you get an exotic or legendary that helps you in the short term
but it’s also funny enough not to balance
but yeah I guess its free money anyways even if its 'bad'
free $25 at least
Also I think the most fun way for trance deck to work would be if all blue seal cards now grant negative planets
specifically for that deck obv
those aren't jokers
(notice the lack of the word joker)
well sometimes they don't have joker in da name
same goes for that but I get it lol
anyway they are bonus blinds which allow you to play an extra blind in an ante
cool
Dawn Stake
Is gamble tag influenced by dice
ye
finially a good joker
another one.
also my deck is very satisfying
19 additional times or should i say 190 times?
It’s additive, so 29 times
that would be utter chaos
well I know that was a typo but my cards all have red seals so
so 439 retriggesr
also
imagine a joker that triggers a card outside of it's scoring order
:D
its even higher because echo card
Triple trigger
i'm probably not coding Azure Stake
wouldnt it trigger 6 times?
It’s actually much easier than it sounds
Because you can just run misprintize
im not messing with that
alr I can do it
all the retriggers
I also want to get animated stake colors, but again I can do that
Might also be good to put for other colors in descriptions and stuff
Like maybe Exotic?
rn I'm just trying to fix an issue with the banana sticker not rendering on editions
that's the lowest i've seen the number of cards neccessary be, sometimes ive seen it over 200
Are you using SMODS.Sticker
weird how
Wait until you get Chad as well
i probably just didn't know all the required arguments, but i wasn't getting. proper badge and description
well thats not over 200 but...
Blossom Stake
Did you look at Steamodded source? Usually pretty helpful for me when using new API
It should start in ante 2
yeah ik
Just say always
k
Imagine obsidian orb ante 1
um what?
lol
0 hand size
no, definitally not
I sold those cards that give + hand size permanently when sold and it was definitely higher than the amount of etoplasms ive used
- hand size with negative cards kills you
oops
It might be coded already (although I don’t think it’s coded in main)
i think the bug happens because hand size is changed in a different way compared to the other card areas, whereas the negative playing cards are trying to change it using the other way of doing it
typically hand size is changed using the change_size function, whereas all other card areas have a variable directly changed instead
negative playing cards might be trying to change it the direct way which is what causes strange behaviour
isn't ascendent -1 joker slot?
It was changed to -1 Slot in Shop and the -1 Joker Slot stake was moved further back (Stake number 40)
when?
I don't remember when but I know it happened, and it's in the sheet
It's been there for at least a month i think
oh yeah math did you see the new api I added to steamodded?
figured you might want to use it for cryptid
cause it is such a big mod
excuse me
i've face a problem
the game crashes right after i chose the deck
Talisman should be in Mods/Talisman
it is in it
same problem
every stake up to ascendant added except Azure Stake
Please make a PR
k
Do you have clues about my problem? cuz i don't
sorry can't make a pr rn, I'll try to tommorow tho
what does the inside of tailisman folder look like?
talisman.zip or source code
¯_(ツ)_/¯
Dw its fine
had an absolutely horrendous boss idea
Triple Threat (Final Boss Blind)
1.75x Base per phase. Must defeat three phases. Refresh Hands and deck after every phase.
Phase 1: Half of your deck is debuffed at random; the other half is drawn face down.
Phase 2: No ranks or suits repeated in consecutive hands.
Phase 3: Jokers trigger in a random order.
Why is phase 1 by far the hardest
could swap to phase 3
and maybe compound phases lol
Triple Threat (Final Boss Blind)
1.75x Base per phase. Must defeat three phases. Refresh Hands and deck after every phase.
Phase 1: Jokers trigger in a random order.
Phase 2: No ranks or suits repeated in consecutive hands.
Phase 3: Half of your deck is debuffed at random; the other half is drawn face down.
there, swapped
I’d say that’s pretty difficult
Phase 3 sounds roughj
too much?
lol
Should probs make another Cruel Blinds finisher
also, challenge idea:
Obsidius
End at Ante 17 and fight Obsidian Orb as its only blind. Obsidian Orb cannot be fought elsewhere. Final Boss Blinds appear every 4 Antes and Ante scaling is magnified to Purple Stake scaling.
(name is a portmanteau of obsidian, insidious, and sidus (latin for star))
do we like
forgot i had balatro open
L
Choose your next Blind
ascendant
my best attempt got to ante 5
is that the version i just posted?
no
then why be on ascendant if it does nothing?
should crashers with potential fixes be reported here or at github?
here definitely
ok Items/Blinds.lua, line 779, i believe should set it to hand_chips rather than chips.
currently crashing vs obsidian orb v/ very fair deck
so math if you like this idea enough to consider it i'll go ahead and do art for it and force jevonn to get it animated
fixed
i like it
azure stake done (coding-wise)
nice
also this is the first joker I ever got in a shop past when banana was added.. nice
what else would need to be done?
don't want to confuse with beating it
banana hat
oh also I have to do the gradients for the stakes
should also add to sticker sheet
that too
if you havent already
banana deck
btw how do I make the banana text black
actually I can probably just use a darker yellow
imagine banana gros michel
what do we think of this
what blindsd it
Triple Threat
anyway looks cool
one i just came up with
^
@brave ibex hey can you make this animated thanks
Uh yeah probably
im gonna reattempt winning max stake after skipping to ante 8 via the joke
what if phases 1 and 2 replaced the small and big blinds
sticker sheet just got harder (or did it?)
actually forgot to test banana + eternal, although banana doesn't have an eternal check in terms of functionality
nah bc obsidian orb wouldnt be able to copy them 
obsidian orb copying triple threat is gonna be a goddamn nightmare lol
what if they were completely new additional blinds 
nah
cuz like
most of the blinds i suggested for this mod (TT is no exception) are inspired by my own characters and this one is inspired by an inseparable trio 
what happens if you seperate them
the fabric of reality ceases to be.
and theyll be sad :(
prolly up to math
alr there it is
:( (darn cryptid patches)
one of these thing is significantly more important than the other
ywah, i don't want them to be sad
yeah :(
theyve been together as a besties trio for like 10 years in-canon
-# but who wants to hear about dumb cat characters in a balatro modding chat lol
my idea is 
you just skip one
i know someone else is adding multi-refresh bosses so I'll probably just yoink their logic for that
(with credit)
this was surpisingly close ||to requiring 2 hands||
imagine getting this ante 1 big blind on Blossom Stake
FEAR
what? the blind?
don't worry it's worse that it looks
FEAR^2
each hand and discard it changes which 3 finishers
FEAR^^2
this wasn't too bad actually
ooh?
made the exotic color pulse between gray and blue and it looks nice
too lazy to fire up OBS so you'll have to see for yourself later
but I'm also doing this for the stake colors
ye
although rn it only swaps between 2 colors but that can be an ez fix
also we need stickers for stakes 25-32
are those the ones after ascendent?
oh i already put those in there
stickers meaning joker completion stickers
i still don't think the stakes after ascendant are a good idea tbh
yeah, feels very ecsessive and bloated to me.
mhm
tho i love jimbo stake lol
can we just have 33 stakes and put jimbo stake there
steak stake
stake(the object) stake
The Actual Final Stake, Trust Me Guys (Stake 452761890)
no hands allowed
so what are those ranks that it's importing in the loading screen
got all the colors loading
that's steamodded not cryptid
just vanilla ranks it's re-registering
i was excited for whichever thing was going to add those ranks :(
jimbo stake stake stake stake stake: start with 0 joker slots with a negative jimbo
well there is a 0 rank coming
Embrace the stake
Make it so you can't see what stakes you've completed cause there's too many of them
tastier steaks
also i propose a change:
rename Ascendant Stake to Zenith Stake
i think ascendant is too infamous at this point
zenith sounds cooler
Ascendant sounds better
Apotheosis Stake lmao
Zenith does have an actual and well used meaning, but Ascendant sounds cooler imo.
Maybe Hyper Stake (Stake 35) could be renamed to Zenith stake if it ends up being added
getting my 7 alt accounts
if zenith wins I'll change it tmrw
Ultimate Stake
the stake
upgrades all your jokers this blind, exhaust
how does banana work with eternal?
it dont
what if Terminus Stake
Imo we need to get to the point where the high stakes make Full Power Antimatter Deck difficult
MERCILESS STAKE
it will never
antimatter is way too op and scales exponentially if u get like canvas or something
- negates deck effects
there
Impossible Stake:
Removes positive Deck Effects
the stake of steaks: 0 joker slots
Horrendous Stake
Instantly lose
is playing with omeganum the thing that makes it crash when i play big number
added another effect to ERROR that someone suggested
All Jokers in shop while held are glitched?
oh thats fun
Thats just a guess based off the screenshot
Error isnt glitched
played a hand with a debuffed card in this version
i should mention everything new added is glitched, in the same way as glitched deck handles it
so shop/pack jokers and playing cards, with much more on DoE/antimatter
it's late here now so I'll probably merge the blind changes and set up everything for a new release tomorrow night sometime
just look at lobcorp's crimson dusk
adding some of the bolded jokers/vouchers too before I release
I thought glitched deck only made your deck of cards glitched, not that it even made the jokers glitched too.
been trying a 7 and 2 build and was wondering if we are ever gonna get a turn all cards into x joker to support the build
on the topic of the blind changes i'm getting these message and I wonder if these should be changed or not
hmmmm
i was thinking like turn all number cards into 2 and all face cards into 7
same thing for windmill and hammer too
recalc would probably make sense but i have no idea what i'm doing 
rename cryptid-main to cryptid
Pretty sure Cryptid is also responsible for the in_pool() may not work correctly on a card of _type=Tag warn I get flashed with when starting an ante and opening the shop.
The Limit
The closer your score reaches the blind req, the more reduced your score is (your total score at the end will always match the blind req)
it works correctly tho 
final stake name?
6
11
1
ascendant stake
📈
close
phew
what's up with it? I can try to fix if it's an API issue
I'd rather not report anything, oods are it was user error, and im not going to back to double check
thats cool
tho not entirely sure if it fits
that sound in my brain is associated with something more than just blur 😹
I think I won
For some reason it automatically ended my run as soon as I started that boss
Had 245 joker slots and 20 of them were waluigi and had 6 canvas was kinda insane
does the cat tag do anything?
i dont think so
Meow
The cat tag is cute
Ah yes, the positive joker
jonkler idea
Uncommon, Rare, and Epic Jokers go down one rarity
todays balatrodle m
m
m
m
Wormhole deck is fun
Exponentia feels so much worse than Primus tho lol
Ngl I have never used the jolly joker build
It just seems clunky
M stack is kinda broken tho
the thing with exponentia is that it gets better with retriggers
Yeah
One of the worse ones to start with tho
Especially with only 2 other joker slots
tried to install the newest version of cryptid and talisman to my new computer and this happens
it does it before even the loading screen
Did you get your account back?
nested folders?
Yes
No the scammer needs cryptid support
Lmao
so like uh, tried to remove cryptid from my mods and got this crash error, uninstalled steammodded and same crash, only shows up when i click play tho?
might be something with picking a nonexistent deck but idk
reinstall also did nothing
your save was modified by Talisman i think
ah no
that's the line that shows the Stake
Reinstall cryptid and end the run you had
mkay
Then try again and see if that works
localthunk hq 🤔
Try deleting config.lua in talisman
That one is incompatible with the new talisman update
Delete your save.jkr
Idk if its been brought up but the way cards sort is off
Specifically when sorted by suit
Have noticed this on every deck
I didnt update smod between cryptid updates. Still was like this after updating SMod
Cryptid, fixed in dev
actual suggestion here: make the deck of equalibrium start with Magic Trick (lets you get cards and enhanced cards in the shop)
extremely funny wormhole start
downright comedic
i got speculo ankh negative last time
wormhole is hell of a lot absurdity
[string "Mods/Cryptid/Items/zExotic.lua"]:534: attempt to index a nil value played The Flint with Universum on me and got this error
(animations were on)
Flint might need to be wrapped in a tobig
i doublt that's the issue
Huh maybe it isn’t
I think it crashes with all bosses that use modifyhand
Thought tobig would have fixed that but i guess it didn’t
Lemme download newest cryptid release
yeah crashed on newest release
also this is embarrassing lmao
Howd i miss that 
Whoopsies
That what I get for not testing again 💀
that's just an unreasonable amount of joker slots buddy
only 4.3$ per round though
yup
so it's just a sad gateway
got it from gambler tag
I guess that's what I get on misprint deck
lmao
and that's a ridiculously bad throwback
Also y’all merged without checking 
I mean that's what space joker usually feels like anyway
finally, accurate probability displays
seems good
but it only makes two
i'm deeply disappointed
i'll better go with glitched
it's a good ace
OKAY
i did check but had to resolve a conflict and didn't check again 😭
I'd call that to the moon and halfway back
Chaos the clown doesn't work with the glitched variant
Also the Tax is just not fun
yeah
yeah
you somehow summed up my previous run
yes
well it's not instant
may as well be
game shouldn't spawn tax with 2 hands
was changed on newer versions
Ive had this since ante 1, and its still alive
which do you prefer losing by
11
24
1
skill issue
working on adding more spectrals
momentary -1 vouchers here i come
What if the cat tag opened a buffoon pack with a new cat joker that just said Meow at the end of the round
But what if it turned into some horror after some amount of rounds that has some kind of effect
personally i feel like that would defeat the purpouse of the tag
Fair
something new for mod devs to add for compat
how would that work with the voucher deck


