#Cryptid - An unbalanced Balatro mod (1) [Old]
1 messages · Page 39 of 1
speaking of which i think i asked before but how are rank arts made
idk...
I just accidentally played an A-8-5-3-2 flush
fib would've been so happy rn
also I think I just fixed suit sorting
this is how itd look
good god
also could there be an actual description for the blank deck?
I know it's obvious but it's still kinda confusing
it doesn't cause any issues
except now I redeem it twice and pay for one of them
anyway I'm gonna reset since I have no econ
ok loop works
it's just really OP
but no bugs at least
redeemed deck with voucher mods was a good idea
jesus christ
Can confirm, Betmma's Vouchers mod is an INCREDIBLE mod, I can't even fathom trying to play again without it.
jombjklerb
example
same size as playing cards, think of it as a layer that goes on top of it
does the cat tag do anything at all
nope
no but soon if you pet it you can make it happy
and it will leave
probably
it was discussed
dont you ever just ball too hard?
ballin'
bowling'
this is endless for sure
why does this mod love pairs so much
jolly
it's not pairs. it's jolly joker.
oh yeah jokers can now be eternal perishable rental and pinned
on white stake
easy w 
youre very much enjoying redeck arent you
also is this good
o7
ball'd
that feels familiar
i swear i've seen a concept that was almost exactly like that
really?
yeah it was a voucher that let code cards appear in celestial packs
just looked through
m
becuase loop makes itself count as unredeemed but then it redeems something that has it as an upgrade
i bought the thing that gives me two free voucheres
which then buys the thing that gives me four free vouchers
you can see how this can get out of hand


1.0.0
Because Jolly Joker is a happy little goober. :)
also I keep getting floating point in scoring for some reason
not that big of a deal but still
Can confirm, omega based.
That's part of a Fusion Voucher in Betmma, where Vouchers can appear in the normal shop.
found a bug: nostalgic fish sets your mult to the floating point number 1 rather than the 1 in your preffered number system
also would it be possible to add new keybinds for the game?
ty
does that cause issues, i tested with talisman on and nothing
¯_(ツ)_/¯
fun fact: i have lost 2 runs from nostalgic fish not accepting Infinity as greater than 1e68
maybe that's the cause of the universum crashes
I think for the deck that makes all of your cards function as consumables as well it would be convenient if instead of them just being overlaid, the cards would have the regular card on one side and you can right click to flip the card and see its corresponding consumable
i think we should be able to see the consumable and card names and effects
right now we only see the consumable name and, if it's unlocked, its effects
imagine a finisher blind version of The Joke
if >X2 blind requirements instantly lose the run
double the winning ante
oh that's a fun one
i am known for cruelness
I got a dumb idea for a deck
all ideas are dumb ideas
If this can cause stack overflow then we can add yet another way to crash the game with ://CRASH

no it can't (yet)
NOOOOO
like if this doesn't do it...
which by the way redeems the upgrade... twice as well because of a different voucher
a deck where instead of you having jokers, your deck is entirely made of jokers and you get shown a randomly selected hand with specific cards with random enhancements. You can then play a hand of jokers that will apply as if they were jokers in a joker slot
Or something like that
it would be really unbalanced but a funny concept
a) really hard to implement
b) already in development: https://discord.com/channels/1116389027176787968/1242740571790118932
I think I won
no
u can get no hand size and lose
man i hate when the game crashes because its too high of a score
surely paintbrushes balance it
What about a deck where playing regular playing cards cards gives them a random amount of additions (1-3 for seals, editions and enhancements) and playing those cards removes all of their additions
yeah this is my hand size right now
i installed nopeus because the voucher anims took too long
4 incantation?
i have every negative spectral in my consumables
ah
yeah I think I'm at the point where I'm in an infinite loop
Incantation
reroll costs are 0 and I make more money redeeming vouchers than I spend
blinds are worth 0 too
what's left
You should see what Lucky Cards do thanks to this mod, and Real Random+Chaos. Trust. :)
What's cool as well, is that Betmma has been making some Vouchers that not just enable the effects of higher Stakes, but give you a benefit related to them. With the most interesting one being one that allows Eternal/Perishable to stack (like that one Cryptid Stake), and gives you a Joker Slot per one of these Jokers debuffed like this.
antimatter deck also has this ability now
ye those are cool
NICE
ok there's nothing more to discover now
this is peak
the height of my moding career
Once I update to 1.0, I am VERY much looking forward to getting this mod. :)
Also, just so it isn't TOO unbalanced, maybe you should make the normal Deck slightly increase the price of base Vouchers, maybe by like 2-3$.
it's not this bad if it's just this mod
it's bad when you have loop and fusion vouchers >:)
because I went loose with "extra tiers"
Btw, I was the one that originally suggested the B1G1 idea, when the mod was just being concepted. I'm still proud about that. :)
(And also the Sale vouchers, the one that gives you free shit in shops.)
what's loop
so anyway what should I do here?
also name confliction moment
lets you unredeem every voucher if you have all of the stackable ones
Uhhh...just try and select the Small Blind, see what happens?
normal
m
mormal
it's at 0.69 mult by the way
mmrmal
oh and this is what ante 41 looks like btw
how did we get here
@soft night hf

if you know how you you can just copy paste the magic code into the newest commits in main
the one with the nostalgic bugfixes and such
what that file
Cryptid dev branch
it's the cryptid zip but with 1 additional boss blind
oh
i just did something like this.
coolio
lol i just realized you moved the box from where i originally put it 
I wanted them all to be grouped together
Also where are the other rarity-debuffing ones 
whats the funnest deck (in your opinion(thats not antimatter deck))
Misprint Deck
Equalibrium
Or maybe this one now because I had fun playtesting it (Redeemed Deck)
well now i want that one 😭
i haven't played new ones yet
it just got commited if you want to download the source code
It’s on latest GitHub
replace the entire folder
alr
the cryptid folder i mean
Btw for the true unbalanced experience with this deck also install:
- Betmma Vouchers
- Loop
- Tier 3 Vouchers (in Crimson’s Card Collection)
- optionally, Nopeus (increased game speed because Talisman does not help you here)
whar is loop
on the subject of grouping blinds together can i have my concepted ones be grouped in the order of Invention - Hammer - Magic - Darkness - Garden - Comet and Blazing Fury - Silver Shield - Galvanic Gauntlet
sorry if im being too specific with this lol
It’s a voucher that can unredeem other vouchers
Which is key to making it busted

Boss blinds may be separated but sure
When they’re all added just remind me or Jevonn if we forget
Nostolgic Arm + Physchic can't mix on orb right?
thanks for bringing these to life, idk if i said before but these blinds are inspired by my own OCs that i hold v close
They won’t when I patch it
i did'nt touch orb
Yeah it has to be added, thanks for pointing out
Obsidian Orb is awesome
alongside the matador compat which is pending now
I mean in general it should work if you don’t do anything fancy
...how hard would it be for Galvanic Gauntlet to prioritize powers from blinds you haven't fought yet?
i think itd be a nice opposite to Orb
There was one blind causing crashes with it tho so I just have to wait until someone sends the stack trace of it
Not hard at all since they’re already tracked
sick
what does the cat tag do?
nothing i think
what do blank deck do
nothing
but you unlock something if you gold stake it 3 times
oh
no you don't, this is cryptid. every idea is valid
Great mod, the game straight up died when I have canvas, so I have to sell it
Hey I kinda got lost installing the mod can someone help me please?
what kind of problem do you have
- install newest version of lovely
- verify integrity of game files
- unzip cryptid file
- move all folders inside to "Mods" folder in %Appdata/roaming/balatro (create one if you don't have "Mods" folder)
only do verify if you used the injector
Oh ok, thanks for explaining
how do I get steamodded 1.0.0?
It's in the zip file of cryptid
It's just a folder
ok
Put it in the Mods folder along with other mods
So first install lovely?
yes, see the install instruction in the lovely GitHub
by the way, remember to unzip the cryptid folder
It's false alram
It doesn't let me open this what do I do?
right-click on it?
might be a setting you need to turn off
Nevermind I give up
change your browsers security settings
He's back
Fuck
i get why it might think that
Fuck it
Put it just a bit right the the leftmost
Let's see if game dies
The game dies
at least they don't retrigger eachother

known
it was kinda intentional
Basically the game would crash with older steamodded versions without this patch
but Ig it doesn't make sense to keep it when we can just say update steamodded to fix crash

Challenge deck idea: you only have the negative effects of every other deck, so all the "suits cannot be changed", the double scoring of plasma, the minus 1 joker slot, the minus 1 hand, no face cards, etc.
no face cards is a perk
well in this case it'd reduce your scoring capability if you can't edit the deck
i mean you have the only positives deck, might as well meme it with an only negatives deck
Wormhole Deck: -2 joker slots
Yeah your deck is impossible to play against ante 8
Unles you get (2) strongest Cryptid jokers
Or a bunch of negatives
very fair deck:
so you have
1 hand
1 discard
2 joker slots because
-1 joker slot (painted)
-2 joker slots (wormhole)
no interest
Forgot about that lmaooooooooo
what a fun challenge!
also all cards are perishable eternal and rental
gl oneshotting ante 1 big / boss blinds with 1 discard so you can at least afford something in shop from a skip tag
Yeah that's the only way you can survive lmao
Ok so antimatter deck is even faster for making the game crash
you also get 2x blind size from plasma
also this without the duplicate rightmost joker (is this from cryptid? i can't tell)
so you need to get a straight flush on the first hand
and a decent skip tag that gives you something with +10 or more mult
and you get -1 consumable slot from nebula deck
and vouchers don't appear in the shop because of very fair deck and wow
it is indeed from cryptid
Don't you need royal flush
for 1200
well if you play the big blind it's 450
Ig
900 on 2x blind size
and straight flush scores a minimum of 800
every straight flush should score above 900 though?
ye
you'd probably have to play on black stake or higher to get an eternal joker because the conveyor would fucking suck
and then just pray it can outscale
I think the destroy part doesn't make sense without create tbh
so it'd just be all jokers are pinned
the destruction and not being able to move jokers are downsides
can't be moved
suits editions and seals cannot be changed
Because of the respective decks
also no enhancements
crimson's insane deck does not hold a candle to the inverse antimatter deck
sounds like a fun time

thoughts on this
eternal googl play card
3 eternal dice
1 hand
0 joker slots
so, 4 of 0 jokers?
ye
that doesn't really sound enjoyable to be honest
that just makes it worse
That's the idea
i raise you this
I mean in the end it's kinda boring
that's the idea? to make the game just boring chance?
no, it just doesn't work, i'd rather play a different deck
wowza i've never seen that bug before
not a deck, just challenge
restart fixed it
imagine a challenge where they give you a bunch of OP stuff and the challenge is finding a way to lose
then i'd rather play a different challenge, because at that point it's not even a challenge anymore, it's just a test to see how quickly you get bored
antimatter deck: 
antimatter deck isn't boring, it's meant to torture the game for entertainment, there's a big difference between choosing how you want to wring the game dry and just sitting through RNG
eh, to me antimatter deck is pretty boring
then don't use it, but to most other people it isn't boring
if you ever feel like torturing the game, antimatter is the way to go
even DoE, to some extent
My toxic trait is that I want to hit this
Practically only antimatter deck can hit this reasonably
it can't.
Well I don't know how big is e10##1000
imagine two tens with one-thousand arrows (^) inbetween them
......
## means arrow?
Oh fuck
it's hyper-e notation
another way to write it is 10{1000}10, where {} is the number of arrows
How can computer even handle that 
then you've yet to see [what i'm working on](#1262697083438235729 message)
Wow
Those are your mod jokers?
Seems pretty cool
lol
everyone gangsta til they see hashtags in their numbers 
please tell me this isn't before ante 2
no but i could make it as such
ridiculous
there is a point where funny big number becomes unfunny and you have been way past it
who said it has to be funny? 
the magnitude of the numbers is not what's entertaining me, it's the amount of torture i'm putting the game through
The game straight up dead whenever Canvas is involved
😔
at this point I would just go play ordinal markup
Balatro is too weak in the presense of Canvas...
canvas?
Nah, Canvas is technically stronger when you have like 50+ non-common Jokers
(Negative jokers go brrrrrrrrrrrr)
This looks slick though
not when this is involved
This is just pure pepega
3 retriggers becomes 6, then 12, 24, 48, 96...
like a dumbass ive seen like nothing from cryptid so imma play it blind (except like jimball and antimatter deck)
for some reason can't recreate the typhoon crash someone had reported earlier
Idk if math already fixed it
What's wrong with it
Not prime enough
Bro this is the same pool of jokers as the one that gives you infinite rerolls and gains chips on every reroll, a joker that can take you to ante -10 and beyond, and creating negative copies of your jokers every round
Tenebris is probably not the best example I just haven't seen many exotics
I think it being op is not a concern
Yeah that’s not why it’s being buffed
Do it!
it's gonna lag so bad
Basically @lime inlet would randomly come here and type m
So we made a joker called m (Jolly Joker synergy because it’s their least favorite common joker)
Then we made more m jokers
No gateway
But I have another hammer space
I've got a good laptop and my game is at like 30 fps
I have 3 gateways now lmao
Aaaand game crashed
Need to do this in the shop
Oh maybe I need to move canvas
Ye that worked
Aww you can only lock one thing at a time
Rip infinite exotics
Died because of gateway LOL
antimatter and equilibrium decks: 
but ye normally you can only get like 2
I got crustulum and consume-able isn't giving money lol
Oh nvm
It is
Just canceling out
I'm dumb
how many zeros is that
another run where for some reason selling jolly jokers crashes lol
About two tens with one-thousand arrows (^) in-between them
Are you on newest version
that doesn't help
the amount of zeroes is more than the number of atoms in the observable universe
A LOT more
if each of those atoms was itself a universe and you counted THOSE atoms inside, youd still not hit the amount of zeroes
if you wrote the number out youd hit the sun
that is the scale of numbers we're at here
and if you were to make this recursive; making the atoms within those universes also universes, ten times over, you'd still not come anywhere even remotely close
yup
idk this is strong but that effect seems pretty hard...

who wouldn't take a guaranteed +76 mult early on?
oh
okay
doesn’t to the moon not work when misprinted
also uhh my game is suddenly running very slowly
this lag is strange
it's not slowing down everything but when i press a button like next round it just
takes 30 seconds to pull up the blinds
It does that sometimes
there isn't even anything that bizarre happening what
I think it's probably some jank related to skip scoring animation??
#⚙・modding-general message I want to bump my idea
i don't understand
but i think this is a possible way to reach the limit
early double scale with lucky cat and retriggering 2s 11 times
If Balatro gets ported to a quantum computer then I can probably add this
Localthunk should add double scale as a legendary (real)
just add another toggleable option in settings
labeled ‘TRULY unbalanced jokers’
(auto set to off)
that's my job.
I mean there’s no reason to add it because if you try using it the game will just freeze
Unless you don’t make it recursive
just add a little text box that says ‘this will kill your game, don’t even try’
New effect for ://CRASH
yes because killing the game outright just isn't fun, i like torturing it
lmao
Yeah killing the game outright is for ://CRASH to do
the 3 tiers of unbalanced
regular unbalanced, meaning jokers like double scale or exponentia, then you have game torturing, with canvas + speculo, every joker in jen’s mod, and pretty much any tetration joker, and then you have GAME KILLING
what's next, do you want a card that just crashes the game immediately whenever it even remotely shows up?
we have yet to see anything that truly enters the third tier
your mod gets close, jen, but it’s not fully there
it already is fully there, you don't know the magnitude of it.
this would be funny for this run but got a bad misprint roll lol
hmm
maybe… but something that truly makes it into the third tier would crash the game on its own
cow, you're just manipulating the rules at this point
just accept your defeat and move on
fine.. you win…
thank you.
is that not just bad design

at that point yeah
but it would be pretty funny to have something like that exist
'oh yeah i got this cool joker watch what it does'
Already at 10k mult lmao
We already have that with ://CRASH
that feeling when you don't read the chat history
Welp got canvas
Time for pc explode
I was about to say I like that this run was op but also relatively normal
That didn't last long
I don't have 3 bajillion jokers so it's still alright
Notebook...
It's 1 in 40 rip
does it add any jonkler slot at all when bought?
no
should've guessed
Anyone managed to hit naneinf with the omeganum system yet?
How does omeganum even work
it's a table of values each representing a cartain amount of 10^s, 10^^s, 10^^^s, etc.
and one number at the very end
you will never reach it
you just dont have enough arrows
VFD black stake, going for gold today 💪
gl
Can’t wait for this to be released! Looks like a ton of fun!
might have made the Bonk buff a little too strong now that i think about it lol
you can follow development here
jesus fucking christ.
you will never hit the cap of omeganum
loop stopped on 200k exactly, nice
no i used luchador
Oh lol
no way i was winning that
Yeah I noticed right after I said that haha
probably should set it to 1x base if possible
that is what it starts at after all
got maximized the following run lmao
might be a purple w
apparantly Lavender Loop doesn't tick if a bonus blind activates it
smh
oop got sob first shop
now way i lose with this econ
wait sob is destroying some of my playing cards for some reason wut
eh not a big deal
I think I can figure out how to fix that tho
I only update for small big and boss blinds
what does that boss do?
yeah i think we win this one lmao
x1.25 blind req every 1.5 seconds
the amount of crashes i'm getting on doe hurts
perkeo likes to crash a lot
but i just got this crash trying to play a hand
this deck would be so much fun if it didn't crash every 2 minutes
mod not appearing in mods folder, any common fixes??????
maybe try newest source code, i lnow v0.4.2 had some fixes
@upper veldt
i'm surpised you didn't mention nostalgic arm or mark tbh
mark hurts a lot actually i didn't realise
yeah
you know what we need
what was localthunk cooking
we need a blind that instantly makes you lose the game if you don't score at least 3 cards per hand
The Psychic?
highcard and pair need to go follow the lowtiergod advice
actually no i see
score not play
splash gonna be a top tier with that one
at least it's not No hands containing a Full House
so
full house and flush house
yes
no hands containing a high card
Oops! The game crashed:
main.lua:7585: attempt to concatenate a boolean value
Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-0712a-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6
Stack Traceback
(3) main chunk of file 'main.lua' at line 7585
(4) global C function 'require'
(5) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x338ba278 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x338b4f20 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(6) global C function 'xpcall'
(7) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
crashed on boot
the log was small enough to not be text file
did i do the wrong thing
but before the update i was fine
yeah
i have no idea what is going on though
math is gonna have to look into it
after this run i'll send my cryptid folder
see if that one causes this issue too
okay
these are my mods if that helps with the mod incompatibility search
that lovely folder probably shouldn't be there
isn't it supposed to be inside a mod folder
a dump and a log folder
yeah that's normal
okay
the logs go there if the game crashes and stuff, usefull for reprting things
i think it more or less the same things you see on the steamodded crash
oh
Tried the new Voucher deck and had a nice no discard build, cool run
@upper veldt see if this one works, if not might be something for math to look into
got the same crash with that
i have bonus blinds and that's it
oh
i'll look through the rest
the crash is on launch right?
yes
it's not fusionjokers or jestobiology
i would've thought it'd be one of those, they're the 0.9.8 mods i have
uh just a thought
yeah
are the betmma mods supposed to be seperate folders
i downloaded betmma and they were all in one big folder
steamodded can search inside folders, i don't think it changes anything though
yeah just a thought, kinda grasping at straws here 😔
no issues with that one though
nothing with nopeus
isn't crimson's card collection or t3 vouchers preview
You should do binary search and delete half the mods at once
i should but i already got through all of them except one the hard way
the last one is loop
that also did nothing??
oh
It’s not compatible when you update from 1.2 to 2.0
yeah that worked
and on the cryptid one because it comes with talisman
literally the best thing ever
oh also about the enhancement decks
if you get new cards added to the deck
do they become lucky or not
Ngl I’ll probably just update Talisman so it doesn’t crash and instead checks
also vampire and vaccum kinda cheese lol
bunch of base cards in those decks feels illegal
does the cat tag do anything
not added
why are the blinds still here when i disabled them in config
redeemed deck
you need to reload
lets go gambling
once you finish keys you could probably do it without much hassle
but the problem is that you need to finish keys
the perkeo hard crash wasn't fixed
uh
got a different crash
this log forced me to go get the log file from the lovely folder
the game stopped responding so i couldn't copy just the crash log with ctrl c
and it got so long that i couldn't scroll up all the way to where it said stack traceback
damn
how do you get rid of steamodded 1.0
delete it
same way as getting rid of other mods
alr orange stake win
gamble tag into memory tag is wild
+2 white holes lmao
Blinds.lua:841 on latest commit, self.children is invalid and needs to be G.GAME.blind.children
Yeah I changed that 1 line at 843 and no more crashing, thanks for your help again
math must have missed that one
Fixed now
joker idea: leftover score is kept between rounds
e.g. if you score 1208 on small blind, you start the big blind with 908 free
btw @clear hare Idk if its an issue on my end but seems like eclipse doesnt work at all (?)
what happens when I score infinity
it doesnt add echo enhancement
this is cryptid, infinity is not real
not at all with omeganum
I mean there is a limit to omeganum
I think math said that if u score infinity with omeganum it would count as 0 or something 
Just make a joker to give you omeganum score
‘cheater!!!’
if u reach infinity you don't deserve score
broken af glitched primus lol
btw can universum upgrade hands by any X value it has? I.E, a glitched universum upgrading by 4x instead of 2x
apparently not lol
I started a new run on equilibrium deck with the master build of cryptid and got another, similar, error
Update Steamodded
positive joker
primus and canvas is cursed
WALUIGI?!?!?!
negative canvas
waluigi
my goal currently is to try to get as close to infinity on omeganum as possible
wae
legendaries on shop?!
i need to play this mod while frying an egg on my pc
including consumables, packs and vouchers
i'm just gaining 1 power every time I play a prime high card and since it's only 1 mult I can play a lot of them in 1 round
so go a shigh as possible
yep
that's 4oak 7s
oh, nice
a jerker that has synergy with 7s
oh my god light up the night and primus would go nuts together
i didnt even consider that
i made a ton lol
the wall of quintuple tags are the sole reason my game has had its fps halved lol
w h y
big dum
losing with double canvas and ^mult
youve been hit by
youve been struck by
a +1 hand size
i got them on equal deck anyway
0 effort
still OP
losing with that is insane
but fun though isn't it
yeah Cryptid is crazy
have you tried the other mods?
you should try some of the 1.0.0 ones they can get pretty creative
Capped Deck: Whenever a joker gives infinite of something, debuff it after 10000 uses
i tried most of those
nice
"most" as in "less than half that I liked"
but i think I wanna play around with just cryptid for a little while
also any good 1.0.0 mod recommendations?
well a lot of the good ones are on that list, but Bonus Blinds adds a new consumable type and a new deck.
(def not bias)
oopsy
fair enough
I finally got double scaling, played an omeganum leveled straight and the game crashed instantly with no log. looks as though my pc cannot handle such a big number
this took ages to figure out but 
get double scale
get high number
computer crashes instantly
it should divide mult by 0
Echo edition :O
Boss Blind Type idea: Mk.2 Variations of base boss blinds
just buffed versions of og boss blinds, they can only appear Ante 8+ and replace their counterparts
also I figured out why the echo didnt work on my end
apparently mod_conv is important 
For example: Manacle Mk. 2: Sets Hand Size to 5
have you played Cruel Blinds
I still have no idea what it means/does
havent but i get the jist
these replace og boss blinds instead of adding new ones
I wish I could make the cards say Again? for blurred retriggers only 😭 but it's not possible without heavy lovely patching, which I did initially but then opted into an easier solution
that sounds funny; the number gets so big that it loops back around to being nothing
well that's a rude gesture of yours towards my mod (potentially), sir
you won't hit inf tho
you'll just crash
because I removed the part where putting more than 1000 arrows just sets it to inf
make the error message "Congratulations. You have gotten to the end of Balatro, an infinite roguelike" [below is better]
MurphyObv stream 🔜
nice
funny screenshot
blurred joker vs blurred joker
Blurred Joker vs Pixel Blurred Joker
might want to rework echo card later then since this makes more sense as an edition effect than enhancement imo
or this one idk
also idk why echo card does this
it should work fine now?
Hm yes, my favourite card, The Echo of Cards
where is that screenshot taken from
0716a, PR#32
if from collection then it's something with steamodded
my favorite card, the drop shadow card
https://github.com/MathIsFun0/Cryptid/releases/tag/v0.4.2
@chrome comet pinging you here since don't think you saw my chat message
i noticed it in game too
yeah it feels like a steamodded issue tbh
in game it should no longer be bugged
that was a few days ago so can't confirm or deny that
When I first saw the Blurred cards/Jokers I thought they had the effects of all other Blurred Cards/Jokers in deck/Joker slots, not that they were just Echo Cards but as an edition, so maybe Blurred as an edition could be reworked to that?
aaaaand it crashed lol
just updated and uhhhhh....
Oops! The game crashed:
main.lua:7585: attempt to concatenate a boolean value
Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-0712a-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6
Stack Traceback
===============
(3) main chunk of file 'main.lua' at line 7585
(4) global C function 'require'
(5) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x2111e1a0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x2111e1c8 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(6) global C function 'xpcall'
(7) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
update steamodded
oh ok
@clear hare What do you think of this idea {Blurred cards/Jokers having the effects of all other Blurred cards in deck/Blurred Jokers in Joker slots as well as their original effects}?
maybe it can be a hivemind thing where they all trigger simultaneously when one triggers
get the joker trigger rewrite workin before HOOK:// lmao
-Me on my way to use Blurred Glass 2s and Blurred Exponentia
-Blurred Glass breaks Blurred Exponentia
still getting a crash
Oops! The game crashed:
main.lua:7679: attempt to concatenate a boolean value
Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-0717c-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6
Stack Traceback
===============
(3) main chunk of file 'main.lua' at line 7679
(4) global C function 'require'
(5) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x180ce138 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x180ce160 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(6) global C function 'xpcall'
(7) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
(idk if this one's any different or not)
delete config.lua in Talisman
ahaaaa alright will do
Joke Deck: Crash Deck.
Immediately crash the game when a game is played with this deck
start with ://CRASH
can someone help me with this every deck is a crash deck and nothing is working 💀
can you post the crash log? (press ctrl c to copy it)
make sure you're on steamodded 1.0
also I made it so memory tag now only appears if you've used a tag before
okay gimme one sec
no make it so if memory tag appears and you havent skipped yet, the blind is unskippable
Oops! The game crashed:
Mods/Cryptid/Items/Blinds.lua:1062: attempt to call global 'to_big' (a nil value)
Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-0717c-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta5
Steamodded Mods:
1: Cryptid by MathIsFun_, Balatro Discord [ID: Cryptid, Version: 0.4.2]
2: Talisman by MathIsFun_ [ID: Talisman, Version: 1.2.2]
Stack Traceback
(3) Lua upvalue 'upd' at line 1062 of chunk '"Mods/Cryptid/Items/Blinds.lua"]'
Local variables:
self = table: 0x0111657bd0 {deck:table: 0x01246321b0, MAJORS:0, MINORS:0, DRAW_HASH:table: 0x011164b480 (more...)}
dt = number: 0.0164083
choices = table: 0x0127fdeba0 {1:Small, 2:Big, 3:Boss}
(for generator) = C function: next
(for state) = table: 0x0127fdeba0 {1:Small, 2:Big, 3:Boss}
(for control) = userdata: NULL
_ = number: 1
c = string: "Small"
(*temporary) = nil
(*temporary) = string: "bl_small"
(*temporary) = number: 0
(*temporary) = nil
(*temporary) = Channel: 0x6000014bf660
(*temporary) = table: 0x0133f56090 {type:save_run, save_table:table: 0x030eb323a8, profile_num:1}
(*temporary) = number: 4
(*temporary) = number: 1
(*temporary) = string: "BLIND"
(*temporary) = string: "attempt to call global 'to_big' (a nil value)"
(4) Lua method 'update' at line 1918 of chunk '"Mods/Cryptid/Items/MiscJokers.lua"]'
Local variables:
self = table: 0x0111657bd0 {deck:table: 0x01246321b0, MAJORS:0, MINORS:0, DRAW_HASH:table: 0x011164b480 (more...)}
dt = number: 0.0164083
(5) Lua field 'update' at file 'main.lua:133'
Local variables:
dt = number: 0.0164083
(6) Lua function '?' at file 'main.lua:77' (best guess)
(7) global C function 'xpcall'
(8) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 48 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
talisman needs to be in Mods/Talisman exactly
it is- what is the right talisman file?
math, can't help but notice the last commit was 3 minutes ago r u still fixing bugs
the mods folder
make sure it's not nested
what does that mean im new im sorry
so you'd need Mods/Talisman/talisman.lua to exist
and not for it to be in Mods/Cryptid/Talisman or Mods/Talisman/Talisman or Mods/Talisman-2.0.0 or something like that
isnt that last one correct?
ah
so i should name it talisman.lua?
no the folder
sorry guys
name the folder Talisman
Mods/Talisman should look something like this
it works now tysm
yw
talisman is quickly becoming a popular balatro mod
yea, it allows for high power joker runs to thrive
why does this happen when i sort by suit?
h
least ominous bug report:
Yo murphy streaming??! Hope I don’t miss it
the fun part is now, come join
Im almost at home >~<
Hope so
Also hope murphy doesn’t get a universum
I think the nostalgic blinds aren’t fixed in that ver
I think that was what was causing the universum crashed i found
What in the world was with that Standard Pack bug?
how many seconds has this thread gone without a message
0
i just clipped it
I couldn't clip it because twitch decided to be annoying and not let me.
but I think it happened from pressing skip before the pack opened
and not being barred from doing that
I don't think that's possible normally, the pack doesn't load it fast enough.
This might just be a side effect of removing animations.
could be from the weird pausing in the previous pack
no i think it's just some packs do that
because of the weird skipping with 0 cards patch
i was able to repro in a buffoon pack
It's from G.pack_card being removed before they're added to it.
skipping is allowed but cards aren't there yet
in vanilla this wouldn't be possible
oh nice now it crashed :D
but before I got the cards to appear
cool free error log
Wait
Was it something like this lol
They'll be added back to G.pack_cards when it appears again yea
ye
I don't know how Steamodded broke this because they literally do not touch anything related to generating pack UI.
dave
watched the clip at like two fps due to slow internet and wow that looks hilarious
imagine that but misprint deck
negative deck 
get a non-negative joker challenge (impossible)
invisible joker
dang
found a bug: starting a new run while already playing a run doesn't work right
try playing on antimatter deck and then moving to a different deck
also the clock is still counts the same amount
Known and fixed in dev
what do jokers with purple seals do
I'm assuming I need to update Steamodded? I get the feeling I'm on an older version
I'll redownload Talisman as well because I might also be on an older Talisman version
Nothing
they give a tarot upon discarding them
Just discard your Joker 
ankh bug giving fool sprite on the back of cryptid decks is unintended humor
it was invis but same thing so yeah
which one of the suit decks would be best? (or ig which suit are jokers best at)
spritesheet moment 
star
y
because rought gem goes crazy
then get smeared into bloodstone
the good thing about spritesheet is I have a funny placeholder texture to use
can it get doubleified
yes
holy fuck
whar
i swear every gamble tag is giving me effacire 😭
uh oh
i think its a crit
crits?!
vermillion virus'd
does that work
yep
well too late now ig
oh
so that's what crits are
guess what
it also stacks with antimatter
What should Primus' scaling be changed to?
6
19
4
^0.17
antimatter deck is just eveey upside at once
ye
yay I found a steamodded bug trying to implement my deck
should i get rid of jimball or showman (jimball is at 0 but i like its music) for soul
showmanb
ok
What was the bug
api didn't support returning multiple values for Back:trigger_effect, which you have to do to code an effect like plasma
anyway lemme make sure antimatter compat works
yeah it does
lemme get a hand where you can see it tho
cryptid has become even more complicated since i left on a road trip like 5 days ago
i’m gonna come home and redownload a completely new mod
I just reached naneinf money and crashed 👍
