#Cryptid - An unbalanced Balatro mod (1) [Old]

1 messages · Page 35 of 1

weak burrow
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i think

silver cobalt
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Yeah

weak burrow
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so 9.8 tril is my record for exponentia

silver cobalt
#

Chess battle advanced

weak burrow
remote locust
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Isn’t 3, exponential

silver cobalt
#

Checker fight evolved

clear hare
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but yeah ig just don't use the string constructor for testing this

remote locust
#

I confused myself

clear hare
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because when I switched to arrow() it worked

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yeah now this is making more sense

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although {69420} crashes the game now :(

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yeah hyperoperations are recursive so it gets SLOW

jagged garden
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Funny run trying the wormhole deck

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Tho I didn't see a single negative joker card in the shop

clear hare
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even steven

upper veldt
clear hare
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negatives are so rare I will prob raise to like X50

jagged garden
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Epic

clear hare
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or maybe just only do -2 joker slots instead of -3

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yeah this feels like a good buff

jagged garden
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Modified the values on my end to those, I'll give it another try

upper veldt
remote locust
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0oaK

jagged garden
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I get a negative Joker almost every 2 rerolls

pure radish
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good god this looks like a nightmare

summer cargo
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Did exponentia get nerfed to start at ^1 mult instead of ^1.1??

wary pasture
soft night
summer cargo
soft night
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this was my start for my first ever wormhole deck

jagged garden
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Sandbox mode

clear hare
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It’s already broken but the extra joker slot makes it more fun, and the heightened negative rate makes it matter more

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Should increase consistency especially on higher stakes, I hope

summer cargo
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[also is there some technical reason that gambling tag doesn't immediately cause empowered tag to go off and open the pack if you get it]

soft night
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^

summer cargo
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0/10 it's barely useful as is at ^1.1 earlygame

brave ibex
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It needed that nerf

clear hare
summer cargo
clear hare
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But I can fix

brave ibex
summer cargo
#

this is the equivalent of "toning down" the empire state building by making it an inch shorter

jaunty scarab
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If having too much scoring causes a crash now, can we add “spawns a joker with enough mult that it crashes the game when scored” to this list?

clear hare
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Yep

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Give it +Infinity Mult? and when you try and play a hand and it triggers it’ll freeze and crash

jaunty scarab
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Infinitus Joker balatrojoker

soft night
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inspired by this from a bit ago:

://ELSEIF
Remove negative effects on a selected item.

clear hare
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^

soft night
green cove
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I think it's fine that scaling jokers start at 0

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Or in case of Xmult and ^mult at 1

summer cargo
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It really stands out how it's the only exotic that is straight up a dead slot without additional support

soft night
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give it ^1.05 maybe?

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also Math, have you seen Theoretical Joker

green cove
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Eh if that's the case then sure

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Maybe it does make sense

soft night
clear hare
brave ibex
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I think staring at ^1 is fine imo

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it's still strong

clear hare
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Theoretical is interesting but probably too hard to implement

soft night
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why start at ^1.5?? it was crazy starting at ^1.1

clear hare
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You’d need to patch a lot of things like with Else If

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But in ways that are annoying and would unexpectedly have mod incompat

soft night
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i see

livid temple
livid temple
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considering its not considered a joker

soft night
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://SEED

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://SPAGHETTI

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i decided the food joker that spaghetti creates is Negative

wary pasture
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Preservative: Food jokers no longer deplete

soft night
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lmao

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the synergy with spaghetti

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HOOK://

jagged garden
soft night
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my god

grim tendon
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://RETURN: Destroys all held consumables and jokers, sets Ante to 1

soft night
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no

remote locust
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Eternal:

dusty plover
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bypasses eternal

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or just removes stickers

soft night
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://KEYGEN

soft night
grim tendon
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ah ok i already removed it

hidden chasm
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Random (bad) idea: a Boss whose Base Score multiplier is actually “Base^2” but it gets reduced by 1 each second balatrojoker

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Ok, it’s not a serious idea, it’s just that the thought “a Boss that’s hard for speedrunners” came to mind

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And nothing harder than wasting time

soft night
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://STACK

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://ALTTAB

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://DELETE

lime inlet
wary pasture
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m

stark charm
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m

jaunty scarab
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m

soft night
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m

vague river
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Anyone know what could cause this effect? Scoring animations are off.

chrome comet
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welp good thing i backed my save files up lol.

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i removed cryptid and verified game files and i guess i forgot to use my unlocked account when i played on stream the other night cause it corrupted mty save file and woule crash on load lol

oak herald
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good on you for being responsible

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can't wait for roffle to play cryptid

soft night
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cryptid nukes save files lol

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apparently

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b'yeah good on ya

livid temple
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id love to see him do it

oak herald
livid temple
oak herald
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murphy streamed it yesterday

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did a DoE run

livid temple
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is the vod up anywhere

subtle nova
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Oh wait you removed the mods

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Yeah I think tailsman just makes saves the vanilla game doesn't like

remote locust
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Yes

green cove
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thats with all mods that add content, isnt it

green cove
livid temple
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k

subtle nova
# green cove thats with all mods that add content, isnt it

Not quite. IIRC Tailsman modifies how the save file is structured so the big numbers can be loaded, but caused the game to be unable to parse the save. This causes the game to crash when the play button is pressed (or is it the title screen) and makes it impossible to start a new game. Most other mods just causs issues when trying to load into them.

green cove
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deleting save.jkr solves that tho

subtle nova
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Yeah but you need to know how to get around it

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In steamodded I fixed the crshs and just have it behave as if there is no save to load

green cove
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Yeah, that makes sense

subtle nova
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Maybe I should let localthunk know because it is an actual crash that can happen in vanilla if your save is corruptrf

green cove
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I feel like it doesn't make sense for him to fix it

subtle nova
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I mean it kinda does

green cove
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like if mods start doing weird things in profile, and profile just crashes on load, would he need to fix that too?

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it's not really his problem

subtle nova
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I actually haven't tested profile

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Bit this can happen in unmodded situations if something goes wrong and the file is just corrupt

green cove
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hm I guess

subtle nova
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And he does gave checks for issues, it's just one specific issue that can happen that isn't properly checked

green cove
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since there were issues with game crashes corrupting save files

subtle nova
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Its a one line fix

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Also the save.jkr Is modifed a lot more than some of the other save files so it's more likely to get corrupted

green cove
civic acorn
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God, I hope 1.0 can go to Stable soon, so I can try this out. Seems like the perfect thing to mush up my brain and give me dopamine. :)

green cove
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probably the game was saving at that point and save file corrupted

subtle nova
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Yeah like I think if the compression fails, then the game handles it proprly and if it's missing some keys it handles it but if the save just doesn't return anything then the game crshed

subtle nova
civic acorn
subtle nova
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Okay

green cove
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got this crash again from holding R for a new run

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from lua dump

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not sure if I'm supposed to post this in talisman thread

lime inlet
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heavenly ramen

remote locust
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Imagine if every food joker had a “cavendish” version

green cove
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food joker?

remote locust
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Yes autocorrect

strange oxide
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same thing

green cove
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that'll be bananas

strange oxide
green cove
wary pasture
jaunty scarab
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"Cavendish Invasion" incoming to your local copy of Cryptid

remote locust
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^4 Mult, 1 in ee308 change to be destroyed at end of round

lime inlet
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i have 0 idea why i panicked lmao

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just realized that if you reload a save with crustulum the reroll price will return for a reroll

teal plover
clear hare
clear hare
weak burrow
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I thought the hold r ended up never working

clear hare
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Savefiles actually run code so I can just inject a check for Talisman being installed before loading the contents of the save

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I think vanilla doesn’t like if a savefile returns something empty either so I might need to make a dummy save that tells you like it can’t load because of Talisman or something

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Since saves with different Talisman settings are incompatible it’s also a good way to put that in there

green cove
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finally beat this balatrojoker

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wee fib is kinda bonkers

oak herald
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wee fib + wee joker

green cove
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very fair deck

clear hare
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That was quick

green cove
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with a burg

remote locust
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how fair

green cove
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just get lucky balatrojoker

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also had boredom last shop but didnt want to sell anything

lime inlet
snow rivet
#

Do the italics mean it's cross-mod content? Should I italicize my own cross-mod ideas?

clear hare
snow rivet
#

Aight, done.

lime inlet
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how in the fuck

subtle nova
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skill issue

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I mean at the base level, that joker is like score X2

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oh wait

umbral dagger
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this is why I stan iterum for an early game exotic

subtle nova
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that's the other one

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idk what that one is

umbral dagger
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planet cards give x2 mult and chips for the hand, though you need to survive to buy planets

lime inlet
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crazy how efficare is one of the best jokers for wormhole deck

clear hare
#

Effarcire is also rly good early game

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Because you just don’t have to worry about deck thin and you know you’ll get what you want

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Ppl treat it like Chicot but it’s honestly not that bad

oak herald
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it's probably because it doesn't do something super crazy like ^mult or whatever

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it's just "draw your entire deck" and that doesn't really scale well, it doesn't really have a value

umbral dagger
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ye that's also a good one early game, really helps with at least carrying your early game score through strong hands, the busted scaling stuff like universum and exponentia won't actually help you for a little bit, and the early game is usually the hardest part of the run

lime inlet
#

universum definitely helps early game

oak herald
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it also does make playing your strongest hands free though, and you get strel retriggerd always

lime inlet
#

im sad the chaos the clown can't even multi free rerolls even with glitched/oversat

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lmao just hit a 1 in 225 chance with lucky cards

dusty plover
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what’s probably the best way to say ^mult

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cuz you have plus mult, and ex mult

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i’ve started calling it up mult

cold sandal
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I use power mult

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Or exponential mult

dusty plover
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yeah ofc exponential mult is an option

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but it would be like saying additive mult

cold sandal
#

If you're saying like plus 5 mult or x5 mult I'd say Mult to the 5th works best

remote locust
#

allow me to complicate things further, Mult^

cold sandal
# cold sandal I use power mult

If you're referring to it this way I'd say Reverse Power Mult or Reverse Exponential Mult, reverse could be replaced with inverted or alternate as well

remote locust
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converse

cold sandal
#

But in the x5 or +5 mult way I'd say 5 to the Mult'th (even though it isnt a word)

lime inlet
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i say expo mult for ^mult because that's how i've always said for exponential related things

dusty plover
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all of these are valid if

cold sandal
#

Kinda just a me thing probably but if you say expo mult it feels like it'd be something only exponentia would have

remote locust
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imagine a SMODS.Operator for crptid to make making mult/chip types easier

dusty plover
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i e always just been fond of up mult

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because you can stack it

remote locust
#

up mult?

dusty plover
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like ^^mult could just be up up mult

remote locust
#

please no

cold sandal
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My way of saying it would be more cursed

lime inlet
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i tried making factorials for exponents and called it exponarial which is where i started referring to stuff like that

remote locust
#

at least say xaret

cold sandal
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^^5 mult I'd say Mult to the to the fifth

remote locust
#

*caret

dusty plover
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mult to the to the to the to the to the to the to the fifth

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^^^^^^^5

remote locust
#

pentation + doesn't need to exist

dusty plover
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but hyperoperationssssssss

remote locust
#

tetration is already stupid

dusty plover
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but but but but but

cold sandal
#

At some point I also will say Mult Multi 6 to the fifth (or ^^^^^^5)

dusty plover
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but hyperoperations :(

cold sandal
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I had a goofy idea a while ago that was

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Music Box {Uncommon}:
^^^5 Mult when this Joker stops playing music. {Plays a music box cover of Never Gonna Give You Up on loop, as such the ^^^5 Mult will never be obtainable}

remote locust
#

volume settings:

cold sandal
#

Just have it force the minimum volume to be 1

remote locust
#

computer volume settings:

cold sandal
#

Then it's technically still playing

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You jsut cant hear it

remote locust
#

Jimball:

cold sandal
#

Both shall play

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Or the other just cant appear while theyre obtained

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Oh wait DoE

remote locust
#

Deck of Equalibrium

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:

cold sandal
#

Both shall play

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Either that

soft night
cold sandal
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Or it just destroys itself when Jimball is obtained, or when game volume is 0

soft night
#

help

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its crashing on startup

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help

cold sandal
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Drop the save file because Math (or someone else) may want it

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Just incase

soft night
#

save file?

cold sandal
#

save.jkr

soft night
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idk why thatd be a concern now

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i cant even open the game

subtle nova
#

this is crashing quite early in the startup process

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can you go to your mods directory and send a copy of lovely/dumps/main.lua?

soft night
subtle nova
#

that's the terminal

soft night
#

i sent that before you asked, or at least before i read

subtle nova
#

oh slow internet moment?

soft night
#

slow brain moment

subtle nova
#

this is the line it crahsed on

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so that would imply nativefs.load is nil

soft night
#

can you simplify that

subtle nova
#

uhhh no

#

I'm working throguh how that would happen in my head

soft night
#

OH

subtle nova
#

Which mods do you have installed?

soft night
#

I BRAINWAVED

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it was looking for Talisman/config.lua

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what i had was Talisman**-main**/config.lua

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it works now

subtle nova
#

oh yeah there is another pair of parenthacies there i missed

soft night
#

i think i know what happened

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same principle as why talisman breaks normal saves

severe jetty
#

anyone know why mores code causes the game to crash?

clear hare
#

iirc I fixed it in dev

severe jetty
#

hmm

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could be due to the quadratic joker i had at the time

brave ibex
severe jetty
#

ah

brave ibex
#

well incorrect more than missplaced

severe jetty
#

had i killer m build goin was hopein for the extra cash but some things just arnt meant to be

brave ibex
#

this file should fix it if you delete the old one and replace it with this

severe jetty
#

where would i put this if you dont mind me asking

brave ibex
#

should find it in items

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replace the existing yM folder with that one

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wait actually this was fixed before that file existed in the first place

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just go and download the newest release or source code

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i think you are a bit outdated

severe jetty
#

ah i guess i was on an older version could have sworn i updated on release day this update

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thanks for the help dude

brave ibex
#

np

rough violet
#

still in wip but i think this is better

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the plus looks a bit off

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just noticed 1 wrong pixel

soft night
#

i like B

remote locust
#

b

severe jetty
#

Cryptid is fair and balanced

rough violet
#

seeurlpcl coming in clutch with the $3

severe jetty
#

real

rough violet
#

any suggestions on what to change or is this good

soft night
#

speaking of vouchers... woe! command prompt be upon ye

rough violet
#

spwn???

soft night
#

lmao

soft night
soft night
rough violet
#

shit ur right

remote locust
#

scrap the whole idea /j

rough violet
#

better or worse

soft night
soft night
cold sandal
#

T3 voucher doesn't have the T3 background

rough violet
#

i think uplink could use some electric sparks

soft night
#

i was using this template here

soft night
cold sandal
#

This is the placeholder one from the files

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It has a funky background

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I think theres one somewhere in this chat without the placeholder text

clear hare
#

We should change the B in the template to an M

cold sandal
#

te(m)plate

rough violet
#

m voucher when

clear hare
rough violet
cold sandal
upper pendant
#

common math M

remote locust
#

did somebody say… math

wary pasture
#

probably

summer cargo
#

fair and balanced t3 voucher ideas over here

upper pendant
#

we might have to have a proper support for t3 vouchers in the gui first

clear hare
#

Although Steamodded lets Vouchers require any combination of vouchers to be redeemed

soft night
#

oh right werent we gonna give T3 vouchers fire effect

livid temple
#

i keep constantly downloading the newest cryptid source whenever its updated

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i have no idea why

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omg lol

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the wormhole buff gave me a negative exotic joker on spawn

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i skipped it but still

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math what happened to the epic tag in latest source

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its been removed

summer cargo
#

the downgraderrrrr

cold sandal
#

There was a bug with it

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That math tried to fix

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And uh

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Probably still is bugged

livid temple
#

what even needed fixing with it

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it creates an epic joker and sets it to half price

cold sandal
#

It was only spawning one joker

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And deleting all the others

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when you had multiple

livid temple
#

when you had multiple epics?

cold sandal
#

When you had multiple epic tags

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Then

livid temple
#

oh damn

cold sandal
#

Trying to fix it made it worse

livid temple
#

hopefully that gets fixed completely

cold sandal
#

I think it was fixed so Math may have just forgot to add it back

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"disabled due to bug"

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Might still be broken then

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Idk

clear hare
#

Yea I couldn’t fix it and didn’t want to enable it until I figured it out

civic acorn
#

Guys, am I cooking with these T3 ideas for Betmma's Vouchers?

weak burrow
#

Wait until you see the t3 vouchers of this mod

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The suggestions of them atleast

summer cargo
#

can't wait for, bloody
Eternal Recurrance Tier ∞ Voucher You no longer use up hands when playing cards.

weak burrow
#

I mean you'd still lose if you run out of cards so it's meh

worldly gust
granite ibex
#

isn't that a thing already

weak burrow
green cove
#

tier 3 of magic trick balatrojoker

junior river
chrome comet
#

I just started editing and that first run. vod is over 4hrs long.

#

Granted 3 of that is me rerolling

weak burrow
#

Average Cryptid run be like

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I also couldn't stop myself from rerolling in a run where I needed to optimize my joker amount to not lag

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I'm like saying to myself stop rerolling you don't need anything

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But I keep rerolling

silver cobalt
true harness
#

pow/power mult should be short and simple enough

silver cobalt
#

Also this mod is gonna get a lot more popular

dusty plover
#

pow mult seems decent ig

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isn’t roffle streaming it soon?

#

when he raided the stream i think he said he was gonna stream it

chrome comet
chrome comet
dusty plover
#

lmao

upper veldt
#

does a glitched lucky card randomie the chances

green cove
#

It feels like it should

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Because stuff like oversaturated halves the chance for spaceman to proc

upper veldt
#

so it doesn't

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that's a bummer

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it also doesn't work on the azure seal which i found weird

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because it does work on the perishable timer

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soo i just got a hard crash when using cryptid the spectral on a card with the enhancement white hole

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but i used cryptid the spectral on that same card earlier in the run and it worked fine

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the run now hard crashes on load 😭

green cove
#

Seal takes amount of planets from the prototype which will always be unchanged. Because the card only stores the seal name under the "seal" parameter. I guess it could be stored on the card somehow, with like "seal_data", but Idk

upper veldt
#

i see

upper veldt
#

god i fucking love glitched

#

something about this is just so funny

brave ibex
#

classic misprint deck interaction

echo jacinth
#

if blueprint and brainstorm copy eachother make them do 10^mult

upper veldt
#

how can i feel bad for a list

snow rivet
soft night
brave ibex
#

i'm sure someone will

echo jacinth
remote locust
#

mult^mult?

echo jacinth
#

mult^^2

summer cargo
#

take the current mult and power it to itself

remote locust
#

Just say ^^2 Mult

echo jacinth
#

no

snow rivet
summer cargo
#

reroll synergy pog

spare cape
#

now with free chips!

livid temple
#

whats it from

spare cape
#

does seal the deal just....not work?

#

last hand played never seems to get seals on them, did both small and big blinds

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oh wait its on boss blind last hand

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nvm

vestal seal
clear hare
#

But not written very well; will probably change it to winning hand

versed bay
#

yeah it has to actually be the last hand you could play

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not just the last hand you DID play

soft night
#

://MACHINECODE

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¯_(ツ)_/¯

spare cape
soft night
#

like dusk

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://ASSEMBLE

brave ibex
#

the gang is all here

soft night
#

?

brave ibex
#

lemme look for the rest of the art

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i'll put it all in the sheet

soft night
#

im not done yet lol

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im putting it here

brave ibex
#

that makes my life easier

soft night
#

://ELSEIF replaces ://UPDATE btw

grim tendon
#

://BRANCH: Create a negative copy of this card when used. When the copy is used, go back to when you used the first ://BRANCH. (Cannot have multiple branches at once)

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not sure if this is a card or not

soft night
#

its not but we have enough

grim tendon
#

ok

soft night
#

also fixed inconsistency with assemble

grim tendon
#

also what are the crash types for ://CRASH ?

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does it just give a random error, or

soft night
#

up to math when he adds it

brave ibex
#

wip boss blinds

clear hare
#

Might make it pick a random payload like we talked about

grim tendon
#

fishtalgia

spare cape
#

Nostalgic Fish sounds like a good old youtuber that uploads a 10 hour documentary like once every 10 months about the most niche stuff ever

#

and the vids are awesome

grim tendon
#

Summoning Salt

brave ibex
#

it does doesn't it

brave ibex
spare cape
remote locust
soft night
brave ibex
grim tendon
#

hey whats a showdown blind?

brave ibex
grim tendon
#

ah ok

#

in that case this needs to be updated

brave ibex
#

have one that's gonna be "1 in 3 chance for hand to not score"

remote locust
#

that's not very nice

grim tendon
#

lets go gambling

brave ibex
#

exactly 😈

remote locust
#

double oops all 6s:

brave ibex
#

it's gonna be the next plant pareidolia frfr

remote locust
#

at least you can win that one

grim tendon
#

did i cook

dusty plover
#

that’s so evil i love it

clear hare
#

Nah it’s kinda like the wall

#

Most you’re going to get is X1.1^12

grim tendon
#

its 1mil at its worst

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yes i rounded

clear hare
#

You should do it across the whole run

#

X1.1 blind size for number of rounds this run

grim tendon
#

that would be too much

dusty plover
#

hieroglyph and petroglyph

clear hare
#

This is Cryptid tho

remote locust
#

Bonus Blinds:

grim tendon
#

ok its 2mil at 8 antes thats fine

clear hare
#

I still think it’s too similar to vessel tho, but scaling with antes is interesting

grim tendon
#

the difference is one is constant, one is exponential

dusty plover
#

we should make it ACTUALLY exponential

remote locust
#

so would there be a way for cryptid to not count bonus blinds as boss blinds when played with the small and big blinds defeated

grim tendon
#

they would count

dusty plover
#

^2 blind requirement per final boss blind fought this run

grim tendon
#

but then it would be useless on ante 8

dusty plover
#

it’s meant to kill you later on

#

should add

grim tendon
#

why give a free win for non-endless users

dusty plover
#

(cannot appear on ante 8)

soft night
#

://NPE

remote locust
#

among other issues

grim tendon
#

another one

clear hare
#

There’s a stake that makes boss blinds appear as big blinds so check that code

#

It’s likely what is causing issues

#

It’ll probably be in Stakes.toml

dusty plover
grim tendon
#

who cares

dusty plover
#

same thing but opposite

grim tendon
#

imagine doing challenges and expecting to do well

dusty plover
#

1x size, increases by 0.2x per unique joker bought this run

grim tendon
#

no just joker, no unique

#

funnier

deep kite
#

sobbing (had to manually update talisman and now it's still bugging out 😭)

#

not even any jokers or anything

remote locust
clear hare
grim tendon
#

just made the needle at normal boss blind size

deep kite
#

fair

#

Just gotta wait for a fix 🙏

soft night
#

://DIVIDE

#

://MULTIPLY

#

://REWORK

cold sandal
#

I have

#

A really stupid idea

#

Omega Cube:
^25 Chips, Only spawns if you have Big Cube, Costs $625

#

and its common

upper veldt
#

finally

#

10x glitch

soft night
#

://INSTANTIATE

soft night
#

^36 blueprint

cold sandal
#

Please just link the discord message with the art
(P sure this is Jevonn)

brave ibex
#

but there all in one place 🥺

#

fine ig

soft night
#

why would you not link the doc where everything is in one place

cold sandal
#

This is consistent with the rest of the sheet

#

Plus you only have to click one link to find the art

soft night
#

discord redirects are kinda borked sometimes

#

plus now there's no point to the doc

#

:(

#

oh wait heres a solution

#

put the doc as a hyperlink here

#

sorry i just like the doc for organization

lime inlet
#

funny jonkler idea
X3 all money gained, payout only appears after Boss Blind is defeated

soft night
#

log btw

#

://EXPLOIT

#

this is another code card i can see being in a meme pack

#

also buffing CTRL+V

#

it can now clone either a playing card or a consumable

#

this works with consumables in packs too

#

so you can Y O I N K one

#

global

#

one more

#

i'm going as far as to make a fucking unique theme for the program packs

#

h e l p

clear hare
#

Keep in mind in-game music is pitched down and slowed a bit compared to the files

soft night
#

oh it is?

clear hare
soft night
#

i'm using that exact score

soft night
spare cape
soft night
#

i know that the pack themes have some deviation from the normal formula so the same can be said here

#

thinking of calling this track
://LETS_BREAK_THE_GAME

clear hare
#

maybe ://^G in homage to the character that makes a beep noise if you type it in the command prompt

clear hare
#

yeah it slaps

soft night
#

wait does this mean cryptid is the first mod with an OST

remote locust
#

well is it IN crpyid yet

#

or should i say

#

encrypted

jaunty scarab
dusty plover
#

didnt reverie have a soundtrack in the cinema packs? i thought it did but idk

jaunty scarab
#

In fact the mod is 20 MB because of sounds :]

silver cobalt
#

We need a meme pack soundtrack

dusty plover
#

just the regular balatro sound track but only vine booms

silver cobalt
#

Keychain soundtrack too

#

Also a soundtrack for when you are in possession of an exotic which is just balatro breakcore

dusty plover
#

cryptid will have a soundtrack that rivals terraria calamity itself…

soft night
wary pasture
#

I'm not sure what number to put in or how to fit name, but how does this look for the circle of life?

soft night
#

i like

#

also call it Life in the name text

dusty plover
#

nice

oblique urchin
#

Looks really good!

clear hare
silver cobalt
#

And i own fl studio

dusty plover
#

i am a music listener, not a music maker

#

(and i can play music on percussion stuff but that’s not the point)

vestal seal
dusty plover
#

cryptid just keeps getting bigger and bigger

vestal seal
#

actually cooking something as i say that

soft night
dusty plover
#

when i originally saw this mod i was like ‘damn… exotic jokers AND tier 3 vouchers??’

#

that was like the very beginning of conceptualization when i found the thread and followed it

soft night
#

now we're getting keys, tablets, code cards, new enhancements, curses, bosses...

dusty plover
#

then epic got added, and more tags, then more, and more, and MORE, AND ITS STILL GOING

#

this mod will never reach a fully finished version

#

and i like that

#

because always stuff to look forward to

#

we’re gonna get to version 0.9.9

#

and then math is just gonna drop version 0.9.9.1

#

or 0.10.9

clear hare
#

0.108.0

remote locust
#

0.9.9.9.9.9.9...

dusty plover
#

0.naneinf.0

scenic pumice
silver cobalt
#

What if the meme pack had a sorta bossa nova wii shop like remix of the balatro theme

scenic pumice
wary pasture
#

How's this?

clear hare
dusty plover
clear hare
dusty plover
#

it’s nice

dusty plover
scenic pumice
clear hare
#

Applied by boss blinds (and stakes?), lifted at end of round

#

I think

scenic pumice
#

huh

soft night
#

debuffed is one of them

silver cobalt
scenic pumice
soft night
#

there's gonna be burnt, frozen, and radioactive later

scenic pumice
#

so a bit like the ortalab ones

dusty plover
#

curse of the joke: fuck you. (sends you to ante multiple of 8)

soft night
clear hare
silver cobalt
#

Radioactive doesnt even have an effect on the blind you play it

clear hare
#

ah, I didn’t look much at the new ones

scenic pumice
#

so more like ortalab's ones than i thought

silver cobalt
#

It just gives you a massive headache later as you have to destroy them all before the blinds become unwinnable

scenic pumice
silver cobalt
#

Im pretty sure if you try to destroy a locked card it creates 2 more locked cards

scenic pumice
#

yikes!!

scenic pumice
remote locust
#

it's not a bug it's a feature

soft night
#

it's not a feature it's a bug

clear hare
#

We’re talking about bugs when they haven’t been coded yet balatrojoker

remote locust
#

patches Tarot Cards

scenic pumice
dusty plover
#

new balatro release notes

#

removed mult because it was unrealistic

#

removed all non colored decks

#

removed deck effects because unrealistic

remote locust
#

removed dollars as they were too expensive

dusty plover
#

removed all jokers except for jimbo

#

jimbo now does nothing

#

multiplayer added

soft night
#

it's just poker now

umbral dagger
#

removed the balatro from your balatro

dusty plover
#

removed video interface (you have to go to a casino)

umbral dagger
#

its just solitaire now

dusty plover
#

removed save files

#

removed tarot cards

#

planet cards still exist but you have to go to said planet to get them (earth’s cards are in the core)

remote locust
dusty plover
#

well they’re double removed!!!

#

hand size reduced to 2

remote locust
#

yay, all tarot cards are negative then

silver cobalt
#

Gambling added

dusty plover
#

hope you guys have fun in version 1.2

soft night
remote locust
#

im excited and scared for tetration

dusty plover
#

(1.1 has never existed)

soft night
umbral dagger
#

aw dangit aw dangit aw dangit aw dangit aw da-

silver cobalt
remote locust
#

let's analyze that

soft night
#

uh oh

remote locust
#

there are 9 tags and a 3 in 4 chance for each to fail

#

meaning there is about a 7.508468627% chance for this to happen

dusty plover
#

not tok bad

#

too

remote locust
#

i'd call it unlucky but not so unlucky

silver cobalt
#

What if stakes below white stake

clear hare
#

Antimatter Stake

silver cobalt
#

Baby blue stake: +1 Hand

dusty plover
#

this mod’s motto is becoming ‘sure why not’

silver cobalt
#

Pastel Orange Stake: Boss blinds have 1.5X base

dusty plover
#

stakes below white stake? sure why not

#

a deck that combines the effects of every deck? sure why not

soft night
dusty plover
#

epic rarity jokers? sure why not

#

it’s so beautiful

silver cobalt
#

Ok so a color order

#

I think they should all be light pastel colors

clear hare
#

three new consumable types? sure why not

dusty plover
#

new songs? sure why not

fiery cradle
#

does anyone know what the rarity would be for the joker i suggested a couple of days ago?

remote locust
#

entirely new game? sure why not

soft night
clear hare
#

y’all cooked on the code cards

#

after adding everything I promised last version I’m adding those all in

fiery cradle
soft night
#

well one of them requires key functionality

clear hare
#

Although some may wait because of dependencies (ex. ://KEYGEN)

dusty plover
silver cobalt
#

So:
Baby Blue
Beige
Pink
Lavender
Eggshell
Turqoise
Negative
Antimatter

#

These can have some fun effects

#

Antimatter should be way easier than the rest of them and make real autowin deck a joke

dusty plover
silver cobalt
#

Baby Blue is already +1 Hand

dusty plover
#

we should put the ‘baby stakes’ (i’m gonna call them that now because baby blue stake) below white stake but NOT have them be selected by default

scenic pumice
#

T3 vouchers? sure why not

#

waugh

scenic pumice
dusty plover
#

what if the unlock requirements for the low stakes would be like

#

lose one run

silver cobalt
#

So common jokers give 1.5x mult

dusty plover
#

or

silver cobalt
#

Might be too powerful tho for the second stake

dusty plover
#

lose on (X) ante

silver cobalt
#

Great

soft night
granite ibex
#

add complex stakes

dusty plover
#

1+ 1i stake (maroon stake)

silver cobalt
#

Ima just add ideas for these to the concepting sheet

soft night
#

stake -1

dusty plover
#

small blinds can give reward money anywhere from -3 to 3

#

is maroon stake already used

#

idek

clear hare
#

Oh yeah I still need the callback thingy tho

#

So maybe it is

soft night
#

://VARIABLE needs its own UI element i think

clear hare
remote locust
#

lose a run on ante -1

dusty plover
#

i mean we can worry about the unlocks later

#

i don’t know of a single person who plays cryptid on a non unlocked all profile

soft night
dusty plover
#

looks decent

soft night
#

i'd like to see this be one of the first ones tbh

clear hare
#

Wait until someone adds modded ranks

dusty plover
#

i like

soft night
#

iirc i already concepted a blind that adds 0s

clear hare
#

That wip joker deck mod uses ranks internally

#

For jokers as playing cards

soft night
#

good lord

oak herald
#

balatro mods are getting advanced

silver cobalt
#

How do you guys like these for baby stakes

clear hare
brave ibex
#

white stake is already easy enough tho

soft night
#

i want antimatter stake to be the antithesis of every other stake

clear hare
#

Maybe “remove ante scaling”

soft night
#

"Applies the inverse effects of all other stakes with negative effects"

clear hare
#

So all blinds are 300/450/600

silver cobalt
#

It now inverses the effect of every non-baby stake

soft night
#

excellent

clear hare
#

Inverses all negative stake effects

silver cobalt
#

Well they are baby stakes

#

As negative is an actual stake

soft night
#

Inverses all stake maluses

fiery cradle
#

made some art for the joker

silver cobalt
soft night
#

yes

remote locust
#

don't stakes apply all lower stakes

soft night
#

yes

silver cobalt
fiery cradle
soft night
#

yes

fiery cradle
#

huh

#

why it still smol

#

bruh

silver cobalt
#

That reeeeeally shouldnt be happening

fiery cradle
#

oh

dusty plover
#

one person said ‘what if stakes below white stake’ and boom it’s gonna be in the mod

fiery cradle
#

HERE's the big one

dusty plover
#

already fully conceptualized

dusty plover
#

m

fiery cradle
#

m

teal plover
fiery cradle
dusty plover
#

other mods: hmmm, does this fit in the mod? i need to make sure everything fits and flows together so the mod feels cohesive
cryptid: hey nice idea you got there YOINK

silver cobalt
#

I swear sometimes i feel so demotivated because i suck at high res pixel art

soft night
#

hey guys what if i made 32 MORE code cards-

dusty plover
#

do it

teal plover
#

i've gone mad. derp

soft night
#

/j

silver cobalt
soft night
teal plover
#

yes, i am.

soft night
#

yippee

teal plover
silver cobalt
#

How to kill a game and get away with it

teal plover
#

i could also use an exponential and tetrational chip sound effect

#

probably pentation as well

fiery cradle
#

factorial mult joker when

silver cobalt
#

Shoot pink stake is taken

#

Better find a new color

dusty plover
#

hyper-scale: scaling jokers gain one hyper-operation when they level up
(ex +1 mult, x2 mult, ^3 mult, ^^4 mult) (compatible with double scale)

soft night
#

OH BRUH

mystic raft
#

Mult^^ when

teal plover
# soft night

eh, i mean, i get it, but it doesn't feel like it's emphasising pentation enough

silver cobalt
#

It is now coral stake

dusty plover
#

anything above tetration is just tetration sound but louder

silver cobalt
#

Yeah thats prob the solution

remote locust
#

the issue with pentation+ is that it's simply a new scale of numbers previously unreachable each time

clear hare
dusty plover
teal plover
#

i don't care i'm going to bring this game to its knees as much as possible

remote locust
#

the game will be fine your computer will not

teal plover
dusty plover
remote locust
#

as pentation+ is recursive

#

your gaming computer means nothing in that respect

teal plover
#

what do you mean it means nothing in that respect?

remote locust
#

i mean the processing time increases exponentially

snow rivet
#

Maybe the easy stakes are an effect of an Exotic or Transcendent Joker. Kinda like Redeo but it lowers the effective Stake when activated.

clear hare
granite ibex
#

set mult to G_{mult}

dusty plover
#

like 2-3?

remote locust
#

wait ONE operation

#

oh dear

teal plover
#

several seconds doesn't sound like a big deal

snow rivet
remote locust
#

so please don't fly too close to the sun

mystic raft
silver cobalt
remote locust
#

every single time it's evaluated

teal plover
dusty plover
#

if you’re playing a mod that would allow operations like this to take place im not sure you’d be too worried about time

teal plover
#

i think the game will fall flat on its face first

silver cobalt
teal plover
silver cobalt
#

Hard crash

snow rivet
#

What's Jenwalter's mod called anyway? Does it have a forum here?

teal plover
#

it's not released yet

#

but it will be called "Jen's Almanac"

snow rivet
#

Neat.

dusty plover
#

smaller but probably more nuts

teal plover
dusty plover
#

lmao

snow rivet
#

Is there a mult! sound?

granite ibex
teal plover
granite ibex
#

how is this mechanically different from universum apart from "ha ha bigger number"

teal plover
granite ibex
#

well, no

teal plover
#

then case closed

#

lol

snow rivet
#

Maybe there should be a setting either here or in Jen's Almanac to determine how really big numbers are shown, like in Cookie Clicker and Antimatter Dimensions.

teal plover
clear hare
granite ibex
#

that seems like a weird edge case tbh

#

but the wording does imply that

soft night
#

legit

teal plover
soft night
#

every hyperoperation means another sfx

#

its hard ok

teal plover
#

hex, calm down

dusty plover
#

simple solution just make the sfx LOUDER

soft night
#

its hard coming up with ones that sound more batshit than the last

teal plover
#

hex

#

i said calm down

#

just pentation, no more than that

dusty plover
#

hexation: just louder pentation

#

septation: just louder hexation

clear hare
dusty plover
#

and it’s got a log operation volume level so it’s not ear bleedingly loud

teal plover
snow rivet
remote locust
#

we don't even have tetration yet

teal plover
#

tetrisation

soft night
#

wheres the dell supportassist hard drive failure beeps

teal plover
#

lol

#

i mean if you really can't do it then i'll do it myself, not to worry

snow rivet
#

LOL computer failure noises would be a fitting basis for googologically huge hyperoperations' SFX.

soft night
teal plover
#

lol

soft night
#

use this for ://CRASH

#

this sound is the stuff of my nightmares i stg the amount of times ive been woken up at 4 AM

oak herald
deep kite
#

Oh yeah, it would be fun once the mod gets updated more to add CardSleeves support

#

imagine Deck of Equilibrium sleeve kekw

teal plover
#

bonus points for compression

soft night
#

WAIT NO, CRASH SHOULD PLAY THIS

soft night
#

WTF boom
and then along came zeus

teal plover
#

dude this exponential chip sound effect of yours

#

i could listen to it on loop

#

it sounds satisfying

soft night
#

:3

teal plover
#

i wish i had your tricks of the trade to save you the trouble

oak herald
#

can't wait for roffle to play this mod tomorrow

soft night
soft night
#

yep

cold sandal
#

And this (Idk just repeat Tetrational Chips a bunch of times when it's above tetration, could probably be done through code but idk)

(This is an effect from the ADHD Joker)
151: Conditional Chip Jokers now all gain 1 hyperoperation

soft night
#

will ADHD joker have code card related effects

cold sandal
#

Yeah

snow rivet
#

Oh hey, factorials mentioned.

cold sandal
#

in the 4XX category probably

soft night
#

can i suggest one

cold sandal
#

Sure

soft night
#

445: Create ://CRASH

#

(error 445: object does not support this action)

dusty plover
#

how many effects is adhd joker planned to have anyways

soft night
#

6 choose 3

#

or was it 3 choose 6

#

idk

#

probability

cold sandal
#

216 effects

remote locust
soft night
#

c

cold sandal
#

m

soft night
#

that's my response. c

teal plover
true harness
#

applying tetration to chip and Mult separately in leveled up poker hand balatrojoker

#

perfectly balanced egg

remote locust
#

apply the hyperopration of the current level of the poker hand upon leveling

soft night
#

wtf

clear hare
#

white hole synergy

true harness
#

I mean

soft night
#

white hole computer destruction

true harness
#

the new limit is 10{1000}10 now, why not bring out tetration Mult already

teal plover
true harness
#

nani

#

bulk use changes how tetration is calculated?

teal plover
#

why, is it not right?

soft night
#

this is correct

true harness
#

what happens when you use Neptune 4 separate times tho

soft night
#

youre using it quarce which means ^^2 four times, or ^^16 total

#

so it shouldnt matter

remote locust
#

r u sure that's how that works?

true harness
#

like I said

remote locust
#

cuz i don't think that's how that works

true harness
#

it applies ^^2 after getting to lv2, which gives a humongous value

teal plover
#

hmm, there does appear to be a bit of a problem

soft night
#

oh wait yeah, right

true harness
#

then apply ^^2 to that value

soft night
#

sorry im being stupid

remote locust
#

it is indeed not how that works

granite ibex
#

isn't x! strictly lower than x^x

remote locust
#

1:

granite ibex
#

<=

soft night
#

the

clear hare
#

You could show the same animations but then calculate it correctly internally

teal plover
clear hare
#

With like a for loop

#

It’ll still be different because you’re adding then tetrating one at a time

teal plover
#

i'll try a different approach and see what happens

teal plover