#Cryptid - An unbalanced Balatro mod (1) [Old]
1 messages · Page 24 of 1
Donut (uncommon/rare) +4 hands and discard when blind is selected, -1 hand and discard when blind is defeated (self destructs at 0)
needs a tad of shading imo
Why does it look mspaint-y
Brick (Epic): Create a free Mega Buffon pack when entering next 3 shops
and food jokers should have a gradient in the bg
yeah but that requires effort 😔
I love eating bricks
same bro
yum
can't believe nobody explored this possibility
new ver with gradients xd
putting in suggestions for now
so true jestie

also bug (could be steamodded or cryptid tbh): challenges start as if the last played deck is active
chat is this based
Bro what did he do to you
He obelisk
beat rush hour like attempt 3. chad also copies campfire scaling for whatever reason
retrigger jokers are loser than copying jokers
also gg
will fix it in the next update
all i have left now is sticker sheet in terms of cryptid
good luck with that
you probably have to just do jokerless but with garbage appearing in the shop
Ban lock for that challenge also
realistically yeah
no
sad
did he forget the 2x waluigi art
It’s there
Wee Fibo, I don't think you're supposed to be putting your upgrade text up there
and I don't think your cards should be tarots but here we are
CCD deck ftw
weeeeeeebonacci
Something also funny that I noticed (and is probably unintentional but maybe is) is that if you win against Lavender Loop but the games takes too long to shuffle your cards and it beats the score you set the game displays the text "Saved by Mr. Bones"
that probably checks if g.game.chips < g.game.blind.chips
Do you get the reward money?
From the blind? No
should be fixed
will fix the rest of the bugs tmrw, it's late here
Same, I'm doing a fix for Misprint Deck crashing any loaded D6 Joker due to the selected die face value being set to a float
erm, what
okay, talisman disabling scoring animations breaks ordering for sync catalist
I think this is a cryptid error?? Unsure though
wait it could be a betmma voucher thing leme check
do you have the latest betmma thing?
yeah I do
it's a different number in the card.lua:xxx: part
anyway, unrelated bug but
there's a thing where I play the Ballin' Challenge and it'll give me the currently selected(?) deck
trying to sell a joker
known
gotcha

something something blind requirements
half tempted to hardcode this so misprint doesn't fuck with it
why is blueprint incompatible with big cube??
it works with xMult so why not xChips
is it a visual error? (does blueprint work with it despite saying "incompatible"?)
dunno if this goes here or betmma but 🤷
I don't want all the extra stakes, how can I delete them?
Settings > Cryptid > click "More Stakes" > restart game
...what
Food jokers also have a white then black outline and actual shading
think this is cryptid overriding the normal function maybe?
I’m lazy
Shading is not very difficult
Get a darker color
Fill it in for this general area
You could also add a highlight using a lighter less saturated brown
could anyone help me?
Never
😢
just spill the question instead of asking for help
I tried a highlight for it but it didn’t look good to me, ig i’ll do another attempt when I get home
Maybe you shoyld double check you have the latest version of cryptid talisman and steamodded
Tbh shading/detail is what I suck at, the most “detail” ive done on something is exponentia
I mean anything involving curves in pixel art is hell
Shading is definitely a somewhat intuitive thing
And if you dont have the intuition it can be really hard
make sure you don't have any nested folder, they don't play nice with Lovely whatsoever
I've two steamodded and two lovely (1 in mod and 1 in cryptid)
one sec lemme check something
srry
disabling them causes the game to die
don't do it
oh, ok
but I don't like all the extra stakes
disabling is just broken
I'm trying to C++
use a different profile
^
Talisman profiles aren't backwards compatible with vanilla
i have P1, MODDING_DEV, and MODDING_PLAY profiles :P
not having a separate modded profile is just a bad idea
idk what to tell you
math is it possible for you to gitignore config.lua and create it on launch instead
annoying to git pull
Yes
I should gitignore it anyway
It isn’t included in releases for a reason
Check that Talisman is installed to exactly %AppData%/Mods/Talisman
it's blind skipping time
I get 36 random vouchers each skip
i mean tags
bruh
tier 3 clearance sale + gold round up from Betmma Vouchers would be very funny
Just add a joker that does every effect of all the jokers of the mod
Surely won't be too unbalanced
Hammerspace should prob be unbolded unless it's bolded still cause of art
currently hammerspace is still using a placeholder asset
had an idea for a planet card
Alioth (Planet?) could be spectral?
Set the level of your most played hand type to 1. Double the future upgrades gained for this hand type.
honestly, white hole overshadows this
the most broken planet card combo
it's meant to be used in tandem with WH 
it converts white wholes into a 6x
i really want to give hammerspace actual art
but i dont reall yhave a spectral template
or the pallete
i don't have a palette. you could try sampling colours from the vanilla sprite sheet, though. 
ok
should this be a spectral
btw whats the reasoning behind hammerspace?
like the name
i sense its a reference i dont get
youre pulling consumables fresh out of your ass
because it's essentially storing consumables in a place they're not meant to be in
but like what the hell is hammerspace
hammerspace is like "RPG inventory"
hammerspace is a phenomenon in fictional universes where it's this conveniently accessible, seemingly-infinite storage area for tools, etc.
it's meant to explain how cartoon characters pull tools out of thin air, for example
or how really large things can hide behind objects much smaller or thinner than themselves
an example of this is in the 1943 Tex Avery short What's Buzzin' Buzzard, where a starving vulture prepares to cook his friend by pulling out an entire kitchen's worth of appliances out of nothingness
hammerspace is kind of everywhere. like for example in minecraft, how is steve able to carry so many things?
the answer is hammerspace
WHYYYYYYYY
use thinner letters
use the thin font
oh theres a thin font?
great
incantation, hanged man -type font
@silver cobalt a good way to portray hammerspace; try and imagine the face of a hammer (circled in red) opening up like a vault door and sucking in things
that's how i would illustrate it
try thinning the "M"s
or, try thinning the "C" by 1px
or both
speaking of spectrals, expect to see more coming out soon
i recently just finished making the sprites for all the EX versions of the vanilla spectrals
just move the yellow dot right 2 pixels
that wouldn't look right
I had an idea that basically spawned all items u had 3 rounds ago that you don't have rn
Flashback
Spawn the last two Consumables you used this run.
lmao my idea could counter the drawback
my og idea was really broad
basically anything you don't have rn that you had previously would be brought back(cryptid level jank)
Twist (Spectral Card)
Upgrades the rarity of a random joker
prob needs rewording unless it literally just makes jonklers go from rarity to higher rarity with no changes
that
perfect
thats it. thats the spectral card.
i have a very weird idea to make this work
basically when the card is sold everything you have at the moment would be "saved"
when the card is used all the "saved" items you don't have rn would come back
literally just Save & Load with a twist
Reprise (Spectral Card)
Get a tag for every unbought booster pack this run (skipping a buffoon pack makes this card give mega buffoon pack, skipping spectral packs gives spectral tag, etc)
interesting idea
this would most likely be a spectral lol
sticker sheet is so evil
i don't think Save & Load would work with naming scheme tho :(
worked on polishing it and getting it to work with other components disabled since I might be sending it off to drspectred to try out
drspectred after beating very fair deck on max sake jokerless
when i get banana sticker with my 3 oa6
honestly the only deck i can see max stake jokerless being not impossible to beat is deck of modifications
since it specifically buffs enhancements and stuff
can't wait for Inf with literally one card
For every White Hole previously used, multiply all hand levels(Factor increases for every Black Hole previously used)
Is this good formatting lol
no
the hell is black hole factor even
factor as in how much the hand levels would be multiplied by
so hand level*white hole usage*black hole usage??
(hand level * [Black holes used])^[White holes used]
bruh
ik i suck with this
can u reformat for me
might as well just write out the equation
Retrigger this card for every White Hole previously used```
I think this is betterish
truly an antimatter moment
my brain ignores antimatter lol
wonder if it should be "by every Black hole" instead of "for every Black Hole"
NICE
we need to make it so if final score has 69 or 420 it would say NICE
am i cooking
you are cooking something mysterious to decipher
well the swirly bit is going to be filled with completely randomm stuff
including a hammer
should i take the deal?
also btw i believe shoot the moon doesn't work with misprint deck
i got a +38 mult but it still gave me the +15
stm may be hardcoded
noooo
this bloodstone sucks!
for antimatter, misprint should probably lean into the smaller side for probability
things go brrrrr
Add a clock for hammertime 
does it need anything more?
Jimbo's menacing smile in the background cause he most likely is the one that owns all this
you wouldnt be able to see it
thats wraith
i think i just won
Geometry dash reference
Unless you fail 1 in 2.2, fourteen times in a row…
just lost a wheel with a 1 in 1.9 chance
not impossible
got all 6s and now the googol is a 2 outta 2.2
needle
rip
So close
log scale moment
why would you ever want that
alsmost always useless unless your on misprint deck and you get a lot of < x1mult
maybe it could be like -4 mult, x0.5 mult, ^-1 mult
jonkler
Spawn a Rare or higher Joker for every 5 hands that score below 20% of blind req
oooh it could be called phone in a grate
lmao
where you have to be deliberately extremely unfortunate
but if you somehow do some extreme shennanigans you can get it to be crazy
like this plus a normal joker plus exponentia could be cool
maybe it should be x0.01 mult though to actually have a reward for getting right on the money in terms of mult
dang it now im obsessed with reformatting cause of Rainbow Hole
Falling upwards lol
actually should i make it chance based so you have to choose whether to sacrifice winning the blind for the reward
i decided to make it -13 mult instead just to cement the unluckiness
spectral idea
Double Blind reward money, 120% of money is taken (Percent increases by 20% per use)
or at least it didnt with this setup
ahh space joker crash with universum I think?
The joker that gives 25 joker space and 25$ at end of round crashes the game on payout
Every cryptid money joker
It was fixed on the last cryptid git push iirc
This thingy?
that's the release
This from the release?
is the 0.4% python from the upscale script
seems so
But I'll remove talisman
cryptid requires talisman anyway
Btw, I had an idea
Why wee fibonacci, why not weebonacci
Lol, 1 shop nice on voucher slot, second shop nice joker on voucher slot. (on antimatter deck)
Nice Fibonacci
I guess I'll have a nice run
bruh can someone get me walugi 2x? for some reason i just don't have it which is causing errors
place in Cryptid/assets/2x
i don't know how you've managed to delete or remove the 2x asset, because it does exist in the github repo
Can someone explain me the antimatter song?
Do you mean the Antimatter deck?
do you mean jimball?
Then I don't know what you'rr talking about
is it funky town
this music (Funky Town) plays while jimball is in your possession
it's meant to be a meme thing
Oh wow
I should play with music
A 5mb wav file for an almost 4 minute recording is way smaller than I expected it to be
compression moment
I mean wav is uncompressed so that's why it's smaller than I expected
🪲❓
Canvas retriggers jokers' repetitions only once (Hanging Chad triggers 3 times total instead of 4)
no it's all things with repetitions = ...
a joker I have also has >1 repetitions and Canvas only added one repetition
That’s what I meant
ig that was what chad-like means
yeah i def need this
Lock spectral ftw
Surely it won't land on error again 
infinity with 4 jokers only
i mean with enough time on exponentia you can get inf with just it
I may have encountered a few bugs regarding cryptid card
This is my current hand
and this error happens if I use cryptid on cryptid:
If I use cryptid on another consumable card, the game instantly closes
And if I change cards to lucky card (I have real random), and copy it with cryptid, the game crashes when I try to hover over the created cards
nat gateway wtf
Take it
Time for an e300 flush
Dumb boss idea
The Stinky
Combines all boss abilities drspectred doesn’t like (The Arm, The Water, The Plant, Verdant Leaf, The Ox, The Flint)
😭
the ultra stinky: combines all boss abilities everyone doesn’t like (literally every boss blind except the serpent)
bug: universum (?) seems to break fool
btw i have a 5:27 wav file of a song and its 359mb so if yall wondering about why i said that xd
like even the compressed file i have on my phone is bigger than that
i doubt that is a real wav file and not just an upmixed file from somewhere cuz the size wouldnt make sense
Its conpressed and then turned into wav
so yeah its an upmix
compressing shit is good
compressing is fine but not when you turn an mp3 into a wav file
a track i used in the lobcorp mod taken from the game files is a 23mb wav file
i compressed to a 2mb ogg file to add to the mod
like i could probably get an actual wav file of the song if i want to
I downloaded a compressed wav from some meme site and compressed it further
do i download it? 163mb flac file lmao
why are you like this
what
you're not putting a song twice the size of balatro itself into the game
you know i can just compress it xd
i download an actual flac file and i can just convert it to ogg
or just use an existing lossy one
yeah but if i download the lossless one i can control the parameters
I mean if you find a lossy file in most sites you don't have an easy way to make sure it's not an upmix
Without the usage of spectrogram but that's a whole other can of worms yall probably wouldn't be interested in xd
Also… it’s compressed for a reason
i wasnt complaining about the compression, the compression is fine. but i was just wondering how can a wav file be such low file size
until i realized its just an upmix
I don’t think fool works with planets in general
I know this was found earlier but it might not have been fixed yet
also i just realized, its not the whole song but like only around half of it
well since i was bored i downloaded and made the file, its the whole song so its almost 8 minutes so its gonna be bigger but here you go
i need a deck like antimatter but you can enable /disable any deck effects in the settings
I agree, some deck effects would be nice to disable
or enable
fukk deck of 1 suit glass poly red seal cards?
and youd be able to start with face cards
what mod is good with cryptid?
mounting of smiling bodies goes hard
i dont even play lobcorp
but the one that basically creates 5 copies of each card if theyre all hearts
but i have a friend who does
CARDS ARE FUEL.
seriously if these cards were in vanilla theyd be overpowered
Betmma’s Vouchers is also fun with Cryptid
whats this from?
got sdm working lol
I've betmma vouchers
But it crashes the game when I buy too much
dude got a heart from the big man himself
happens when i try to sell error
Update Cryptid+Steamodded
still crashes
i got this run on black deck
i'm glad lobcorp works with cryptid
idea
When final hand of round is played, set Chip|Mult to the first hand's Chip|Mult
example: on your first hand your chip|mult is like 250x1200
so on your final hand your chip|mult starts with 250x1200 chip|mult
Blind idea
Stop score calculation after 3 Jokers are triggered
this blind might actually make people seek chicot
unless planet strats of course
@clear hare naneinf on talisman confirmed lol
Some versions don’t affect chips I think
using talisman 1.1.12
i achieved it by using a large stack of white holes at once
with incantation
Good thing I plan to update Talisman tonight anyway
To make the naneinf-breaking part toggleable
i feel like it needs another exponent
at least the fire still works as intended
@clear hare is naneinf bigger than Infinity? 
i mean neither are really numbers
also gitignore the configs pls
omg i have move all of my balatro screenshots
this is laggy af
im gonna ignore why a folder containing only screenshots is half a gigabyte
um
why does jimball get its own bg music
funny
Cause he ballin
weird brainstorm behavior
lmao
that's weird xd not sure why that would cause a crash
When you reach naneinf you get to ante 1 layer 2. the blind values are now 10^300 10^450 and 10^600
oh noooo
I got the break infinity option toggleable for Talisman
Now make antimatter deck effects toggleable
So true, wished the deck settings were more specific than general
now when are we gonna get triple E notation so we can break eternity 
need my balatro reality machines frfr
I mean, this is how the game is ment to be played right?
average cryptid run
and its still going because ofc it is
gotta love the eternal consumables on white stake
hmm wonder how long I will have to wait here for it to figure itself out
the talisman scoring animations? I have them disabled
Four
nono,
{C:clubs}Four{}
{C:four}Clubs{}
ERROR
"{X:white,C: 4}" arg my soul
{X:white,V:4}Attempt to compare number with nil{}
"{nil: card.ability.name}",nil,"4 of {"},
"Not a table" 💀
I feel like maybe we should make a stake that just forces you to get infinity score on final bosses
That’s only consistent on Antimatter Deck though
ik it would be funny though
imagine double scale also made antes scale quadratically
it'd be funny if it made anything scale-able quadratic
lol
How fast would we get new inf as an ante if that was a thing
quadratic ante scaling + quadratic antes increase
Balatro impossible edition
A challenges with Double Scale but all scaling Jokers are banned
i have idea for challenges, specifically how to unlock the very hard challenges
it requires you to beat challenges with special conditions like eggless omelette or whatever
i can finally use my meta challenges ideas
Would be cool to make buffed versions of existing challenges too
With that in mind
Example:
Golden Needle++
1 hand, 0 discards
Hands cost $1 to play
what would be the name of this lol
Tip the Scales
Would be cool even just enabling Double Scale and then making blinds scale 2X faster
platinum knife
Diamond Needle
Platinum Needle
Ascendant Needle
The four stages of Needle (If you include the base Golden Needle)
Ascendant Needle should just be jokerless Golden Needle++
Golden Needle(in a haystack)
I was actually on pace for a VFD gold stake run {I lost cause I got greedy with taking a Legendary which ended up not helping (None of the Legendary Jokers would've helped me)}
I saved the seed
Finding a (Golden) needle in a haystack lmao
I could've beat Ante 4 if i didnt sell the perishable foil blue joker I had
that implies there's a golden needle+
Ima do the Double Tag+ vouchers
Hello, not sure if this has been asked before, but could I somehow use this on Steamodded 0.98?
thank you
imagine a boss blind where everything has a 25% chance of just not working
everything? including the user interface?
if it's possible then yea
so what am i supposed to do when something crucial stops working due to said blind, like for example the scoring process?
the game will just be stuck
Oh? You wanted to cash out? 25% chance says no
wouldn't the chip and mult just multiply instantly in that case
imagine 25% each card won't be played/discarded lmao
no, i mean, imagine if it stops the process entirely
like the game?
as in, it doesn't total your score and the game just hangs
then be careful when you say "everything" 
has two All 6s jokers
me when I skip the blind and fail 😔
ok
unlists the probability
still has two all 6 jokers
oops all 6s:
Doubles all listed probabilities
"25%" is still technically a listing
ok then
it's just written differently
:)
either way, i enjoy the humorous ideas you come up with, even if i know full well they won't be implemented
also wouldn't it be worse to have all 6s
"Every action in this round has a 100% chance to fail"
you are doing yourself dirty
yes, you're right, but that won't stop people who want to break the game
epic softlock
i mean there's a difference between torturing the game (making it do extremely long calculations) and just breaking it (making it stop working)
one is fun, the other isn't so much
how many actions can you perform in a round?
Discarding/Playing cards
Triggering cards/Jokers/literally anything else
imagine a super rare chance where the this boss blind nullifies its own effect
that'd be very funny to put in to the game
also selling/buying cards and using consumables
and entering and exiting blind I think too
Sells card
Card doesn't disappear
Money is somehow acquired
Repeat
Profit
cryptid is all about stretching how far the game can go with its calculation processes and just generally having fun with it; having something which can just abruptly put a stop to that feels too out of place
im gonna put it in suggestions anyway for the .0000001% chance that it gets implemented
what would this be called anyways
trollface
The Very Fair
we need a Very Fair Blind
The Very Fair Blind
- Combines the effects of 5 random Boss Blinds
- Boss cannot be rerolled
- Boss effect cannot be negated
- This Blind is 5X more likely to spawn
one more
tell me this is also another joke of yours
thanks
all my suggestions are jokes
it's just that some are less game destroying than others
Gross Michel: 1 in 404 chance for +2 chips, can only spawn after Gros Michel goes extinct
has anyone suggested an idea related to lua yet
planet lua
Pirated Poker-Roguelike Joker:
Turns the game crappy
temu be like
Eduemons Solitaire 
Cavendish(the guy not the fruit):
idk
after buying 3 jokers, sell this joker to create a cavendish (fruit)
still need an effect for this too lol
i have a funny joker idea
joKer:
Gains Infinity ^Mult when a Vanilla Joker that starts with K is sold
Ok I’m definitely cooking with this one
All shops will always have a free obelisk 
Basically with this joker every time you enter the shop or reroll one of the options will be replaced with a free obelisk
Because that’s literally me when rare tag gives me obelisk lmao
probably epic, also would be intersting to code I think
Joker Fever
5X mult, every 3rd card in shop is Joker
Jimbo, more like, jumbo
Jumbo Jimbo?
JImbo's Fan Club?
we should add a fusion of all the fod jokers and it's just caseoh 
just call it "Edible" (with the quotes)
Hmm
We have Black Hole, we have White Hole, we may even have Grey Hole, but now it's time for...
Skip, Skip, Skip:
Gain 1X Mult for every consecutive reroll without any cards being purchased
destroys all cards in hand when used
Challenge
All money gain is inverted on the first blind of each ante
Am I tripping or does grey hole have a different color scheme from the rest of the planets 😭
Just from looking at the github files
im cooking so much today
this is gonna be common for the memes
Only in ohio
Joker with Hydrochloric Acid:
When run is lost, kill everything
Bribing Joker (Rare)
Prevents death if you have $100 or more, loses 95% of your money
Self-destruct
Spectral
Double interest cap, payout screen is disabled for 3 rounds
investment
thank
Hole hole..it’s a donut hole in a black hole
working on more stuff
(yes, the background of the card is meant to be empty)
Hermit Glowup 
We got gaymit letsgo
she/hermit
not gonna bother trying to squeeze "Wheel of Fortune" in fancy text, so instead i'll just abbreviate it
is it a dog barking, or is it a card saying you've won Fs (as in respect)? 
Such a fancy tarot card, surely I’ll succeed using it.
you will, it's guaranteed. it chooses 1 of 8 possible random effects (all of which are beneficial)
jonkler:
When this Blind is selected, create a random Rare Joker
For every Rare Joker created by jonkler, lose 10% of $ at the end of each round
Actually big cube
Btw the jimballs remind me, whoever got the original sound in the game, was the muffled effect (idk how else to call it) over the song intended?
Is there an install link for this mod?

Thank you. Is it for 0.9.8, or 1.0 Alpha?
1.0.0
Darn, I'm waiting for the 1.0 full release to download it, still on 0.9.8 rn. :(
¯\_(ツ)_/¯
Push Your Luck:
Pick a random rank and chooses higher or lower after each hand
Earn $5 per card that is [higher/lower] than the next picked number
Income increases by $5 per consecutive payout
Lose all gained money from previous hand if payout is interrupted
i've wanted this type of effect for so long as it ties into the start of my gambling addiction
boss blind idea
Mult has a 1 in 8 chance of being halved when increased
The Difficulty: Cerulean Bell (5x) + The Water + The Needle + The Flint (Infx)
stuck in blind select
cant sell anything either
Yes
v pretty :3
Hole: Sets every un-upgraded hand to the lowest upgraded hand
h
upgrades all hands that contain the letter H
(high card, three of a kind, full house, flush, straight, straight flush, flush house, flush five)
does it include modded hands? does it account for language? xD
fuck it why not
black hole contains h
sracy
Dark Spacial Puncture
All hand levels by the amount of Black Holes used
infinity by a8 on equilibrium deck is also reasonable right
oh yeah ig if you had all the other stake modifiers itd be pretty hard
all equilibrium really needs to roll into is econ gen and redeo to get it tho right
and by econ gen i mainly mean compound interest
ive done it exoticless
you just need really good starting econ
(well technically i dont know if it was infinity but the window literally crashed from all the baron/mime procs)
funny sounding 
i want a jonkler that temporarily buffs the chance you get Jokers of a certain rarity or certain items
there is a deck that makes them all equal
what about an exotic joker that only allows rare and higher jokers to appear
reformat gonna go crazy(idek if this should be in cryptid or its standalone thing)
Pretiosa Scurra
translation is funny af
but accurate
this entire mod is just a stroke
@clear hare how do I add sprites to my jokers in 1.0.0
Place sprites in [Mod Folder]/assets/1x and [Mod Folder]/assets/2x
SMODS.Atlas({
key = "joker_name",
path = "file_name.png",
px = 71,
py = 95
})
SMODS.Joker({
...
atlas = "joker_name",
pos = {x = 0, y = 0},
...
})
where do i place this?
[Mod Folder] should be the folder where your lua files are for your mod
the code should go inside your code, with the part in SMODS:Joker in the joker you want to add a sprite for
really? SMODS:Joker 💀
💀
so used to my own registering system I don't even know how to register items properly
Do you know how to add sprites to my jokers?
H
H
Cereal Box (Uncommon)
Cards played in finishing hand receive a random Enhancement.
yes or no chat
reference to the whole "prize at the bottom of the box" idea
no cuz stone
too bad im already starting on the art
the description is vague. do you mean the cards receive an enhancement after all of the scoring?
how about random enhancement that is already in your deck
finishing meaning final hand of round, sorry
better worded description:
"Apply random Enhancements to scoring cards at end of round"
literally seal the deal
but enhancements
i'm hoping tarots can have 3+ layers like the exotic jokers do
i had no idea what to do for the jimbo mascot portion
looks fine honestly, adds to the charm
looks like something i'd see in pizza tower
dear jimball what is that resolution
jokers are supposed to be 71x95 wit ha 1px gap at the edges
this is only a brainstorming sketch
ah
i'd sill recommend that you either brainstorm at hd quality or in standard joker res
i know it looks like ass
if it looks pixelated but obv bigger than 71x95 then ppl will just be confused
my brain isnt working right at this hour
fair
just let hexacryonic work the way they want to work, it's really not a big deal when you know that the WIP is not going to reflect on the final product
oke
prob shouldn't have assumed every1 brainstorms art like i do anyways so oops
I'm rather annoyed by the fact that empty voucher slot text isn't visible in any other language smh
...very fair
just because it's hardcoded
can the tax be blacklisted on very fair deck 
what this for?
also the top part looks like a sound visualiser lmao
please make it so that multiple jimballs results in multiple songs playing at the same time
i need it
uh
eternal food joker? 
i died before finding out what happens
Reformatting attempt
Earn $5 per card that is [higher/lower] than the next picked number
Income increases by $5 per consecutive payout
Lose all gained money from current round if payout is interrupted```
me crashing my game using only speculo and canvas
Voucher tier 1: decreases the amount a voucher cost by 1% (multiplicative)
Tier 2: 5% (multiplicative)
Tier 3: 10% (multiplicative)
That does nothing until tier 3
Depends if you have bettnmas vouchers or not
still, weaker than basegame vouchers
clearance sale reduces all prices by 25%
these should prob be at least a 3$ reduction each
I was more thinking long term, I didn’t want it to be over powered lol
long term, clearance sale is massively better then you suggestion and thats from vanilla
unless there's smth i'm missing but that doesn't seem likely
flare, you're not missing anything; your argument is very valid
yay !!
Why are the tier 3 vouchers for the new ones slated to be in the next update when we dont have tier 3 vouchers for any of the vanilla ones yet?
ask math.
I believe they were highlighted to refer to that set
Not going to add T3 for new vouchers until we add T3 in general
Ex cryptid better work on jokers
I think the joker idea is funnier though
math, you're forgetting a certain spectral that already does what alex wants
recite from our DMs:
Ankh EX : Creates a 4 Negative copies of a random selected Joker, destroys all other Jokers applies Negative to the original
are EX gonna spawn naturally or through different means?
they have a chance to replace the original version of their respective card when they spawn
k
1% chance to replace
what are all the current EX effects
honestly, i'd prefer not to reveal any more effects than i want to
want to try and keep the rest a surprise
k
Tbh if it’s possible I would explore other ways to possibly get them
Just cause thus way finding things like an ex black hole will never realistically happen
Ends up being a “just get lucky lmao” sort of thing
i have talked to math about adding jokers which can improve the chances of EX cards appearing, and we can also consider adding EX packs
👍
or, we could simply make it so that All 6s joker can affect the probability of it happening as well, instead of creating independent jokers
Ngl I do have an idea for a joker actually
another solution could be to make Black Hole EX and Soul EX, etc, an exception and have them spawn independently without requiring to replace the card they represent
I like this too
I think the best solution for black hole/soul is the Ex pack
Probably can only spawn with specific effects and not naturally
what do you mean?
Like creating them with a joker I mean
Or tag or something
xd this is still in concept phase tbf
no thanks, i'd rather that they can still appear naturally
Fair
What's cryptid ex?
9 copies with polychromes of up to 3 selected cards I think
are they planning on adding a bunch of other hands via infinite deck
Also adds polychromes to the original but might not work with cards that already have editions because aura doesn’t
piss
But is ex downloadable
it will overwrite edition with polychrome
Nice
not really a proposal, i do have permission from math to make changes of my own to cryptid, providing it sits well with them
i did create tenebris and effarcire, for example
math had pretty much no involvement in those jokers
other than suggesting tenebris to be buffed to +25 slots
9 copies of 3 selected cards means 27 cards or each card gets duplicated 3 times up to 9 times?
i don't know how you managed to confuse the wording there
it means up to +27 additional polychrome cards
based on up to a selection of 3, and then it turns the selected cards into polychrome as well to potentially total 30 polychrome cards
example:
selected cards :
9♦️ 2♠️
K♥️
output :
9♦️(x10)
2♠️(x10)
K♥️(x10)
9 polychromed duplicates + the original cards now turned into polychrome, totalling 10 of each selected card, totalling 30
i mean considering how i showed in my message how i can use the number 9 in two different ways i think you should know but owell
I created this art for a Joker a while ago
The effect I originally made for it wasn't that great so if theres gonna be Jokers that can generate EX consumables maybe this could be one of them?
If that is happening then the effect would be something like:
Potion:
If 2 or more different, Non-EX consumables are held in consumable slots for 5 rounds turn a random one into an EX consumable.
Also its spoilered cause of the download
i would change it to "Sell this joker to transform a random non-EX consumable in your possession into its EX equivalent"
2x without spoiler
first round on infinite deck, played all of my cards and ended up crashing the game
when entering the shop
Here are a couple more deck ideas:
Immensely Balanced Deck:
Blinds give no reward money.
All items in shop are double the price.
Vouchers no longer appear in shop.
Supremely Playable Deck:
Jokers appear 1/4 as often as before.
Booster packs no longer appear in shop.
Vouchers no longer appear in shop.
Extraordinarily Usable Deck:
-2 Joker Slots.
All common Jokers are eternal.
All other Jokers are perishable.
Vouchers no longer appear in shop.
Real Autowin Deck:
Combines all of the "Very Fair Like" Decks:
-2 Hands.
-2 Discards.
Blinds give no reward money.
All items in shop are double the price.
Jokers appear 1/4x as often as before.
Booster Packs no longer appear in shop.
-2 Joker Slots.
All common Jokers are eternal.
All other Jokers are perishable.
Vouchers no longer appear in shop.
Risk Roll Deck:
Rerolling the shop instead awards a random card. Roll costs $8 and doesn't increase.
-1/2 Chance for a Joker
—1/3 Chance for a Common
—1/5 Chance for an Uncommon
—1/7 Chance for a Rare
—1/9 Chance for an Epic
—1/9 Chance for a Legendary
—96/945 Chance for an Exotic
-1/4 Chance for a Booster Pack
—1/2 Chance for a Regular Pack
—1/3 Chance for a Jumbo Pack
—1/6 Chance for a Mega Pack
—Pack type is equal (Spectral, Arcana, etc.)
-1/8 Chance for Ancient Runes (Tablet Thing)
—1/2 Chance for Regular Size
—2/5 Chance for Double Size
—1/10 Chance for Triple Size
-1/16 Chance to make all Jokers and Consumables Negative
-1/32 Chance to Square Money
-1/32 Chance to Rickroll the player
Booster Deck:
+2 Booster Pack slots in shop.
Booster Packs contain 2 more items.
The majority of Epics are better than most if not all legendaries lmao
perkeo and maybe triboulet at least stand up to the epics but the others yeah not really lmao
its because epics are part of cryptid and legendaries are not
waluigi though
i just had the dumbest idea for a legendary
i will do the art because i have no fucking idea what the effect would be but i find it hilarious in sheer existential concept
i will leave it a surprise
all i will say is that it will be another excellent addition to the meme packs
yes
RUSH E (Legendary)
- Unleashes incomprehensible insanity once per Joker and Joker Edition you have that contains the letter E in its name.
- +Chips at -20~60
- +Mult at -5~30
- +Money at -5~30
- XChips at 1~20
- XMult at 1~20
- ^Mult at 1.1~1.5
- Maybe?: ^^Mult at 1.001~1.003```
rush e 😭
RUSH E.
im all for having legendaries that are just memes
where rush e download
make it play e at random intervals
nah, it changes the music to Rush E
no compatibility with jimball 😔
oh that's much better
@clear hare yo math i cooked up a delicious meme for your consideration
please it would be so fucking funny if it gets in
lmao
I think it would be better with fixed values though instead of a range, imagine getting all negative effects 😭
thats the fucking point

it's RUSH E, did you expect it to be coherent in the slightest
ADHD Joker but calmer
rush e is coherent 😡 /s
we really got tetration in balatro before xchips /j
Big Cubee
:)
When are we gonna get ^Chips next?
do you want me to make the sound
Yo, I hope this is used for JellyMod's Brass Cards once that's eventually overhauled.
Btw, I made some concepts for some Vouchers, mind if I share them? It was for Betmna's Vouchers mod, but I feel like they'd fit here as well.
ooo? sure
thanks :3
im glad you like le sound
Was there an update?
do they know
There were talks about JellyMod being revamped by either James or some fans of the mod, wdym?
Look on the Suggestion Box at the bottom: https://docs.google.com/spreadsheets/d/1iTY8rQecpzrQjGYDoGkquOVfmYIS-OA530cMvU41eXo/edit?gid=0#gid=0
Main
Name,Rarity,By whom,Requires,Implemented,Effect
Eternity,Uncommon,Zahrizi,/,Eternal Jokers appear in the shop. Eternal Jokers have 1 in 4 chance to be negative.
Half-life,Uncommon,Betmma,Eternity,Perishable Jokers appear in the shop. Perishable Jokers only take up half a joker slot.
Heat Death
[Side note, one of my earlier suggestions about free shop items is actually being implemented as a real Voucher set, like a previous set that I concepted!] :D
oh shit, vouchers with prerequisites other than the tier before 👀
Yup, he was inspired by the Fusion Jokers mod to make Fusion Vouchers, which are basically spinoff Vouchers which require 2 Vouchers before in order to find.
cool af frfr
👍
i want there to be an inversion to the infinite deck, called the infinitesimal deck
how about make most things .0000000000000...0001
Infinitesimal Deck
Force 2 random cards to always be selected, X0.5 base Blind size
jonkler
+1 card in shop per consecutive shop exited without rerolling
Guys
More ADHD Joker effects
But I have to wait to be on my computer to send it .-.
even more Rush E effects:
- Retrigger last played card
- Apply an Edition to a card in hand
- Spawn a Negative planet card
- Create a copy of last played card
- Retrigger itself and play an E (basically a dud hit LOL)```
Speaking of which, how does Rush E work with Jokers/Editions with more than 1 E, like Green Joker and Negative. Do they trigger ones for each E, or does it just check to see if it has any amount of Es, then triggers once?
Not the most I've seen possible, but still nice.
this is awesome
rush E real? 👀
Also, what even is ^^Multi?
tetration
Never heard of it before
repeated exponentiaton
2^^3 is 2^2^2 (i think)
So, it's effectively two instances of an exponent?
fractional tetration tho
that meaning like raised to the power of (decimal times itself)
wait
there
so like anything past the .
This is why I'm not in college yet
ooo i like
good luck o7
ty
sound for when Rush E retriggers itself (dud hit)
can we make it flash
E
when it duds
🤔

I'M ON IT

...maybe
first time trying this mod, crashed the game by using blueprint with universum and pluto, and then got white hole sending high card past the moon and into the cosmos
also trying to get a wheel of fortune deck
HE'S HERE
jimballin'
crashed again, but not before i hit endless
rip
Blind Idea:
The Wand - All non-Enhanced cards are debuffed
m
wait I kinda want to see what the ante restrictions are on all of them
Bunco (The Flame): Ante 3+
MathBlinds (The Radical): Ante 2+
MystBlinds (The Stone): Ante 2+
Is there a way to exempt a specific value somehow from being randomized by Misprint Deck?
I'm wondering if the constant card.ability.extra.selected_d6_face = math.clamp(1, card.ability.extra.selected_d6_face, 6) spam I have to do is fruitless or not.
Misprintcompat = true
That doesn’t exist but it could 
Right now only way is to hardcode it
I know shoot the moon and riffraff do so maybe look at those
This can't be hardcoded unfortunately.
Ouch
Probably gonna have to speak to math for a solution then
it can go in the mod compat pin as well when done so win for everybody
Yeah I can add something like this
Sad that without some rewriting of D6 Joker API none of the jokers interact with Misprint Deck (D6 side values aren't stored locally nor are they "spawned" in like how cards are so they're effectively hardcoded values), but at least the game won't crash.
Maybe I can write a function that you can add to your joker to do the misprint effect
For D6 Jokers this could loop through each side and do misprint things to it
ADHD Joker Part 2
where do I add my ideas to https://docs.google.com/spreadsheets/d/1Y6st5Uf08xz0nNjXJ0LZiBo6TG26F5IZRkV4xulZicI/edit?gid=248989124#gid=248989124 ?
Suggestions
thanks
All 1xx and 2xx effects are now done, along with 333 444 555 and 666 totalling 76 effects so far.
Only about
140 left
.-.
anyone else get this error when trying to play Cryptid?
Are you on smod 1.0.0
yes
Idk then
225: Create a random Joker with art made by Hexacryonic

Theres a lot less than i thought there was lmao
technically somewhat related to cryptid since i'm using some functionality of it
lol
triplet rhythm, the great obnoxious (unimplemented), waluigi, omnia quarteria (unimplemented)
there'd also be the ULTRAVIOLENCE jokers and Rush E
Why is there a Sprite…
Compare that to 224 {And only going off of the main sheet here}:
Crustulum
Redeo
Exponentia
Negative Joker
Googol Play Card
m
M
Boredom
Number Blocks
Steam
Eternal Flame
Kaleidoscope
Celestial Globe
Compound Interest
Nice
SUS
Krusty the Clown
Booster Joker
Colorshift
Sapling
Meteor Shower
Exoplanet
Stardust
Lucky Joker
Pixel Joker
Cursor
314: Create a random item concepted by MathIsFun_
Also for 262
Mosaic is a new edition {Like Polychrome, or Foil, etc.} that gives x2.5 Chips
Idk
Pi number
345: Played hand is considered a Straight
461: Instantly lose the run
instant run killer on ante 1
It would only appear after like ante 5 or 6



