#Cryptid - An unbalanced Balatro mod (1) [Old]
1 messages · Page 18 of 1
Rescribere is a wild idea looking back
Most balanced epic until double scale comes into play
I don't think Incrementum should stack
spicy
wait the thing that gives me two random vouchers gave me judgement on doe
which didn't do anything
nice
Best cryptid joker
also I don't think 3d booster packs works nicely with doe
DoE causes a lot of problems lol
2 down, 2 more suit planets to go
i think klubi (planet C) will be the hardest one for me to do
Scoring what now
mystery
m
I think thats enough Balatro for today (Older version, but it happened when trying to restart by holding R on The Hook)
does antimatter deck create a copy of the rightmost joker like conveyor deck does? I don't think it does judging by the antimatter images i've seen so far
no
I made the conveyor deck effect combine the duplicating and destroying
so that's why it's like that
gaming
bigstorm
for a second I thought that was rental deck
balator speedrun any%
deck that counts down until it explodes
funy
bruh
i just crashed the game with
pickle
+2
@clear hare Should I do some more polls for 0.4? (Reply links to previous poll stuff)
sure
do some more of the non-joker things this time
like vouchers/consumable/boss blinds etc
Currently Confirmed is:
Eclipse Tarot & Echo Card
Reditus
Planetary Travel
Trade
Neutron Star
Chameleon
The Tax
Next Poll will probably be comprised of 3 Boss Blinds, 3 Skip Tags, 3 Decks, and 1 Final Boss Blind
Lemme set that up
i say bundle tag, empowered tag and epic tag
epic tag is a must
maybe change to 6$ less instead of hald price to avoid weird decimal-related potential issues
rip mimic
rip redo redeemed and critical 💀
That just seems intentional whpl
real
gaming
Cursor IRL
First argument to card_eval_status_text should be card and by convention it should be discovered by default
Think i missed that oops
Is that all, I thought there might be more issues 😳
Should I replace one of the nil values with card or just add it with everything else
I mean I’d still have to playtest it
No, the rest should be nil
kk
And this talk is making me think of unlock requirements for certain jokers
i can think of some for everything if needed
yeah i think a few don't need it
Canvas - Retrigger a card 10 times in a single hand
Googol Play Card - Reach a high score of 1e100
honestly the jokers that have unlock requirements in vanilla seem kinda arbitrary so i think we can pick and choose once we have a bigger pool
I would just do ones that have cooler requirement ideas
Negative Joker - Hold 10 jokers at once during a run
ERROR - ??? (Locked visually but not in-game, like legendaries)
There's 30 jokers in game right? i have a few ideas for some
M - Reach X27 Mult on m
m - Win with Jolly Joker on Diamond Stake or higher
m
Boredom - Reach Ante -1
Double Scale - Scale a joker to 100 times its base value (not sure how I’ll code this in lmao, it would be convoluted like the Joker itself)
Queen's Gambit - Beat Math at chess
Pot of Jokes - Reach 20 hand size (Serpent is allowed)
nah I’m not even that good
i can imagine a round about way, that is making a 100 times variant of every card and having them be locked or not findable without using double scale lol
My brother is pretty good
I’d probably just check if a value in a joker is 100X its usual value
sounds easier lol
Queen’s Gambit - Play a Royal Flush that does not contain a Queen (possible with Four Fingers/Shortcut)
The WHIP - Defeat a boss blind in a single hand that contains a 2 and 7 of different suits
Sync Catalyst - Beat Plasma deck in Ascendant stake
Cursor - ??? (Unlocks when clicking this Joker in the menu)
cookie clicker ahh unlock
Here’s what im thinking:
Universum: win a game without using planets
Speculo: Have 30 jokers at once
Redeo: reach ante -1
m: sell jolly joker a total of 15 times
M: have 3 jolly jokers at once
Pickle: Skip a totat of 50 blinds
Booster joker: Buy a total of 30 booster packs
Number Blocks: earn a total of $1500
Cube: have less than 0$
Dropshot: play all hand types (including secret) in one game
That gives us ten unlocks for now
And then we can add more later
The WIP - Click into a drop down menu to select 2 effect options. (can play off eachother or not depending on what you select)
Triplet Rhythm - Play a 5oak 3
Unlocks can be discussed later when we have more jokers lol, rn we can just focus on more content
I don’t see why not
if you get them from the gateway card then why need unlocks
Compound: Gain over $30 during payout
The Ram - Breaks the card on its left and copies the cards effect exactly, can hold up to 3 card effects at once. (Cannot be moved. Will stop breaking when it hits max capacity)
last one lol
A few Deck Unlock ideas (these are a bit more important IMO):
Very Fair Deck - Win a run without discarding
Deck of Equilibrium - In a run, obtain at least one joker of every rarity at once
Misprint Deck - Have Mjsprint give you +23 Mult (its max value)
Infinite Deck - Lose a run by running out of cards to draw
Conveyor Deck - Hold at least 3 copies of the same Joker in a single run
Suit/Enhancement/Edition/Seal/Sticker Decks - Convert all cards in deck to [condition].
Antimatter Deck - Beat Blank Deck on Ascendant Stake (now only gives buffs of decks you’ve gold/ascendant staked)
Blank Deck: Redeem Antimatter 10 times
White Hole - Have a negative black hole
Pot Of Jokes: Hold 12 cards in your hand at once
i don't think the decks should be locked behind conditions except maybe antimatter
when you download a mod it's to play with the stuff in the mod
ik unlock all exists but if it's the only way to get a lot of the stuff the mod offers in a reasonable amount of time the unlocks are kind of pointless imo
Yeah that’s why they’ll probably be limited
The WHIP: Have over 15 2/7s in your deck
(voucher) Infinite - Adds 2 to every value
(voucher) Omnipotent - Multiplies every value by 0.5
I think just decks is fine tbh, and only the OP ones
looking at the conditions u listed only vfd, misprint, infinite, and conveyor look like stuff i would actually want to bother with
all cards in deck to a certain type is basically the same for every one of those bc the answer is always extreme deck thinning and death spam
you can add that to the suggestion sheet
Realistically I would probably grind these for Misprint, DoE (with a weaker condition potentially), and Antimatter
antimatter is supposed to be op so that seems fine
doe sounds awful bc of the 2 special rarities
That current unlock is reset hell
if it was just common/uncommon/rare/epic it would be a lot less terrible
or even "5 rarities" though that is still pretty luck based
That’s a much better idea
maybe make it unlock after "discovering" every rarity at least once?
I’d probably include that just because of how powerful the deck is
but it's a really fun deck imo like misprint and probably abt as op
have the deck unlocks be collection and stake wins like vanilla 
So you’d have to hold a Common, Uncommon, Rare, Epic, and Legendary Joker at once
yeah
or if it was actually 5 it could be legendary/exotic
realistically legendary is a lot more common tho
ig also some weird other combo of 5 but when do you ever have a legendary and an exotic lol
(other than with DoE)
guys antimatter deck already has a planned unlock 
...misprint actually makes unlocking this easier doesn't it?
i assume you see more spectrals/tarots on average
though i have absolutely no way to back up that claim
Ok figured out the pull request for eternal flame
I think 
Imagine it works first try
🤞
M synergy
M is best joker
fr
Planet C
+Minor adjustments to the other 2
just one more to finish to complete the set
Can I just add directly to the sugestion sheet or is there some place to put it to not screw with the sheet?
you add it directly
no other place to do it
its a suggestion sheet after all
Okay, cool, done
what if i did two more ultrakill violence jokers that specifically buff 7s in other ways so there can be an entire violence quadfecta 
just out of spite at this point
m
m
how can i buff these to rare tier:
- Each played 7 earns $1 per 7 or Ace held in hand.
- 7s and 4s are considered the same rank.
unless theyre already powerful enough to be rares
im gonna make the quadfecta
also take into account the other 2 jokers of this set which make 7s and 2s give x1.7 mult when scored and retriggering each played 7 thrice
crash that i assume is caused by buying hieroglyph on misprinted deck under certain conditions?
lmao my first ever challenge was winning without discarding
it crashed on seeing blind menu btw
did misprint get more op or just me
pismrint
how do i download this mod
wtf
help
pins
only talisman worked
try downloading the source code
Planet H done, last suit planet finished
i suck at detail lol but it's done
still just talisman
Show your mod folder, maybe I can figure out what's wrong
Why do you have two cryptid folders? I think they might be conflicting with each other
💔
this is not smods 1.0
that too
@clear hare i still get the same crash after updating
should this be different?
yeah you need to use 1.0.0
i only see that version on github
house rules is incompatible I think
yeah you have to get it from there
ah
is the the wrong page?
i think just uninstall everything and redownload cryptid.zip
i think that should include steamodded 1.0.0
and everything else needed
i dont think it has steam modded
unless im not doing it right
nvm it does
i dont know how to get it to work though
where do i find that
also get rid of all you 0.9.8 mods
where do i find this
i have no idea unfortunately since I don't have a pc copy, you're going to have to find someone else to help you with that
try #⚙・modding-general or ping someone else here
can i just ping someone thats online
yeah go ahead
@weak burrow help
yoou dont download it from the releases
you download 1.0.0 from the source code
this should work i think
we're going off of this (from latest release)
i think we are looking for how to get to %appdata%/Balatro/Mods 🤷
My planets got removed bruh 😭
I lost the war, these ain't never seeing the light of day 😔
We gotta have an M is real 2401 joker
where did project go
probably went to sleep
can you help me
rn he's having trouble with installation, help him go through this cuz i'm gonna go to sleep
id hate to see these go to waste, beautiful art 👀
What OS are you on?
whats that mean
pc or ps5 or what
fr but it is how it is
Mac, Windows, Linux
windons
Kk
mind if i dm you? 👀
what do they upgrade
where is appData mystic
Extract the Mods folder into C:\Users\AppData\Roaming\Balatro\Mods
Extract the version.dll file from the other zip to C:\Program Files (x86)\Steam\steamapps\common\Balatro
AppData is a hidden folder so at the top of file explorer click on View and check Hidden Items
or type %appdata% into the bar beside the searchbar
You'll know you got it working if you see a Gold Seal Ace when you start the game
Anyways i gtg
ok
Hope this helps :)
doesnt work for some reason
hopefully
click here
I mean i’m not gonna respond until I wake up tomorrow
But the answer is yes to all questions if that means I don’t have to deal with it
wait have you verified the file or whatever its called
what file
the balatro file
in steam?
i have to get the files where they are supposed to be first
btw yall how do i know when to sell error? is there any indication
itll shake like invis
aight
no go to steam and library and balatro and the settings button and properties and installed files and verify integrity
i know
did you do tht already
i just doing the extracting stuff
i will now
im just slow
it worked
finaly
thanks
@cold sandal thanks
i can sleep now
goodnight
🎉
Also, I have an idea to salvage these, I'll need 1 change from them though:
Can you make the bottom bar on each planet card contain 5 of their respective suit?
The effect will be as follows (Using Planet S as an example):
Level up Flush, Flush House, Straight Flush, and Flush Five for every 3 played Flush, Flush House, Straight Flush, or Flush Five of Spades this run. {Can only appear after a Flush, Flush House, Straight Flush, or Flush Five of Spades has been played 3 times during a run}
The effect changes based on the planet according to it's given suit.
I'll add them tomorrow when the art is there.
Feel free to suggest a change to the effects if you'd like Jevonn.
after one wraith
why is the money so small
idk
loans
I think math said he's gonna delay it to monday
boss blind idea
The Cryptid:
Every value in the game from now on is randomized from x0.01 to x100 its value
misprint on steroids
my artwork is actually being accepted? unreal 
i apologise to you sincerely, but my goodness does it feel like an honour to have my art be accepted
this happened to me too
green joker is a cryptid joker confirmed?
i just realized antimatter deck can make even stake 32 easy
that deck is just beyond busted
Yeah but getting the upside of every deck is what makes it busted
is naninf still possible?
?
like the limit for Talisman? yea i did it round 2
howdy everyone
Yeah it ain't hard to get it with the jokers Cryptid has
currently working on klubi
Btw ww I realized I can probably do 11 joker inf with 6 card hands
im currently overflowing my graphics card so i can reach -1 trillion antes again
Lmao
compound interest + a lot of quadratic gift cards = fun
actually i forgot to get double scale since redeo
lets see how this goes
game crashed
makes sense
might get more luck with idol/glass than mime/baron
you better have a consistent deck bucko
Me wondering if there could be a possibility of choosing what mods you want? Like I really don’t like adding jokers for some reason..I just like more consumables and stuff
I mean like
Modded jokers if there’s a way to just disable em or smthin
if you know how to code, theres a way to disable it in the lua file
still want feedback on these
I know I can just delete them out right but arghhh it’s a lot of pain to do that lol
if hand contains a scoring 7 and 4, give all scored 7 and 4 x0.1 mult(which starts at x1 mult)
prob an epic
i want all four of the violence jonklers to be rare
so i think it still works as rare
or maybe +x0.1 on the joker itself per scoring 7 or 4
gives 0$ at end of round,gain 4$ per hand containing four 7s
so that means one that makes 7s give money, one that gives 7s mult, one that retriggers 7s, and one that scales off of 7s
yesss
i think this is still too weak
i'll just go with this one
20 minutes
thanks chicot
i feel like these don't really represent the levels that well
sure, they represent the fact that they're 7-1 through 4, but that's it
simplicity is better than having an insanely complicated effect that makes no sense
i get that
So I haven’t actually played crypid yet but I am going to try it when I get home..I think it would be funny if like..hands worked depending on how many cards you use
4 in hand didnt crash
.2 per card
the one for 7-3 represents the puppets by virtue of being based on retriggers
7-4 is scaling like you scale the level
7-1 and 7-2 are where that falters a bit but they still have two of the de facto joker archetypes
i dont really see how else i could more directly reference the levels in the effects
if you have any ideas i'd love to hear them but for right now these are the best i have
and i like how they'd all go with each other
i guess light up the night lets 7s explode 
apart from fully enhanced decks against the stone, is there any other unintended interactions
i noticed it in less than 2 seconds as soon as i opened this channel lol
i've almost done all four suit planet cards, i just have to do diamond
\o/
or "Timantti" as i called it
here's the three i've already done, just in case if you missed any of them
i'm not the one who designed it that way, just going off of what was written on the sheet
fair ig
then again maybe im the clown for never building high card idk
to me, they all seem equally as useful
and when you think about it, it's also good food for the white hole
assuming you haven't gotten perkeo to duplicate white holes in your run
after a random amount of rounds, sell it to duplicate every joker, error excluded
that's the point
you'll know if it's ready when you stop seeing "???" appear underneath it after completing a round, iirc
Speaking of that, if you use the skip scoring animations option of Talisman, there's no way to tell if ERROR works
i forgot to complain about that
thanks for doing it for me
easy solution could be to just make the card wiggle, the same way the invisible joker does when it's ready
Doesn't it wiggle? It just doesn't happen if it activates with this setting as I remember
yea
then idk 
it doesnt
i've had multiple runs where i just had error
and i just
didnt know what it did
Oh, ok
i thought it'd do something more chaotic
there's your answer then
do we have art for the blank deck yet?
Yes
Huh, where is it?
it's blank
Oh shit wait I did that
Didn’t see it on the spreadsheet so I assumed we didn’t have it :P
"hey wait a minu-"
silly lil goober
Head empty no thoughts
hey ein13
head full too many thoughts i live on discord instead
i have too many thoughts to the point they live throughout my entire body
and outside
you could post this in #🕹・game-discussion and nobody would say anything
lol
@lime inlet the 6 card hand strat worked
i dunno how long it took cuz i went outside to touch grass
what if we ramped up the ante scaling "a bit" to "compensate" for the big numbers
or is that too balanced
i was thinking of a softcap
how big can the numbers be
softcap at current ante boss blind req
e1.7e308
I think we should get bigger numbers :)
personally i'd just have a challenge for this
antimatter deck, but ante scaling is 100x as fast
ante scales logarithmicly
Maybe antes 1-16 could keep current scaling, 16+ scales x^(x^x)
You can in the settings menu
Oh cool! I still need to get 1.0 lol
I’m excited for more vouchers when those get added
I love me some vouchers
Antimatter Deck, but:
- you can’t decrease antes
- must score ee308 in Ante 8 to win
You might like trying this with Betmma’s Vouchers then, which adds a ton of them and is compatible with Cryptid
you need to score Infinity every blind
I love Betmmas vouchers
If there isn’t 500 vouchers in my game why am I even playing smh
@clear hare Which value to you fetch to change the numbers on consumables on Misprint Deck? My modded jokers desc aren't changed, is it still fuzzy or do I have to add smt for compat?
it will retrigger the scaling but otherwise no
iirc I go two layers deep in self.ability
So something like self.ability.extra.Xmult.mod wouldn’t be affected
I also go two layers in self.ability.consumeable
Is using self.config wrong
When I use card.ability... in loc_vars it crashes when you hover over "The Fool"
I was thinking of en effect similar to these ones #1217914433846775918 message but as a seperate consumable type, what do you think 🤔
I’m pretty sure I don’t look at that but it wouldn’t be hard to add
function cry_misprintize(card)
if G.GAME.modifiers.cry_misprint_min then
--will make this check more advanced later
cry_misprintize_tbl(card.config.center_key, card.ability)
if card.ability.consumable and not Cryptid.base_values[card.config.center_key.."_c"] then
Cryptid.base_values[card.config.center_key.."_c"] = Cryptid.base_values[card.config.center.key].consumeable
cry_misprintize_tbl(card.config.center_key.."_c", card.ability.consumeable)
end
if card.ability.name == "Immolate" then
print(tprint(card.ability))
end
card.cost = cry_format(card.cost / cry_log_random(pseudoseed('cry_misprint'..G.GAME.round_resets.ante),G.GAME.modifiers.cry_misprint_min,G.GAME.modifiers.cry_misprint_max),"%.2f")
else
cry_misprintize_tbl(card.config.center_key.."_c", card.ability.consumeable, true)
cry_misprintize_tbl(card.config.center_key, card.ability, true)
end
end
Use the beta
If it works that's be nice!
beta for lovely?
# Consumables lying to you
[[patches]]
[patches.pattern]
target = "card.lua"
pattern = "function Card:use_consumeable(area, copier)"
position = "after"
payload = '''
for k, v in pairs(G.P_CENTERS[self.config.center_key].config) do
print(k..": "..(type(v) ~= 'table' and type(v) ~= 'boolean' and v or '<tbl>'))
self.ability[k] = v --surely nothing will go wrong
end'''
match_indent = true
This is what I end up doing anyway for consumables to not lie to you
I think there’s some reference to .config in vanilla consumables
I also should remove these prints before releasing 0.3.2
epic tag, wormhole deck, lavender loop and empowered tag huh
I don't think people like boss blinds {Checkmarks are my votes just ignore that}
Everything got 3+ votes so 
0.4 can be the version of tags and final boss blinds
Also came up with an effect for Mondrian in suggestions so
Uncommon, create 1 random tag after playing 4 hands
Me when the the when the
Relatable
From most to least votes:
Epic Tag {16}
Wormhole Deck {11}
Empowered Tag & Lavender Loop {9}
Redeemed Deck {8}
Bundle Tag {7}
Critical Deck {6}
The Claw {4}
The Mimic & The Redo {3}
Booster boker 👍
oh my lord

bro got roasted
m
We gotta have an M is real 2401 joker
Exotic/Legendary: When exiting the shop, Destroy all jolly jokers and gain ^0.3 mult for each destroyed jolly joker
^0.2401 
maybe 
btw @cold sandal
Yeah I saw that
alr
main.lua:5724: attempt to call a nil value
Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-0530h-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta5
Stack Traceback
===============
(3) main chunk of file 'main.lua' at line 5724
(4) global C function 'require'
(5) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x018be1a0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x018be1c8 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(6) global C function 'xpcall'
(7) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
Lavenderloop
For the polls ima just say bottom 3 don't make it (for now)
I think your files might not be instaled correctly
i just extracted the zips 
i feel like the difficulty come from scoring ee308 without crashing the game
Try uninstalling and reinstalling everything
my favorite
(Mostly) Confirmed for 0.4:
Epic Tag
Wormhole Deck
Empowered Tag
Lavender Loop
Redeemed Deck
Bundle Tag
Critical Deck
The Eclipse & Echo Card
Reditus
Planetary Travel
Trade
Neutron Star
Chameleon
The Tax
I have literally done this nearly every game with it, the difficult part is resisting the temptation to create a build so strong you either crash the game or wait half an hour each hand because everything plays so slowly
that's why I'm only on green stake rn 😂
tone indicators still exist yk /srs
I would never
shame
@clear hare if you said by round 12 that might be more challenging
lmao I saw this as ↑↑↑1.5 and lost it for a sec
too many arrows
Cant wait for ^^^^^^^^^mult
lmfao
my favorite voucher, standard pack
That will result in a crash don’t click that
uhhhh
thats a bit fucked up
i love it when two mods put together does this
what
the fuck
ok it finally crashed
UH
if i select any of those cards its an insta crash i already know
nevermind
Play the 3 of a kind of booster packs 
tf...
IT JUST KEEPS GETTING WORSE
how did you add cards to your deck like that?
if i select more than one card the game explodes trying to figure out what hand to call it
😭
pack of a kind
something with real random (voucher from betmma vouchers) + DoE
im surprised the run isn't just entirely bricked and its actually running like that
let me tell you a little story about CCD
that was a patched bug that let you get consumables in your deck
and there was similar behavior
ITS LETTING ME DISCARD WHEN I HAVE 0 DISCARDS LEFT
THE RUN ISNT DEAD
WE CAN PLAY ON!!!
lmao
nevermind...
i was using hands as discards
gonna use debug to give myself a shitton of discards
and continue like that
maybe I can try and add Betmma support so that DOESN'T happen
keep it
I'm gonna do one last poll for 0.4
its too funny to not
so SOME cards you can use on stuff in your hand
but some you cant
for example, aura you can, any of the suit tarots you cant
you can use magician to get something like this
reading through this entire chaotic chain of messages has me in literal tears from laughing too hard
insta crash
ok
this is what happens when i play a hand
why are there vouchers there
what happens if you play this
another insta crash
oh come on
playing this run is like a minefield
i wanted funny shenanigans
minesweeper balatro
only VERY specific things DONT crash
its actually terrifying what happens when cards aren't deleted properly
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
this is the balatro equivalent of missingno
everything obviously
i cant right click to deselect
dude balatro is getting ripped apart at the seams
I HAVE TWO HUNDRED AND EIGHTY SEVEN CONSUMABLE SLOTS???
this is hurting my head
im pretty sure it cant distinguish between consumables playing cards jokers and packs at this point
NOOOOOOOOOOOOOO
then do it
balatro got thanos snapped
@jagged garden so it turns out that looking at center.config might have been a better idea after all
When a problem brings a better solution 😅
Lmk when it's pushed so I can see if modded cons values are modified 👍
i think thats gonna save you more than 4 bucks
seems like a good deal to me
you can actually see the values too!
Antimatter: +0.2 Joker Slot
too bad
That would count as +1 anyway
not if you currently have 5.3 joker slots
Ok but if I have 4.9 tho
the only thing I fixed in regards to these is Cryptid because it wasn't displaying how many cards you can select
I think with the new change the seal spectrals also do this, so I'm going to change those too
while I'm doing this should I add any easter eggs?
add "omg that's the mod name!!!" to cryptid description
😎
I'm not used on playing to default misprint deck 😅
Is cryptid 1.0 only or is there a 0.9.8 version?
it's only on 1.0
Aww ok, there's like 80% of mods that are still 0.9.8 so I've been patiently waiting
I still have no idea how you were able to do this
Cryptid 0.9.8 port when 
Could just have a separate 1.0 mod folder if you wanna try it out anyway, but ye like 95% of mods are still only on 0.9.8
Ankh
Betmma Mods
Brainstorm
Bunco
Custom Font
Cryptid
MathBlinds
MystBlinds
SDM_0's Stuff
Here's a list of mods I know have public 1.0 versions
Didn't get to see one of my spectral card so see if it worked but that's a silly run in a way it doesn't really have op jokers (sold joker was bean)
Also #1210728178201526373 is ported, though I didn't bother to file a release for it
ok I finally reproduced this
What was the unholy abomination you had to do to cause that?
Iterum got tired of retriggering, it wanted to be a card itself
lmao
Trying to use debug mode to get packs to open in the same spot as vouchers
One time that just happened
i think you might have ran out of hand size or something
if you have 0 hand size you lose instantly
i destroyed my old pot of jokes because i had too much hand size and couldnt pick my face cards
and i think that reduced your hand size to 0 due to ectoplasms
all i did was press R
this is some sort of issue with lovely
I'll likely change the restart code to what it is for reloading the game when disabling lovely mods
tried turning this Betmma/Cryptid bug into a deck
ik that betma vouchers has some conflic with redeeming the same voucher/tier 2 vouchers before tier 1 (which equilibrium and ectoplasm let you do)
LOLL
PERFECT
I LOVE IT
I still find the 32-stake column hilarious
ik
its just so silly fr
the tower of stakes
King and Queen of moon textures' letters look cut off
what the hell is this awesome run!!
canvas!
ph also when i try to put smd_0s stuff in my mods folder it doesnt add anything?
i am
too much of a gambler
i risked ankh with canvas
brainstorm got copied instead
@clear hare whats your mod pack
i cant find it
Currently it's
Ankh (incompatible for save-loading with Talisman/Cryptid)
Betmma Mods
Brainstorm
Bunco
Custom Font
Cryptid
MathBlinds
MystBlinds
SDM_0's Stuff
SixSuits
ty
if you play a pack in a hand
you just open up the pack
and play the cards
ermmmmm
that might be enough jokers to hit cryptid infinity right 
don't do that
tried to download modpack
dont what now
Wtf
aure do you like my spectrum?
he aint even using the canio......
Crooked joker my beloved
LMAO
i love this so much
you can't obtain any jokers because you already have them (in your deck)
would you like... jimbo? or... taller jimbo
this is why having a mod with no limits is so amazing
because you can get stuff like this
is it just me or is one shorter than the other
its just so amazing
That's hilarious
jimbo or his older brother jumbo
this also gives you Jimbo
Truy a Buffoon pack
i love the gateway spectral playing card from the cryptid suits mod
it didnt lie
lmao
Can you destroy them in your deck to get them as a 100% drop?
make this a new deck
Yes
activate the card when played
this is a new deck
Wait, how do you even destroy them
What other streamers can we coerce convince to play Cryptid
Did you not inckude tarots in the deck?
yes
At least 1
Oh, ok
Forgot about him
You can get infinite hanged men and Mr. Skulls though
add the deck as a secret for getting to ante -100 or something
Reminder to go vote if you haven't already
oh no
Might as well give it for entering the game
why tf is the center a voucher..
to make this actually sane:
- don't add cards, every card in your deck becomes a random Joker
- Jokers apply their effects when scored or held in hand
By the way, will Antimatter include this?
no
it's not an upside?
of course it's not an upside
this looks so clean
You literally start with every item
it removes the enhancements from enhanced decks
2
KER
i dunno what brainstorm did but it did something
there's an extreme difference between playing jokers and having jokers
True
will playing a voucher redeem it after scoring?
Will blueprint retrigger the card to the right?
lol
this looks a bit better
I could also just do it with consumables (since that's what the glitch did and they "work")
I'ma end the poll at 1pm PST {Or in about 25 minutes}
So uh, last chance to vote.
The fate of Cryptid is in your hands.
Black hole ace of clubs looking powerful
DNA is goated here
As well as Black Hole 2 of Diamonds
also the consumables count themselves in select limits...
so they're a bit nerfed
something like Justice is completely useless
I can change this though
ye
I'm just going to do a thing that adds 1 to the select limit when using this deck
or if it's in G.hand
would cryptid dupe itself though?
ccd lives on, this mod really is broken 🗿
Would it be possible to win with that deck though
cryptid does not dupe itself
what a deck
wait I just realized
you can make an infinite loop with cryptid
how did we buff cryptid in cryptid
Cryptid wasn't strong enough ty
changed the deck back just to cause more confusion
whats the reason for the name?
Really inbalanced, as it should be
first run of this deck
the cryptid flush five is my favorite hand
CCD (Consumable Card in Deck) was a bug that allowed you to get consumable cards in your deck and do things like this
https://discord.com/channels/1116389027176787968/1212937474737963078
you could do some savescumming to play a hand while using a consumable and move it to your deck, and then death could give be used to turn a card with a rank and suit into a consumable
this was patched in early 1.0.0
From most to least votes:
Copies, Tag Printer, Clone Machine {When T3 Vouchers are added}, Triple Tag, Quadruple Tag, Quintuple Tag {When T3 Vouchers are added} {8} (All this came from one choice lmao)
The Ruins, Frozen Card, Burnt Card & Conspiracy, Superstition, Urban Legend {When T3 Vouchers are added} {7}
Obsidian Orb {6}
Vermillion Virus {5}
The Joke {4}
Sapphire Stamp & The Trick {3}
Ashen Mountain & The Brain {2}
I might need to disable hidden consumables from appearing
since black hole or white hole just makes it kinda unfun
this gif perfectly explains cryptid at the moment:
the more math fucks around, the more we find out about balatro
YEP
the more we fuck around, the more math finds out about how much fucking around he's done
@clear hare could you add my beautiful planet suits to the mod yet? 
I told myself I'd take more of a break when we finish 0.3 lol
but yeah sure I can add them later tonight or tmrw
well how hard could it be? they're pretty much just three planet cards in one
ok I fixed that crash nice
I'll see how it goes
just fixed that crash
Here's the list of 0.4 stuff:
Epic Tag
Wormhole Deck
Empowered Tag
Lavender Loop
Redeemed Deck
Bundle Tag
Critical Deck
The Eclipse & Echo Card
Reditus
Planetary Travel
Trade
Neutron Star
Chameleon
The Tax
Copies & Following Vouchers
Triple Tag
Quadruple Tag
Quintuple Tag
The Ruins & Gimmick Enhancements
Conspiracy & Following Vouchers
Obsidian Orb
Vermillion Virus
The Joke
Sapphire Stamp
The Trick
what if there was a pi Jonkler that gave buffs if you consecutively kept playing the ranks that correspond to pi
lmao
you forgot a comma Jevonn
ok surely this works
we also need a texture for infinite deck btw
Campfire but better
design idea
Jimbo holding a fuck ton of cards
or ig playing a fuck ton of cards
A card back on a card back on a card back on a card back...
Oh using enhancements reverts them back
they take the same slots as enhancements
Ooh, consumable that turns playing cards into consumables when?
that very consumable being used to turn into itself to turn itself into itself
make 3 selected cards into random consumables
Lets go
on it
@clear hare
Infinite Deck
2x
ah yes
I will bold those planets as well then
the suffering of getting loc_vars wrong
I passed a table but I did it inside of a table by accident
nvm it still doesn't work
idts
It looks like it should be able to fuse with the others because of the suits above the hands it levels up in the art
fusions mod in 1.0?
all four fuse to make black hole lol
also six suits compat?
add one for stars and moons to split the spectrum hands
Perimmäinen {Spawns if you have all 4 suit planets held in consumable slots, and destroys the suit planets}
Level up all poker hands by 4 levels
Otherwise it will never spawn
do i have to? 
the game's struggling to stay alive, muhahaha
score at least 0.00
it's funny how when the score requirement is 0, the flames won't show
oof
oh yeah speaking of ...x...
Black hole with Universum shows + x + instead of x x x when upgrading
I'm just going to put this since fitting all the hand names won't work
why not call 3 individual level ups, 1 for each hand? i kinda like hearing that clicking noise, especially when the game speed is high
it's not practical but it's funny and cool
bruh, since when did we aim for vanilla feels 👀
lmao
just try it and see what you think
oooh baby look at those gorgeous cards
do you want me to rearrange the suit icons?
nah it's fine
the 3 individual level ups actually look really good
I'm going to stick with that, ty for the idea
i told you
now just have to do Lapio spawn logic and then I'm done
so are these gonna be like, uncommon planet cards?
or do they spawn at the same rate?
it stands out from the rest, as intended 
Why the blue border when you got the red border
Shouldn't it be a single color border?
the outer border is the colour of the inner border but inverted
I feel that's just over complicating it
why does it matter so much?
i like the complementary border more
the other cards have double borders as well, mine is not the only one
i got two white holes in a row
Villi {Acquired by fusing all 4 suit planet cards. Can't spawn otherwise}
Level up all poker hands by 4 levels
If you were to make art for it it'd be something along the lines of the wild card texture and something similar to the suited planets (Just not with each hand displayed, probably just show the four suits lit up)
no thanks, and i don't really feel like that's a good idea anyway
just looks like there should be a secret for getting all of them because of the lit up suits and that was the first idea that came to mind
the reason why i lit up each respective suit is because a similar principle is applied to the line of icons you see at the top of planet cards
example with uranus
I didn't notice that lmao
of course you didn't notice that 
if there's no crashes I'll release 0.3.2 later
if there's a recent new commit, i'll grab it now
what does this mean by stickers btw? is it eternal and rental stickers or seals?
it means multiple stickers can be applied onto the same card
what does stickers mean tho?
Eternal, Rental, Perishable are all stickers
yeah it basically just means that eternal and perishable are compatible together now
That stake just makes it so a joker can be Eternal and Perishable
there is
excellent
Yeah it’s Eternal + perishable
so basically there's a chance you get a joker slot that just... acts as filler space?
temperance slot basically yeah




