#Cryptid - An unbalanced Balatro mod (1) [Old]
1 messages · Page 17 of 1
it animates smoothly as well
even though I didn't touch anything with regards to that
localthunk is just goated
localgoat
THE BLACK PILLAR
Black Pillar
all tags are debuffed
how are you supposed to play the rental deck lol
oh lol
why is universum so hard to find when im actually trying to find it ffs
i legit found every other exotic multiple times already
fucking finally
for some reason my balatro closes after it boots up
ok found what's wrong
Funny space jokers build
if only talisman sped up tag animations
I JUST. WANTED. DNA.
That may not have been the best idea (Im on 4 fps)
No showman (Deck of moon)
Speaking of, Double Scale doesn't work with Chili Pepper
this is funny
Fire
hermit on randomizer deck seems to give me a different amount of money than it says it will, is this intentional?
bug
Crashed upon trying to access The Eye
chili pepper should be good now
temperance seems to have the same bug btw
yeah
but anything that applies the number outside of card selection is bugged
Eye bug is vanilla Steamodded
not Talisman this time, lmao
could you send me your save.jkr? It'll make fixing this with Talisman easier
cause right now I'm basically just fixing one error in the chain at a time
made it to the es in money lmao compound interest double scale is crazyyy
101 discards too lol
compound interest reaaaaaaaally doesn't seem like an uncommon
I nerfed the value but will probably also make it rare
it's pretty busted
alright now to fix misprint deck lying to you
gaslight misprint girlboss
I'm going to approach it with my programming wand
how compound intrest is a uncommon is 😭
ok so I think I see the issue
localization is in card.config but the actual effect lives in card.ability
compound interest feels like, on the border of rare and epic, definnitely epic with its current scaling
I'm probably just going to nerf it a bit and make it rare
10%, +2%
sounds good?
gosh darn this thing is getting worse treatment than vampire
ok what I'm doing with the consumables is better
but not quite good
for some reason The Hermit from an arcana pack still gave me the wrong amount but when I spawned it again in debug mode it worked
going to try spectrals since they're easier to test
balance, in my unbalanced balatro mod, we riot /j
on-brand spectral pack
no The soul 😔
ok I fixed consumables lying to you
other card was aura
alr let's do another run to bug hunt
this time on antimatter
I found unnerfed Campfire
also some values aren't changing that probably should (eg. Immolate) but at least they aren't bugged anymore
I kinda want to fix at least Immolate (but probably the rest gradually)
so about the "select as many cards as you'd like" deck
is it possible to make selecting more than 5 identical cards still be a flive? i saw a screenshot earlier of a flush six only being scored as a flush and that sounds a bit unfair
ah
this works now
I was only going a 2 layers deep and these were in card.ability.consumeable.extra
wait hone with this is so busted now
something tells me this bug is happening again
wait no... it's just really high for some reason
it's funny enough to keep though
double scale doesn't look like it's working with hologram
how much money will I get?
like 2 grand lol
Inf round 1 is way easier than i thought lol
just get a tarot pack with every single tarot and boom tarot loop
however earliest inf on smth like very fair deck is interesting
Tbh it’s only this goated because of everything else in the mod
Double scale shall not stack, it's for the greater good
It’s probably epic tier on a non-Cryptid deck
also epic is like the replacement for legendary kinda
legendary jokers can still exist though 🤔
Tbh Canvas could be nerfed to be just Commons to the right, but the issue is M exists
like nostalgic invis 😉
maybe rares, kinda like baseball
I was wondering why theres no legendary in the sheet
nobody implemented any, or effects were changed to exotic or epic
It’s also harder because the design of Legendaries are much narrower and many notable jesters are already explored in other mods
this is where you start bending the definition of jester slightly and include fictional jesters and people who've portrayed jesters in media
we always have the option to break the rules
legendaries have extremely strict requirements compared to other rarities
we already broke everything else
basically make pomni a legendary
lmao
so this was your master plan...
No I just come up with the most inane example I can think of
make localthunk a legendary
New tier above Epic and Legendary that still appears in shop (Canvas Tier, only contains Canvas)
0.01% chance to spawn
0.00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001%
Xd
or if you type in the cheat code
Doe buff
holding right click and typing CANVAS fills your joker slots with Canvas
I like how this stemmed from double scale balancing lmao
Everything revolves around canvas
Make Canvas only spawn from a super rare tag 
Fabric Deck - Start with Canvas, -7 hand size, ante 1 base is 20
I could see canvas having a -hand like troubadour
i want an item that centralizes on dying a specific way
problem is by the time you got canvas in most cases you one shot everything
Hm
and it's not like there's that much of a consequence to getting 20 canvases
other than the 1 hand
Maybe give canvas -1 joker slot
wait what are we balancing canvas for specifically
Almost done working on a potential exotic btw 🥶
it's OP in a fun way imo
most of the balance is just thrown out the window from DoE
and being able to get epics/exotics so easily
We are thawing him
april 28
cool date that i don't know
that's when you suggested it
i should really hop on new cryptid updates
fun deck idea
[someone can make this part], Blinds go in reverse
what's next on the implementation vote thingy
the only i remembered is Reditus and that's because im stoked to see it(and abuse it)
I posted a message listing it but it got buried
^
these are what are locked in for v0.4
just had an idea for a helpful feature
actually ima brainstorm ante skipping first
what if after you scored a huge hand for the round you're teleported to the ante that's closest to your score in base
In pinned
And why do you look like jevonn
whos jevonn
ah yes im his cousin
Is this in reference of a very very old meme or just a general statement
2nd one
hello cousin
🔥
Exotic: Prime (Or latin equivalent): This joker gains ^0.1 mult if hand contains only prime numbers (Ace, 2, 3,5,7)
The background could have a little more texture
Other than that its great
challenge idea: start with eternal number blocks and mime. all other ways of getting money disabled
idk what I would put there though
oh wait its on a per hand basis nvm
i thought it was end of round
it can work without mime
Blueprint bg
Primus - and no ace
why is ace not prime
cuz it's not 1 ig
1 and 11 are both prime so
1 probably isn't a prime anyway
1 isnt prime
ig 1 being prime depends on your definition of prime but 11 counts at least
it can be a poll 🗿
also it should support my dumb ranks for when i ever release them (0-30)
the council must decide
i mean ace has 11 chips
New Primus with the bp bg
it does look less empty
wait no i forgot to remove the temporary black pixels
use this one
time to add to suggestions 💪
that flame effect could make a cool enhancement....
yw (search hot rod pattern)
oh yeah i know that lol
oh lol
more just like, thatd be a cool enhancement to see
just steal it lmfao
id have to learn how the enhancement api works it only came out today
rigged, a nil value should have won
Yes unless used in A2357 straight with Shortcut
when left joker is triggered, copy the joker on the right
nah make it count anyway
because thats too niche
had joker idea
basically if you make it so you play all cards in a straight, you get a gateway card
no can be seperate
like i play AKQJT one hand then 98765 the next hand all the way to 2
guys which one do i pick!!!!
"If all ranks are played in a straight through consecutive hands"?
my game crashes everytime i play a hand
i tried starting a new run and it still crashes
ok now the game crashes whenever i click play
how can i delete my saved game? i think thats the problem
what are scaling jokers.,.,.,
green joker ride the bus and all of those
would whip technically count as scaling
ye
Jokers that have a value that increases or decreases under certain circumstances
ik i was just giving an example that doesn't fit KEKC's definition
increase OR decrease
do i sell double scale
You have a joker slot you don't need to sell
I mean you should have one
Why is it 6 of 6 with a negative joker
because i have 6 jokers?
does someone know why this is happening
btw i was able to fix it somehow by loading into a savestate i had and starting a new run
more crashes
WHAT?!?!?!?
LOL
THIS IS THE ONLY WAY TO DIE IN THIS RUN
ITS TELLING ME TO TURN BACK NOW
OH MY GOD
okay game softlocked me
i got 0 hand size
please cryptid....
i beg.....
add a drop down menu for your jokers................
Oops! The game crashed:
main.lua:5714: attempt to call a nil value
Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-0530c-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta5
Stack Traceback
(3) main chunk of file 'main.lua' at line 5714
(4) global C function 'require'
(5) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x071ce1a0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x071ce1c8 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(6) global C function 'xpcall'
(7) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
this happens whenever i open the game
idk what to do
oh gosh
the game killed me because it took so long
name a better combo than Canvas & Queen's Gambit
literally just breaks the game
happens everytime i click play
i tried deleting all my profiles and reseting them but them whenever i play a hand it also crashes
@clear hare
this is what i get when i play a hand
Try making a profile without Cryptid and Talisman and playing a run first, it might be a workaround for your crash
But I also need to fix that bug because it corrupts your entire profile
ye i lost my profile which had almost 100% completion on unmodded
picked up queens gambit
when it destroyed a queen it kinda... made a ghost card?
i couldnt play the card but it took up hand space
crash happened when i quit out to main menu went back in and exited the shop
so rip that achievment
after restarting the game i can continue the run
game crashed when selecting blind :(
Steamodded bug
Don’t play The Eye right now
This crash appears to be from spawning an epic joker which I thought I fixed? Hopefully it just means that I only fixed it in the dev version lol
i got basball card from it if that matters
@clear hare crashed with compound interest
functions/common_events.lua @ line 1165 : attempt to index field payout_arg (a nil value)
and i know why
it's trying to subtract money (i was $20 in debt, aka $-20)
do you know why it happens?
0530c is broken, I think
Don’t play on a fresh profile
I’ll update Talisman today to fix this
can ghost deck give gateway/white hole?
they should be able to, they are spectral cards
when you think about it, math, the +chips provided by a card's rank are based on blackjack, and an ace in blackjack has a value of 11
11 is a prime number
Yeah I think that’s valid
so i say; yes, it should count
some Tarots:
- Cosmos: Get a negative planet card of the most played hand (Currently: None)
- Science: 1/2 chance to upgrade the rarity of the selected joker. Does not wrap around.
- Voyage: Gain $5. Increases by $3 for every time this tarot has been played this run
- Temple: Gives 5 selected cards a random enhancement
- Time: Converts 3 selected cards into the most common suit in the deck (Currently: Tied)
- Home: Cannot use this tarot. X1.5 mult when held in hand (Cannot get in booster packs)
- Null: Make a non-negative jokers negative and vice versa (Spawns in like The Soul / Black Hole)
@weak burrow fixed this bug
For context these cards reference the puzzle game The Room (more specifically Room 2 Chapter 4)
Totally normal save moment
it'll be in the next Talisman update along with fixing the thing where fresh profiles crash
Also can you send me the save in dms? I deleted it trying to fix my profile
I think we need a better way to display this amount of money
i guess exponents would work
going to have to start passing this in to format_number lmao
it's just here @weak burrow
posting the fixed version of Talisman now
also is this a vanilla problem when you have too high hand size but not that many cards in deck
why haven't you already done that 
speaking of number formatting, i noticed while prowling through talisman's files that there are other notations, could we add a setting for that in the future?
maybe
because i know that not everyone likes to read scientific notation
most of those aren't built for large numbers though
then we can make our own 
i've made a bignumber system of my own before, the notation i used was a bit more simplified
I like scientific notation as I've played quite a few of incremental games
i'm sure, but the point is to make it accessible for other audiences
I also feel like the latest Talisman update has added more lag
hence why i'm pitching the idea to make it an option
But not something like Sx,Sp,Dc
no, no, i didn't do that for mine
yeah definitely a good idea
just have fun making one that scales up to 1e1e308
that's easy
negative negative joker is white? very cool
i did something like this
K > M > B > T > Q > aa > ab > ac > ... > ax > ay > az > ba > bb > bc > ... > zx > zy > zz > aa1 > ab1 > ac1 > ... > ay1 > az1 > ba1 > ... zx1 > zy1 > zz1 > aa2 > ...etc...
tap titans?
so how much is 1.0aa1
If you can't exchange it to scientific in 20 seconds it's too complex
alien, i'm trying to pitch an idea but you're too busy limiting the scope to people who just read scientific numbers
the point is to add options so other audiences can read the numbers effectively
because not everyone can read scientific notation easily
for example when i was younger i needed simplified notation
because back then i didn't know how to read scientific
to answer the question though, 1aa1 is 1.0e683
first attempt didn't work, will come back to this
I agree to have multiple notations to choose from, although imo scientific is one of the easiest
the number after "e" is how many 0s after the number before "e"
yes, i'm sure of that, but simplified is meant to make it also look a bit more tidy
but why
mixed scientific is best notation


i think it would be easier if you just had an option for people to select their notation
now everyone wins until we get blind notation
i literally just said this a few minutes ago
only problem is standard notation would be borderline unreadable after e10,000 or so
actually it would still be readable somewhat
if you mean my notation; no problem, we can add another layer of compression to it
but whos going to know what 100.00 DFM-TDcSiPC-OTgQuNA-SxSeDnMC-SxSeScMI-QtSeSc is?
that's not my notation bro
oh sorry i was rambling about standard notation
I already struggle with Sx,Sp,No,Dc
plus, you can easily tell from a quick glance that something like 14ac is much larger than 683aa, because "c" comes later in the alphabet than "a" does
makes it easier to comprehend
as someone who played both tap titans im glad that scientific exists
it's good but why not just go from zz -> aaa
scientific is not the letter notation, it's #.#e#
should probably take this over to talisman chat, now that i think about it: #1241172556849876993 message
picking canvas was a mistake
canvas is never a mistake in my book, i love torturing the game 
I don't like torturing my computer
we have asked math a few times about optimisation, we did pitch the idea of compressing cards into a single stack
the head did indeed appear
Funny lucky deck straight flush run, did get "Lucky Joker" (the one from Cryptid) during the run, it was good econ
idk if its the same crash but heres another one
idk maybe i didnt update something
ok i updated and it seems to be fixed
ok nvm it wasnt
here is the crash with the updated mods
has someone beaten the very fair deck platinum stake?
idk if this is a bag or not but this can happen
I think the furthest someone has gotten was red stake
Didn’t get to this yet
should be fixed in latest version (however it looks like you’re on that)
Send me your save file and I will try and fix
i restarted srry
ill check if im on latest version
ok i wasnt on latest version
my code for this works now
excellent
it's visually capped at deck size now (which I didn't want) but it's better than before
now to fix the Queen's Gambit and loc vars bugs
it's definitely way better than having all my cards crumped up to the point it might create a singularity
So basically hand size can't go above deck size
Ngl that's good enough for most cases
Yeah I get that
Thank you for all the frequent updates 🫡
yw
will probably focus less on this for a bit after v0.3.2, but I want to fix this in advance of MurphyObv streaming this mod (sometime in the next few days most likely)
I think it was planned for today
on his discord he said he probably won't stream today
so it'll probably be like a Monday stream or somethign
Oh I see, so we still have time
ye, although I don't think I'll add any new content in advance of that
will focus more on Ankh
Ic
Maybe I’ll copy paste the m code and try to get eternal flame working before then 
you need two scoring queens, ye
Imagine retriggers 🤑
Honestly I think adding blueprint compatibility makes more sense than this interaction if you ask me
It’s a free buff, i’n gonna take it
My crash?
Yeah
Or at least that’s what it looks like
I’ll check again later when I have time
Wait nvm I’m looking at the wrong thing
It’s booster joker apparently
Wait lemme see if Steamodded changed something
got a crash when entering shop
What's the versions of your mods? I updated when I had this error and it got fixed
nvm my stupidity decided to not replace the steammodded version
also the same crash is happening on a new save
even without any jokers
when i look at collection i just get a crash
Looks like a Steamodded change I have to adjust for
game let me use trance when no card was selected 
You know you can copy error pages
That way math can get the full breakdown
You should be able to scroll down and see you can use ctrl c
Then you need to update steamodded
Known issue
I think this is a Steamodded bug but haven’t checked
almost forgot so thanks for the screenshot Sameone
ok fixed this
tbh not sure why it's letting you use spectrals when you shouldn't
narrowed it down to Misprint.toml
fixed it
Just pushed out 0.3.1c, it should fix most if not all of the reported bugs along with Talisman 1.1.11
If nothing else is found I’ll push it out as 0.3.2
Oh wait I still have to do the localization bug
hm, I just realized I probably should do some parsing on mod versions that's not just lexicographical comparison
=1.1.2 won't accept 1.1.11
name a more broken combo than Canvas + Queens Gambit
literally so overpowered it broke my game and instakilled me
i got lucky
nawww
wtf
does anyone know how M was made to create only jolly jokers?
i have a card that needs to oncly create a specific consuable in my mod and i dont really know how
what i currently have rn kinda spat out a completely diferent modded consumable i made and a joker in a consumable slot somehow
weird it does that every time
i guess its trying to make the slingshot twice?
but uh still
i did
this was all it used
im pretty sure there was some sort of lovely injection
but i cannot figure out what it was
why is there a fifth nil?
lol
Finally.
In Cryptid.lua I override create_card, take a look at that too
well thats fun
Hopefully you have the version that doesn’t bug it
man i wish i could bulk-use planets 
i cannot comprehend that monstrosity
that doesnt whayt
@clear hare sitting through my consumable area manually using every planet/black/white hole is killing me 
DOUBLE IT!!
while i wait for incantation, could we at least get a QoL button to use all planets/white/black holes? (and a second button to use all but one, in case of perkeo)
how would you override it in 1.0.0
math how close are you to fixing the eye blind cause its really annoying
if you could even just disable it so that it doesnt appear that would also be good
according to math, it's actually a steamodded bug
you can always use debugplus to force the game to reroll the boss blind
lol think i found it
it's a mod that enables the game's debug menu (which you open by holding TAB) and adds more options to it, one of them being the ability to freely reroll the boss blind as you please
or not
Just use a lovely patch for where you want to change
I override it because I make like at least a dozen changes to it for Cryptid
its not that simple i think
it fails here
in common_events.lua
not in the create_card funciton
in the tutorial_info function
wth is going on
Wait forced_key just looks like a vanilla feature
i know
but it literally refuses to work
and that function somehow points at a completely different area of the code
i also realized i needed to add the prefix to the forced key but it did nothing
i might have to cave in and give it a slightly different effect
fixed on latest steamodded commit, sorry about that
ok ty
@clear hare i can't use cryptid (the card), ironically 
and please, can we get a bulk-use button for when you've got so many planets/black holes/white holes to burn through
- adding a case of using all but the leftmost planet/black/white hole in case if you own perkeo
it's a good bandaid QoL while incantation (mod) doesn't exist yet
that's going to be complex, will probably hold off on that for now

update to latest dev version
i would do any thing for a drop down menu of your jokers when you have like 50.,.,....
like please
i think math is just prioritising features over QoL at the moment
this is still a WIP mod after all
QoL is important for sure but that'll probably come a bit later for more complex QoL things
he can do it if it's simpler, he did squeeze the tag display for example
the deck size and tag stuff only required a few changes whereas bulk-use and card stacking would require complete overhauls of the system
like this is the entire code for the tag squishing
maybe take a look at betmma's voucher mod? in that mod they made a voucher that redeems 2 random vouchers, and they seem to get put in some kind of queue in the center of the screen
yeah but that's a bit different from squishing since you have to interact with them rather than just animating them
Betmma's code is probably similar to Tag logic tbh
also nothing shows up anymore in Steamodded update, yippee
even when I run :register()
this is how they do it
i have 14 hands -> this card will retrigger 13 times
i have canvas -> 20 joker retriggers
i have blueprint on canvas -> 21 joker retriggers
i have a X12 Photograph -> face card will give X12 mult while being retriggered 14*41 times
i will get ~2.8e+619X mult
anyways thanks incantation
they seem to just create the voucher and automatically "play" it
(repost because i quickly got buried by screenshots lol)
is it not possible to apply some similar thing to bulk-using certain consumables?
wait nvm that's just because I disabled everything

is this what you meant
i think righthook joker from the bunco mod is being endlessly retriggered
which retriggers canvas
which retriggers righthook joker
No
I meant that Queen's Gambit created "ghost" cards
that were just buggy
because they weren't being removed properly
ohh
righthook joker iirc retriggers the rightmost played card per remaining hand, not retriggering jokers
wait nevermind lol
yeah you just have BIG retrigger
also bunco not crashing with this is BIG fun
I need to test out modpacking this up
well first I have to make sure Cryptid (the spectral) works
i just got another one earlier and i was able to use it
aka; the target amount (how many cards you can choose to target)
not yet
who truly won now
you need naneinf
you did beat the blind
but for what?
all that time and effort and scoring animations without disabling scoring animations
oh god i just had a cursed idea
satisfaction
i just need burglar
yeah max_highlighted was probably changed but not communicated in the description
also can we do something about the deck rendering?
how hard would it be to clamp how tall the deck can render?
no, i don't mean squeezing the cards together
i mean a cap on how many cards the deck can render
(aka; visually draw on the screen)
Do i win?
bunco is compatible with 1.0?
it'll probably force Jolly instead
nvm but also Oh My
also I'm 99% confident that this is preventing epic jokers from spawning
(and cryptid)
Oh.
damnit
or just not working
yep
how rare are epics?
i assume exotics are only from the one spectral card
(which ive never seen before lol)
thats like
a fifth of the rare amount about right
ye
getting 2 different exotics is impossible then, right?
(other than through equilibrium deck and antimatter deck ofc)
yes, until eternal-setting spectrals are added
It’s possible with eternal spectral (SoonTM)
i assume the exotic soul is the same rarity as the soul?
is white hole also like that
Yep
white hole has appeared for me several times in celestial packs
fixed it (the effect should also be changed)
excellent
while i do like all these jokers and decks you've been adding, do you think maybe we could start adding other things?
hmmm
ye
will at least start adding boss blinds in 0.4
i'd love some new consumables as well
ye, there'll be some more variance introduced in 0.4
and I fixed an issue with some of the numbers on consumables being weird
I think this should be the last bugfix patch needed before I upgrade to 0.3.2, but please keep sending me the bug reports
sure. should i do assets for the planet suit cards?
i know spade is already done, but i had a different approach in mind for the style of the card 
so i'll do all 4 anyway and see what you think
@clear hare you said my run would only be won if i got naneinf. does it count if it crashes instead?
alr
yes
hands UI is so long lol
oh and i had boredom
3 canvases
5 blueprints
photograph
all the good signs of a run that will brick my laptop
almost forgot, i also had business card, 2 fiendish jokers (from bunco, doubles all money but sometimes gives $1 instead of the reward)
the problem was business card
Take the clicker heroes approach
Also when's the murphy stream?
not today
dear god no
think it's gonna need another page when you get to doing it
no it'll just shrink
s h r o n k
house rules was causing crashes but the rest work in the menu at least
do you mind if i give the suit planets a different name other than just "Planet (initial)"?
hmmm
i just wanted to put a purple seal on a card
but i couldnt
so i just used it without selecting anything
update cryptid, the issue's been fixed already
I got "all enhanced cards are debuffed" twice in a row from different mods
The Radical in MathBlinds and The Stone in MystBlinds
one of them uses a capital E and one of them uses a lowercase e
Lol
The Flame in Bunco
We better than that, cryptid bosses gonna be the most unfair 💪
The Axe: 1x base, permanently debuff all cards held in hand when defeated
Boss blind idea
Every hand, disables all Jokers of a certain rarity
sheet
lmao i see
really good
"sydan" is finnish for "heart" 
Man I was gonna get to finishing those this weekend 😔
sorry if i stole your job 
Np, I can finish mine and they can coexist lol
The Creature
Combines the effect of 2 random Cryptid Boss Blinds
I say rework obsidian orb to: all jokers debuffed until a straight is played
SCAMMED
the pure is an incredibly stupid blind
lmao
Cryptid-tier blind difficulty
there's literally no reason for the blind to also include jokers
The ???
Fucking die
It’s more fun :) (easier to code)
just to satisfy curiosity, the names of the others in finnish:
: "lapio"
: "klubi"
: "timantti"
those also work well for planets
yeah, i'll be designing the rest of the cards with those in mind
I mean my straights and flushes one shot becuase I have misprint deck
but if this was later I'd be dead
still, there's no reason for that blind to consider jokers as well
i mean i simple fix would just be adding "playing" to card
Sapphire stamp rework: mult cannot exceed chips
there's balanced, unbalanced, and then just way beyond unbalanced to the point it's not even funny
and that's what the pure is; it's just too unbalanced to the point it's not even funny
it won't work at any base
i was looking for other 1.0 mods, thanks 👍
imagine a boss blind that uses your sell value against you
"your sell value"
how much does a human being sitting behind a monitor cost 🤔
good thing the 1800s exist
House Rules doesn't work btw
if you want to set up this pack
thanks for the information
the sum of their parts
Have any of those mods added canvas support though is the question
nice - if played hand contains a 6 and a 9, +420 chips
its just a really stupid idea i got
can we post blind ideas for this mod
Seafoam Soap (Ante 8 Boss Blind): All enhancements, seals, and editions are removed for this blind
just realized
go for permanently if you wanna fuck over endless runs
or just runs in general
i still don't know what the naming scheme for final boss blinds
Color Object
There isn’t one
the violet is just a colour though?
Has to have alliteration
Besides colors but we will run out of those eventually
Kid named verdant leaf
we got about 60 million of those left
Ruby Root: All cards from your starting deck are debuffed
crimson heart exists
Saffron Summit: Top 10 most played cards are debuffed
nah
easy cavendish lmao
most jokers should be like that out of the box
better than wrathful joker
actually its color and then archaic suit
the ingame ones are based off of german and spanish suits
any suit that that predates the french suits is fair game
also this voucher is working wonders
hm
if youre getting over 300% consitently thats kinda bad?
cuz at that point you want to add negative to your jokers no?
i coudnt get betmma vouchers to work on 1.0.0
i'll try again later since it seems to be working for you
holy hell
Doe gonna go crazy if multiple can stack
oops
choose one 🔫
now you know my pain
betmma vouchers also has a voucher which adds +1 booster pack, i haven't seen if it interferes with the pack joker yet
Yea happens lol
@clear hare confirmed that booster joker does not conflict with the 3d boosters voucher from betmma
though, 4D boosters (the one that allows pack rerolling) only still spawns 3 packs, and the amount of cards contained in them will be vanilla amount (no misprint, though # of choices will still be random)
It probably uses its own spawning logic
Also these all work with Talisman which is good
@clear hare using cheat engine to slow the game down to 10% gives an oddly satisfying result
machinegun
here's with the cards being drawn
im surprised no one talked about the font
that just looks like a black hole sucking in matter
Choose 0.1
speaking of which, maybe round it up? since the number of choices technically rounds up
i find it funny though that discards also round up, but not hands
what will happen if you get an eternal banana joker
it'll die when it goes extinct still
i thought it fit well for balatro; still pixelated but looks more funky
that reminds me I need to add a few more mods to that list
do you think score calculator is worth it if it won't work on most modded jokers
probs not
for some reason, plasma/sync catalyst deck remind me of peggle
specifically the "SCORE TRIPLED!" from warren
i mean the banana sticker
i don't really like live score calculation either way, unless if it only calculated the initial score (aka score w/o considering any jokers)
also if a joker dies with banana sticker should it be prevented from appearing for the rest of the run
like normal banana
agreed, just want to see how many mods the game can handle lol
please, no.
that sounds awful
probably too complex for a sticker
Updated list BTW (basically just added a few utility mods)
Ankh
Betmma Mods
Brainstorm
Bunco
Custom Font
Cryptid
MathBlinds
MystBlinds
SDM_0's Stuff
let's see if this can load
for some reason i thought of a challenge idea
start with antimatter deck, but scaling is 10/100x as fast
lol
indeed it is planet h, but i called it sydan just to make it a bit more unique instead of just "planet" followed with the initial of a suit
sydan is finnish for heart
the decimals from misprint are SO FUNNY and cursed to look at
i'm almost done with planet D, just need to do a few finishing touches to it and make some tweaks to it, neutron star, and Planet.Lua
dont EVER smoke no zaza from perkeo man got DAMN 💀
my ass got sent to the infinite card dimension!! NOT worth!! /j
"choose 0.1" while you're forced to draw an entire casino's worth of cards really is the icing on the cake
it rounds up, so "choose 0.1" effectively means "choose 1"
i like to imagine something like a half joker situation happening
hey cryptid gang
choose one:
- Deja
- Au
- Wor
alright, i'm going to try and draw planet S now, or "lapio" as i'll call it
what do we think about these:
Quasar (Spectral)
Create a Negative copy of the next 3 Planet cards you use.
Rune (Spectral)
Create a Negative copy of the next 3 Tarot cards you use.
Necromancy (Spectral)
Create a Negative copy of the next Spectral card you use.
wor

[muffled voice from within soul card] this prison. to hold. ME?
[pre-buff yorick bursts free]
looks good
[================PERKEO PRIME================]
oh no
OH YES
do they sound fun/balanced
they sound fun
Haunt: Creates a random negative eternal joker
necromancy soul 
Miasma: Destroy a random joker with an enhancement, give that enhancement to 2 other jokers
one of these days someone is going to run cryptid balatro on their neuralink and not be able to quit out of the game until they finish drawing 1000 cards, playing one tenth of a tarot, and putting 1000 cards back
jonk mirror
How would multiple copies work though? would they stack or increase to 6 planets or
wdym
oh, youre referring to like
ok so
he means, if you used more than one, would it either:
🅰️ : create another separate instance of "next 3 cards will give negative copy" (so using one would create more than one negative copy)
or
🅱️ : adds onto existing instance's duration
i think it'd stack onto itself
not duration
so like
-P -P -P
-P -P -P
where the third one of the first one and the first one of the second one overlap, two are created
yes, that's what i mean by instances
nice
imma do art for quasar, rune, and necromancy and then add those to the concepting sheet
one thing i'm avoiding is making the planets perfectly identical in shape to the suit they represent
good
make it so that the convex lines are concave and vice versa
what i'm doing is just making them look a bit more "pillowed"
ah
@soft night we have answer that is currently unused if you're interested in that
for example here
it looks a lot more rounded and pillowed
overlayed on the ace sprite for comparison
spawn a copy of the two most powerful cards in your deck
tracks enhancements, seals, editions, and ranks
Alr Revamped planets (Most of these are Minor changes)
and how do you measure how powerful a card is?
i wanna know
- Planet D
-
Ranks
self explanatory, aces to twos -
Enhancements
any one will be counted equally -
Seals
will try to target red seals over others -
Editions
polychrome > holo > foil
🤔
ranks are considered the least and serve as a tiebreaker
hiker might throw a wrench in that rank category
hm true
also rank specific builds like wee and fibo might cause issues
j
would it be out of the question to have it consider joker synergies too 
i mean, where do you even start with programming all of these factors to take into consideration when duplicating the "most powerful card"?
i was going by the card art that was shown to me
maybe the card that scores the most would be somewhat important
but that doesn't take into consideration like econ
eh good enough
alr added it in as this effect
Cryptid in 2026
christ
this message deserves a pin
anyway let me try that idea of a stupid big 1.0 modpack on deck of equilibrium
the fact that misprint allows "natural" tarot looping is hilarious
gg
this deck is so silly you have to reset so much
burglar carry
yeah all 3 wins have had burglar lol
but yeah this is the second hardest deck in balatro I think
i mean i imagine its not strictly necessary
there was another mod with 1 hand, 1 discard deck
this has no voucher too tho
yeah, but restricting hands further is harder probably
im not fully certain
it was really hard to complete, even while seeded
seeded i bet you could beat very fair on gold
seeded you could probably beat it on ascendant stake
lol BU did almost all of my meta challenge ideas
what exotic are you immediately rolling to beat ascendant stake
iterum
Speculo or Redeo tbh
honestly iterum splash might be close to enough
redeo allows near infinite preperation time
i mean actually the rare that turns all of your numbers into 10s is insane and probably carries you if you get it alone
with the X2 Buff as well
iterum maximized is probably already in the millions and doesn't need much to search for
the ante scaling definitely needs to be buffed for this mod
like endless? probably yeah
you can easily win antes in the tens of thousands with a decent exotic build
i got bored once and used debug to go to ante 11k and won no prob
i mean to get an exotic build you have to either be on deck of equilibrium/antimatter
considering how many antes you have to get said Jokers, it won't be that difficult
round 1 gateway still isn't an exotic build is it? its one exotic joker
exotics ARE the build
double scale allows so many things to happen
out of the ones i can think of speculo and the planet one seem like the only ones
ig maybe double scale
on the exponent one
ykw I feel like doing right now
r simulator
if we're talking exotics on the sheet, incrementum, rescribere, etc can go wild
almost done lapio/planet S
I don’t think rescribere is gonna happen lmao
who shuffled this deck?
pluto
i did, probably.
NB going to be at $10 in one round
Most balanced epic
🐐

