#Cryptid - An unbalanced Balatro mod (1) [Old]
1 messages · Page 11 of 1
It’s ok if some things are harder to unlock than others
That’s why we have unlock all 😉
unlock is beat all decks on gold stake
155
Requiring beating all decks on gold stake would
A: Negate the part which requires Gold Staking more decks for boosts
B: Make the deck impossible to unlock naturally because of the Very Fair Deck
how does Exponentia work
does it grab the floor value (would be 1) since it's not triggering rn
nvm, it's not triggering at all
why would it trigger in shop, I'm just showing the current value
it went above 2 and still not triggering after all the Ancient triggers
using white hole 
Could have sworn math mentioned something about that
You might have to wait until math gets back
Tax done, I think that's all the blinds on main finished now
idk what to do now
Fixed Ver, why do I never notice these things until it's too late
Fixed again (💀)
again idk what to do now
I wonder if some of my lovely patches don’t work on Mac for some reason
That would explain why, eg., ^Mult just doesn’t work
scaling jokers just straight up refuse to scale
universum is the only working exotic iirc
Idk
get double scale and that is going to be terrifying
(Real quick, special thanks to Jevonn for making my life easier when adding art links to the main sheet)
Np
Probably gonna slow down on art until more of my things are implemented
Probably gonna finish my planets and relax
I gotta love the infinite-use time machine
a crash i just got
using r to restart brings another crash xd
Oops! The game crashed:
main.lua:5488: module 'lovely' not found:
no field package.preload['lovely']
no 'lovely' in LOVE game directories.
no file 'lovely' in LOVE paths.
no file '.\lovely.lua'
no file 'D:\IDM\Steam\steamapps\common\Balatro\lua\lovely.lua'
no file 'D:\IDM\Steam\steamapps\common\Balatro\lua\lovely\init.lua'
no file '.\lovely.dll'
no file 'D:\IDM\Steam\steamapps\common\Balatro\lovely.dll'
no file 'D:\IDM\Steam\steamapps\common\Balatro\loadall.dll'
Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-STEAMODDED
Love2D Version: 11.5.0
Stack Traceback
===============
(3) global C function 'require'
(4) main chunk of file 'main.lua' at line 5488
(5) global C function 'require'
(6) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x0fcf99a0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x0fcf99f0 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(7) global C function 'xpcall'
(8) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(9) global C function 'xpcall'
(10) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
just to make sure, y'all are fine with cross-mod compat suggestions, right
more content good
still doesnt answer the question of how, how would you make the modded jokers fit the theme
Same crash
i need the download link
Hey, remember the ultimate negative joker? I decided to sell some jokers so I can see Wee Fibonacci (I couldn't even click it), and selling some +3 negative joker caused me to go in massive joker slot debt
That happens if I sell it
I do have a lot of money and ways to get even more, but I am not patient enough to buy 1050 Antimatter vouchers
By the way, new idea for a joker, I'll add it in the suggestions box
yeah so i downloaded it but i only got the talisman
also the title screen is a gold sealed ace
That's an indicator that Talisman is installed
Show mods folder please?
Do you not have a prnt sc key?
If not, you can take a photo with your phone I guess
ok
Windows+Shift+S I think
I'm a reluctant Mac user, but at least before that I had used Windows
I don't think you are supposed to put it in talisman
First of all you don't combine the mods, and second of all you have mods for different versions that don't work together
oh
wait i think i know what to do now
ill just make seperate mod folders for different bundles of mods
Buh
KEKC it still wont work
Can you take a photo of your mods folder now?
0.9.8 bruh
0.9.8 moment
You don't have Cryptid in your mods folder
Yes, Cryptid required 1.0.0 alpha
I can send you my mods folder, it works
I don't know, I sent my steammods folder and went away from my computer. Does the game work?
Try to verify integrity, you probably have Balatro.exe modified with 0.9.8 steamodded
What version is lovely?
Idk, last one
you can justgo to the latest ver and click download zip
but that might not work
I got the thing
cool
Ye
do you have the crash log
Ye
I just got it yesterday
can you send the pic tho
should be alright then
delete that
ah ic
that's 0.9.8 core
hm
can you send a screenshot
you can just shift + windows key + s
with a little delay between presses
or youre not on windows
seems to be a lua file still
It looks nested, copy the files in this folder and paste in the Steamodded folder below
Also my steamodded folder has more files
supposed to be only this
Maybe you just get my Mods folder? It works and you won't have problems with it
uh i think thats just a dif version
Maybe I only need the core, loader and debug
I did it for the previous version and it worked
Hello?
you need assets too
Ok
its been less than a minute.....
I don't know what this is
Do you have the link to the toml?
only one is from the recent release.
steamodded release
Can send me a link of that?
Steamodded source code includes the toml
hm
Do you see the lovely command prompt or the Steamodded version in the top right (should be 1.0.0-ALPHA)
alright time to update my cryptid
Hey, MathIsFun, can Talisman skip drawing/removing/changing cards animations too, please? It would be cool
it's been like this for 5 minutes lol
12 baron 11 mime + maximized, what could go wrong
that's also what I get after using white hole
also it doesn't seem like canvas is working correctly?
idk why this card has the chips on the back but it looks cool
yeah white holes always crash
casual e463991
can't reproduce, but I fixed the line that was marked as the crash
seeing big number make brain go brrrrr
i should make sure my stuff works with talisman
6 minutes have passed and it's still going
also this
I can add this to the queue of things to do
perkeo canvas works for me with this setup
another bug I don't understand: iterum doesn't give chips when scoring with the animation remover
this appears to happen for any (XMult when scored) joker, ex. triboulet
huh
Buying soul card to get Joker (+4 mult) and selling Joker caused this crash
so why does iterum say "retrigger 1 time(s)" instead of just "retrigger once", there doesn't seem to be a way to affect that number?
there may be in the future
or for compatibility with things from other mods like dagonet
that makes sense
m
m
rip
anyway I just fixed this bug
Idk if m still works for me
since M doesn't, it's not easy to grab Jolly
wait, nvm
just realized buffoon packs don't get affected by equilibrium deck's ability
Ig it's much easier to find Jolly in there
that's so dumb of me, of course it won't work with breaking changes i introduced
turns out I was being extremely inconsistent with what arguments methods should take
wait so what should I fix?
question, is it possible to make stacking double scale turn scaling from quadratic to cubic and so on?
calculate, use, can_use, keep_on_use, add_to_deck, remove_from_deck, update, set_sprites and load are all changed to take self as their first argument (i.e. the center)
possible but it doesn't really make sense
true but it sounds fun and unreasonable
it's self, card, area, copier
ok ty
oh god more breaking changes
it's a bit confusing between centers and cards and everything, but at least it's consistent now (might not yet be consistent for other stuff)
btw do i download talisman releases always or from the source?
from source
I don't have time to explain this to everyone
alrighty theres just a release from like 7 minutes ago so wasn't sure
i mean tbf i just do this
oh god not the git
now surely it'll just work
why is everyone scared of git
with Talisman I usually make a new release every commit lol
ok now surely this will just work
^me trying to start the game without updating everything
like downloading a zip file and extracting each time is so much more annoying
self is a center, not a Card
cause commands = nerd
canvas moment
truly one of the moments of all time
well this is a good sign
ok now I have to replace self.ability with card.ability every time I call on that
except not every time
i should have made it consistent from the start smh
suggestion for Exponentia - make the "XMult" in its description the boxed red like actual xmult
now cards are already being called centers
Cryptid so good Aure had to break it 😏
also what are the odds of getting an epic or exotic joker
the odds are ||equilibrium||
true true
0.7% per epic, 0.3% for the spectral that makes exotic
the odds are ||always in your favor||
the odds are ||not the evens||
some jank interaction between canvas, blueprint and M causes the game to crash it seems
the odds are ||2X+1 (X is an integer that is not negative)||
50/50, either it happens or it doesn't
1 in 4 chance 
ok surely this just works
By the way, how many jokers were added from the suggestion box?
it finally does
I don't really have time rn to playtest so try and find the jokers that crash, I just added the change to GitHub
if it's stable I'll make a release where all the programs are also bundled so you don't need to jump through a bunch of hoops to get Cryptid running
alright lemme try
i updated cryptid and talisman and got a new crash in the same context
update steamodded
the odds are ||each played card with odd rank gives +31 chips when scored||
i updated steamodded like two days ago christ
@strange oxide is cooking
two days is so long ago
also got this crash still
no scoring animations = no crash
seems to be when iterum tries to retrig
Happens to me too and I don't have Iterum
ig I'll just leave scoring anim off for now
so true
general guideline for this mod is to update cryptid, talisman and steamodded before you start the game
new crash on buying a 2nd pot of jokes
i frankly have no idea why
selling pot of jokes also causes the crash so it's definitely something to do with it
okay so, question: are bugs related to oversized shops considered a thing cryptid would be interested in fixing
mainly that you can't buy any card past the 11th slot
or, more accurately, any card that would be entirely offscreen in 16:9
understandable have a nice day
Just resize your window 
See that doesn't work
there's basically just invisible barriers where the border of 16:9 would be
@summer cargo @strange oxide update talisman and cryptid, the bugs should be fixed
ok now time to playtest to see if I can find some bugs myself
the glass card looks so shiny
smh not even using enhanced enhancements
i did not consider face down cards 😢
is there a way you can just apply the negative shader to face down cards lol
antimatter deck is perfectly balanced 🤌
also tf was this shop this was in like 2 rerolls
Both Ms and boredom as of right now
number blocks also planned
That one gonna be a certified banger
why are my consumuable slots going down?
using an eternal card in the consumble section gets rid of a consumuable slot
oh i see
eternal comsumables are deadly
Hey, finally getting around to trying out this mod, looks super cool
once I have steamodded 1.0 running I just need to get cryptid and talisman for the mod to work right? Do I get the source for both of them or the latest releases?
the source for both of them
Gotcha, thanks
antimatter deck goes hard
happens whenever i try to play this hand, also the deck back is messed up after restarting but thats probably normal
release works for talisman but yeah source for cryptid
also a bit more info, the crash happens at the end of round after scoring, moving blueprint does nothing and disabling scoring animations does nothing
why is v0.2.2g not accessible publicly
oop, now it doesn't boot up when I put in cryptid and talisman
not using injector or mods for 0.9.8 right?
maybe I skipped g lol
Nope, updated to the latest lovely beta, verified files, and I swapped out for a fresh mods folder with only steamodded and cryptid and talisman
make sure you don't have Talisman in Mods/Talisman/Talisman
Wormhole deck go brrrrr
Oh uhh.. I'm a little dumb
it booted up when I renamed the folders from Cryptid-main and Talisman-main just to Cryptid and Talisman lmao
I forgor to do that first cuz I just downloaded the source of both and tried immediately
now it works 
now to play with the funni equilibrium deck
tbh I should figure that out for steamodded
fixed this
nice
🐐
I'm going to playtest some more and I'll ship it if I don't find any bugs
(Cryptid release)
the stickers look so cool
game crashes with this error when I try to play any hand with baron and boredom, it crashes as soon as baron starts triggering
did you download this update
what the FUCK is that
in the top left
no that didn't fix it
also found this while testing
i see
I don't know lmao 😭 I can try downloading the talisman release but mine is on the same version anyway
🫥
It doesn't crash when I sold boredom and the other modded jokers, so maybe its something wrong with boredom trying to retrigger it
cooking rn
fixed it in dev version, just going to test some more before pushing it out
Gotcha 
antimatter deck ascendant stake is funny
what if there was a deck that gave better buffs depending on what stake you are at
"High Stakes Deck"
nah that's Low Stakes Deck
actually that'd be funny
one disables stakes and one enhances them
I want ante skipping as a feature tbh
that would be funny
the stakes or ante skipping
ante skipping
I mean both would be funny
but I imagine someone being like "my build's good enough, let's just beat ante 100 already"
i just want a way to make it not take forever to get into later antes
are there any other 1.0 mods besides SDM_0 dev branch and MystBlinds? Want to test the interactions with multiple mods loaded
i have no idea
yeah I think everything is still in the process of porting to 1.0.0
https://github.com/MathIsFun0/Talisman/releases/tag/v1.1.6
ok try redownloading this (I didn't increase the version, just replaced the download)
now to try this with a naneinf build and see if things fall apart
High Stakes Deck: Applies a debuff per stake```
I think i'm gonna try to get an exact neg joker sprite working, rn the current one is just an approximation and i'm gonna try and get a definitive one
completionists in shambles rn
SDM_0's doesn't work because of the update lol
Steamodded update? if so ouch
thanks
I'll try and get another run with baron and boredom and see if it screws up again
best shop 1 I've seen
DoE might be busted idk
soul > sell for money > buy Gateway and ankh > profit
i'm tempted to make a boss that can't be defeated by scoring/ be disabled by luchador and chicot and can only be defeating by using an extremely specific consumable
just because it would be funny
must have The Completionist's Nightmare to beat this blind
(or whatever you called that idea)
lol imagine
Imagine it gave 3 random quest like "Discard all 9s in your deck"
waow, white hole fixed
it's time to see level inflation
ok put that negative code through chat gpt and got this, should be a good start for now
redownloaded Talisman and this isn't with the Baron thing but it's still a similar error, this time when I try to use incantation in a spectral pack it gave me another juice up nil error
I assume steps 1,2,3 and 9 aren't useful for the color modification though
and there's a joker counterpart that allows you to beat any blind if you complete 3 random quests
we got balatro rpg before gta6
error doesn't make the copied jokers negative anymore... but I kinda like that change
balanced
yep
Just updated it, still crashes
nice roll
what are the odds
Maybe it's a different bug
it is
By the way, at the bottom of crash report game offers to press R to reload it, but reloading gives an error message to (a pretty short one), is it known?
-33 reroll cost go brrrrrr
gonna be here a while..
Reloading is a WIP SMODS feature
for this error update steamodded
that's also why ERROR crashed I think
Thanks!
Ok some more work done understanding the code and I Think I should be able to start working in this soon
-The game converts the RGB value into HSL, butnI don’t know how the game converts it/what formula thengame uses
-There is a conditional that checks if ‘negative.g’ is greater than or less than 0, but I don’t know what negative.g would correspond to
-‘SAT.r’ is modified, but I’m not sure what that value that is
If I can figure out all of these I should be able to get it done
nice number of jokers (with SDM_0's Stuff)
@clear hare any ideas? ¯_(ツ)_/¯
Perfectly balanced
my current starting cost for rerolling is -69 
well, it's not like I'm receiving money for rerolling tho
anything below 0 is 0
not really, this isn't my area of expertise
wheneve we get x2 ante it will be chaos
Nice
Aw man
hmmm
i think i kept this for too long, thoughts?
For some reason Invisible joker gives me xmult
wait does the set increase reset too?
Also, selling it to the left of canvas activates its effect multiple times, sometimes it works, sometimes it crashes
why is double scale rashing here smh
theres a cream for that i think
Maybe round counter for invis joker is somehow a progression for it?
I get progress on it with Canvas
hmmm
If you ever make challenges for Cryptid, I think Double scale + Campfire as only jokers can be a nice one
Might be here for a while
, 4 blueprints, 2 brainstorms, 2 iterums, a hanging chad, and 7 canvas procs lmao
I think double scale itself can be a challenge lmao
its still on the first card 😭
you got animation skip?
I didn't turn it on lol, I wanna see how long this takes naturally
I want anim skip to show how long it would've took on 1X
weirdest campfire build ever
that is what i usually do
but i was the one time i didnt have canvaas
wait is SMD0's stuff compatible??
there's a 1.0 branch that is!
I made a mistake
Exponentia went from ^1.1 (starting) to ^51.62 in one hand
Ig that's enough to tell there are roughly 5000 baron triggers in total
almost 10 minutes later and this is still on the first card
yeah imma have to turn off the animations after this one lmao, this is actually just gonna take 30 minutes to resolve
lol
I'm not even 25% of my way yet
Scoring skip may be broken now
I started at 11:27pm (UTC+7) and it froze for about 8 minutes before starting
I believe there's an issue with seals
and scoring skip
I found iterum, how high is this going to go?
+4455 mult now
I tried scaling up Wee Fibonacci before, want to know how it went?
ectoplasm made my other negative joker positive
sure
doing this because I can
Operatio Incremento(Exotic)
Sell this Joker to convert all current mult into its higher operation
i have no idea how to word this good basically +mult -> xmult -> ^mult
ok I think I figured out everything except negative.g, is that just whether or not a joker is negative? 🤔
I raised it to +e21 mult and +e15 mult per scored A, 2, 3, 5, 8, after which it scaled extremely slowly (in terms of e), after a few rounds I raised it to +e22 and stopped
insane
exponentia would go wild
how long until we hit tree(3)
technically speaking you can sorta reach grahams number with this joker
it'll take a couple googol universes but it's possible now
Predictions, can my gave survive a round after selling an invisible joker?
Probably not since I forgot about Perkeo and may not even start a round
e1e306 (talisman limit) isn't anywhere close to graham's number tho
wh-
how do you have soul in consumables??
let's see iterum cook
deck of equilibrium can put anything in the shop
game frozd
I knew it
iterum is triggering so much we broke the game
lmao
and it crashed
im still on the 3rd card of my hand, e1500 almost, this is gonna take almost an hour at this rate 😭
ante -13 gaming
Idea for Talisman - add a button to use/sell all consumables
I can't click all... I don't know how many, but more than 2800 now temperance tarots
Canvas is 100% the most broken joker of this mod
you can't really do that the way it's implemented though
had this for 1 round
effectively being able to retrigger any joker goes hard
could you make it display an estimate of how long it would take to score?
yeah canvas is absolutely crazy and its amazing
Canvas is above S tier
yeah
It's 10^10^308 S letters for a tier
having more than 1 canvas makes ANYTHING take around an hour
I can't use it tho, it does nothing for me 😭
ok Cryptid seems relatively stable, I'll push out a release now
M doesn't work for me still, I haven't tested if m works
works fine for me; when I push out a download link with all the dependencies it may help
I've been sitting there for 5 minutes with skipped animations, can I beat this blind?
i think the blind has beaten you in spirit
yeah
i have 10k+ hand size and 200-ish cards..
https://github.com/MathIsFun0/Cryptid/releases/tag/v0.2.3
v0.2.3 has released
The download link now includes Talisman and Steamodded, which should make it much easier to set up
even when Steamodded becomes incompatible with v0.2.3
wasnt double scale already in the game?
ah
it took me an hour to finish this hand damn
Are you kidding me
ok, this run may die, I wanted to see if SUAS skip is a thing and as you can see by my ante and rounds, I am satisfied
managed to make the game ACTUALLY crash..
also in newest version of steamodded you can't quit via QUIT button lol
Want to quit? 
Jack of Diamonds in French is the best I could find, 18 letters
patch notes mention 🔥🔥🔥
its funny how almost okay this already looks with minimal effort
nooooo so much good stuff 😭
quad ecto?
it's been so long since i've done pc balatro i completely forgot what lovely does lmfao
it lets you mod the game
What does your steamodded folder look like?
That's odd
im pretty sure it's to do with lovely(i completely forgot where it is supposed to be as i just returned to pc balatro couple days ago)
Well lovely is saying it's missing a file for steamodded
phoooooooo
does blank deck literallt do nothing
yyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
||ea||
||yes||
thats pretty op!!!
||m||
|| ||
Buying blank deck 10 times lets you unlock antimatter deck
good to know!
exactly!
some people would say it's better than black and/or green decks
remove lovely.toml
way better than black deck
that should be how anti-deck is unlocked
beat 10 runs with blank deck
in the steammodded folder?
#1217867725532041369 incorrectly says you need to add it
yeah
wrong reply lol
thats just old no?
yeah
lmaoooooo
lmao
k got it thank
1.4% chance triggered...?
first game and got this
idc too much if they're also eternal
we're so f
ing here
truly an M moment
that's two M jokers to its left
M-oment
ante 0 and all this
we becoming ax^2 + bx + c with this
did not expect this face down card
god this mod is amazing
why
eternal pinned jokers are something else
OH
good thing it's not also perishable
not worth, you'll likely find an exotic in the shop anyways
I'd take it with some eternals
🔏
mercury is traumatized
my game crashes whenever i buy a modded joker?
update your steamodded
guys can you please instruct me on how to download this mod (I am having trouble)
you need Steamodded 1.0 and lovely, as per the instructions on the Steamodded github
thanks for the tip
trying out crossmod stuff and i like how double scale affects chaos theory's listed chips but not its actual effect, it is amusing
bro is NOT slick
ok i got steammodded but what about lovely. isnt the current version 0.9.5?
0.9.5 is an old version of steamodded
the current lovely is 0.5.0-beta5
steamodded should say something like 1.0.0-ALPHA-0529b-STEAMODDED in the top right

it's not there if you have a 1.0 install, and it shouldn't
i got it from downloading the source code
so it says steammodded main
ok i got lovely and steammodded
gonna finish this tomorrow if theres no major issues with the concept
nice art bro
i would've done it today but someone took my coffee 😔
I mean in game, on the start screen
anyone done ascendant on very fair deck

womp womp
its more like emerald stake right now anyways
ye
it says 1.0.1 alpha
now i just need the mod
dear lord
it finally works
2 hands 0 discards
no vouchers at base gl
last time this happened to someone their profile was bricked
and I'm not exactly sure why
is there a way to fix it
even with animation skip this is taking forever
maybe I should not have taken the 5 billion retriggers with all the broken retrigger jokers
^
yeah keep error for negative jonklers
free 9k from one joker
bruh
just found another exponentia
just got 2 more errors
accidentally rerolled past another exponentia
the moment i left the shop
rookie numbers
plut
rookie card choice
will it crash
real pros spend 30 minutes of their life using hundreds of white holes before abandoning the run
so true
This wholec negatives thing makes me wish there was a mod that allowed you to stack identical cards for performance sake
everything is worth 30k now
we gonna be running at 1 fps once more mods are compatible with 1.0
this gonna be the new Math mod called Ouija fr
Well both performance and mass selling/using consumables honestly
When you've got 200+ of the same consumable it's not fun hammering LB for five minutes straight
gift card where are you
My game keeps crashing after picking a deck
is there a modded item that allows you to clear all of your consumables
this lag is painful
and i have 7 errors
might be a little crazy
oh god i sold an error
ERROR
image that would instantly annihilate a small Victorian child
there's just a void made up of negative jokers
im gonna have to sell 99% of all my jokers to keep it fromi crashing
Get this exquisite artwork of Negative Pluto for the small price of $141,499.94!
I wonder if you can get to the e's for money selling all of those lmao
i have 5 more errors to sell
and im already at 120 jokers
i have to sell so many jokers
surely you will be able to get to the end of the run like that
this took so long to do
antimatter deck goes hard
i had to sell all my double scales, dice, boredom, iterum, universum, pot of jokes, and mime for this
imagine this still crashes
it migh've crashed
like immediately
is my save still safe?
Once in a while I just scroll through piles of messages and go, damn, we really did quite a lot already
Oops
(That was the first suggestion I made lmao)
Canvas is like a budget tarlton so no wonder it's busted
what rarity might this joker be
Catalogue: gains 0.25x mult for each time a joker is triggered, resets at the end of each round
might drop this into the suggestion box
rare
bet
I'd put that at epic considering just how easy it is to get insane mult with all the retriggers
Not to mention after 1 hand it'll usually be x2 mult minimum
maybe
seems too powerful for rare too weak for epic
also put canvas at exotic already 
my fps is in the single digits goddam
score skip is great but god the deck animation is killing me
i saw 40 something but it wasn't a record attempt anyway
oops! oops!
what does antimatter deck do?
gives the upside of every single deck
it combines every other deck without the downsides ye
except 2x blind sizes from plasma 🥚
i think it'll still have the "all decks you've beaten on gold stake" thing later but for now since thats not implemented its all of them
okay what...
banana
me rolling up to the poker table with my 228 card deck
get a few blueprints or brainstorms and that'll be like tripled
that looks so cool lmfao
pattern
this would not go well
I think I still have the best Very Fair Deck run
And this
I've beaten the 2 hardest decks on white stakes
just died on perishable deck cause i just had to get violet vessel of all things
Idk if there is a way to fix, but if you sent me your profile, I could take a look
rental deck is hardcore
Rental deck is praying for a good fullskip seed
otherwise you just go bankrupt
Nice
ok after hours of figuring out the shader code I think this SHOULD be the true negative joker
even then still not 100% certain but this should be it, or at least extremely close (much more accurate than current)
when you switch from anti to pro aliasing
i still consider this the best ever balatro shop
not even close.
like getting 22 mil in the base game
ee308
EE????
Yes (This is just below)
yeah
e1.8e308 is when you hit infinity
as shown here
if you could pass this limit, then you'd probably hit eee6 or something
Next up: 1 followed by 1e308 "e"s 308
we need it math..
we need recursive number storage…
once you get to like 10 es it shows as
1.0E10
EVERY CARD JUST DULTICATED???
I'm trying out the update with the animatter deck and so far so good lmao
yep. that's error for ya
welcome to cryptid bud
Btw @clear hare
Should I port some of the suggestion box ideas (that in my opinion are good) over to the main sheet?
Or yk
just all of them
you need to download the source code straight from the github i think
i don’t think antimatter deck is in the latest release
it’ll be buggy though
it is
latest release is good now
includes working talisman and steamodded versions
For now… the good ones
Alr
yummy joker slots (playing with my mod makes this mod ever more broken)
my ideas surely 🙏
The legendary you added synergizes really well with Cryptid’s current meta
Also just incase
Is it possible to copy rows over quickly or will I have to manually write every (good) suggestion down one at a time
(I don't use sheets often)
The format is different so you’ll have to mess around with it
Haha you got to see it? 😄
(pessimism, nihilism and absurdism specifically)
You might be better off copying one column at a time and fixing the format
(I made a push to the branch with its new art btw)
Oh not the new one, the older one
Oh
Make a negative copy of a joker with no sell value when you buy it
I had that and the one that like has a 50/50 to duplicate or destroy your joker
And a few copies of brainstorm
Well if you update you'll get another cool legendary to the rooster
which one
my shop ui is so big it encompasses the deck lmao
Shoutout to Joker Stencil
OH MY GOD
all my homies love stencil
you have to major in accounting to know you current balance within the shop 😂
make sure you don't get too many overstocks or you won't be able to press the next round button
Also when an idea is ported im removing it from the box (it's preserved in the main sheet so it no longer needs to be in the box)
New Cryptid Idea!
The - X Base,
you know what could be really crazy
incrementium
im no math person, but the factorial of ee308 must be large
Btw here's my deck
I'm going to have fun writing a nonrecursive algorithm for factorials
oh and I'll definitely need omeganum at that point
2
I froze time itself
you did it wrong
hey wait a sec...
I mean... that easily makes it the most powerful joker in the game
this is when we add the notation x[n]e
(unless I make it blueprint/canvas incompatible)
oh yeah retriggers
and boredom
it just keeps adding those e's
Btw idk who did it but love the Trance deck art, looks real cool
@grim tiger
Shoutout
gaming
talisman deck boutta go so hard
deja vu deck
i sent a screenshot of the WIP talisman deck earlier but its not really my favorite so i might just redo it tomorrow
when someone explains what the deja vu art is maybe
it's abstract
it looks like a tide to me
those are some weird stains on that carpet
oh my god you're right
It’s the pattern
i'll do that deck art in 1-3 days, depending on how much caffeine i have. helps a lot to understand what it even is before trying to extend it
not me deleting the talisman/steamodded files outside of cryptid because they were already inside it
Overflow
that's caused by one lovely patch not registering
from the screenshot it looks like at least a few are screwed up
currently adding more stuff to the suggestions sheet
try replacing Steamodded/Cryptid/Talisman with the files from the latest release on GitHub
the latest release had a bit of a problem with me
the cryptid patch expected talisman to have the nativefs.lua file inside of the talisman directory, and it wasn’t
it was a simple fix though
put the file there and the game booted perfectly
I probably just deleted that file by accident
maybe
When I hop back on my computer tmrw I’ll update the release to include nativefs.lua
there is an impostor among us‼️
Big joker
It got too greedy
It’s funny how your installation is broken yet the game somehow hasn’t crashed yet
so real
also guess which one of these is wee fib
The 8$ one
$12 one I think
Maybe lower price to 10$-9$ since it’s a rare now
$8 because Fib
Change wee fib and m too since they both got balance changes
my exponentiae AREN'T SCALING 😡
^
your Mods/Cryptid/Lovely folder isn’t there or something
the patches aren’t being applied
Wait you probably have it in Mods/Cryptid/Cryptid
Since Steamodded is loading it but not Lovely
Mm synergy where
also WHAT
guys how do I make $73 here
Looks like you found my cursed exponentia layer
actually, 71 because I sold both neptunes
Sell everything
alr how do I buy the other one
Might have to just let it go 😔
if I sell every other jonkler I get to exactly $50
is it worth for the [4]
(the scaling on them doesn't work anyway)
I think imma try anyway
wait the ^mults aren't even registering
nearly wasted the run 😭
Maybe check your mods folder or something cause I think math should have fixed that
damn give me the lowercase
Never give up 🥶
so drag everything from \Cryptid\Cryptid into \Mods?
m
^? @clear hare
Everything in Mods/Cryptid/Cryptid should be in Mods/Cryptid
it came there even though I specified extract destination to end in \Mods
Well, it was in the wrong spot somehow
also the game finally crashed after I tried buying double scale in like ante 6 🪑

alr, rerouted files and deleted excess \Cryptid folder
You should be good then
still getting the crash tho
it is
Ok, for now don’t do that
I wonder if the bug is from save reloading or just Double Scale
Will have to investigate
likely the former
I hate that I screwed up such a good run :(
rip
Double Scale was by far the hardest joker to make so far
(Unless you count joker retrigger API for Canvas/Boredom)
oh it's working now
nice
has anyone ever gotten a natural gateway
me, after like 5 spectral packs
damn
I got it once too iirc
👀
also btw is there morespeeds for 1.0 yet
it's taking so long selling these jolly jokers
^
I should increase game speed when using remove animation in talisman
