#Cryptid - An unbalanced Balatro mod (1) [Old]
1 messages · Page 9 of 1
this might break the game when implemented who knows
colour theory
i didn’t bother to modify the edition codes so voucher and pack editions are just useless
Oh, also it had a bug before that allowed getting negative Jimbos in consumable slots
That is funny, don't touch them (but I did get scammed for $15 by a negative planet tycoon on DoE)
i mean they’re not useless… they just cost more
The spawn rate vouchers are useless though
So I got double scammed
except you may be able to get seals on jokers with illusion once it’s fixed
That's so funny
lamo
Tags appear over the shop interface
Does Omen glove work?
it feels like im slowly breaking cryptid
i just realised you had universum
ill be suprised if this doesn't crash
does empowered tag give mega spectral?
also multiple universtiums doesn't stack
im stopping here and stating a new run on ascendant tbh
just for fun, what would have my score been by ante 8? i get about 60 white holes per round
How did you get so much money? I really struggled with money until I got Rough gem that was perfect for my flush five 2 of diamonds deck
Also, as I remember, MathIsFun said that if only your most played hand is upgraded, it doesn't do anything, but I may be wrong
i have a a lot of to the moons and i get 100$ of intrest per round
plus mail in rebates
Oh, ok, I only saw 2 Mail In Rebates this run and I'm on round 52
also, it does do something (it still works, i kept multiplying high card level by 3)
Oh, ok
If you have Universum, then, I guess it would be ~e4e24 (or I may have calculated it wrong, I am not sure about some things)
This means that all jokers to the left of Canvas get retriggered 10 times, right?
looks like it
should make sure you're perkeo maxxing correctly by having everything to the right and blueprinting the brainstorms
It does
I put all blueprints to the left and copy Perkeo with it
actually theres prob some dumb math stuff with having some blueprints to the left
if you blueprint brainstorm it copies the thing brainstorm is copying
I think the best you can do is blueprints, perkeo, canvas, stuff and brainstorms
I know, but that's too much joker movement
fair
its like the mime baron red seal steel math thing
gotta figure out how to balance amount of retriggers and value from those retriggers
Repetere would most likely also be present in this meta when its implemented
because... it basically retriggers anything and everything
Not really, there you have to only max out activations of one joker, and with baron/mime you have to trigger to jokers equal times
would the blueprints not also be retriggered though?
you have to equal out number of retriggers and "jokers" (copies of perkeo) being retriggered
it doesn't?
No
No idea
My game lags a bit when I play a hand
Also Exponentia scales by ^6 per hand. That's a lot of retriggers and they aren't even optimised fully since I also want to get money from Rough gem
My game is going to die
currently blueprint + canvas = gg ez
Wait, I have to Canvas jokers but it doesn't look like second Canvas work, does it?
3 errors triggered and were sold, it takes eternity to score my hand since what earlier took 2 minutes to count in 60 fps is now 8 times more complicated and in 1 fps
then I read the description and realized that's not how it should work
because it removes all levels and then adds them back
Since Error essentially multiplies your jokers by two, so getting 3 errors per run multiplies your jokers by 8, maybe change it to copying only non-negative jokers or copying a certain amount of them? Like copy 5 random jokers for example.
it could copy them without making them negative
just overflowing the slots basically
i still think that would be pretty fitting
I'll do that for now
also I think I see what's happening that was causing error to retrigger a bunch
canvases that spawn in are trying to retrigger it
makes sense
this could happen with invisible joker so I'll leave it as an effect
since it'd be funny if invis effect gets looped by canvas
this can combo with white hole lmao
does crustulum mean you can get a +mult as high as however long you have the patience to keep clicking

combined with double scale you can infinitely scale a quadratic joker
oh dear
i think this is the equation for how much chip mult you'd get
m moment
Well, my problem is that in one shop I got from ~30 jokers to this, and reducing the slots doesn't help. This is too op even for an unbalanced mod.
I can cap it to like 5
is this a good example?
I could do +1, +3, +6, +10 or something instead
since it's shorter
also I just realized this is going to react weird with things that can upgrade multiple times at once like Dropshot
since the scale modifier won't update until after both increases apply
also imagine this with Exponentia
I don't get it
like how the quadratic thing works
you could try to do it like this #1219749193204371456 message
Can you please tell me what to google since I don't get results that explain it?
this is what's happening, I just don't have a way to insert a picture
the link i just showed explains it ig
i have no idea how to turn these equations quadratic but i do know what they look like
mystic's example is just this X8
Ok, I get it now, thanks
Maybe make it like this?
Scaling jokers scale quadratically
(Scaling scales too. Eg. +4, +12, +24, +40, the added value grows)
theoretically you can make mystic's example with a couple of lines?
maybe something like this
the amount scaling jokers scale by also scales (?)
Joker idea
If 5% of required chips aren't reached after the final hand, refresh hands and discards
i'd limit it to "can only do this three times per round."
Ahhh what formula
Just realized with ambidextrous + burnt you could just discard forever
Ax^2 +bx+c where abc arnt defined;-;
Basically:
0 -> 1 -> 3 -> 6 -> 10
+1 +2 +3 +4
+1 +1 +1
another Joker idea
For every 5% of chips scored over blind requirement, start next blind with 1% of score
weird wording
By the way, there is a joker that already scales quadratically in some mod, how will this interact?
idk
for some reason ride the bus is bugged
I was using it to test double scale
but the bug is with ride the bus
wait I know why
this is what I mean when I say retriggering update is going to cause a lot of bugs
double scale appears to be working though (?)
it's detecting the wrong variable for Green Joker (it should be changing both)
lamo
Ramen after discarding 13 cards
bruh
it didn't, I'm just modifying the code a bit so it works with Double Scale
oooh
not working with the best scaling joker :(
m
mjiojio always starts of with m
Why jolly joker though
What am I missing
It sucks
Rip jolly joker
Double scale gonna have to be at Least epic for something that gamebreaking lmao
Frfr
i'll probably change it to epic
insert joke that half of these arent jokers here
double scale exponentia is busted
lol
with triboulet as well??
damn
e116 after only three hands of this joker setup
bruh
baron mime steel would go crazy
Imagine with two double scales 🤯
let me test that it doesn't crash... but it doesn't do anything
triple scale when
and this is definitely becoming an epic joker
Maybe legendary even
Math what would you think would be the best setup for new fewest jokers inf?
You've been playing with the jokers so I wonder
exponentia at ^1024 after selling double scale with a baron/mime build
Baron mime is boring
without any setups though...
with current Jokers
?
that are added
2 incrementum and level ~20 ish highcard
double scale blueprint exponentia would be pretty free
and blueprint exponentia would be good with a XMult/retrigger build
That should reach vanilla naninf
this too
I would say let's start with what Cryptid currently has added
I'm talking about the new inf btw
Not old inf
Also since some jokers have selling effects with Cryptid I'm gonna ban those from my challenge
(ERROR)
Since it kinda ruins the spirit of the challenge
crustulum can get there if you click long enough 
^2 Mult is nothing
you need a repeated ^Mult build
something like universum/perkeo/white hole or exponentia/canvas
So exponentia canvas is what I'm guessing is the start
just universum and perkeo will scale fast enough to win everything and get naneinf
if you play on Deck of Equilibrium and buy White Hole
How much of them would you need to get new inf?
I don't want consumables since you can do like observatory strat
if incrementum existed then 4 white holes + 2 incrementums on a flush five goes to 10^10^438
What about exponentia canvas? Since that wouldn't require consumables
a
m
I want to do no consumables
game crashed after beating tooth
kinda funny ngl
what would happen if you used 2 white holes with universum on a flush five
then used 2 incrementums
3 white holes is literally 10^10^10^10
get ready for eenaneinf
The Tax done, with 8 minutes to spare
this is what one canvas does to this build
exponentia is on ^800 Mult
when it would be on ^5 Mult
2 scales doesn’t crash then?
thank god
since I use a G.GAME variable to store the double scaled states
Gonna try to get the rest of the blinds from main and suggestions finished once I get home from school
ok let's see how bull, boostraps, and blue joker break
wait they work exactly as intended
nice
Do I not get something? Why did Canvas do nothing here?
bug?
Rip
m
Does the link on the Cryptid github page download the correct version?
Problem
Cube art
I think cube already has art
Really?
also update cryptid to the latest GitHub commit
download the source code
Thanks!
^
yw
Another problem when loading the previous safe :(
Does updating cryptid prevent me from continuing that run?
it might
Yeess
Test multiple M’s/M with bp to make sire it works 
not sure if the bug is from the update or something else but it may be better to restart
let's try this
canvas copies the gains too
Oh wow that’s cool
Perfect start lol
also I just realize that m and M copy jolly joker's effect
oops
that has to do with my scuffed tooltip patch
Lmao
also if M didn't copy a common joker it would be busted with canvas
Dropshot is broken for me, it is stuck on clubs and an empty square appears after every hand
With both M’s and eternal flame, and cursor + nostalgic invis in suggestions i’m gonna try to think of some cool joker effects to really tie in the buy/sell strategies
It’s still kinda busted lol
So much canvas
🔥
now let's test what's happening with dropshot
it's not stuck on clubs for me but the extra animation is a bug
(the clubs could just be luck)
Maybe a mod incompatibly?
I don't have other mods
I don't get where it's doing that extra trigger though
ok I figured it out
dropshot still does this with double scale but that's "fine" for now
If I have 2 double scales, does the second one do anything?
(I just have a ready invis joker and a double scale in a shop)
No
Ok, thanks
Oh, the club curse is broken! Now it's diamonds!
lol
Yorick is so broken with it
And the game is dead
m
it's detecting the wrong variable for yorick
I'll probably have to manually override it
That was round 1, so I only had $10
(And Trading card is my favorite joker in the game)
based
who put vouhers in the pack slot
who put jokers in the voucher slot
Leon Walras I guess
who put pack slots in my joker
This thing really needs rounding
deck of equilibrium looks so silly i'm about to play balatro for the first time in like a week just to see what i can do
truly unbalanced
is this just an issue of having the wrong alpha steamodded? fyi i tested without the 2 cosmetic mods also
problem
download the latest version of Cryptid from GitHub
the source code, not the release
ah i see
steamodded alpha updates frequently so the releases become incompatible within only a few days
woah the steamodded mod refresh really works, not for custom font though for some reason
oops game exploded
Another problem (I am stuck in the shop due to this)
it would seem going to settings after a refresh crashes it, probably cause of the mod i improperly ported to 1.0 to see if it'd work
Nope, I did the same things in other order and I'm fine
said to soon, can't choose a blind
it looks like an incorrect interaction with double scale and another joker
My jokers:
sell double scale and it should stop crashing
does double scale work automatically on scaling jokers or does it have to be manually inserted
unless that crashes the game
automatic
I loaded a different save, then this one, and the crash didn't happen
weird
please mess with other modded scaling jokers
triangle joker + double scale sounds hilarious lol
Yeah, it crashes absolutely randomly
well they have to be ported to 1.0
right forgor
Like there are some landmines in some buttons
I guess I'll switch to the save with Yorick, I really want to keep double scale in this run
some joker you bought before it started crashing screwed it up
I remember I had Mr. Bones, Blueprinds, Cavendish, Scolar, Negative Joker, Wee Fibbonachi and maybe Hanging chad
let's play: how long will this take to finish
36 fps before the hand even starts yeah you're gonna be there for a while
about a minute
Coupon tag is so good on DoE
we're at 1000 retriggers 😭
I think Yorick is completely unusable, I don't even have the scale joker
Free exotics are crazy
Doe is 100% a highroll deck
I think it will balance itself out once everything is added
Maybe it can be an unlock for beating one of the cryptid stakes since it’s so powerfull
Waiting for Universum (I get +10 per shop)
what should we do now? either
work on implementing the Cryptid items on the main sheet
or
work on putting some of the suggestions on the main sheet
m
good answer
I don’t think moving things out of the suggestion box is an issue since math picks and chooses from both anyways
yeah i pretty much don’t really care where things are from lol
We've almost got art for all the epic jokers
hm..
+4 Mult Joker Slots
I wonder if it would be possible for that interaction to rename the joker to positive joker
amazing
what ended up happening with my positive joker run
full deck of 9 of spades..es?
nines of spades?
(nine of spades)s ~= nines of spades
good to know
(i don't know what that means)
spade nines?
the twins!
ofc it had to be pinned
Burglar + Canvas is funny
this mod is powerful i guess
i wonder if i can retrigger double scale
I think not
anyway i'm pretty sure i'm gonna hit the new inf soon if not this hand i'm watching
i've been watching 1 card retrigger and upgrade my 10 double scale exponentias for a few minutes now
canvas on iterum with 15 jokers to the right
exponentia is effected by double scale?
yes
this is about to get funky
i'm on ante 8 (secretly like ante 13 from the petroglyphs and heiroglyphs) on deck of equilibrium
omg i'm on the 3rd card now
waut where are yall getiing deck of equilibrium??
In this mod. Make sure to get the latest version
ahh, im outdated, lmao
Am I stuck here forever? Canvases seem to retriger again and again. The leftmost joker is Iterum
I just reentered the blind, I don't want to oneshot with high card yet
i mean
if you put canvas behind like even one of them
huge gains
but scaling 🥺
got another canvas
edited out username for obv reasons yk
got that from trying to buy a second double scale
again but from rerolling
istg i have no idea how this mod downloads
i only got it working when MathIsFun sent their mods folder
(sorry for being a bit dumb :|||| )
Ok, I'll put Iterum to the left and go away for a while, let's see if it will finish
have a good 5 hour break
No, I'm not doing it, it dropped to 3 fps
oh nvm it seems i'm soft locked in general
omg what happened to make your high card level e306???
Perkeo + a lot of Canvases + White hole
i also had perkeo canvases on my now softlocked run 😔
Ok, I'll leave it as it is, 3 fps is ok
Maybe my trip to have a shower will take 10 hours
OH
MY
GOD
THIS WILL NEVER END
take a look tomorrow see if its done
Send that image in #⚙・modding-general with no context (it'd be funny)
This card is triggered 107 998 times.
Lmao yes
I will not answer any messages I'll get there
By the way, I only played ONE card that isn't polychrome. What if I played 5 stone polychrome ones?
moar speed mod
exponential scaling always outscales polynomial scaling eventually
I am sure that this one won't finish in 50 hours
All you need now is Double Scale
hold on
I am closing the game and getting Double Scale tomorrow
Will this help even though I have like 1.5 fps?
Only a couple more hands before you naneinf talisman
can't, crashes on any action
💀
i had an error tho so would've doubled triggers and exponentias soon
kept the negative ones on purpose so i could keep duping with every error
Also double Iterium
But I can't buy the scaling joker, it crashes the game
I think I will keep this save and wait for double scale fix
oops
what's that?
Came up with a fun challenge, since Negative Joker and ERROR are not rare things on DoE, and survivng through blinds is easy, I want to try to collect as many Mr. Bones as possible
Game crashed
It looks like your Steamodded and/or lovely are outdated or not downloaded
lemme see
nah, not that
ooo
i need the alpha version of balatro too?
how i do that
Balatro is fine
That means that there's some other problem
hmm
Check for nested folders if you havent already
what's that
my english not the better
lemme translate, 1 sec
i already checked
i need something more?
update Steamodded and Cryptid from the download source buttons on GitHub
i did it just now
but lemme try
and show the full error message
k
You can do it by pressing Ctrl C and pasting the text here, it is compressed into a text file if it's big enough
ok, i'll do it now
can you send a ss of your cryptid folder
just the stuff inside of it
send the start of it then
Oops! The game crashed:
main.lua:7130: attempt to call global 'loadAPIs' (a nil value)
Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta5
Stack Traceback
(3) Lua global 'initSteamodded' at file 'main.lua:7130'
Local variables:
(*temporary) = nil
(*temporary) = string: "Loading APIs"
(*temporary) = string: "attempt to call global 'loadAPIs' (a nil value)"
(4) Lua method 'start_up' at file 'game.lua:211'
Local variables:
self = table: 0x1a0b8010 {ANIMATION_FPS:10, SPEEDFACTOR:1, F_CRASH_REPORTS:false, keybind_mapping:table: 0x1a0c2808 (more...)}
settings = string: "return {["version"]="1.0.1f-FULL",["ambient_control"]={["ambientFire1"]={["per"]=1.1,["vol"]=6.1341976610283e-18,},["ambientOrgan1"]={["per"]=0.7,["vol"]=6.9919421281016e-19,},["ambientFire2"]={["per"]=1.05,["vol"]=1.6350511093362e-12,},["ambientFire3"]={["per"]=1,["vol"]=1.6224694384373e-16,},},["QUEUED_CHANGE"]={},["COMP"]={["prev_name"]="",["name"]="",["score"]=55441324.8,},["colourblind_option"]=true,["play_button_pos"]=2,["profile"]=3,["crashreports"]=false,["tutorial_progress"]={["hold_parts"]={},["section"]="big_blind",["completed_parts"]={["first_hand_3"]=true,["small_blind"]=true,["big_blind"]=true,["first_hand_4"]=true,["shop_1"]=true,["first_hand_section"]=true,["first_hand_2"]=true,["first_hand"]=true,},},["WINDOW"]={["vsync"]=1,["display_names"]={[1]="1",},["screenmode"]="Borderless",["DISPLAYS"]={[1]={["screen_resolutions"]={["strings"]={[1]="1920 X 1080",},["values"]={[1]={["w"]=1536,["h"]=864,},},},["screen_res"]={["w"]=1536,["h"]=864,},["DPI_scale"]=1,["MONITOR_DIMS"]={["height"]=1080,["width"]=1920,},},},["selected_display"]=1,},["GRAPHICS"]={["texture_scaling"]=1,["crt"]=0,["shadows"]="On",["bloom"]=1,},["GAMESPEED"]=4,["SOUND"]={["volume"]=6.
that's the max possible to send
verify game integrity in steam settings, you have a 0.9.8 install conflicting
if that doesn’t work then delete Balatro.exe and try again
where i find it
D:\Steam\steamapps\common\Balatro
it still says main.lua:7130?
ye
no no no no
redownload steamodded source from the main branch and put all of it there
there's not supposed to be a lovely.toml file, but a lovely folder with multiple toml files
what is branch?
my english is a trash mb
because the tutorial into the https://discord.com/channels/1116389027176787968/1217867725532041369 it's not like that
he says to put the lovely.toml
that one's outdated
oooh k
download Steamodded from that link instead
https://github.com/Steamopollys/Steamodded/wiki/01.-Getting-started this is the current guide for 1.0 btw
is there a link to download the latest lua, bc i cant seem to find a way to download it
has your cryptid file got a .gitattributes cuz that was an error i got when i first downloaded it
lemme see
if you mean steamodded its the same but steamodded github
lmao
ok
love this deck
which deck is that
lowest roll shop with deck of equilibrium
deck of equilibrium, only avaiable if you download code directly from the mod page
i dont reccommend doing it
as
its VERY glitchy
for example i bought faceless and the game just crashed instantly LOL
just wait for the next release, it shouldnt be that far away
For some reason it didn't work. I had to sell exactly second Oops! All sixes to buy it and it does nothing. With two Iteriums the game crashed with no error message, but with one it just... that
dind't worked
god
i give up
tysm for the help guys
@mortal grove Here's my mod folder which I use for Cryptid if you wanna try it (You'll have to extract it first obviously)
my last try
FINALLY
WORKED
TYSM MYSTIC
U MY LOVE
np
???? yorick destroyed my played hand then crashed, my only jokers were maximized and yorick
yorick and obliesk crash the game
huh
yeah
Yes, I noticed Yorick kills the game too
lemme fix that
Does the game calculate things before displaying them? For example, does the game know how much you score before all the jokers and cards trigger? Also, does the game know how much it will copy a consumable? If so, can we please get a skip button? I am just waiting for one consumable card to copy and it started lagging, I am using speedhack just to leave the shop.
removing scoring animations is a feature that I plan on adding
713 cryptids. And then there's just this. I sit outside of everywhere, and the more I copy stuff, the longer I sit.
Exponentia seems to stop working after a certain score
That would be very cool, thanks
for higher scores i think it's downright needed tbh
who wants to sit there for 30 minutes waiting for the animations to play out
POG! Finaly left the nothingness
I noticed Exponentia seems to "predict" what's already happened so it might be more possible than I think
I was triggering an Exponentia with ^300000 over 50 times and the score didnt move
it may have something to do with event queue just playing everything out
(Now to wait all the burglar triggers)
ok yorick and obelisk shouldn't crash now
Speaking of Exponentia, do you know why this may happen? I have double scale and it did nothing for Exponentia
and do weird things
bug with Double Scale trying to check if scaling changed on a piece of text
well that's for the crash
but maybe it impacts how it detects things, Double Scale autodetect is janky
I love getting crashes when trying to download equilibrium deck
i think it has something to do with assets/items folder
Can I please draw my two cards
I have 1002 hands
$1000
Considering how bugged Double Scale is, Repetere might just not...
the bugs are mainly coming from two things:
- retrigger API
- one mistake in my double scale code
more of these have been from retrigger API than double scale
No, I am making Pair my new scoring hand because I want to
can someone send a copy of their mods file so i can see wth ive dont wrong lmao
what dna canvas does to a mf
can people suggest joker ideas
what mod adds that enhancement? (or is it a texture)
Mystic sent their one above
texture
ok thx
lmao
i destroyed the rest of my hand with immolate hanged man
ok the idea i had is not there
rip
Good thing I made a copy of my save
i noticed there's no level marker, is your level inf?
Yes, and I think I restarted the game after that
oh
so now your level is nil
i used an heremit and i crashed
is it crazy i kinda wanna just sell my 2 iterums soon and go for red seal steel kings?
at least sell 1
make sure your mods are 1.0.0-compatible, most aren't
oh ok
Oh, it actually made it score nothing I think
Ok, enough of this stuff for today, I'll go to sleep. I will see if I can do something cool or weird tomorrow
0*x = 0, 0^x = 0
Yes, but for some reason I didn't expect it
By the way, is 0*Infinity equal to 0 in Balatro?
I think I set it up so that every nan value turns into Infinity
so it would become Infinity
OK EQUILIBRIUM DECK GO OFF???
ok i think i'm gonna sell iterum and never use this accursed joker ever again (till animations can be skipped entirely)
iterum goes hard
too hard
yikes
i tried mystic's mods folder
mostly because it can be combined with so many other things that allows it to skyrocket
oops
suprisingly exponentia can't be retriggered
do you know if versions can appear on the crash screen @strange oxide
because I want to add them just to help affirm they have the right version installed
they sure can, I just haven't made an effort to display them anywhere
bye bye blind
I blame yorick for being bugged
I just made a commit that fixes it though
yorick is crashing the game?
i like the emoticon at the end :/
what do i even take here
i have nothing good to perkeo
but then again something could always show up
gateway immolate 
g a t e w a y
and blue joker
yeah I have to do it
oh god i got too many perkeo triggers i think, it takes so long
could even take wraith over immolate, my deck is thin enough
depends on what you get
welp i give up trying to install this
might as well watch
you will be fine with iterum, but universum and exponentia need some time to cook
perkeo cooked my game
selling error
took like 30 seconds for the blinds to appear after it was done creating 230 copies of white hole
it's iterum
nah I'll go immolate
i have a shit ton of lucky 9s
i just need lucky cat back haha
kind of a shame this hits high card
half way through my perkeo'd white hole copies
anything from glass cards to observatory
ok i have the mod in the folder but for some reason only talisman shows up as being installed
why would it?
because universum triggers from white hole, and universum says "Planet cards"
constellation also says "Planet cards"
constellation does though, right?
also I removed all the animations from scoring, I think
it still might lag if it's like a really long scoring animation
afaik no, i'll check though hold on
constellation scales with neither, universum scales with both
that's just an error in my description
I could just change it to "hand levels"
It’s toggelable right
No animations mod soontm?
not yet[TM]
but it's just disabling a few functions basically
also before people ask, you can't do it mid-scoring
when I add toggling
Oh that shouldn’t take long then
yep, I might need to figure out how to add a new settings page though
gaming
or just wait a few minutes
make sure your mods are 1.0 compatible
they are
i just triggered dna too many times i think
a couple hundred times i think and they calc all at once to increase the visual hand size before each card individually is shown being added
here
oh gosh i found another exponentia
or maybe its my hand level? hold on
oh yeah I have to worry about those kinds of animations
anything that multiplies mult
so like how glass cards give X2 Mult
remove scoring animations?
i need that rn
I'm on 10kx game speed and it still takes forever
just making sure file saving works and I'll commit that change
also might be a good feature to add to Steamodded (since I know you had mentioned ideas for things like that at some point)
If you wanna do things for steamodded I have a request
Fill the morespeeds mod with a custom speed value you can enter
I imagine it's not too hard
well that's mod, not a core steamodded feature yet
Should honestly be pred in
I'm not that good at UI though and you'd need custom UI for that
Sadge
get the latest commit and it should be there now
a joker setup like this will still literally freeze the game
because thats just too many calcuations 😭
managed to get my game to crash whenever i click anything
selling, rerolling, leaving shop
loving my first equilibrium run :)))
I wonder if there is a limit that just causes the game to implode
this?
I can't click run info lmao
even this causes a game freeze
I wonder if there's a way to mitigate it without just outright removing it
maybe we add an event that just stalls for a bit?
also math do hone and glow up continue stacking?
idts
maybe the answer is just "cap triggers at 20,000 or whatever won't crash"
that's boring though
yeah
i should drop some things in the suggestion box
we can still make it go MUCH faster without crashing
maybe just add a 1/1000 chance to stall or something
thats like the "worst case"
so that the game is still alive
we neeeeeed a setting to skip animations
image REALLY doesnt help but it says about e478,000
i should probably get rid of lucky cat as to not kill my game
with however many retriggers, it's bound to end poorly
when did balatro become an incremental game
no, that still causes issues
same action, different crash
lol
i think i can get it easy
fr
i have 4 perkeo
and so much brainstorms
i'll just multiply some white holes
M was too much to handle
my only question is why does ERROR cost $1
the point is it's an error
👍
hey is it possible to change spawning parameters for all things that spawn cards at once? asking cause i think it'd be interesting to have a voucher that allows everything to spawn stuff negative
can it cost -$1
yes
cool
allowing negatives is like one argument to the edition poll function
so the only lead I have right now is that letting just the hand scoring events run is not lagging the game
I think it's event manager jank
hey would this be better as an uncommon joker or a voucher?
"Remove restrictions on Negative Edition (ex: Ectoplasm without -handsize or invis joker copying negative)"
also how hard are t3 vouchers going to be to get? anything special or the same as t2?
has anyone done very fair deck on white stake yet
yes
status update
Red stake is still bullying me
I don't get how to trigger multiple events on the same frame
does double scale stack
no
well then
i like these reroll prices
uh oh
dupe universum is useless right?
👍
well i found like 3 within 2 shops
ok I found a way to do the scoring that's so much faster
tens of thousands of retriggers and it only took like a tenth of a second
sweet
that's exactly what it is
why not speed it up some more
maybe check with some scaling jokers like luckt cat & wee fib to make sure things are working correctly
perfectly normal
ok that crashed on discard
i got perkeo, white hole and canvas on this run with no outside influence btw
lovers deck
idea
Gain 1 free reroll for every 4 shop items bought
welp, this was from the most recent repo
we should make a top ten easiest items to implement
i don't like free rerolls
my base reroll cost is -$7
it's $0 in -$7's clothing
Okay, but something else this time
Effarcire: Set hand size to number of cards in deck
Vendere: Gives 15 double tags when sold
Facile: ^2 Mult if played hand has less than 10 triggers
Caeruleum: When XMult is gained, give XChips of equal value
Augmen: ^1.5 Mult, sets Chips to 1 when triggered
Tenebris: Gives $25 at end of round, +5 joker slots
Incrementum: Before cards are scored, set Mult to factorial of current Mult
Crustulum: All shop rerolls are free, +1 Mult per reroll this run
Unum Socors: +1 Joker Slot, +1 Consumable Slot, +1 Booster Pack Slot, +1 Card in Booster Packs, +1 Card in Shop, +1 Voucher in Shop, +1 Card in Hand
The Eternal Flame: This Joker gains X0.1 Mult for each card sold```
facile is not going to be easy to implement
actually these ones are just going to be like exponentia where I had to track triggers
lol
I was trying to debug double scale but now that I can skip the animations this is just busted
now let's put exponentia on the left and...
ignore the fact that 9 of them are exotics
^2.5m mult
literally incremental games
also you're right about retriggering ^Mult not working, lemme fix that
funny idea
Limited Unlimiter: When Blind is selected, set score to Infinity (Self Destructs after 3 rounds)
i think this should be rare tbh
Build to get as much money as possible
Get T3 reroll voucher
Reroll until you get it
Repeat every 3 rounds
Crustulum is just gg ez infinite
Sell it after 2 rounds
"After this Joker has been bought it can never be obtained again"
Deck of Equilibrium
I'll probably merge the code for animation skipping into Talisman
but I'll leave it in Cryptid for now
it deletes itself from appearing
you have to manually put it back in
deck of equilibrium my beloved
pin
That’s all, just make sure everything is in the right place
Should only be talisman (and steamodded)
Yeah that too mb
i opened it and it crashed
Yeah you need that
now you actually can't cheese this
Reverie players will still find a way
but what about the
after 3 rounds of obtaining the Joker it will NEVER reappear in the run ever again
if they find a way then it's a bug
:)
i mean it does say "Erases itself from this run"
double scale still seems buggy but idk if it's because I'm spawning it in debug mode or because it's actually buggy
sometimes it just will never detect scaling
:)
Ill just reopen the game
is there anyway to erase something from a run
delete it from the list of jokers that are in the game
ok then
but then you can just repoen the game
can you have it repeatedly erase it from the list
how about after 3 rounds it becomes permanently disabled, even after selling it and buying it again
you can do that?
ye
oh nvm
anyway I released the retrigger update
I will probably merge it with Talisman instead of putting it in Cryptid, but for now it remains in Cryptid since I have other things to attend to
bye for now
it might be funnier to do +Infinity mult
and easier to implement
but it's still possible to do both
or set blind requirement to 0
got too silly, no more play button for me
hotkeys mod next 🥶
just try harder smh
the fix for this problem is "simple" (not really), stretching your game window allows you to see things you can't select so just make it so you can select them
intersting
for example
or, make overstock and overstock+ not stack :trollface:
i can't buy faceless cause it crashes btw
DoE bugs are everywhere
well i guess i'll just have to finish red stake on the easiest deck ever another day since i keep getting too silly for the game to handle
cuz I don't think faceless is causing that
?
How do I upgrade Iterum?
what is happening i think its a lovely issue
everyone's favorite error
latest steamodded, latest cryptid, latest talisman, 99% latest lovely
my guess is that aure just renamed something important again
turns out lovely was not updated
same error
release cryptid or source cryptid?

