#The Bomb boss blind idea

1 messages · Page 1 of 1 (latest)

worthy portal
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💣 The Bomb
[Ante×2]
Create an Unsellable (not eternal) Negative Bomb Joker

💣 Bomb Joker
Fabricated, Negative, Unsellable
After 10 hands are played and held hand is drawn to full, destroy all cards in hand, draw again to full, then self-destruct.
This joker self-destructs after 4 Rounds, without triggering the above effects.

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The idea behind this, is to have a boss blind, that can curse you with an "evil joker" that you must defuse, or get rid of somehow.

Been thinking of other evil jokers, but not sure how to force them into player's joker slots, besides boss blinds.

brazen flicker
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people dont really like bosses that have negative consequences outside of the boss. this doesnt really affect the boss and seems like a very weak negative

jaunty jasper
spare drum
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aspect

jaunty jasper
worthy portal
# brazen flicker people dont really like bosses that have negative consequences outside of the bo...

Alot of roguelike games have negative equipment a player can receive in their run, where they must either adapt, or get rid of, as a challenge, and i felt like Balatro was missing something like that.

And if you think the downside is very weak, an alternative idea is to only make the Bomb Joker the boss blind creates Negative, if the joker slots are full. If there are free spaces, it will take up a slot without making it Negative edition.

brazen flicker
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the negative effect that this joker has is very weak. discarding a single hand is barely even that bad and can even be useful in certain situations

elder crag
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a boss that gives 2.5 free hanged men

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would almost always be a strictly good thing

lavish wave
elder crag
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but it is also a very good thing

brazen flicker
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with this you can just play around it and use discards well to get the specific hand you want to get rid of

worthy portal
brazen flicker
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It can turn into more of a positive if you can get rid of a lot of low value cards

worthy portal
clear gust
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also erosion