#Refresh rate of Monitor changes when game opens

1 messages · Page 1 of 1 (latest)

lapis grail
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Monitor refresh rate goes from 144 Hz to 60 Hz when I open the game.

young monolith
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I'm not sure, but is this how it should be? for stable operation of the game

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I suppose the game engine uses frame time for speed and animation so that 144 Hertz will give acceleration more than 2 times the required animation speed even on the in-game x1 speed settings

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or do you mean changing the screen refresh rate setting directly in the operating system?

chrome ledge
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The game is framerate independent and it runs at 144 fps on my dev machine, so this seems like a bug

wicked geyser
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how did you discover this? are you somehow able to see differences in framerate at framerates so high a blink lasts 6 to 24 entire frames

rocky python
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fps counter most likely

lapis grail
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I hear the audio and visual (black screen) cue my monitor makes when the resolution/refresh rate changes when I start the game. And the refresh rate is very obviously lower (cards not moving as smoothly on screen etc.)

bright scroll
lapis grail
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So with borderless windowed there is no cue that my refresh rate/resolution changed but the frames are still lower (but better than before)

lapis grail
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Issue has been resolved now. Thanks for the help everyone

chrome ledge
lapis grail
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Didn't realize there was an AMD update today 🤦‍♂️ . So sorry for any time wasted 😢