#Batbro
1 messages · Page 1 of 1 (latest)
is this xmult or +mult
Ah, thanks
what if it's legendary
oh wait, the mult adds
sorry, got confused
isnt this the madness but better
Yes.
+3 for a legendary!!!!!! wowie!!!!!
what is madness again?
x1 mult, gains 0.5x mult every round and destroys a joker every round
yea this is madness on steroids 
now there's a 1/5 chance for it to be destroyed
also this is the typical xmult joker wording (image credits: 
)
that makes the joker worse for no good reason
Thought it was to op
yeah, suddenly, it's -f tier
maybe make it a 1/10 chance?
letting the joker destroy itself isnt the solution to nerfing a joker
i don't think it should destroy itself
yes, it only goes up if it destroys a uncommon or higher joker
nevermind :)
…
Maybe to nerf it, I should have it start below 1X and scale slower, like gain X0.3, X0.6, X1, X2
that feels like a reasonable nerf
worse than madness if it destroys only commons, but better if it consistently destroys uncommon+
Yeah, I honestly made this just to throw a batman reference out there
Thanks!
There’s a joker that will be in the full game that does this but for a flat +x0.5 mult; it’s called The Madness
Idea is cool though, I like how the rarity affects the mult gain
Sell value could also be a nice way to do this (x0.1 per sell value of destroyed joker or something)
better dagger then?
Maybe either add mult with sell value (so +5 mult) or gain mult with rarity(+X0.5 mult) 50/50 chance?
Not necessarily. You can choose what dagger destroys, but not this