#The Hungry, Hungry Joker

1 messages · Page 1 of 1 (latest)

meager rapids
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Destroys 1 random card in hand every round and adds card rank to chips (Currently +0 Chips)

Rarity: Uncommon, Maybe Rare

What if the Joker ate your cards? In return you get an accumulated multiplier that stays throughout the run. You might lose a good card using this Joker or augment the deck to destroy low valued cards faster.

i.e.
This Joker destroys a 7, so the card will hold 7 chips. Every hand played will add chips after initial scoring.

minor frost
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It should add the chip value as mult

pearl patio
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if that implemented it can gain max +10 mult per hand( face card/ace)

split flame
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The art is not bad here! Pretty cool effect too

frail valley
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This is very good for deck thinning

meager rapids
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Let me update desc

meager rapids
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Theoretically if this was in the demo the highest would be x800 if the Joker ate only Stone cards.

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Maybe it will be regular cards only.

What if the Joker ate a special card? If it ate a Polychrome card, should it inherit that power?

knotty lodge
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I think it scales too fast, after three rounds it can be easily be +30 mult. This is more than any other scaling joker.

raw heart
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maybe reword it to rank, chip value can be changed with tarots, hiker, and stuff

digital nacelle
drowsy coral
burnt knoll
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"eating stones" feels like it shouldn't be good, not a +50 mult thing

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(if you eat stones please consult your doctor)

drowsy coral
meager rapids
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The joker is gonna get kidney stones and indigestion after the run

hollow edge
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I think with the benefit of deck thinning it shouldn’t gain Mult but Chips

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Maybe double the Chips of the destroyed card or a fixed amount

meager rapids
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What about accumulating chips?

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I think that might be a little more fair

hollow edge