#Ala's collection
1 messages · Page 1 of 1 (latest)
Ombre
Legendary joker
Your number hands becomes 9 gain a -0.9 mult for each discard
Veteran joker
Uncommon Joker
For each blind defeated gain $2 at the end of round starts at $2
Looks like a joker themed dog tag
There
you could say +1 hand size
wait
No it's hands played
oh those kinds of hands
It's based in the game ombre
Ombre (from Spanish hombre 'man', pronounced "omber") or l'Hombre is a fast-moving seventeenth-century trick-taking card game for three players and "the most successful card game ever invented."Its history began in Spain around the end of the 16th century as a four-person game. It is one of the earliest card games known in Europe and by far the...
also i did make some art for veteran
The Reaper
Later game Boss blind
Each hand destroys the bottom 2 cards of your deck
Bonfire: base vouncher
Increases joker sell value by $3
Forge: upgraded voucher
Increases joker sell value by $6
Haunting
Base voucher
Spectral packs are x2 more likely to appear
Exorcist
Upgraded voucher
Spectral cards can appear in shops
Vintage Joker
A Rare joker that gives a x mult for each joker you've taken during this run
The mirror
Spectral card
Turns one joker into the rightmost joker destroy 3 cards
( a spectral version of death that works on jokers)
Schrodinger
Legendary joker
Each time a hand is scored gain a 1 in 2 chance ×0.5 mult or -0.5x mult starts at 1
So @gentle egret what you think?
maybe you should make it +0.5x and +0x
punishing for bad luck isnt the best in this already luck filled game
Fair enough I made it less swinggy
this sounds absolutely brutal
this will prob make temperance and egg really op
cool idea, but what will happen if a blueprint copies a blueprint copying something
The same thing if you have two blueprints normally
how do you get that