#⚙・modding-support

1 messages · Page 13 of 1

slender steeple
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alright

sweet creek
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fantom's preview is incompatible with talisman

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i'm not sure about amulet though, so try replacing talisman with such

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if that doesn't work then you likely just can't use them together

gleaming gulch
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fantoms preview just doesnt work anymore in general

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<@&1133519078540185692>

deft star
#

Easiest ban of my life

gleaming gulch
#

weird ahh bot

carmine mesa
#

why did they ping you in particular

gleaming gulch
#

idk ?????

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also its so vague

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like tfym issues and concerns

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about what bro

carmine mesa
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cosmic gorilla beast mode

gleaming gulch
#

theyre not even trying anymore

foggy sigil
#

guys why i can't change gamesets

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in cryptid

carmine mesa
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you have to make a new profile

foggy sigil
frank tendon
#

quick question how can i fix this issue with perkeo giving me permanently usable consumable slots?

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this should not be happening with blue seals

timber harness
frank tendon
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i had both saturn and cartomancer enabled so is that a known issue they can cause?

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ah kk

timber harness
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I think there's a fix but I dont use Saturn so I dont remember ;-;

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sorry

frank tendon
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all good, i'll try some seeded perkeo runs with only carto enabled to see if that's where the issue stems from

bold crane
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how doi install cryptid

junior wedge
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What is this issue?

gleaming gulch
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Update lovely

junior wedge
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ok

spare quarry
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uh

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what does cryptlib do?

gleaming gulch
#

it adds cryptid functionality for other mods to use

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without actually being the entirety of cryptid

spare quarry
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so like

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it can be cryptposting without the full cryptid?

gleaming gulch
#

theoretically

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though anything that relies on cryptid content existing will need to be changed

spare quarry
#

wdym?

gleaming gulch
#

well mods that use cryptid content like code cards for example wont work without cryptid still

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its not something you can just replace cryptid with for mods that require it

spare quarry
#

right

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i was just testing

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cs i was gonna try to use ascencio withour cryptid kinda

gleaming gulch
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isnt ascensio in the process of moving away from cryptid already

spare quarry
#

?

gleaming gulch
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it has a standalone branch which according to the sole commit it has should mostly work

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outside of jokers that rely on cryptid

spare quarry
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i dont understand sorry

gleaming gulch
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ascensio that doesnt need cryptid is already being made

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and already semi functional apparently

spare quarry
#

ohh

gleaming gulch
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it uses Spectrallib instead of cryptlib though because it is better

spare quarry
#

ohh

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ty

spare quarry
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i added it to the mods folder

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but is it supposed to not show in the mod menu thing ingame?

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nvm i just didnt see it

sterile plank
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hi, im very new to modding and im trying to load this mod #1488821497157124187 message, but im getting this crash, is this something to do with the mod or is it a me problem? the reason im thinking its a problem with the mod is that other mods load in properly with no crashes and they work fine :<

sterile plank
stoic oak
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any ideas why im crashing?

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in a fun run and dont want to lose it, can post full log if needed

placid monolith
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Oops! The game crashed:
Syntax error: functions/common_events.lua:4045: 'end' expected (to close 'function' at line 510) near '<eof>'

A bad lovely patch has resulted in this crash.

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0827c-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows

Stack Traceback

(3) C function 'function: 0x3ef7ea30'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 894
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x3ef7d968 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x3ef52690, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

drowsy harbor
#

your smods is super out of date

placid monolith
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ok so do you have the most recent version?

placid monolith
placid monolith
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sometime tonight would be just lovely

rich finch
#

your mods have patches that conflict with eachother

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(I don't know which)

placid monolith
peak fractal
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you have 33 mods, and at least some of them (talisman and cryptid) are painfully outdated. i'd start by updating everything, and then if it's still crashing, narrow down the cause of the crash to a single mod or a few mods. then we'll be more capable of helping you

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also replace talisman with amulet

placid monolith
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...i hate how clunky modding this game is
problem's solved

languid edge
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I got into modding today, set up everything right according to Zaino’s current tutorial, but for some reason no matter what, drawing cards is just forever slow and a bit delayed compared to vanilla

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Even if I just launch the game with lovely and streammodded, drawing cards is always inherently slower

wide shale
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yo can someone tell me what i need to do, i tried updating lovely and it didnt work

placid monolith
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new and exciting issue, can't open buffoon packs without proccing this

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oh, no, it's actually any booster pack in general

rich finch
still pagoda
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help i get this error while trying to launch balatro

shy seal
still pagoda
shy seal
still pagoda
shy seal
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oh huh

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I wonder if this is another case of BMM screwing something up??

still pagoda
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best post a bug report to the github then?

shy seal
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not sure if that is the case, you could try reinstalling what you have without BMM and see if that works

broken ravine
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been having this issue for a bit but no idea why its happening

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using multiplayer mod

junior briar
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@shadow bluff

weary goblet
karmic tree
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this is a new one
happened randomly upon loading the shop, super far into a run

empty patrol
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my cryptid doesnt have none hand, is it out of date

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if so how do i update with balatro modloader

gleaming gulch
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what is the version it says in the mod menu

eternal bone
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in case you need it heres mythril.lua

empty patrol
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sorry about late response

gleaming gulch
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that is the latest

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none hand needs to be unlocked first though

empty patrol
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i cant play it

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it doesnt let me play when i havent selected

gleaming gulch
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  • Play hand with 1 card selected against sapphire stamp
  • Have 0 hand size
  • Have no cards in deck
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those are the things that unlock None

empty patrol
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how the actual fuck am i supposed to do that

brisk hedge
peak fractal
# empty patrol how the actual fuck am i supposed to do that
  • play hand with 1 card selected against sapphire stamp (self explanatory)
  • ectoplasm, merry andy, stuntman, the five card draw challenge, etc.
  • play hands and use discards to get rid of all your cards without winning the blind or running out of hands. normally that causes a game over in vanilla balatro, but it won't in cryptid
languid edge
shy seal
languid edge
placid compass
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what is the newest love injector version

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its is 11.5?

shy seal
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the version of LÖVE balatro uses is 11.5, the latest version of lovely is 0.9.0

placid compass
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idk how to send the error

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is to big

gleaming gulch
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upload your message as a file

placid compass
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mb

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I can send an screenshot

gleaming gulch
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okay

placid compass
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like it say the get the earliest version

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idk

gleaming gulch
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not sure what causes this, you should probably ask in the polterworx discord

placid compass
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ok ok

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thx btw

languid edge
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Is something up with cryptid right now? Every instance of “chips” or “cards” is replaced by “chipnil” and “cardnil”, and jokerdisplay isn’t working at all

shy seal
languid edge
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Oh I see

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May hold off on playing it for a bit then, thanks

hexed obsidian
languid edge
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Awh what

proper mica
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i got this, help ples

hexed obsidian
# proper mica i got this, help ples

your talisman folder might be nested (it has a single folder inside instead of the mod files) but I also recommend changing Talisman for Amulet

proper mica
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as in a balatro mod called amulet you mean?

pine anchor
proper mica
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it worked, ty, i used the folder inside the talisman like you said

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it works now, well at least it opened lol

upbeat cobalt
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hey does anyone know why trans spectrals wouldnt work in the new lovely patch?

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im a bit confused

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loaded into ghost, the spectral is base texture too

open viper
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I believe that version isnt compatible with malverk

upbeat cobalt
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i got it to work

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thank u

pearl kernel
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Can someone help me with this error? I updated Steammodded and then I started encountering this error.

pine anchor
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Update Paperback?

peak fractal
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(we fixed it in the steamodded server)

cunning surge
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Is there like balatro mod docs anywhere?

pine anchor
peak fractal
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yep that's the documentation
the wiki on VanillaRemade is also helpful, not so much as documentation but moreso as guidance for beginner modders + answers to common questions

green zephyr
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I have absolutely zero idea how to add custom filters to immolate/brainstorm

mint sun
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im getting weird lag spikes after switching to steamodded 1531zeebee, is that a thing? or could it be maybe another of my mods not playing well with newer steamodded version?

drowsy harbor
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iirc there is a new lag issue, yes
one that's fixed in the current dev version

mint sun
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tysm!

olive igloo
pine anchor
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DeckCreator hasn't been updated in a while - downgrade SMODS or drop DeckCreator.

olive igloo
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steammodded?

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nvm i just deleted it and it worked thank you

west nymph
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guys high contrast cards dont work and i have the thing turned on mr_bones

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like the option

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is turned on

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but the cards

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are normal contrast

drowsy harbor
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iirc smods makes the "high contrast" option mostly non-functional and you have to change it in customize deck

gleaming gulch
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Is it not in that menu normally?

drowsy harbor
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(cause they could have more than just two color schemes if a modder wanted to do that)

drowsy harbor
gleaming gulch
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Ah

drowsy harbor
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with smods on that setting changes less... i think just the suit symbol?

fierce wharf
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While playing modded balatro, I can't get achievements and even my winstreak doesn't count. I have my achievements enabled in mod config

spare quarry
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?

arctic knoll
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im having a bit of trouble with the hypers stuff mod, i was able to play balatro fine before but with this mod when i hover over any card the game instantly crashes
log below

arctic knoll
summer rose
zenith igloo
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what mod do i add to my balatro so i can have the mods option

tribal tide
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can anyone help me

gleaming gulch
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update lovely

tribal tide
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how exactly

tribal tide
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do i just delete the love file in my balatro and replace it

gleaming gulch
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version.dll

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is what needs to be replaced

tribal tide
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worked, thanks

hidden stream
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how do you make joker description update when values changeugggghhhh

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bane of my existance rn

peak fractal
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make sure that all the values you use that can be modified by oil lamp are being passed as variables via loc_vars

echo ravine
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hi i think i have found a bug in the cryptid mod, if you buy telescope and then buy the voucher for luma cards ith crashes the game, if anyone has any idea how to fix it i would be glad 🙂

mossy sinew
gleaming gulch
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what even are luma cards

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i dont think thats a cryptid thing

echo ravine
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i thinks its and cryptid addon i just couldnt remember witch one so i said cryptid xd

languid edge
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Does anyone else permanently crash when attempting to change talisman back to vanilla max score

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Is it because I have cryptid enabled as well

mossy sinew
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also can't really figure out what your issue is without a crash log

glossy wind
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any official guides for making animated jokers?

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both art+coding

peak fractal
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draw each individual frame as a separate sprite, in order on the same row
then you need to create a separate atlas for the animated joker, specifying that it's an animated atlas as well as how many frames the animation has. then smods will handle the rest, and you can assign the card to the first frame of its animation as if it was a non-animated joker
https://github.com/Steamodded/smods/wiki/SMODS.Atlas

pearl kernel
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I know this is on cryptid, but I noticed this happen on other mods too. Has anyone encountered this? If so, how do I fix this?

pine anchor
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'tis just Cryptid specifically with latest SMODS.

cunning surge
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Really stuck, how do I call stuff from a lua file in a toml file?

shy seal
gleaming gulch
cunning surge
shy seal
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you just need to make sure your object exists before you use it

void stone
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very quick question, i cannot unlock the reduce hand size down to 5 cards voucher or the joker of having $400 or more. does this have something to do with mods or am i just bad

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i have done them both multiple times and gotten no unlock message and i have visual mods on

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update: i did challenge runs for 400 so i am bad but i did do 5 cards on a normal deck so idk whats wrong

heady salmon
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i think those unlocks are hardcoded in a really weird way that causes them to break with mods, i think the interest vouchers have similar issues sometimes

void stone
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i shall disable them for my next runs

shell fractal
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Anyone know the problem?

open viper
formal aspen
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For steam deck am I meant to follow the tutorial on the Lovely github for Linux or for Windows

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I’m so confused rn 😭

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Nvm I think I got it maybe?

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Alright now I’m more confused cuz there’s mods in there that I did not install

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Like I installed them previously but I uninstalled them all

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And now they’re back for some reason?

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I’m so perplexed dude

hexed obsidian
formal aspen
rigid void
#

discussing modding on non-pc platforms is not allowed here
consider moving the question elsewhere

void stone
formal aspen
#

Where do mods go? It’s not the mods folder that doesn’t work for some reason

frosty shore
formal aspen
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I’m so confused 😭

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Where does it go then?

frosty shore
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it should go into the save directory

formal aspen
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Umm

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Without sounding like a moron

frosty shore
formal aspen
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Where’s that?

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The confusing thing is that I’ve been told to use the Windows tutorial?

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For steam deck?

frosty shore
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Hmm that doesn't sound right? Last time I looked at the linux install instructions it explicitly said "this is also for the Steam Deck"

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who/what said that?

formal aspen
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Maybe that was for the Lovely instructions?

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I’m so confused 😭

gleaming gulch
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that is for the lovely instructions

frosty shore
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Ah. Might've been yes

gleaming gulch
#

the steamodded linux instructions also say to follow windows instructions for linux

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when installing lovely

frosty shore
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the steamodded linux instructions actually tell you that you probably shouldn't look at the lovely instructions

formal aspen
#

I’m so confused 😭

frosty shore
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(they're correct, but they can be a bit confusing to read)

formal aspen
frosty shore
formal aspen
#

Okidokie

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Can’t wait to have to do all this again when I get a laptop and shove Fedora onto it 😭

frosty shore
#

that's just the linux experience 😎

formal aspen
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Thankfully im a nepobaby and will be abusing the fact my dad works at red hat for my own benefit mr_bones

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(This is a joke)

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Ok so I think, KEYWORD; THINK I got Lovely working properly?

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Maybe?

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Idefk anymore dude

frosty shore
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if you got the second window popping up, you got it

formal aspen
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Welp when I’m back from school I guess I’m gonna need to figure out how to do the steam modded part

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That’ll be cool to work on ig

dreamy delta
#

1503a works fine, any later smods release on github has the issue

pearl kernel
sick mist
#

I just got back into playing balatro after 3 months and I keep on crashing, COuld I have some help figuring out why?

shy seal
olive lark
#

so uh i play a hand and this happens

gleaming gulch
#

do you have multiplayer or fantoms preview installed alongside talisman or amulet

olive lark
#

i have fantoms ye

gleaming gulch
#

yeah that does that

olive lark
#

ok ty man

shy seal
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Am I wrong or isn't it only with talisman, not amulet?

gleaming gulch
#

fantoms preview also doesnt really work in general anymore i think

gleaming gulch
shy seal
#

also yeah fantom's is outdated

gleaming gulch
#

i recall it happening with amulet though

shy seal
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not sure, I might be misremembering

empty patrol
#

i tried to disable pokermon and add cryptid/deck sleeves and this happened

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@gleaming gulch what do i do

gleaming gulch
#

Remove .lovelyignore files from all cryptid folders

empty patrol
gleaming gulch
#

the file called .lovelyignore

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Which is not meant to be in subfolders but sometimes it gets there anyway

empty patrol
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oh damn it worked thanks

empty patrol
#

that then appear when theyre taken away

gleaming gulch
#

if youre using mod manager it still uses the old method of disabling mods

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Which involves creating a lovelyignore file

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Though even then they dont need to go in subfolders so 🤷‍♂️ mod manager weird

thin hatch
#

Hey! I am trying to download the multiplayer mod via the website and the website just wont load for me. Firefox keeps saying, "This page is slowing down firefox. To speed up your browser, stop this page." I know its not my internet, I am getting 600 up and down and it only happens on this website.

timber harness
#

maybe try a different browser idk

thin hatch
glossy wind
#

any good notable animated jokers for reference?
like mod-wise
wanna know the code they used

bold crane
#

why is steam modded broken

mossy sinew
bold crane
#

It blue screens

mossy sinew
#

can't just say "this thing is not working" and not post a crashlog

bold crane
#

Uhm gimmes sec

mossy sinew
bold crane
#

???

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explain

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i booted just steam modded

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and it broke

mossy sinew
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is it something like this?

bold crane
#

smaller

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i could show you idk how to screen shoton pc

mossy sinew
#

win+shift+s
win+printscreen

bold crane
#

Duplicate installation of Steamodded detected!

Please remove the duplicate steamodded/smods folder/zip in your mods folder.

Possible location: C:/Users/ayler/AppData/Roaming/Balatro/Mods/Steamodded

#

huh

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okay

mossy sinew
#

br h

mossy sinew
bold crane
#

are you okay with vcin idk how to show you it cause i dont have one.....

mossy sinew
#

no.

bold crane
#

fair

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how do you sre shot on pc???

dapper quarry
#

So what does this crash mean? i don't think i have ever seen a 'not enough memory' one before

bold crane
#

i fixed it nvm

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i forgot i had a bckup

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im so sorr for wasting time

pine anchor
red raven
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my game is crashing anytime i use a consumable it seems

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i even tried regular wheel of fortune and it still crashed

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it looks like it only happens in the shop phase

kindred flax
#

tryinig to install steammodded, it's simply not doing anything?

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~/.steam/debian-installation/steamapps/compatdata/2379780/pfx/drive_c/users/steamuser/AppData/Roaming/Balatro/Mods/ is where i have the smods (im on popos)

void stone
#

challenge run achievement not unlocking despite me doing like 6 challenge runs already

dapper quarry
pine anchor
#

GPU?

rigid void
#

chances are you have something to do with mod development if you're asking for that #💻・modding-dev

frosty shore
timber harness
frosty shore
kindred flax
#

I have version.dll in my directory

frosty shore
#

TL;DR is if you're seeing a second window, lovely is installed properly

kindred flax
#

OH I FORGOT TO DO THE ADVANCED LAUNCH

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and by forgot I mean I just didn't do it

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didn't even see that line 😭

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mb chat apparently my reading comprehension is just terrible

frosty shore
#

balatro players can't read

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you're not beating the allegations

kindred flax
#

it's working! it's functioning properly!

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thank you :3

rigid void
#

I'm proud to be in the 2%

kindred flax
#

also guys i swear i know how to do computers, ive been a software developer for years, im not unqualified for my job

#

please no one tell my boss

dapper quarry
bold bloom
#

I'm hoping to find some answers on this, but I'm trying to help my blind cousin play Balatro with Balatro Access via BlackHole in our Archipelago multiworld session. The mods appears to load correctly, as I can connect and begin a run while connected and see options in the store for other players, but only when hovering over the card, I receive this crash. If anyone knows of a workaround for this I would be forever grateful.

tiny drum
frosty shore
#

(you'd have to go to BlackHole/lovely/card_ui.toml, and on line 94 it should say local badge_name = v.nodes[1].nodes[2].config.object.string; if you just change the line to local badge_name = v.nodes[1].nodes[2].config.object.string or '' I'm hoping it'll fix the crash)

sonic quartz
#

does anyone know how to mod balatro on pc if you used xbox gamepass??

#

or just set up multiplayer

gleaming gulch
bold bloom
frosty shore
olive goblet
latent lynx
#

for some reason, i cannot earn achievements or unlock vouchers when running modded. i even made sure to set achievements to enabled in the in-game mod config.

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why does enabling achievements not do the one thing it's supposed to do?

latent lynx
#

no content mods, just QoL ones, such as Handy, JokerDisplay, FantomsPreview, etc.

#

again, the point is, i have no major content mods installed

tiny drum
#

Interesting
Did you edit your save file?

latent lynx
#

i did...

tiny drum
latent lynx
#

it was to restore the stuntman joker

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since i have the achievement already

tiny drum
#

Well, there's a warning on the save editor that it will disable achievements

latent lynx
#

curiously, i can earn achievements just fine if i switch to vanilla

tiny drum
#

Uhm

#

What does FantomPreview do? I was seeing that people said it doesn't work with latest smods

latent lynx
#

i confirmed this by:
-beating a challenge run for the first time modded, which didnt give me the achievement
-tried beating a different challenge on vanilla, which DID net me the achievement

latent lynx
tiny drum
#

Yeah, I have no idea

latent lynx
#

point is, i can no longer earn achievements on modded, but can still earn them on vanilla

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do you know any way to restore being able to earn achievements for modded?

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hold on... did i only earn the achievement on vanilla because i technically already did it on modded?

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also, can you earn achievements on challenge runs?

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because i managed to trim my deck down to 20 cards during a challenge run with mods on, then i did it again except on vanilla on Abandoned Deck.

rigid void
latent lynx
#

oh

latent lynx
rigid void
#

try using "bypass restrictions" instead of "enabled"

latent lynx
#

out of curiosity, using a save editor disables achievements. so what exactly does it do to the save file to disable achievements? like, is there a variable inside the save file that controls achievements and the ability to earn them?

latent lynx
#

oh, and the completionist achievements, but that's for much later

tiny drum
#

I think it's the unlock everything option

latent lynx
tiny drum
#

Ah then I guess, and I say I guess, you should be fine, in save side

latent lynx
#

as i said previously, i only used the save editor to recover the stuntman joker, since i already had the 100mil chip achievement

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i was also unable to unlock the Palette voucher with mods after that save editor thing. managed to unlock it just fine on vanilla. though.

still stirrup
#

I need some quick help, how do I get the main mod path with smod/lovely? SMODS.current_mod.path just throws an error every time

gleaming gulch
#

when are you accessing this value? SMODS.current_mod only exists during game load

still stirrup
still stirrup
gleaming gulch
#

it is just a string

#

what are you trying to achieve

still stirrup
#

im trying to get the mod path in thunderstore, ik its a string it just errors every time I try to access it

#

this path:
C:\Users\<USERNAME>\AppData\Roaming\Thunderstore Mod Manager\DataFolder\Balatro\profiles\<PROFILE>\mods
obv its different per person so I cant hardcode it

gleaming gulch
#

the mod path in thunderstore is not the same as where mods are loaded from in steamodded

#

balatro mods are loaded from C:\Users\<USERNAME>\AppData\Roaming\Balatro\Mods

#

but also what do you need the path for

still stirrup
still stirrup
gleaming gulch
#

so like

#

from the assets folder?

#

because anything that uses that already assumes it is in there

#

pretty much all loading uses relative paths

#

unless you use NFS loading for some reason

peak fractal
#

^ if it's just for an atlas, sound effect, or shader, the path automatically starts in the relevant asset directory for your mod

gleaming gulch
#

using thunderstore or not also doesnt change where the mod is loaded from, they still need to be moved to the expected mod directory for when loading the game

still stirrup
#

at least the app does

#

which is why its so annoying

gleaming gulch
#

it literally cannot do that

still stirrup
#

like idk what to say it does

gleaming gulch
#

lovely does will not load anything that isnt in C:\Users<USERNAME>\AppData\Roaming\Balatro\Mods

still stirrup
#

??????

gleaming gulch
#

<@&1133519078540185692>

still stirrup
#

thunderstore on the left

#

mods are still loaded

#

im just trying to get my mod to work if people use the mod manager

#

atp i could care less though

gleaming gulch
#

kid named edit logs

gleaming gulch
#

but for loading they have to be moved to the mods folder

#

so they will still be in the same place during loading

still stirrup
#

ok

peak fractal
# still stirrup thunderstore on the left

nobody uses thunderstore, the version of smods on there is ancient
regardless, i would assume thunderstore copies the mods to the latter folder upon running the game and then immediately deletes them for some reason

gleaming gulch
#

thunderstore does this for all games i think

still stirrup
#

yea

gleaming gulch
#

it always stores mods in its own appdata and moves them for loading

#

since most games expect different locations for mods

still stirrup
#

version of smods on there is ancient
thats prob my issue

peak fractal
#

yea lol

gleaming gulch
#

oh you got steamodded from thunderstore

#

ah

#

that explains

still stirrup
#

ofc thunderstore would do that

#

ok thanks yall

peak fractal
#

honestly i'm surprised the n-word isn't automodded in this server

gleaming gulch
#

n word isnt but a certain type of bomb is

#

and the horse from elden ring

#

priorities everyone

tiny drum
brisk hedge
gleaming gulch
#

amazing

grand cedar
#

where do i get talisman i cant find it

peak fractal
#

it works for anything that requires talisman and crashes less

grand cedar
#

ok thanks

drowsy harbor
sick mist
#

could I have some help figuring out why I'm crashing? I have scraped it down to the bare minimum and I still crash each time

meager jackal
#

try go to your mods folder and delete the bmm-compat folder

bold crane
#

How do i add texture pack to alverk mod??

#

i want my trans colored spectrals

gleaming gulch
rain galleon
#

someone knows how to put text like misprint?

gleaming gulch
#

the dynatext object's string field can contain anything, it just contains the strings that it will cycle through

#

i think the thing that matters the most for the clean effect is the really high pop_in_rate

shy seal
#

note: main_start is redundant, you can now use the {element:} control to put UI elements anywhere in a description, not just the start or end

rain galleon
#

just in case im talking about the text in the description of the card

shy seal
glossy wind
#

The precipitation representing chips

wooden latch
#

Hello people I’m sorry if this is the wrong channel to post this in but I need some help, me and my friend want to play cryptid multiplayer to try new decks but we don’t know how to properly mod them together can anyone help ?

shy seal
rain galleon
wooden latch
#

Oh sorry my friend crashed for trying to use a planet card

unreal sun
#

guh

shy seal
shy seal
# unreal sun

try updating smods. I can have a look if the issue persists

empty patrol
#

tried to get quintuple tag in cryptid when i had energias where the numbers were in e notation

peak fractal
#

replace talisman with amulet

empty patrol
#

whats so special about amulet

empty patrol
mossy sinew
peak fractal
#

yea amulet is literally talisman but "attempt to compare number with table" crashes caused by the bigger number format won't happen anymore

grim grove
#

hey i got a crash from game_object.lua can you help?

#

can anyone help

grim grove
#

nvn i got it fixed

woeful helm
#

anyone got any clue why this would happen?

rigid void
#

smods is not properly installed

#

causing valkarri's patches to crash on load

still turret
#

none of the mods i installed work

shy seal
still turret
#

nvm i fixed it

ivory bronze
#

idk if this would be for this channel or a vanilla balatro support one, but whenever i try and launch balatro it goes through the whole lovely terminal but then balatro itself is just a black screen with the steam prompt in the bottom right

#

no error message just blank

ivory bronze
#

Yeah I have a few

#

But they haven’t changed since I last launched it

#

I tried updating smods but that didn’t change anything

shy seal
ivory bronze
#

Yes

#

That’s wack

#

Ok so now it’s working fine with smods installed

#

So it’s fixed

#

Idk how but it’s chilling

shy seal
#

were you running a smods version prior to 1606 before?

#

steamodded's logging socket could get stuck trying to connect before then, which has usually been the cause for this issue

olive lark
#

whats the reason for this?

timber harness
olive lark
#

i tried to get rid off mods then turn them back on and this is still happening

karmic moat
#

is there mods for the gamepass version?

gleaming gulch
#

any mods can still be installed with it but a lot wont work

karmic moat
gleaming gulch
#

i dont think so

#

most things that dont work will just crash on startup

#

though its mostly just very patch-heavy mods thatll crash, i think most qol will work

karmic moat
#

beauty thanks

nimble grove
#

anyone knows how to mod in linux? i already got lovely and bmm but it doeesnt seem to work whenever i install any mods

drowsy harbor
#

did you forget step 5 on the lovely instructions?

#

(assuming you're doing the proton thing, which is easy because steam. and not the native thing, which is also easy because löve)

sick saddle
#

So i am using the yahimod on my phone and whenever i use one of the blueprint jokers from the mod it just crashes the game is this a problem with the mod itself or me trying to use the mod on my iphone?

drowsy harbor
olive igloo
peak fractal
#

replace talisman with amulet

olive igloo
#

Ty

nimble grove
#

i forgot what it was ill be honest

#

but i did select the roaming path and stuff

quiet totem
#

How would I go about adding a button to a joker? (Similar to the sell button)

grim grove
#

Can someone help im new to modding

grim grove
#

i am so fucking pissed off

#

its just not picking up the jokers from the mod

#

@peak fractal can you help here

peak fractal
#

this seems like either an issue with the mod itself, or just that you didn't properly extract all the files when you installed it
all i can say is try redownloading it + reinstalling it?

grim grove
#

ok il try that

peak fractal
#

if a fresh reinstall of the mod doesn't fix it then it's probably just that the mod isn't in a playable state right now unfortunately

grim grove
#

oh ok thanks

#

Thank You that worked

grim tangle
#

Any help? I continually get this error.
Running a Cryptic run in MAC through Steam. In this case I cashed in a hermit card

#

Apparently it was the Fantoms Preview causing it

rigid void
grim tangle
#

thanks

#

any good score calculator/preview that works?

rigid void
#

nope

weary nebula
#

could anyone help me with this? I have steamodded loaded with thunderstore but i tried putting mods into the mods directory for steamodded but they aren't showing up in game, idk if its an issue with thunderstore cause i seem to have all the mods needed for steamodded to work

cyan nexus
#

r2modman is... JANK

rigid void
rugged bridge
#

can someone tell me how to install mods pls

rigid void
gleaming gulch
#

the mods on there for balatro are just old

shy seal
#

for reference, smods isn't updated on thunderstore because it doesn't support the current versioning

rigid void
#

ah, it’s a strict major-minor-patch on there

weary nebula
carmine mesa
#

you can move one file out of a directory

rigid void
#

but yea, just rename version.dll and you're good to go

carmine mesa
#

oh you can do --vanilla ?

rigid void
#

yep

#

--dump-all to dump everything, including unpatched files
--vanilla to launch the game without lovely interference

gloomy parrot
#

i didn't know this

opaque marlin
#

hey, quick question. Is there a mod in the mod manager that shows what is in your fool? or is it a setting in a mod that im missing?

gleaming gulch
high bluff
#

you can also use the LOVELY_MOD_DIR env vraible

hallow shoal
#

hello

#

i got a problem in balatro (not modded) and its saying that , might some mods causing this issue ? because all i used is just reskins mods only , why its doing that to non modded version

#

also i used a mod that may all this append because of it

#

i think thats why the game crash

shy seal
#

have you at any point used talisman?

hallow shoal
#

i only used smod and bmm and malverk

#

but also it runs normal when i run it with mods

#

...

#

i fixed it

red vessel
#

Hello sorry im kinda new to this but how can i fix this? Its the only mod i have that gets this error

gleaming gulch
#

remove the steamodded dependency from the mod's json file

#

that specific dependency for steamodded is present in a lot of mods but it is incorrect and only used to work because of a bug

shy seal
#

In this case you can remove the entire line too though, the lovely dependency as given does nothing

red vessel
#

Oh okay

#

Ty so much guys!!!

gritty star
#

so i was tryna setup a multiplayer game where we only have access to spectral cards and spectral packs (we saw it in rarran's video) and we stumbled upon 2 problems. first ill say what mods we were using: steamodded, deck creator, banner, multiplayer and some other little mods that SHOULDNT have anything to do with the rest of this. so, first problem: when i made a deck in deck creator and shared it with my friend (it was a deck where i only allowed spectral cards to spawn in shop and BANNED every booster pack except the spectral packs), once we started our multiplayer game and got to the first shop, there was a buffoon pack and a standard pack. the other shops also had other booster packs even tho i banned them. i even made sure and tried it in singleplayer and sure enough, the other packs werent showing up. now, my second problem is with banner; we wanted to do a draft so we downloaded banner and got our cards, but once we started the game, my friends game crashed (i was hosting)

#

-# if someone was already having this issue jst show me their message pls, im too lazy and tired to look for it

shy seal
#

deck creator is old and broken, that might be part of the problem?

gritty star
#

and is there any other way to ban booster packs and other stuff from the shops?

keen gale
#

would anyone possibly know how to fix this? i tried copy pasting into google and i got like reddit posts from 2 years ago and thats about it lmao

shy seal
gritty star
#

oh damn, havent thought about that

#

but rarran used the deck creator in his vid

shy seal
#

for the only spectrals part, it's not hard to make a deck for that without tools like deck creator

#

banning full sets can also be done in code without banner

gritty star
#

but theres the second problem: when we start the run, my friend's game crashes

#

after we alter the collection stuff

shy seal
#

that's hard to diagnose with that amount of information

gritty star
#

oh and also, how do i use the banner to ban jokers from appearing in the shop. cus i only want spectrals to be there

gritty star
#

and what "other tool" can?

shy seal
#

making a custom deck mod can

gritty star
#

so i need to create my own mod

crystal ruin
#

does anyone know why its like this?

#

ive deleted all mods and reinstalled with multiplayer

#

smods and lovely

#

ah nvm

#

i fixed it

tiny drum
ivory bronze
#

will uninstalling balatro uninstall all my mods as well?

#

im currently just launching to a black screen so im just trying random stuff

forest pond
olive igloo
halcyon pelican
gleaming gulch
#

delete talisman, install overflow

halcyon pelican
#

alright

gleaming gulch
#

and also delete incantation since it does the same thing as overflow and will probably conflict

halcyon pelican
#

though cryptid needs talisman, and I'm trying to build around the ultrakill violence level jokers

pine anchor
#

Amulet is a Talisman fork.

halcyon pelican
#

so use amulet?

pine anchor
#

Yes.

halcyon pelican
#

aight Imma try

#

still says missing dependencies

gleaming gulch
#

what mod

#

and what is it missing

halcyon pelican
#

hold on I forgot to activate amulet

#

ok it works

#

ty

#

lol

timber harness
#

if you want to be safe make a copy of the mods folder

ivory bronze
#

Gotchu

#

Thanks

empty patrol
#

kind of expected this with lots of mods but can i fix this

gleaming gulch
delicate light
#

Hej, I'm trying multiplayer mod, and it says I cannot play ranked because I need 1503a, and I do have 1620a, shouldn't work anyway as I have latest one?

gleaming gulch
#

multiplayer requires a specific version to be used for all ranked players, i assume because the mod is known to work on that version

rain galleon
#

is there any way to make custom colors for text?

sick saddle
#

I want to make a balatro mod but i have basically 0 knowledge on how to code does anyone have tips? Any would be appreciated

#

Thanks 🙂

celest violet
gleaming gulch
#

Youre still on lovely 0.8.0, update it using the install guide provided on the lovely github page

celest violet
gleaming gulch
#

This is still lovely 0.8.0

#

are you actually following the install guide for lovely or are you just dropping it in the mods folder

celest violet
#

i installed it from the 0.9.0 page wtf

gleaming gulch
celest violet
#

im trying, it just keeps intalling 0.8.0

#

am i this fucking stupid that i cant follow a 6 step guide?????

gleaming gulch
#

are you putting the dll in the same folder as the balatro exe?

celest violet
#

yes.

#

ive installed it 7 times from here, is it the wrong page??

gleaming gulch
#

This is the correct page

#

Did you then take the dll out of the zip

celest violet
#

yes.

gleaming gulch
#

And move that into the folder containing the balatro executable (not the appdata folder)

frosty shore
#

(something like this)

celest violet
#

im going to lose it i was in the wrong folder i am sorry

frosty shore
#

Love how Eris asked that like 3 times lmao

gleaming gulch
#

😭

#

Lmao

celest violet
#

im a fucking dumbass im sorry

frosty shore
#

all good, you figured it out

celest violet
#

youd assume id know a pittance of anything after taking coding classes for like 4 years

willow fog
#

hypothetically if my mate had a steam rip copy of the game and i had a paid copy,could multiplayer mod work between us?or does he need a legit copy for it to work

peak fractal
#

this is the official balatro discord, and as per rule 7 discussing anything like piracy is against the rules

willow fog
#

hypothetically pretend i didn’t say that

junior briar
#

@willow fog hypothetically you probably should delete this

next plover
#

hi im new

#

i need help downloading mods

#

i cant get it to work for some reason

pine anchor
#

%AppData%/Balatro/Mods

next plover
#

got it

green zephyr
#

when i try to open balatro with multiplayer on it immediately closes theres not even a crash screen

#

i want to play multiplayer how would i do so

gritty star
#

You need the balatro multiplayer mod and the steamodded (i think thats the name) to run jt

green zephyr
#

i tried doing it that way but it woiuld just immediately close

gritty star
#

Do you have any other mods downloaded that could be possibly interfereing with it?

green zephyr
#

i have only qol mods like cartomancer handy and joker display

gritty star
#

Hmm

#

Try turning off all the other mods maybe

green zephyr
#

i tried that and it still didnt work

gritty star
#

Im not a professional modder but thats what i would do

#

Im sorry, i gtg

pine anchor
mental marlin
#

Hey uh.. how can I go about fixing this?

#

Downloaded the app image cus flatpak wouldnt work and im greeted to this

carmine mesa
#

don't use bmm

mental marlin
timber harness
mental marlin
#

What then?

gleaming gulch
#

(it has a lot of issues, primarily with installing mods)

#

this is a better mod manager

#

you do need to install lovely yourself for this since it doesnt work without

mental marlin
#

I Only really care if its simple to get on linux/steamos

#

Modding things is usually such a nightmare and since not a lot of people use linux relative to windows theres barely anyone that can help

gleaming gulch
#

installing the mod manager or any other mod manually should then be the same as installing steamodded

ivory bronze
#

it just stops here and balatro doesnt load

shy seal
ivory bronze
#

wait without mods it just straight up does nothing when it launches

shy seal
# ivory bronze 1620a

can you add --dump-all to launch args, run again and show logs? so i can see where it hangs

ivory bronze
#

How do I do that

shy seal
ivory bronze
#

Ah

#

Ok

#

wait

#

it works if i launch directly from balatro.exe, but not from steam

#

also i dont know how to see the logs

shy seal
ivory bronze
#

ok

#

top one is launching with exe bottom one is through steam

shy seal
#

i don't see a reason for it to hang where it does..

ivory bronze
#

its even weirder cause it works fine on my laptop but not my pc

#

so its not my whole steam thing

shy seal
#

you don't happen to overclock anything on your pc?

ivory bronze
#

nope

#

tried once but motherboard doesnt support it

#

ive uninstalled and reinstalled balatro a couple times

#

to try and fix

shy seal
#

i'm currently at a loss

ivory bronze
#

fair enough

#

it seems like a steam issue

shy seal
#

it hangs in the middle of a bunch of love code and I can't make sense of why

ivory bronze
#

it hangs even if lovely isn't instakked

#

installed

shy seal
#

love is the game engine

ivory bronze
#

oh

#

nvm then

shy seal
#

surely it's steam doing something funky since it looks so inexplicable

ivory bronze
#

and it oonly happens if it's launched through steam so idk what else it would be

#

time to kinda reinstall steam

shy seal
#

i don't have anything

willow fog
shy seal
#

i guess if nothing helps, you're stuck not launching through steam

ivory bronze
#

yeah

#

which is chill

#

not great but chill

shy seal
#

it is, so long as you're running smods

ivory bronze
#

of course of course

shy seal
#

or so long as you still have steam running, I think that works too

#

otherwise it DRMs you

ivory bronze
#

oh

#

i have reinstalled steam and it fixed nothing

#

huzzah

#

ok so i think steam hates me

#

i have found a workaround so that i dont have to navigate through files all the time

shy seal
# willow fog hypothetically youre a narc

hypothetically balatro is an indie game by a solo dev and pirating such games is not cool. i won't say pirating games from greedy corporations is fine, but you gotta give the indie devs some credit

gleaming gulch
#

hypothetically this seems like a pointless discussion to have right now

ivory bronze
#

oh snap

shy seal
junior briar
ivory bronze
shy seal
#

yea that works

ivory bronze
#

tried adding it as a non steam game so i could still launch it like a steam game but that didnt work

#

so desktop shortcut it is

shy seal
polar bone
#

does anyone know how to fix this error. I have tried a lot of different ideas.

polar bone
#

does anyone know what this error refers to

#

how can i fix it?

drowsy harbor
#

TMTrainerEffects seems like something pokermon would add
or, actually, i think there's also a mod called TMTrainer
... how that happened when neither of those mods are on your modlist, i'm unsure

gusty violet
#

Was told I need to do a text file edit for this?

steady notch
#

my mods arent working

#

what do i do

unique scarab
unique scarab
gusty violet
#

fixed methinks.

unique scarab
gusty violet
#

switch it to the current smod ver?

gusty violet
#

right, missed that bit. Well, working now...

#

in other news.

#

what do I do with this?

unique scarab
#

no idea, that's a pretty unique crash report. I'd report it to the dev

gusty violet
#

...and no clue how to do that.

#

I've got names - EternalNacho and ThorsGirdle - just...wait.

#

I can ping them...

unique scarab
#

Where did you get the mod

gusty violet
#

The wiki.

unique scarab
#

did it direct you to a github?

gusty violet
unique scarab
#

Open an issue on the github page

gusty violet
#

...is pinging in Discord frowned upon?

unique scarab
#

Ah my bad I thought you said you can't ping them

#

you are def allowed to

gusty violet
# gusty violet in other news.

@wide idol and @atomic edge For some reason, Nacho's Pokermon Dip and Toxic Stall give me this "dex_order_groups" error on startup.

wide idol
atomic edge
#

Probably something with the gen 7 starters?

#

If it is up to date

unique scarab
wide idol
#

really? wild

#

okay lemme look

unique scarab
#

At least I believe so?

#

@gusty violet can you paste the entire crash report here?

atomic edge
#

Yeah ill need that cause everything worked fine for me yesterday

wide idol
#

okay i can at least guarantee this - in the most recent version of pokermon dip there should not be any code related to dex order groups whatsoever

gusty violet
#

moment

wide idol
#

and I checked Thor's and the only mention i saw was commented out

unique scarab
#

I would imagine it is outdated then, I must've just been seeing the smods version

gusty violet
#

doing yours first...

unique scarab
#

which is most recent

gusty violet
unique scarab
#

holy mod list

gusty violet
#

Here's with Thor's.

I...prefer disabling mods in-game over moving files if I can help it.

#

Hence the mod list.

#

I don't use all of those at once.

wide idol
#

yeah 1.7.0-3 is outdated

#

for Nacho's Pokermon Dip

gusty violet
#

then why is it the most recent release?

wide idol
#

update to most recent for each and hopefully that solves

wide idol
gusty violet
#

oh, ok. That's what threw me.

Probably same with Stall...

wide idol
#

i mostly just tell ppl to either get most recent code or go from BMM

atomic edge
#

ye im on 0.6.6

unique scarab
#

also it does look like the unblind dependency change did not work. I'd honestly go through all of your mods and ensure they are all updated, cuz it looks like they did fix the issue on their end

gusty violet
#

...It was working last I checked...

#

weird...

unique scarab
gusty violet
#

Ah. So me taking off the specific version made it futz.

unique scarab
#

just change it to ">=0.9.8" since that's the last version before the 1.0.0 betas

#

That's what it is set to on their github

#

Which once again, I highly recommend making sure everything is fully up to date

gusty violet
#

Already did steamodded and lvoely.

unique scarab
#

I mean all of them

gusty violet
#

have been.

gusty violet
#

...ugh...where's tyhe fire?

And anyone know where I find the new version of Engulf? It's not in the wiki so.

olive igloo
unique scarab
#

Report this to Polterworx discord

olive igloo
#

okay

woven mist
#

Ok

quasi wedge
#

How can I make a joker that steals half of your current money, but then when you sell it it gives you all the money it stole back?

#

In jokerforge

gleaming gulch
#

ignore that other message its a bot

ember crest
#

First time I see that kind of scam message

gleaming gulch
#

<@&1133519078540185692>, user is karlsanta because itll probably delete

quasi wedge
gleaming gulch
west rover
#

how i can use mods?

gleaming gulch
#

other mods are installed in the same way as steamodded

white compass
#

Has anyone used the joyous spring/yugioh mod? The side deck is blocking the bottom of the screen

gusty violet
unique scarab
#

<@&1133519078540185692>

sterile sphinx
#

?ban 1496892424671203369 scam

icy wedgeBOT
#

dynoSuccess porsche00459 was banned.

unique scarab
#

That’s a new one

#

The scam I mean

sterile sphinx
#

1st message is a discord link

#

probs just a password spoofer

unique scarab
#

The “timed deletion” is kinda crazy tho

stable cedar
#

So I tried to update both Lovely and Steamodded to their newest versions, and got this error. Anyone know what's up?

Oops! The game crashed:
main.lua:1289: SMODS was not properly setup.

!!!!!!!!!!!!!!
Please make sure your lovely is up to date (Minimum lovely v0.9.0)
!!!!!!!!!!!!!!

A mod you have installed has caused a syntax error through patching. Please share this crash with the mod developer.

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1620a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows

Stack Traceback

(3) global C function 'assert'
(4) main chunk of file 'main.lua' at line 1289
(5) global C function 'require'
(6) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x0baedcc0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x0baedd10, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(7) global C function 'xpcall'
(8) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(9) global C function 'xpcall'
(10) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

timber harness
stable cedar
#

The big part that says to make sure lovely is up to date? Yeah, I downloaded Lovely 0.9.0, and for some reason it's reading as 0.8.0

rigid void
#

do that again, see if it solves the problem

stable cedar
rigid void
#

no

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that's not how you install lovely

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smh

stable cedar
#

it's been a minute

rigid void
#

how did you get v0.8 in the first place

#

bmm?

stable cedar
#

like over a year ago i installed lovely and smod, then a few months back ended up with so many mods and no sign of what was causing the game to not start that I nuked the whole folder. now im trying to get back into it and forgot how to do lovely. i'll look it up again

rigid void
stable cedar
#

preciate it

#

yea that did it, thanks. sure im not the first dumbass to pull that

formal axle
#

hi, my game wont launch (through any launcher, steam, bmm, or multiplayer) when i have multiplayer mod enabled. the game window opens for a few seconds as a black screen and then closes with no crash log. disabling multiplayer lets me launch fine with other mods. everything is up to date and nothing has been changed since yesterday when it was working. ive tried reinstalling multiplayer and it didnt seem to change anything.

sleek turret
sinful ravine
gleaming gulch
#

this is the forcetrigger sound i think

#

something is getting forcetriggered when you select a card

sinful ravine
gleaming gulch
#

okay that definitely is odd

#

but you have like a ton of mods so idk why it would be playing that sound

sinful ravine
#

when i remove entropy it fixes...

sinful ravine
gleaming gulch
#

i mean if you do want to report it you should probably narrow down what specific combination of mods causes it

sinful ravine
#

gotcha, thanks for the advise

brisk hedge
#

used judgement in an entropy run

hexed obsidian
white compass
#

Tried downloading Handy to fix, no change

hexed obsidian
#

did you have any other speedup mod tho?

white compass
#

Galdur, saturn?

hexed obsidian
#

saturn does yeah

white compass
#

Multi-player? Ill have to double check which one it is

#

So when using joyous, no extra speed mods?

hexed obsidian
#

if you use handy you can use the hotkeys to disable it when leaving the side deck for now

#

or go back to the main menu and return

white compass
hexed obsidian
#

i will try to fix it but there's going to be an option to open/close the side deck in the full version that will at least be some kind of fix

hexed obsidian
#

yes

white compass
#

I appreciate the work and archetypes on it. Had a couple crashes, but ill mention that when I join the joyous spring discord

hexed obsidian
#

thank you, that would be great

inner mango
#

Making a mod and I got this error, I think this is part of the problem... plz help

inner mango
#

"badges[1] = create_badge(localize('k_planet_q'), get_type_colour(self or card.config, card), nil, 1.2)"

hexed obsidian
#

yeah this is wrong

inner mango
#

oh

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i wanted to label it as a moon but idk how to do so

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like how pluto is labeled as a dwarf planet

hexed obsidian
#

replace localize('k_planet_q') with moon

#

(the proper way would be to add moon to the localization file and then doing localize(key) but thats probably good enough for now)

inner mango
#

do i need to put moons in quotes or...?

hexed obsidian
#

yes

inner mango
#

still getting crashes

#

set_card_type_badge = function(self, card, badges),
badges[1] = create_badge('moon', get_type_colour(self or card.config, card), nil, 1.2)
end,

this is part of the line

#

it says its the top one causing issues

hexed obsidian
#

remove this comma

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at the end

inner mango
#

yay ty

hexed obsidian
#

oh i just realized this is modding support

inner mango
#

oh wait

#

i thought this was the place to ask for help with crashes in mods because of the description

hexed obsidian
#

its for troubleshooting when playing mods

inner mango
#

ohhh

hexed obsidian
#

crashes because of your own mods should be in dev

white compass
#

Hey @hexed obsidian , I can't find the joyous spring discord to join

hexed obsidian
white compass
timber harness
grizzled turret
#

I played a few runs with mods and neglected to back up my 96% C++ save, now it's reverted to 70%. Is there a tool I can use to manually add the gold sticker to my jokers?

drowsy harbor
#

you can use debug plus to spawn in the relevant jokers on a gold stake run and then instawin that run

unreal sun
winged ocean
high bluff
#

When's the last time you updated smods?

high bluff
warped jacinth
#

alright, i need some help with finishing the code for a joker. the idea for this joker is that you gain +1 hand size per every 4 wild cards in your full deck. the way i have this coded right now, however, is that every time the joker "scores", you gain +1 per group of 4 wild cards in your deck. my brain is a bit fried at the moment so maybe i'm missing something obvious, but how can i change it doesn't increase your hand size repeatedly after each score? do i need something that checks what the current hand size is?

#

also apologies if this is the wrong channel for this

drowsy harbor
#

#💻・modding-dev is for dev questions, but this name scheme has long been known to be kinda unclear
anyway yeah context.before happens every hand, and you don't need to update hand size every hand, you need to update it when the number of wild cards has changed

#

things that add wild cards to deck include adding wild cards to the deck shocker i know and turning non-wild cards into wild cards, so you'll want those contexts instead

warped jacinth
#

ahh, gotcha

#

i guess i'll also need code that detects when wild cards get destroyed or turned into non-wild cards

#

thank you for the help!

mental marlin
#

Okay so..

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Lemme get a screenshot of the error